On the anniversary of her birthday…
How to think of a meaningful plot when writing fanfiction?
A lot of advice on plot structure starts with determining an inciting incident or a change to the world, but in a fanfiction context most of that real estate is already spoken for by the canon itself. I've always struggled a lot with finding *things to write about* when I want to go beyond small "plotless"/fluff fics. How do you figure out an original plot that manages to fit "in between" the existing canon in a way that still feels cohesive?
If you want to write plot-based fan-fiction of your favorite canon source, there are lots of ways to do that...
1 - Mimic Canon Conflicts - What type of conflicts are at the heart of the canon story? For example, let's say you're writing fan-fiction for your favorite legal drama. Canon conflict probably mostly revolves around trying legal cases. So, creating your own legal case for the team to solve would be a good option.
2 - Explore Off-Screen/Implied Events - Sometimes characters reference events that happened in the past or off-screen. These can be great sources for a conflict. For example, maybe two characters are sent to a prison to interview a potential witness, but this happens off-screen and is only referenced when they return. Maybe someone asks how it went and one of the characters says, "Don't ask." Maybe it's because they didn't get much information, but this could be a fun place to explore something more happening. What if there was a lockdown when they were at the prison? What if their car broke down on the way home and they ended up in a weird situation? What if their interview with the potential witness led them on a wild goose chase to track down another potential witness or some source of information? Lots of possibilities in off-screen/implied events.
3 - Explore Character Backstory/Personal or Professional Life - Characters usually have interesting back stories and sometimes interesting lives beyond what's explored in canon. The team in your favorite legal drama all had lives before they joined that legal team, and they all have personal lives, too. These can be great places to look for potential conflicts/plot ideas.
4 - Explore Character Relationships - Character relationships are a fun source of conflict. Are there two characters who don't get along? Maybe it'd be fun to see what happens if they get snowed in at the office together for a weekend. Are there two characters who have good romantic tension? What happens if they get sent on a dangerous errand together?
5 - Take an AU Approach - Sometimes it's fun to take canon events and flip them upside down as though they occurred in an alternate universe. Maybe there's a high profile case the team almost lost, which would have been disastrous, but they ultimately won. So, explore what would have happened if they'd lost. Or, what happens if a different character led the case? What happens if a character makes a different decision than they did in canon? These are all great possibilities for conflict.
There are lots of other possibilities, of course... crossovers, genre flips, introducing original characters, and so much more. But hopefully this list will give you some good places to start.
Have fun with your story!
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I’ve been writing seriously for over 30 years and love to share what I’ve learned. Have a writing question? My inbox is always open!
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Lil’ Tip
I see two common formulas when a character is severely hurt
injured >> panic >> faint
or
injured >> hide it >> faint
While these two formulas are great, I am here to propose other things people do when they are in severe physical pain. pain to this degree throws a persons entire body out of wack, show it!
here are some other less commonly found things people do when they’re in severe pain:
firstly, repeat it after me, kids! not everyone faints when they’re in a ton of pain! some people wish they could faint
but they do tremble, convulse, or thrash uncontrollably (keep in mind, trembling and convulsing are something the body does of it’s own accord, thrashing is an action taken by the person)
hyper/hypoventilate
become nauseous
vomit (in severe cases)
hallucinate
lose sight (temporarily)
lose hearing (temporarily)
run a low-grade fever
run a high-grade fever (in severe cases)
become unaware of surroundings
develop a nosebleed
develop a migraine
sweat absolute bullets
feel free to add more in comments/reblogs!
War, Battles and Sieges: Causes of War
War is a staple of any fantasy or historical book. War is often at centre of plot. So in these set of posts, we will be discussing the different areas and aspects of writing war and battles. (If there are any other areas I do not cover, feel free to send a suggestion to the ask box.)
