Jonah Hauer-King in The Flatshare (2022)
Morcant: if you knew you were going to die tomorrow, what is one thing you absolutely have to resolve and/or do before then?
Call him crazy, but Morcant had his preparations in place for when he died. That's something only a few people knew about: how fucking paranoid he was. Underneath all the sweet smiles and good nature, there was a deeply neurotic and paranoid young man. He could try to say that it was a byproduct of the environment, but he didn't know how much truth there was in that statement. Elowen knew about it, she had his will in hand and his portrait hidden somewhere safe. He had letters for everyone he loved, telling what he thought they should be happy in his absence. That he loved them, and they should have a long, happy life. He wouldn't run desperately towards loved ones, making confessions that wouldn't have a tomorrow. Why would he tell Valerian and Bryrony that he loved them? He would die the next day, and there would be nothing to do. It wasn't fair to dump that on them and then die, they would have to live the rest of their lives with that in their conscience. Morcant wasn't a good person, but he wasn't about to condemn two people with a life filled with "what ifs". Things were better this way. Quiet and lonely. @nobelandloved @xsecretkeepers @bryonyparkinsons
Morcant was, after all, a Nott. A snobby, arrogant, stuck-up nose pureblood. He was self-aware of that, and he wasn't about to lie to himself and say he didn't have a reason to be. He was all of that, simply because it was owed to him and his legacy.
That said, all he felt was contempt and disgust. It took all of him to act like a gentleman, supress what he really felt and try to have fun. His entire life, Morcant always believed that you get more flies with honey, than vinegar. It wasn't like him to express what he truly felt, even if all he wanted to do now was bitch about it.
"Well, a single corridor in the Nott Manor has more cursed artifacts than this. Come on, Lucius. We both know that we came here for a comedy exhibit, especially if some stupid kid tries to rob it." He sighed, imagining the scene. "That would be a good laugh, wouldn't it?"
đđđ°đđđ: open | đ»đŸđČđ°đđžđŸđœ: zonko's, cursed artifact exhibition
a slender finger slides along the sleek marble of the countertops before him, already coated with a thin layer of dust for special affects. lucius could tell, even to the naked eye, that the so called cursed artifacts scattered around the joke shop were also jokes. pieces of plastic disguised as actual artifacts hidden around the wizarding world. â they have to know they aren't fooling anyone, â lucius says aloud to no one in particular. â although it would be quite the event if someone were to try robbing this place for a piece of junk. â
"Well, Hogwarts is a game of survival, each day is just a shot in the dark." Morcant rolled his eyes, bitterly thinking about the utter lack of order in that dump. "I hear there's centaurs around here, as well. I would really love to know more about their society and government structure. Do you think they have a democracy, or that is it more an anarchy? Anyway, I think they probably keep the acromantulas in check, their fangs would make fantastic weapons. At least that's what I would do if I was a centaur." He babbled, not really excited about the whole prospect of the ride. "I'm not entirely sure about the ride. Disfigurement by acromantulas doesn't fit my aesthetic for today."
"now riddle me this, all throughout the year we are literally forbidden to go into the forbidden forest and now we're just taking hayrides driven by creatures we can't see where the forest is probably full of more creatures we can't see! i know there's acromantulas in there! i've seen them in our textbook! it can't be safe â let's hitch a ride." the second she said it, mary was hopping on the cart with their hand out to help the other person in, if they dared.
"Oh boy, if you think you're the crazy one, you're not hanging out with the right people." Gamon joked, as he glanced the book in question, and returned his look to Daisy. He hummed in interest as he picked up the nearest copy next to him, and nodded approvingly. "Sounds interesting, I'm gonna give it a shot."
Gamon was a lover of all things muggle. As far as he knew, his own biological father was a squib and his mother a halfblood. He didn't have memories of them, but the Gryffindor guessed that it should somehow explain why he felt compelled to keep up with technology and comic books. Muggle music, in particular, was very interesting.
"My pet crow is named Bruce Wayne. You know, Batman. He likes to steal shiny things, I think I'm very funny." He shrugged, rolling his eyes at himself, and back at her with a smile. "After I buy right now, can you sign the copy?"
Who: Daisy & Open Location: Diagon Alley Coffee Shop When: Early Morning
Daisy was exhausted. She hadn't been sleeping well, her brain was too focused on everything that had been going on in her world.
