"Kill your darlings" means "if something is holding you back, get rid of it, even if it sounds pretty."
That's it! That's all it means! It means if you're stuck and stalled out on your story and you could fix the whole block by removing something but you're avoiding removing that thing because it's good, you remove that thing. That's the darling.
It does NOT mean
That you have to get rid of your self-indulgent writing
That you should delete something just because you like it (?wtf?)
That you need to kill off characters (??? what)
That you have to pare your story down to the absolute bare bones
That you have to delete anything whatsoever if you don't want to
The POINT is that you STOP FEELING GUILTY for throwing out good writing that isn't SERVING THE STORY.
The POINT is that you don't get so HUNG UP on the details that you lose sight of the BIG PICTURE.
Good grief....
YOU!! YES, YOU!! GO WRITE THAT FANFIC YOU THINK NOBODY BUT YOU WILL READ!!
My biggest pet peeve with fictional dream sequences is that they make too much sense!! They're too relevant! There's not enough random crazy stuff! That's not always unrealistic per se, but you are missing out on some of the fun ways you can reveal information about your character's mindset, fears, struggles, and future.
Most of my dreams have a goal or objective driving the plot, and it's usually urgent. Ex. "escape the huge storm on the horizon", "find a place to sleep for the night in an unfamiliar town", "find a bathroom". This is especially true of stress dreams.
Everything going on in the dream makes perfect sense to you during the dream. It doesn't feel like reality per se, but you think it is. You're living in a house full of vampires that could eat you at any moment? Seems legit.
Emotions and situations from the dreamer's life can/will find their way into dreams, with varying levels of subtlety. The dream could be about the stressful event itself, or it could be some sort of exaggerated metaphor. Ex. I was worried about whether I was a competent CS major while I was still trying to find a summer job/internship, and I was worried about what my professors must think of me. Such a good student on paper, still without summer plans. I dreamed that I ran into my professors all having lunch together at a restaurant (during a dream with a completely different storyline), and I was wearing my pajamas. They judged me.
Certain things are very hard to do in dreams. This could vary from person to person. For me, it's always driving (the brakes never work right), flying (I can't stay off the ground for very long), and running (it's like trying to run through waist-deep water).
People with PTSD may dream about the traumatic event happening differently than it actually happened. (Take this one with a grain of salt - I don't suffer from PTSD, I just research it sometimes so my blorbos can suffer accurately).
You can have a string of loosely connected or disconnected dream sequences back to back, each with an entirely different plot, setting, etc.
People can have reoccurring themes or plotlines in their dreams, which are often connected to their lives/psyche somehow. I frequently dream about running away from tornadoes and being in situations where there's some catastrophe coming but I'm the only one who understands that there's a problem and nobody will listen to me.
It's common for me to have a dream setting that I KNOW is someplace I'm familiar with, but it doesn't actually look like that place at all. Ex. "I dreamed that we were at my house, but it didn't look like my house..."
Dreams can end in cliffhangers. Sometimes I wake up right before I'm about to eat something delicious.
Sometimes people have dreams about doing things that they would never, ever do in real life, and they wake up feeling disgusted. This is Not a manifestation of their secret desires (*glares at Freud*).
Images are the most memorable parts of dreams. I forget the specific plot points, but I can still picture dozens of liminal spaces my brain has created, even years after I dreamed about it.
Dreams will fade from memory very quickly unless the dream had a strong impression on you, you write details about it down or you tell someone about it before you forget.
If you realize you're dreaming during your dream, sometimes you can control the dream going forward. This is called lucid dreaming. I've done it accidentally a couple times, and it's really hard to "hold on" to the dream and control it. I usually wake up soon after starting. With practice, you can get better at it.
Sometimes a normal/good dream can turn into a nightmare, and vice versa. Most of my dreams aren't really good or bad, they're something in between.
Your subconscious brain is CRAZY intuitive. We can argue over the existence of prophetic dreams (I've heard so many crazy stories), but at the end of the day, your subconscious brain knows things that you don't consciously know. If your character is in love with someone, their subconscious brain will know even if the character doesn't. Relationship problems? Deepest darkest fears and insecurities? Your brain knows. A dream predicted the downfall of my first relationship eight months before it happened, down to the reason why we failed. You can absolutely foreshadow this way. A character might subconsciously know what the consequences of their or other people's actions will be, understand things about the situation they're in, know things about the people they're interacting with, and more, despite their conscious realizations.
