Old Oc Doodles

Old Oc Doodles
Old Oc Doodles
Old Oc Doodles
Old Oc Doodles

old oc doodles

More Posts from Crowliker and Others

1 year ago

adhd tip you can replace a “meal” with up to 3 hours of “the app” but watch out

1 year ago

I’m increasingly worried by all the people on my dash calling themselves insane for loving stories in the way humans have loved stories our whole history. “The brain rot is spreading” — you mean you were changed by art? “I’m not normal about this” — you were moved by it? You felt human emotions about it? “I’m about to be so annoying” — you’re going to talk about art? You’re going to be passionate? You’re going to think deeply about it? You’re going to feel love for the work of someone’s soul? You are not a consumer and art is not a product to be casually used! You are a human and stories are the beating heart of our humanity! You must feel everything and you must know that it is normal!

1 year ago
1 year ago

You know how canaries were historically brought into coal mines, because if the mine was full of carbon monoxide the canary would die first and the miners would be able to escape before they died too?

I just found the greatest thing.

You Know How Canaries Were Historically Brought Into Coal Mines, Because If The Mine Was Full Of Carbon

This is a canary resuscitator.

When the miners notice the canary getting sick with carbon monoxide poisoning, they can close that circular hatch so no more gas gets into the canary cage, and open the valve on that oxygen tank to keep the canary breathing. In other words, they made a spacesuit for birds.

By immediately giving the canary access to clean air, the miners can save it from the poison. The bird lives. To be clear, this is not for economic purposes, this was specifically created because the miners felt bad and wanted to save the bird.

Isn’t that just the perfect demonstration of what humans are like? We started sacrificing small creatures to save ourselves, and then felt bad and spent our valuable resources on saving the critters too. Because yeah the canary was the only way to test for CO, but it’s a living creature too, dammit!

1 year ago

this post is for all the tumblr users like me who left the safe haven of the motherland, tempted by the glamor of the big city (twitter) and are now realizing just how foolish you once were

hahahaha you dumb fucking bitch welcome back

did it hurt? to feel your soul dying in your chest as the glimpses of your dreams of fame and stardom dissipated like fog? now that you've disavowed your former home, you expect to be welcomed back with open arms? to see all the notes from people you never knew were there, praising you? missing you? for shame, homewrecker. Welcome home, cheater...... anyways nice art babe you should really open up commissions <3


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1 year ago
Crona Collection
Crona Collection
Crona Collection

crona collection

1 year ago

more artfight attacks @griffinverified is the only person i can @ here though graaaa the other two people arent on tumblr sobbing

More Artfight Attacks @griffinverified Is The Only Person I Can @ Here Though Graaaa The Other Two People
More Artfight Attacks @griffinverified Is The Only Person I Can @ Here Though Graaaa The Other Two People
More Artfight Attacks @griffinverified Is The Only Person I Can @ Here Though Graaaa The Other Two People

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2 years ago

A hungry witch named Gertrud! part of a lil species of mine based on those old fashioned depictions of witches~

A Hungry Witch Named Gertrud! Part Of A Lil Species Of Mine Based On Those Old Fashioned Depictions Of

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1 year ago

Animation Night 173: Takashi Nakamura

Hi everyone! It's that time of the week again~

Animation Night 173: Takashi Nakamura

The day that puppets bite their gloves off.

Tonight on Animation Night we'll be taking a look at the works of Takashi Nakamura (中村 たかし).

Nakamura is a director who flies under the radar a bit over here, but for those who know him, he's a unique director - one who we've actually encountered a couple of times before, actually! He directed one of my favourite shorts in Robot Carnival [Animation Night 158] Chicken Man and Red Neck, in which the machinery of a city comes alive to have a violently strange Bosch-like party led by a strange red-robed robot, witnessed only by one salaryman on a moped...

Animation Night 173: Takashi Nakamura

...and if you remember when we looked into the three adaptations of Project Itoh's novels [Animation Night 127], he co-directed Harmony with Michael Arias, a powerfully understated film about a high tech biopower future and people who reject its utopia through a suicide pact. We also saw him in the Japan Animator Expo, with the charming Bubu & Bubulina...

Animation Night 173: Takashi Nakamura

But let's give a fuller story...

As an animator, Nakamura entered the industry very young, signing on as a colourist and inbetweener at Tatsunoko in 1974 - at which point he was only 16, an aspiring mangaka newly arrived in Tokyo. Working in Tatsunoko's distinctive 'industry within an industry', he was introduced to Hirokazu Ishino's 'Anidō' association, in which he was introduced to not just many important animators but also had the chance to see animation from around the world, from Norm McLaren to Japanese independent animators like Kenzō Masaoka. The two films that got him most excited were Takahata's Horus, Prince of the Sun [AN41] and Disney's Fantasia [AN15], both of which contained incredible flexes of effects animation.

(Incidentally, it makes me happy that a lot of the films Watzky mentions showing at Anidō showed up on here! Following in the footsteps of giants and all that.)

Once Nakamura got the animation bug he put aside his manga aspirations and became a key animator, going freelance a couple years later. In 1979 he saw Galaxy Express 999, and got to witness the insane 'liquid fire' effects of Kanada, and he instantly became a devotee - soon enough getting a chance to work with Kanada directly.