Wars in any genre must have a starting point and reasons leading up to the initial conflicts. These can be numerous. In this post we’ll discuss the eight accepted reasons for a war. These are as follows:
Economic Gain
Territorial Gain
Religion
Nationalism
Revenge
Civil War
Revolutionary War
Defensive War
Some wars are often fought for money and assets. Really if we would break every war down to basics, money is always a factor. Countries, kingdoms and factions have been battling over gold, cattle and other things that equal wealth for centuries. Even today, wars for wealth and economic gain can be summed up in a single reason: oil.
Examples
First Anglo Dutch War (1652): The English states wanted a greater control their trading routes and their growing colonies. The Dutch wanted to keep control of their ports in and Portugal, allowing them to hold onto their emerging commercial power.
Anglo-Indian Wars (1766-1849) – These wars were were fought between the British East India Company, a trade conglomerate, and different Indian states. These wars were fought to bring India under English rule, to gain the vast wealth of India.
First Opium War (1839-1842) - The British Empire had issue with trade with China as they wanted to import more exotic items such as silk, porcelain and tea which had become more and more on demand and China preferred to keep foreign trade to a minimum. After the East India Company sold off a large amount of Opium to other trade partners, China shut down trade with British Empire including seizing assets and arresting merchants.
Finnish-Soviet War or “The Winter War” (1939-1940) – The Soviets wanted to mine Nickel in Finland, which would turn a profit. However the Finnish refused the offer leading the Soviet Union to declare war.
Dreams of Empire have long been the aim of many combatants in war. Invasions and Acquisitions are always numbered as the most popular causes of war and conflict.
Examples
Campaign of Gaul (58-50BC): This was the wars fought by Caesar as he invaded Gaul. This war was seen as an “illegal” war as the Senate did not approve of it. The main aim of the war was the acquisition and maintaining of Roman rule in Gaul.
Arab-Israeli War or “Six Day War” (1967-1988) – Israeli invaded the territories of the West Bank, including East Jerusalem, taking them from Jordan which led to the lengthy war.
Mexican-American War (1846-1848) – This war began shortly after annexation of Texas, where Mexico was forced to release the state of Texas to American hands. Mexico fought for the return of Texas but were defeated.
World War II (1939-1945): This war might have begun for a number of reasons but the inciting point was Hitler’s invasion of Poland and other surrounding nations.
Serbo-Bulgarian War (1885-1886) – After an act of nature, the river which marked the border between the countries of Bulgaria and Serbia was moved. After this, the two nations went to war over a disputed border town.
Wars have always been fought over who has the “real” god/s and who is in the right when it comes of values and customs. Wars of such have been fought for as long as men first found differences between different religions and believed themselves “righteous”.
Examples
The Crusades (1095-1291) – These wars were sanctioned by the Catholic Church in the middle ages. Popes and Kings alike all dreamed of retaking the Holy Land of Jerusalem. They wished to spread Christianity, destroy Islam and Judaism and win the land they believed theirs. The effects of these brutal wars can be felt today
The Troubles (1968-1998): The Troubles were a series of attacks and skirmishes between Protestants and Catholics in the North of Ireland. The two sides battled bloodily in streets and in attacks, claiming thousands of lives including the innocents.
Lebanese Civil War (1975-1990) – The Lebanese Civil War was fought between the Sunni Muslim, Shiite Muslim and Christian Lebanese populations.
Second Sudanese Civil War (1983-2005) – This war was caused by the predominantly Muslim government imposing sharia law on all residents including those who were non-muslim.
Nationalism can be addressed as attempting to prove that your country is the greatest by invasion or harsh subjugation. The war is often a declaration of power, a “look at us, look how strong we are.” Look at the British Empire. Ancient Rome. America.
This reason often walks hand in hand with Nationalism. Revenge is a common reason for war even if it doesn’t always take the top rung on the ladder of reasons.
Examples
World War II (1939-1945) – The rise of the Nazis and the Germanic invasions of Europe all culminated because of the Treaty of Versailles, which was written in such a way to prevent Germany ever reaching full power which crippled growth and led to a poverty stricken state.
War on Terror (2001- Present) – After the devastating attack on the World Trade Center, President George W. Bush declared war Iraq. These wars, which some argue as pointless, still are being fought.