There are plenty of ways to make a dream sequence relevant to your story, but don't forget to add in some fun, random details. Character A is secretly in love with Character B? Have Character A dream about Character B confessing feelings to them while in a Vine Nostalgia themed restaurant over a plate of mac-n-cheese. The details are the fun part, and you can get as weird as you want. I once ran into my aunt in a dream, and she was wearing a backpack with a bunch of (fake?) hands sticking out of it, making a fan that rose above her back behind her head like some sort of peacock feather costume piece. I was so freaked out that I woke up. I dare you to get weirder than that.
Not everyone's brain works the same way. I have vivid, random, detailed, memorable dreams on a frequent basis. When I describe them to people they often ask "what were you on?". My roommate only remembers her dreams when they're nightmares. I have some friends who say they don't dream. Other friends have really boring, mundane dreams about their normal lives. Some people have weird dreams but only once in a blue moon. It's a good idea to decide off the bat what kinds of dreams your character has, and how often they remember them.
That's it for now, but I might make a part two if I think of more things to add. Feel free to reblog with your own personal dream expertise!
Hey friends! I hope you all are having a wonderful day so far. Fanfiction isn’t just storytelling; it’s love for the characters, worlds, and fandoms we all hold dear. Whether you’re writing your first one-shot or working on a multi-chapter epic, here are some tips to make your fanfic even better <3
. • ☆ . ° .• °:. *₊ ° . ☆ . • ☆ . ° .• °:. *₊ ° . ☆. • ☆ . ° .• °:. *₊ ° . . . •
Their canon gives you the blueprint, but your job is to bring the characters to life in new situations. Ask yourself:
How would they react to this scenario?
What’s going on emotionally that wasn’t explored in canon? You can add depth or explore alternate versions of them, but keeping their core personality intact makes your story feel authentic and lifelike.
Fanfic is a space to have fun, so lean into the tropes we all love! From slow burn to enemies-to-lovers, from hurt/comfort to time travel AUs—write the kind of story you want to read.
Canon is the foundation, but fanfic shines when you expand on it. Fill in the gaps, write missing scenes, or twist the story into an alternate universe. The best fanfics respect the source material while boldly reimagining it.
Fan communities thrive on shared knowledge. Using terms, references, or memes specific to the fandom can help readers connect with your story. Just make sure it enhances the story and doesn’t feel random.
Good tags help readers find your work. Include:
Pairings or relationships (e.g., #Destiel, #Reylo)
Tropes (#SlowBurn, #EnemiesToLovers)
Genres (#Angst, #Fluff, #AU) And don’t forget to add warnings if needed (e.g., #MajorCharacterDeath).
Some advice as a discovery writer is to outline.
I update my outline after every scene because I make everything up as I go and change everything, but I need to know where I'm going in order to know how to start a scene.
Only do the major plot beats if you really can't outline, but try it. Some benefits may include:
Strong pacing
Confidence in scenes
Knowing your subplots
Foreshadowing
Less editing
Less writer's block/easier to overcome
It can also take a bit of practice and finding what works best for you, writing doesn't have rules.
You must stay drunk on writing so reality cannot destroy you.
I have been seeing a lot of discourse on certain tags lately about fanfiction and writing fics that are “out of character”. And I don’t like conflict, so I was keeping my nose out. But now I’ve seen some things that I just can’t let go, and as the self-proclaimed fandom mom, I feel like I need to step in and state this loud and clear—
Fandom is for you.
The whole point of fanfic and fanart and cosplay and anything fan related is for you, the fan, to take a work that has already been created and have fun with it. Make it your own. Dive in and explore and do what you will. Fandom is meant to be a creative outlet where you can share ideas and art with other people who have the same interests as you.
THAT BEING SAID: it is never. And I repeat, NEVER okay to gatekeep fandom. And yeah, I fucking hate the word gatekeep. But it’s the only way to describe what I’m seeing happening. And so I’m going to use it again—
It is never okay to gatekeep fandom. It is never okay to gatekeep characters. And to throw negativity at anyone’s work, let alone come straight out and tell them that they’re wrong for shaping a character a certain way— I’m sorry, but where do you get off? I am completely understanding of wanting characters to stay true to the source material. I am completely understanding of having your own opinions about/expectations for a character and wanting them to behave a certain way. But YOU, my dear friend (or rather, we), are not the creator of those characters. Which means that we have no right to tell someone else what they can or cannot do with them.