Animation Night 173: Takashi Nakamura

And by the early 80s Nakamura was definitely making a name, already working in animation direction and solo-animating entire episodes of Gold Lightan for Tatsunoko. The next couple of years he'd end up working on Nausicaa, Macross DYRL and the with Rintaro [AN53, 134] on Genma Taisen. By now he was specialising hard in effects (not unlike Anno!), and his work had become terrifyingly elaborate, look at this building collapsing into every single element or the clothes coming to the life under the power of a psychic. His work also inspired another incredibly significant animator to enter the industry - Kōji Morimoto, future cofounder of Studio 4°C - and they ended up working together on Genma Taisen.

Meanwhile on Nausicaa, Morimoto handled some of its most memorable scenes like the opening sequence where Nausicaa is pursued by the giant Ohmu. Once again you see his fascination with effects and debris, like the shot where the Ohmu explodes out of the forest, sending stalks flying in every directions. In Macross DYRL he animated the scenes of the gravity flipping sideways and a street's worth of stuff tumbling down all at once, elaborating on a scene by Itano from the TV show.

In short, if there's lots of bits of stuff flying around in a mid-80s movie, there's a good chance that Nakamura was involved somehow.

Animation Night 173: Takashi Nakamura

Such a focus made him a perfect fit for the 'realist school' developing in the late 80s - whyat you might loosely call the Otomo circle. You see his work on both Manie-Manie/Neo Tokyo and Robot Carnival, and naturally enough he ended up part of the team for Akira. Given what he'd already accomplished, could he somehow step it up another notch? You bet.

Going by sakugabooru comments, Nakamura's role in Akira was mainly related to two things: explosions, and animation direction. Considering how iconic the explosions in Akira are, and how challenging it was to animate Otomo's very solid and 3D designs... the success of the film depended a lot on Nakamura's insane drawing skills. Further, he was a kind of 'teacher' to the rest of the staff, such as Morimoto. But this was apparently the 'limit' for Nakamura, and after Akira he turned from creating animation for others.

And this point marks a major stylistic turn in Nakamura's work. Starting with the World Masterpiece Theatre adaptation of Peter Pan, on which he worked as character designer, he adopted a highly stripped-down, simplified style. With all the Akira goodwill, he was able to pull in many of the new stars of the 'realist' school, from Okiura to Ohira. But his work became a lot less flashy, focusing more on a Disney-like approach where it's about creating a consistent sense of life rather than individual flashy sequences.

The Hakkenden [AN 122] was one of his first chances to experiment with the new style as a director, with Episode 4 really kicking off the series' trend of completely redesigning the characters according to the sensibilities of each director. He also worked on the kinda obscure but gorgeous realist-school film Junkers Come Here [AN 118] as his own film debut, Catnapped!, progressed.

Animation Night 173: Takashi Nakamura

So Catnapped! This is a weird movie. Many people see a Disney influence in its style, and it definitely broke the 90s trend with a younger target audience - but Disney could never make a movie filled with as much imaginative strange shit as this one. Watzky points out how much Otomo influence there is in the direction - dense environments and elaborate multiplane shots, in contrast to simple character designs which afford a lot of movement. These designs allow great animators like Okiura [AN139] (who animated most of the finale) to really go to town. There's a great para in Watzky's article on the different directions taken by the 'realist' animators.

Catnapped is a pretty short film at less that 80 minutes, a revel of visual imagination; Nakamura's next film A Tree of Palme is just as distinctive but in a different direction. It's another take on the Pinocchio story [c.f. AN138], but a very 'dark, metaphysical' one, with its biggest inspirations apparently being French - Moebius and René Laloux [AN71, 93], with Mutsuo Koseki coming up with art direction capable of comparing to Laloux. The three year megaproject pulled in animator legends from across the board - Inoue, Ohashi, Ando, Masuo, Matsutake, Umetsu! (Count how many directed part of Robot Carnival).

Animation Night 173: Takashi Nakamura

The character designs of Palme look simple in stills, but once you see them in motion, they're anything but - incredibly volumetric and full of life and movement.

In the 2000s and 2010s, Nakamura ended up working with Colorido and 4C a lot (naturally enough given the connection with Morimoto!), increasingly making effective use of CG in his projects. This led up to The Portrait Studio (写真館 Shashinkan) (c.f. AniObsessive) in 2015 - an almost solo short film, with Nakamura writing, storyboarding, designing characters and doing all the key animation, which is a kind of slice through Japanese history through the lens of a photographer who just wants to figure out a way to get his client to smile.

Much like Palme, The Portrait Studio combines simple character designs (in a stylised picture-book look) with very precise, realist animation on 2s and 1s to lend them a sense of density and 'existence'. Moreover, unlike most anime, it uses the raw pencils as finished lines instead of redrawing them clean on a computer. The style might call to mind Otomo's Cannon Fodder, and in fact the two films share a colour designer. 3D is integrated with an unusual degree of skill and subtlety. It makes for a fascinating combination, a very memorable and impactful film for all its apparent simplicity.

So, that's our focus for tonight! We'll be watching Catnapped!, A Tree of Palme and The Portrait Studio, and getting to find out what the deal is with Nakamura - one of the Very Important Guys in the history of anime, influential on so many of my faves... but all too often overlooked by people who aren't like, huge animation nerds.

If that sounds fun, come join me at twitch.tv/canmom - going live in just a minute! I've been wanting to do Nakamura for ages, and today I finally found energy for a writeup. See you there~

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crowliker - Wowie This Dude Sure Loves Crows,,
Wowie This Dude Sure Loves Crows,,

Uwaaa hiii i’m CrowLiker,,, I like character design and I want to make comics!! also sometimes i do commissionsbluesky: https://bsky.app/profile/crowliker.bsky.socialcarrd: http://crowlikers-cool-commissions.carrd.co

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