The Third Punic War (149 BC – 146 BC): The third of these wars was enacted as revenge for the waste that the famous general Hannibal inflicted on Rome during the Second Punic war in retaliation for the First war. The Third however led to the utter destruction of the city of Carthage, ending the cycle of revenge.
Troy vs Greece (Unknown date/undecided reality): Though the famous war between the Trojans and the Greeks is well known, no historian can confirm it happened. The inciting event of this war was the elopement of the Spartan Queen Helen and the Trojan Prince Paris. The Greeks followed them, leading to a 10 year war and the annihilation of Troy.
Civil wars are fought between two powers of the same land for control over the country. These wars are always the most devastating for the people of the land and often end by planting the seeds for the next conflict.
Examples
American Civil War (1861-1865) - The American Civil War divided America North and South over the issue of slavery. The war was the most bloody in American history, the total of deaths outweighing even the portion of American soldiers that died during WWII.
Russian Civil War (1917-1923) – This war was caused by the successful Russian Revolution. It was fought by the Red Army and the White Army who were battling over the future of Russia and its people.
English Civil War (1642-1651): This war was fought between Parliament and the Crown. The war eventually brought down the Monarchy, lost Charles I his head and left the Purtian Dickhead Oliver Cromwell in charge. (More on this CUNT person later)
Spanish Civil War (1936-1939) – The Spanish Civil War was fought by Republicans loyal to the left-leaning Second Spanish Republic, and the Nationalists led by Franco.
Wars of the Roses (1455-1485): After Henry IV lost is mind, Richard of York decided that he would be king. This begun a chain of battles between York and Lancaster which culminated in a victory headed by a rank outsider.
When a faction rebels against the control of another, we get a revolution. Glorious or not, all revolutions end in in blood and spark major wars. Revolutions are popular in fictional wars and can be set off for many reasons such as tyranny or an excessively harsh ruling class or colonialism.
Examples
Russian Revolution (1917-1918)- After suffering through the harsh WWI and the reign of the well meaning yet incompetent and woefully unprepared Tsar, the people rose and overthrew Tsarist Russia. This revolution claimed the lives of thousands including all of the Tsar’s children, himself and his wife.
Portuguese Restoration War (1640-1668) – The Portuguese revolution ended the 60-year rule of Portugal by Spain.
American Revolution (1775-1783) – The American Revolution was incited by sugar taxes laud on by England. The American colonies fought for independence from the British Empire.
French Revolution (1789-1799) – The French Revolution occurred because of another incompetent monarch and a large and lavish aristocracy. The starving underclasses rose up and began slaughtering the rich and the noble and set about building a new France.
Haitian Revolution (1791-1804) – This revolution saw slaves rising up against their ruling class and masters and setting the groundwork for the foundations of the first free black republic the world has ever known.
Ireland (1169-Present?): Ireland was invaded by Henry II of England (a douche tho I stan his wife and mom), on invitation from an idiot king. Since then Ireland has been under English rule. Ireland has fought rebellion after rebellion, revolution upon revolution to save the land and her people the invaders who forbade our traditions and killed our language and literally starved half the population to death and forcing us to leave our homes, which we have never recovered from. Some say our rebellions are done, perhaps they are. But the spirit is always there. I think this line sums it up best. For 800 years, we fought you without fear and we’ll fight you for 800 more.
A defensive war is a war fought before one can be started by the enemy. Or to put it simple terms: Imma punch that guy sitting over there before he can punch me. This may seem a strange concept. It is.
Examples
Cold War (1947-1991) – This war, if it can be called a war, was fought between Soviet Russia and America over nuclear weapons and where they ought to be placed. The American invasion of Cuba can be classed as a defensive war strategy.
A list full of names you can use for your stories.