The whole point of fandom is to let your imagination run wild. And if that means that a typically good character leans more evil in a fic, fine. If they make decisions you don’t agree with, great. If they do things that directly contradict what would have happened in the source material, even better!!
LET. PEOPLE. CREATE.
Let them throw characters into crazy situations and analyze how they react. Let them stretch them out like putty and poke at all of the soft bits inside. Let them shape them into something completely other just to see what happens. Let them be curious. Let them explore. Let them have fun.
Fandom should be fun.
And the second one person starts dictating what is right or wrong for a character or a ship, that’s the second it stops being fun. And that’s when fandoms die.
Don’t gatekeep something that doesn’t belong to you. Because again— It doesn’t belong to you.
You are allowed to have your own opinions. You are allowed to have your own expectations for characters. But who do you think you are, to flat out tell someone (or a group of people) that the way they write someone is wrong? That the way they have imagined something is wrong? That their creativity, their expression, their joy, is wrong? Or, as I’ve seen more recently, when someone gets dejected by the posts you’ve made telling them they’re creating wrong, you have the audacity to tell them “that’s okay, now that you know you did something I don’t like, you can reevaluate your work and try to improve!”
How dare you.
Because once again, I hate to break it to you, but you’re not the creator of these characters. And I’m going to go out on a limb and say that the actual creator is probably just so happy to see the diversity of idea that has sprung from their creation. So who do you think you are, to dictate an entire fandom?
If you don’t like it, move along. Click out of the fic, find something else to read. I understand having frustrations when things don’t go as you’d hoped, when a piece of work that you were excited about crosses those outer lines of your expectations and you feel disappointed. Again. But you know what? That’s your expectation. What about the person halfway across the world who reads the same fic and finds themselves in it? Finds a small piece of comfort that encourages them to hold on for just one more day. What happens when your words completely discourage the creators of your fandom, have them second guessing themselves? What happens when they lose confidence and stop creating completely? What happens when the fandom dies, and suddenly there’s nothing new to explore— to your standards or not?
You are allowed to have your opinions. Of course you are. You are allowed to express them. But you are never. EVER. allowed to tell people that they are wrong for making art that you don’t agree with. For using their imagination in a way that doesn’t fit into your small box of approval.
Let creators find happiness.
Let creators create.
There is no wrong or right way of doing this fanfic-writing thing. Free yourself in 2025 by embracing whatever sort of writer you are.
If you can only post a story once a year or you want to post everyday, it's okay.
Whether you can only write drabbles or 100k stuff, it's okay.
Maybe your strength lies in writing fantasy, or romance or adventure, or non graphic smut, or omergaverse, or whatever kinky stuff there is out there, or comedy, or musical, medieval stuff, etc., it's okay.
Whether you're in a large or a tiny fandom, it's okay.
There is an audience for everything and everyone. It's not possible to dip one's toes in everything. Things can be learned and you can diversify if you really want to do more things with your writing. There is no gun to your head though. Even our favorite artists aren't good at everything.
It seems like recently there is so much pressure on fanfic writers to write certain stuff, in a certain way and for certain fandoms.
Let's not forget that from the get-go fanfic-writing is a FUN HOBBY and hence the secret is for you to write what you want to write, how you want to write it, when you want to write it and for whatever fandom you love.
I don't know if anyone else has this problem, but I've struggled with it since starting to plot out my stories.
It doesn't matter if i have a prompt, or an idea, i always go off track. I have a hard time sticking to that prompt, plot point, or idea, and it drives me absolutely bonkers.
Recently, though. I have found a cool little trick that has helped me stay on track, and meet my word goals;
Whether you're writing a short story, a blurb, or a whole novel. Try to split it up into three parts; Beginning, Middle, and End.
Instead of the convoluted, and sometimes overstimulating plot line;
Splitting your plot into its three most important parts; Exposition, Climax, and Resolution. Is supposed to help you plan out your story easier, or in my case, lazier.
Beginning = Exposition | Middle = Climax | End = Resolution
Next, think about what point of view you're going to write your story in. If you've already decided on what your pov, conflict, and genre are going to be, you can skip down to Plot Points, where i pick back up as splitting your plot.
1st person = from a characters perspective.
In first person, you're going to be using a lot of sensory words from the characters perspective; "I feel" - "I see" - "I hear" - "I taste" - "I smell" This point of view also means restricting a lot of information to your character.
