A 'little' part of a larger idea I’m developing~
Right under the cut, closeups and some explanations !
Tiny container carrier :
It’s small, it’s adorable, and I still haven’t figured to how the container will be properly held, so the entire system underneath is improvised and will be subject to changes, hopefully.
Cargo closeups :
Lot more to say about this ! Firstly, that the support I gave it is very unstable, but that should be fixed later.
I was playing around with the idea of a small ship with six rows of container in an hexagon, and ended using a combination of 3-branched crossed around a technic axe to do that. Then, one thing following an other, I needed up with two sections connected by one of these large rings like you see in some movies for gravitational purposes. The entirety of this piece, at the exception of the very beginning of it, it held by a single long technic axe. Obviously, large transparent-blue rods to make reactor trails and truncated cones as the reactor bases. The ring is held by rods, too, with an upside down tread — getting them to have a proper circular shape was a complicated journey.
The colourful containers were another fun thing to do : firstly, getting all the right pieces and make the pattern not too regular. And to pretend they’re all connected by nothing, they’re only partially connected, and 'held' by an electromagnetic field figured by the transparent blue pieces on each side of the container rows, which would then be picked by the small container carrier above.
And now, the most important thing : the reason of why I absolutely needed to make this cargo, instead of anything else. It’s quite simple, actually. I needed to get the scale of these containers. Because. Because I had this idea to make a large, large trading spare station with a ring around a large axis, which would be the perfect excuse to make an awful lot of small spaceships. And for that, I needed something for scale, and since it’s a trading station, a container was my best bet. So I have a plan, which I’ll elaborate on probably next week, along a batch of my small ships.
Another one, technically the largest I have posted (yet~), featuring the 212th and a (placeholder) Jedi.
Of course, closeups and additional details below !
Views from directly in front/above :
Before I continue, I must confess it. This horrendous mistake, which you might spot by paying close attention to the right part of the image.
Yes. I somehow created an offset on the entirety of the wall’s height.
Overall, I’m quite happy with this one, mostly the environment, which turned out great (except for the offset….). What I’m not really sure leases with are the cheap AT-RTs from the battle packs, which are too bulky, but it works well enough for the moment, and since I’m not exposing to any connoisseur, it does the job.
Most of the minifigs are from these battle packs too, except for the Jedi, which is actually a savage oppress with a cloak, but every time I try to just remove the minifig, it feels like something is missing. The paratrooper captain has the hold grey kama and pauldron which always work well, even if it could have done with an additional visor.
Anyway, let’s get going with the closeups !
AT-RT scenes :
On the left, an engineer (my favorite kind of clone) fixing a broken down leg, with the help of one of the pilots. It was hard to get the minfigs in a 'lively' position, and the photo doesn’t render it correctly. The small white backpack is a piece I’ve stolen from the 501st specialist pack, because it’s nice.
On the right, a paratrooper with a completely inaccurate rocket launcher (the clone wars’ ones don’t look as cool, though). I quite like the way this part came together, even if it’s just a small detail.
Explosion scene :
I’ll admit it’s my first try with building explosions, and I’ll hopefully improve.
On the right, the clone says hi ! Well. No. He doesn’t, but it’s what he looks like on the photo, which I funny, I’ll admit, but not the image I wanted to convey, even if technically he’s set properly, as a projectile caused by the explosion.
The picture on the right convey the feeling of movement much better, with the clone shooting on the left, the others running along, and the paras being blown.
Other scenes :
The focus on the left is the droid ! I really like how it’s sprawled over that rock. Other droids can be found in the diorama, notably one being crushed by the rocket launcher AT-RT, partially under a rock, and part of one in the explosion.
On the right, we see a paratrooper down (but still fighting !) with, at his side, a medic applying a hypo. While it’s hard to see with this picture, he has a pouch at his side, and some chroma-black legs, because I was missing a pair of legs the medic has prosthetic legs, isn’t that awesome and convenient ? That is a lesson to learn, any lack can become lore ! Well, kind of. It’s what I also did with the Kashyyk MOC : I was missing all but the helmet of my ninth minifig, so I turned it into a grave of the missing squad member.
Since I acquired the Small Cody (40675), I found that there was an untapped mine. Why would they only make one ? Well. I don't have an answer to that, but I decided to take matters into my own one; so behold : 11 more. I went mostly for commanders here, but then I went a bit astray and so I added some captains to the mix.
