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Convergence Mod - Blog Posts

9 months ago

Moving Gransax's corpse in the convergence mod to the other side of Leyndell's inner wall is such an odd choice. It’s such a visually striking feature of the city and it almost looks bare without it.

I can’t even really figure out why the decision was made. There hasn’t been any major changes to the design of that segment of Leyndell from what I can tell and he and his spear don’t connect with their new environments very well at all. Overall a very weird choice from what is usually a very consistently high quality mod.

Moving Gransax's Corpse In The Convergence Mod To The Other Side Of Leyndell's Inner Wall Is Such An

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1 year ago

Really not a fan of the elden ring convergence talismans that give you full immunity to certain status effects. It feels like they’re not particularly balanced well at all, especially when paired with spells that build up those status effects to offset all the positive effects they give, like the deranged fury incantation in the frenzied flame class. With the ability to nullify all madness build up it just becomes an incredibly powerful buffing spell with no downsides (which lasts for two minutes).

Not to mention how the rot immunity talisman completely trivialises areas like caelid’s swamp and the lake of rot, which is an area that’s actually worth exploring and spending quite a bit of time in now because of the changes the mod also makes to the area. Having full immunity to rot turns a very hostile and tricky area to traverse without taking too much damage into a much less interesting location to explore.

I could also go into how I think it effects the new bossfight "Scion of the rot god" but it's basically just my opinion on the rot lakes. By allowing the player to essentially "turn off" the boss' unique feature, it just makes it a far less interesting fight overall.


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