For instance, if you're writing from the pov of a child. This child wouldn't know the cookie jar is on top of the fridge, because they're not tall enough to see what's up there. So, they would have to get this information in a different way. You could make them accidentally see the cookie jar, but then you have to consider; Do they know it's a cookie jar? Does it stand out enough for it to grab their attention? If no, you could introduce a secondary character, like a parent, who gets a cookie for the child. Now the child knows it's a cookie jar.
2nd person = Telling a story to the reader, and directly involving them in it.
In the second person, you're writing from the narrator's perspective, but you're also addressing the reader, or talking directly to them. In this pov, you're telling the reader how they should be experiencing the story, by using sensory words like; "You feel" - "You see" - "You hear" - "You taste" - "You smell"
Pov's from the second person perspective goes great with unreliable narrators. You get to choose what information you tell the reader, and what information the reader has to find for themselves.
3rd person = Telling a story about someone or thing.
In the 3rd person, you have a lot more creative control. You get to pick which character's you're observing, and sort of play with them like dolls in a doll house. I think this is the most popular point of view and is incredibly versatile, using sensory language like; "She feels" - "He saw" - "They hear" - "It tasted" - "She's smelling"
Now. Deciding your pov is as simple as deciding what you're going to be writing, and for this, i like to decide what my conflict and genre are going to be. Sometimes it's as simple as picking horror, then deciding you like the slasher trope, because you want to write about a killer on the loose. Now you already have your conflict; There's a killer on the loose, and so and so need to escape.
I like to do this by drawing inspiration from other creators; From that book i read yesterday, or that movie i saw, or i just really like this genre.
Once you have your genre, look into its subgenre's. In horror, you have; Slasher, Supernatural, Monster, or Zombie. The conflicts in those are pretty easy to discern, Slasher = Killer on the loose - Supernatural = There's a spooky ghost in here - Monster = There's a spooky monster trying to kill me - Zombie = It's an apocalypse and i need to survive.
But it's always okay to draw inspiration from other creators; Junji Ito, for example, has a book called Gyo. Its a horror story about fish growing legs and crawling on land. You can take that concept and create your own horror story about fish growing legs.
Once you have your conflict; There's fish growing legs, coming on land, and eating people. Try to ask yourself; What do i want to tell the reader? What do i want to say in my story?
For example, if i wanted to write a short horror story about fish growing legs, and coming on land, and i decided i wanted to make the reader be more conscious about throwing away plastic. I would probably have a better time writing in the 2nd perspective, because my short story is meant to address the reader, and make them uncomfortable about throwing plastic in the ocean.
Finally, after we've figured out our genre, conflict, and pov. It's time to go back to our plot columns.
I know that when it comes time for me to decide plot points, I'm always at my wits end. I HATE figuring out what i want my plot points to be. I'm awful at figuring out the big changes in my plot, and sadly, i don't really have a solution for that yet. But, all this stuff I'm telling you has made it a lot easier for me to work on this.
First, how do you want to start your story? No, not what scene you want to start on, HOW are you going to start your story? Are you going to start with a monologue? Are you going to start with a description? How about some dialogue? Or a flashback? A departure? A character description?
This can be one of the first things you can write in your beginning section.
For example;
Then, think about what you want to happen next. Write as many plot points in each section as you want, use prompts, or random scenes you've discarded in the past. Fill it up with as many prompts as you're happy with;
When you start writing, start from your first plot point, make a word goal for that specific scene, and write it. When you're finished with that scene, move onto the next plot point, until you've written all of them.
Once you're done writing your major scenes, go back and edit everything so they puzzle together. If you want to add more stuff in between scenes, now you have guidelines on where and how your new scenes should start and end, so you're technically just filling in the blanks.
If you're a writer you're supposed to write a lot of bullshit. It's part of the gig. You have to write a lot of absolute garbage in order to get to the good bits. Every once in a while you'll be like "Oh, I wish I hadn't wasted all that time writing bullshit," but that's dumb. That's exactly the same as an Olympic runner being like "Oh, I wish I hadn't wasted all that time running all those practice laps"
Writing is a form of empowerment. The act of creating a world in which you have ultimate control can be an incredibly cathartic and joyful experience.
If you get overwhelmed or blocked, just remember that you have the power. You get to mould the world and its characters into whatever shape brings you the greatest satisfaction.