Fantasy Names
Fantasy Names II
Dark Academia Names (Girls)
Dark Academia Names (Boys)
German Names (Girls)
German Names (Boys)
German Names (Genderneutral)
Random Names Part I
Random Names Part II
Random Names Part III
Random Names Part IV
Random Names Part V
Random Names Part VI
Random Names Part VII
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How do I describe a tired person? I got 'dark circles under the eyes' but it kind of stops there.
1. Build a rich and immersive world: Create a detailed and imaginative fantasy world with its own history, geography, cultures, and magical systems. Consider the rules and limitations of your world's magic to ensure consistency.
2. Develop unique and compelling characters: Craft memorable characters with distinct personalities, strengths, flaws, and goals. Explore how their backgrounds and abilities shape their experiences and interactions within the fantasy realm.
3. Weave in elements of magic and mythology: Introduce mythical creatures, mystical artifacts, and ancient legends into your storytelling. Use them to add depth, mystery, and wonder to your fantasy world.
4. Embrace world-building details: Pay attention to small but significant details in your world-building, such as food, clothing, customs, and languages. These details will enhance the believability and richness of your fantasy setting.
5. Create a compelling conflict: Develop an engaging conflict or quest that drives your story forward. This conflict could involve a battle between good and evil, a personal journey of self-discovery, or a struggle for power and redemption.
6. Blend familiar and unique elements: Combine familiar fantasy tropes with fresh and inventive ideas to create a unique reading experience. Balance the comfort of the familiar with the excitement of the unknown.
7. Use vivid and descriptive language: Paint a vivid picture with your words, using descriptive language to transport readers into your fantastical world. Engage all the senses to bring your settings, creatures, and magic to life.
8. Establish consistent rules and logic: While fantasy allows for imagination and magic, it's important to establish rules and logic within your world. This will ensure that readers can follow and invest in the story without feeling confused or disconnected.
9. Include themes and depth: Explore deeper themes and messages within your fantasy story. Address topics such as power, identity, morality, and the human condition to add layers of depth and resonance to your narrative.
10. Read widely in the fantasy genre: Immerse yourself in a variety of fantasy novels to familiarize yourself with different styles, world-building techniques, and storytelling approaches. Analyze what works and doesn't work for you as a reader and apply those insights to your own writing.
Remember, fantasy writing is an opportunity to unleash your imagination and transport readers to extraordinary realms. Have fun, be creative, and let your passion for the genre shine through in your storytelling.
Happy writing and happy adventures in the realm of fantasy!
Creating unique and interesting characters is essential to any good story. Here are some ideas for character personalities to help you develop your own characters:
The Rebel: A character who defies authority and rules, often causing conflict but also inspiring change. Stubborn, working for a greater cause, but often ignores those closest to them.
The Optimist: A character who always sees the bright side of things, even in the darkest of situations. They might be the comic relief, and they’ll tend to be naive in dangerous situations and often put themselves at risk of heartbreak because they see the best in people.
The Pessimist: A character who always expects the worst, often bringing down the mood of those around them. They might be very sarcastic, witty, and grumpy, and they can only be handled well by certain characters - they match well with softer, laidback personalities.
The Perfectionist: A character who strives for perfection in everything they do, often to the point of obsession. They’ll never really be satisfied with anything they achieve, no matter how good it is, and they have trouble with friendships and relationships.
The Joker: A character who uses humor to cope with difficult situations, but may also use it to mask their true feelings. They often feel a lot worse than they let on, and they put others ahead of themselves.
The Loner: A quiet character who prefers solitude and may struggle with forming connections with others, though they tend to be quite emotionally smart and observant.
The Leader: A character who takes charge and inspires others to follow them, but they can get carried away with the power in their hands. They’re confident and they know it, and they often end up hurting people with their behavior.
The Follower: A character who prefers to take direction from others and may struggle with making decisions on their own. These are often very passive characters who rely on help from others - typically from one specific protector.
The Nurturer: A character who is caring and compassionate, often putting others' needs before their own, and making sure that everybody else is happy. They have people-pleasing tendencies and will hide their own opinions if they find it might upset others.