In order, row by row :
Tukk (Not cannon but the colours are so beautiful)/Vaungh (died too soon-)/Rex (obviously)/Fordo (I did Rex, so I had to)
Gree/Doom/Thorn/Neyo
Bly/Cody/Fox/Wolffe
It was a really fun project, and I hope to do more of them in the future - maybe even phase 1s, some day~); supposedly not commanders because I did most of them (except Bacara, I know...The helmet was too tough).
And because I really like challenges, if you want to see another clone turned into one of these (Be it cannon or one of your ocs) feel free to send requests in my aksbox !)
Anyway this post is already far too long for anyone's dashboard, so closeups and details will be under the cut !
Let's start with the easy ones : Cody, Doom, Fox, Thorn
Obviously, Cody was easy, I just rebuilt the original one virtually - Nothing too hard. The printed pieces here are not the right ones, because Cody's are not available on STUDio yet, but the storm trooper ones were relatively similar, so I used these for most of these models. Of course, it means I'm lacking the sun bands, and a few other distinctive elements, but it works well enough for now.
Now, Doom is essentially a colour variation (minus a few antennas). I also used an old space piece, which has this big yellow arrow printed on it. I's not exactly what Doom has, but I feel like it's close enough for a first attempt.
Then, Fox is relatively similar to Doom, but with two DC-17s. I also moved the printed torso brick up to get that red line he has.
Thorn works in a similar way to Cody too, except I removed both accessories on the side of the helmet. I also added this tile with diagonal lines to figure the wings he has. One day I'll slap some real wings on there, but I haven't found the right image yet. I also gave him a Z-6, obviously. I really like it, so I might actually make that one physically, because the way it's build (with old binocular pieces) is pretty nice; although I doubt the pieces are available in black.
Moving on to two captains : Vaughn and Tukk !
Admittedly, not really that different either, except for one thing : I learnt to do custom prints now ! Yay ! Well, these are really basic : the blue line for Vaughn, and some trapezoids for Tukk's helmet (which are, indeed, not visible here - shame, I spent so long making these fit). The Ahsoka pattern was already in STUDio (because Ahsoka already has her own brickheadz, which I'll get my hands on someday~)
I must also add that having some cyan in this whole thing added some much needed colours in here, I'm grateful some people give their clones amazing colours (If somehow someone doesn't know who Tukk is, well just check High Ground Animation. Right now. It's really cool, trust me). Anyway.
As for design changes, I modified the faces slightly by adding 1x1 tiles, to allow for different colours variations on the face. It makes them look slightly blockier, but given the overall size of the head, it doesn't do much.
I also gave Vaughn a DC-15A. It's a bit messy, but it works out well enough. Past me forgot to render it, so here is a raw, in-software picture of it (from Fordo(s hand, but it's the same design for both) :
BARC helmets ? Wolffe, Fordo, Neyo
As I've been told, these look a bit wonky, and I'll admit its wasn't exactly easy, but in my defence, it's relatively hard to get such round shapes with bricks (lego cheated by adding the visor). Anyway, given that doing that with a printed piece was out of the question, I tried to replicate the filter's shape with actual bricks, and I used a printed piece which, technically, is Lando's moustache, but downward. I'd say it does the job relatively well.
I also added a rangefinder to Wolffe, which is a little big compared to everyone else's antennas, but It's still relatively to scale with the head itself. No custom prints for him (not sure where I would find the correct pattern images ?), but I've done it for Fordo and Neyo. Fordo obviously has his well deserved Jaig eyes (and who knew it would be that difficult to find a picture of that on internet ?), and Neyo has his symbol on the helmet, chest plate, and the shoulder not shown here.
The really tinkered ones : Gree, Bly, Rex :
Here, it was a matter of trials and errors to figure out just how to get the shapes right.
I actually started with Bly, by removing the previous visor and adding the macrobinoculars first, then I tried to shape the helmet around. Truth is, it doesn't make sense technically : the two separated parts of the helmet do not connected at all, if you remove the equipment. Luckily, no one has to know that.
Next is Gree. It took me some time to figure out how to properly get a round feel, but I feel like it's as good as I can make it like this. Colour-wise, it was surprisingly difficult to find how to balance the different shades of green, and equally hard was to figure out which silvery colour would render well in STUDio. The answer lied, as it always does, in Bionicle. Of course, none of these pieces exist in this colour, but it's not really my main problem (because none of the coloured printed pieces exist either).
