if youre fat and queer i hope youre having a really good day
You cannot convince me this isn’t what happened.
all of my problems would vanish if i could just have one good cry in between milo greer’s massive fucking titties
I don’t know why but I feel like all of the YV boys would do really well with a monster listener… just think on it
🗣️🔥🔥
every word in this post is linked with a donation match post. please donate and reblog! it's updated frequently (17.06) - check my pinned.
#real
“why are you the way that you are?”
forget joy anger sadness disgust and fear. these guys are running the console in my head.
Dead by Daylight: Werewolf Killer Concept
POWERS:
Description: The Beast can grab hold of survivors with its clamping jaws and thrash them around.
Activation: The Beast can use Maul on a survivor within melee range.
Effect: When grabbed, the survivor must complete a difficult skill check.
Successful Skill Check: The survivor is thrown a short distance (5 meters) and inflicted with the "Mangled" status effect for 60 seconds, reducing their healing speed by 20%.
Failed Skill Check: The survivor is downed.
Cooldown: After using Maul, there is a 30-second cooldown before it can be used again.
Counterplay: Survivors can attempt to stun the Beast with pallets or flashlights during the grabbing animation to break free.
Description: The Beast lets out a terrifying howl, deafening survivors within a 15-meter radius.
Activation: The Beast can use Deafening Howl by pressing the active ability button.
Effect: All survivors within a 15-meter radius are deafened for 15 seconds, silencing all audio cues and the Beast's terror radius.
Additional Effect: Survivors affected by Deafening Howl experience a 10% reduction in movement speed for 5 seconds.
Cooldown: Deafening Howl has a cooldown of 45 seconds.
Counterplay: Survivors can quickly move out of the 15-meter radius upon seeing the Beast preparing to howl, reducing the number of affected players.
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Effect: Each survivor has their own personal hex totem. While the totem remains active, the survivor’s movement controls are reversed for 10 seconds every 60 seconds. Survivors must cleanse their own totems to remove the effect.
Scourge Hook: Eviscerate:
Effect: At the start of the trial, 4 random hooks are changed into Scourge Hooks. When a survivor is hooked on a Scourge Hook: The killer's basic attack cooldown is reduced by 50% for the time the survivor is hooked. Additionally, the killer gains a 3% increase in movement speed for 20/25/30 seconds.
Ambush Predator:
Effect: For 45 seconds at the start of the trial, and 45 seconds after the last generator is completed, all survivor audio cues are silenced and the killer's terror radius is undetectable. Additional Effect: During these periods, survivors also experience a 10% reduction in vaulting speed. ------------------------------------------------------------------------------ Bio: ???
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I ended up doing a redesign for my OC’s. They’re still the same ones, I just changed their appearances