The Adventurer: A character who is always seeking out new experiences and challenges. They may be impulsive and thrill-seeking, but also courageous and resourceful.
These are just a few ideas to get you started. Remember, the key to creating memorable characters is to make them unique and multi-dimensional, beyond the archetype of personality that they fit into!
The Character Bible and my two other Writer’s Toolboox are dropping in just 8 days! They’ll have masses of resources, materials, character theory and even customizable character sheets.
So my problem with most ‘get to know your character’ questioneers is that they’re full of questions that just aren’t that important (what color eyes do they have) too hard to answer right away (what is their greatest fear) or are just impossible to answer (what is their favorite movie.) Like no one has one single favorite movie. And even if they do the answer changes.
If I’m doing this exercise, I want 7-10 questions to get the character feeling real in my head. So I thought I’d share the ones that get me (and my students) good results:
What is the character’s go-to drink order? (this one gets into how do they like to be publicly perceived, because there is always some level of theatricality to ordering drinks at a bar/resturant)
What is their grooming routine? (how do they treat themselves in private)
What was their most expensive purchase/where does their disposable income go? (Gets you thinking about socio-economic class, values, and how they spend their leisure time)
Do they have any scars or tattoos? (good way to get into literal backstory)
What was the last time they cried, and under what circumstances? (Good way to get some *emotional* backstory in.)
Are they an oldest, middle, youngest or only child? (This one might be a me thing, because I LOVE writing/reading about family dynamics, but knowing what kinds of things were ‘normal’ for them growing up is important.)
Describe the shoes they’re wearing. (This is a big catch all, gets into money, taste, practicality, level of wear, level of repair, literally what kind of shoes they require to live their life.)
Describe the place where they sleep. (ie what does their safe space look like. How much (or how little) care / decoration / personal touch goes into it.)
What is their favorite holiday? (How do they relate to their culture/outside world. Also fun is least favorite holiday.)
What objects do they always carry around with them? (What do they need for their normal, day-to-day routine? What does ‘normal’ even look like for them.)
George R R Martin is an American novelist and short story writer, screenwriter, and television producer. He is the author of the series of epic fantasy novels A Song of Ice and Fire, which was adapted into the Emmy Award-winning HBO series Game of Thrones (2011–2019).
01 - The human heart in conflict with itself is the only thing worth writing about. You need characters to question who, and what, they are and how they fit within the world around them. This is key for character development.
02 - Write for yourself. Following trends, or pleasing your audience in spite of your own plans, harms good storytelling. Listening to critique is good, but inevitably you must be entertained and feel your way through the writing process.
03 - Anyone can die, and death is a key part of any story with conflict. Don't give your characters any special treatment, have them play by the same rules you set upon your world. Not only does it add constant tension, but it also creates a realistic atmosphere.
04 - Sometimes an idea can just come to you. If so, do not disregard it, instead follow the idea as a writer and write it! It could either lead into an interesting project or serve as useful practice.
05 - Show don’t tell. Immersion is essential to any story. Only through visuals and vivid descriptions of your world, can your audience even start to imagine themselves in your world.
06 - Allow yourself to discover in the process of writing. While you need to know the major outcomes of the story, and character arcs, allow yourself to enjoy and be aware of your sixth sense on your way through the story.
07 - When writing a script, dialogue should never be too long. Other than a few monologues, or moments, keep it short and sweet. Also, read the dialogue aloud by yourself or with the cast, this is a simple effective way to see if it works.
08 - When adapting a novel, you’ll always lose some content. However, a good adaptation rides the fine line between cutting side content and keeping smaller meaningful moments that enrich the story.
09 - Being a writer is not a career for those who wish to be stable. It is a massive risk in every way. A true writer, even during the lows of their career, will never stop storytelling. It is essential to whom they are. So, from a beginner to a bestseller, never stop writing.
10 - The ending to an act is fundamental to keeping the audience engaged with your story. Leaving it on a cliff-hanger, or teasing the audience with a different outcome can be the best way to break up converging storylines and finished acts.