Finally, Rex...He gave me some trouble, I have to admit. Firstly, the part-designing software decided to have some trouble with custom prints, which was problematic, because I simply couldn't do Rex without jaig eyes (and Fordo already had his). Then, I started with Gree's base and tried to go from there to fit Rex's custom helmet. I ended up using Boba Fett's printed visor piece for Rex, because these were all triangles. I also got rid of the printed chest piece and used some black plates to simulate the pouch he has; while also adding a a few more custom printed pieces for the arms and pauldron (barely visible, but they're here. I'm not entirely happy with it, but I don't see much other solutions than more and more custom prints, which isn't my goal, so it'll stay like that for now.
Anyway, that's way too much rambling for one post, so I'll just end by saying that next week I'll post an alt version of this whole build [here !], with some 'slight' colour alterations. Definitely nothing big.
I rarely, if ever, reblog things, but that’s just beautiful; Lego at its finest.
FOUND THIS SUCKER IN A LEGO STORE IN NYC
and the employees had pronoun pins as well!
✨Quetza and its pilots !✨
Another combat mech ! And I have more in stock~ (See previous work here)
…and of course closeups and lore under the cut :}
Pilot closeups :
Mech closeups :
Lore !
(All the world’s lore can be found in the first of these posts)
So, this mech is quite impressive, notably because it’s one of the only of the arena featuring four arms ! Quite a complex model to handle, but devastating when mastered. Quetza’s been designed by the two sisters who pilot it.
This, too is unusual, because there’s usually only one pilot — two would require an extreme coordination. But the controls have been modified (you can see the controllers in the hands of the pilot, featuring controls on both sides of the objects, while most controllers only have one). These control the essential of the mech’s basic movements, and require to be very dexterous. The pilot using these is the one considered as the 'true' pilot, contrarily to here sister, who acts as a technic team on her own (hence why only of them wear something cool, and the other plain black clothes). But the so-called technical support is actually completely part of the mech’s piloting, because the holoscreen paired with a lone controller help to automate sword combos and general coordination.
Speaking of the swords, they obviously aren’t made of gold, but a good paint job after each battle can help fix that. This type of weapon caused some problems at the start of Quetza’s career, because without them, the mech was defenceless. This have been fixed with magnetic locks, which hold the swords in place while allowing flexibility.
And next time : …I don’t actually have a name for that one yet, you’ll have to wait-
The swords are also a hassle in real life, because they’re only connected to the hands through a meh illegal technic. You can barely see it on the first image, but they are connected to the back finger using a small claw/tooth, which does the job, but nothing more.
Also, I can’t fathom what set all the plates featuring stickers are coming from, if anyone has a lead, please tell me.
Finally, taking the first picture took me about 15 minutes because there was no angle that could reflect what I actually saw, which was terrible.
Bonus, because you held on until there :
Photo of Quetzal from my former shelf studio, not cropped, and with terrible focus (feel the pain I feel when I realise later that this is a terrible photo~)
Two more from my Ru-Fahi series !
Details and rambling below !
Jaller Ru-Fahi
…Because I couldn’t not include him. Realistically, all Toa Mahri a good to some extent, but this is peak Toa material right here. One of the first I acquired, one of the best looking ones, too. The base body is practically the same as the original, with some twists, but I mostly made him thicker and upgraded his sword, which is better with a guard and a proper handle. Well, that, and the Hannah, obviously. Sure, the original one was cute, but here me out :
Look at it, and behold ! It might be slightly bigger than the original, have only four legs, and need a larger chain (which I found just earlier in a box of misc Hero Factory pieces, and is better than a basic Lego chain), but doesn’t it look very cute and wholesome and dangerous ? Also, I gave it actual joints, because it deserves it, and removed the Kordak blaster because it didn’t need it anymore. I really love making arthropods with bionicle (I have more for later~).
Pohatu Ru-Fahi
Definitely looks awesome. The original is Pohatu Phantoka from the Rockoh T3 set (because I have one and a half of this set). It is the coolest version of Pohatu (because orange>brown, obviously). Lot of modifications on that one, from the custom jet pack to the arms and the legs. The arc pieces for the front arms are more or less of placeholders because I was niece a good piece to make the arms larger, but it turned out alright. The blades are also stolen from the half Rockoh, and the piece underneath, if anyone recognises it, is from Pohatu Nuva, because it’s a neat reference. And the tube is somehow remaining in the Kanohi, despot the fact that there is not any proper connection for it tand hold onto.
Also, can we talk about this leg ? If you ignore how incredibly illegal this whole piece is (ball joint stuck by the light grey part and small black and grey piece not completely connected to the rest), I think that’s the best shape I managed to get so far, and it reflects nicely what I have envisioned (Pohatu being able to run/jump easily because of the shape). And, it had the added advantage of fitting perfectly with the orange piece above when the knee bends.
Last but not least, I also have started a potential candidate for Toa of air, despite a lack of proper Kanohi, even with my extensive collection. My first candidate would have been Lewa Phantoka from the Axalara T9, but this one has a special place in my heart, so won’t be touching it and it will proudly remain in his shelf (along with the untouched Pohatu). So, maybe another of this series soon ! But probably not. And if I miss posting custom bionicle too much, I have a (complete) collection of entirely custom Toa, but I’m afraid they won’t fit in my studio (they’re big, too big).
In a box, to be studied like a bug.
It’s a bit sketchy, but I really like the idea of small boxes diorama, so that you can just pile them up (this one is roughly the same size as this other thingy I made .
(You can also check up my Moon design, while you’re here !)
I tried to cram as much stuff as possible in there (an overseer, pearls, the entrance tubes…), which is quite the challenge in a 6x6x6 cube. I also added a small rail for the arm to 'slide' on. The technic itself is not exactly difficult, although, once more, brick-textured bricks are here to save the day. As it is the only 'illegal' connection of the whole build (who could believe it, coming from me, uh ?), I’ve also been refining it in StudIO to possibly make other Iterators~
Everything is held together through these four black brackets on the back, which makes working on it ridiculously simple : I can simply clip off a panel to modify it. (Also featuring my hand, for scale and because I still can’t take photos properly, it seems.)
Speaking of, since you made it all the way down here…I’m also working on another Rain World MOC, just a tiiiiny bit bigger. So here’s a sneak peek~
[edit] : here it is !
✨Aroace pride flag✨
Since I’m mostly doing these as room decoration for me, I’m slowly running out of idea, but I’m open to taking requests (potentially with instruction, if anyone is interested, simply ask me) :}
(See previous work here)
And another one ! If the others were already experimental, this one is much, much more-
Closeups under the cut !
Front/back views :
That one was a lot of fun ! But it’s also not really stable, considering there are some weird piece combinations. This one also has disproportionate legs, compared to the rest of the body, but it’s alright.
With that one, I really tried to remain within Kopaka’s spirit (notice the ski blades and the Kanohi). The bow and arrow (which doubles down as a lance, and is using one of Kopaka’s blades), is a weapon I don’t think has been used before in the original bionicles (correct me if I’m wrong).
The arms/hands are using Pridak’s feet, because it works well and still allows for large movements.
I used some darker white pieces on the back and shoulders to get some slight contrats, and used technic pieces on the chest to get a proper body shape, with a leg piece underneath.
Legs :
(Too) Many details on the legs ! The blades under the feet are a combination of Kopaka Nuva’s blades and Glatoran blades, which also hold a shoulder piece used as a supplementary leg pieces.
Now is the here we enter the mess : all of the ankle sockets you can see are not used for the articulations, and are only here to keep the back piece in place (Star leg), while the actual socket is behind the technic gear plate. Then there is a socket which doesn’t even have a ball, it is directly stacked on top of another socket, and I use multiple feet to cover the leg areas which would expose how terrible the inside is. At the front, you might also notice a 1*2 curved slope tile held by two technic pins. It’s floppy, and it looks weird from the side, but the front appearance makes it worth it. Finally, at the front, I also use part of a Vahki’s head as a final plate, before we finally reach the connection between the legs and the body. As I said, that whole part is a mess.
Head :
Tried to remain close to Kopaka’s appearance here too, by adding a X-ray vision thing, but the most important part is that the Kanohi is Hero Factory Stormer’s mask, but sideways. The trans blue pieces are Borhok eyes, which fit perfectly, and I managed to cram a socket connector inside, making the head quite mobile and sturdy.
Next week is another one ! Not sure which of the three it will be, but I haven’t decided which one yet (tell me if you have a preference~).
I also finally received my new parts, meaning I can get back to working on my big project, yay !
What are we
Boop
That is a very boop question.
They/them - AroaceLego MOCs and photography with a wide range of different characters and environments, every Wednesday (in theory-)
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