This had been her and Jasper's favorite coffee shop to frequent in Diagon Alley. It had been difficult, returning, but everything couldn't stop because he was gone. It was cozy with a few bookcases towards the back and a small sitting area. She wished she could get comfortable, but she had a meeting soon. Out of the corner of her eye, though, she saw it on the bookshelf closest to her. My Year as a Muggle. It was here. It was almost like a sign.
"It never gets less weird seeing my book on bookshelves out and about. It's so cool but still so weird. Sorry, I'm rambling, mostly talking to myself. You must think I'm crazy--" Daisy felt her cheeks flush, embarrassed.
âI really want to kiss you.â
Jonah Hauer-King as Mo in The Flatshare (2022)
who: morcant and bryrony @bryonyparkinsons where: conservatory, nott manor
"You know my mother loves you, right? Lady Astrid Nott definitely would be here, if she could." Morcant commented to his friend, after both of them settled in the comfortable french BergĂšre chairs. Between them, a matching table completed the set, with a porcelain tea set and little appetizers. "Things could be better, I guess. Father is being stubborn and choleric, but that's not news to anyone that knows him. Yes, I'm still unmarried, as I'm constantly reminded." He snorted, in a rare showcase of ungentlemanly, and sipped his steaming cup of tea. "How about you?"
GAMON ARTHIT OLLIVANDER ă»Â 24 ă»Â HE & HIM ă»Â FC PAVEL PHOOM  ă»Â HALFBLOOD ă»Â ORDER OF THE PHOENIX ă»Â GRYFFINDOR ALUMNI  ă»Â RETIRED CHASER FOR FALLMOUTH FALCONS ă»Â WAND SPECIALIST AT OLLIVANDERS (NIGHT SHIFT) ă»Â MENACE TO SOCIETY
the warmth of a found family, taking the night shift because you can't sleep anyway, sharing secrets and a bottle of firewhiskey with a friend after a rough night, the red hot feeling of adrenaline when you make the winning goal on a quidditch match, sharing compliments to random people in the streets, a worn out leather jacket with bottoms of muggle bands.
â§ WAND: Aspen, Unicorn tail hair, 10 inches, and rather bendy. â§ PATRONUS: The seal. The seal patronus is one that shows a playful soul, that seeks excitement in all of itâs ventures. These are not studious individuals, as they are too busy trying to feel as free as they can. They have the ability to light up a room, and they know it, and like to use it to the best of their ability. They are never ones to let their feelings get the best of them, because they are too wrapped up in everything else to care very much about what other people think of them. They would much rather be busy exploring life. â§ MIRROR OF ERISED: He sees himself backpacking through Asia with someone by his side, he can't see the face, but he knows it's his husband. â§ BOGGART: His whole family getting captured and tortured by Death Eaters. â§ FAMILIAR AND OTHER PETS: His familiar is a crow named Bruce Wayne, which also acts in the place of an owl.
Gamon Arthit Ollivander was born in Thailand but raised in England almost before he could remember. His parents were a half-blood witch and a squib, and while they didnât exactly fit into the magical worldâs traditional expectations, they made it work. His mother, a fierce duellist, and his father, a professor for a muggle university, were always up for adventure. When Gamon was just four years old, tragedy struck. His parents were killed in an attack by Grindelwaldâs followers, but by some twist of fate, heâd been visiting the Ollivanders that day and was spared. His godparents, Garrick and Mathieu, immediately took him in, and thatâs when his real family story began.
Growing up in the Ollivander house, chaos was the norm. Garrick and Mathieu, along with their three other adopted kids, welcomed Gamon into the fold like heâd always been there. The whole house was a bit of a mad circus, with everyone bickering, laughing, and getting into trouble together. But through it all, Gamon learned that family wasnât about bloodâit was about loyalty, love, and sticking together no matter how much of a mess you made of things.
At Hogwarts, Gamonâs Gryffindor spirit was obvious from the start. He didnât care much for schoolworkâhe was more of an action guy. Quidditch was his thing. By the time he was 16, he was already getting noticed for his skills on the pitch. He joined the Gryffindor team as a chaser in his second year and, while he had zero interest in becoming team captain, the game was everything to him. The rush of adrenaline when he scored a goal, the thrill of the crowdâit was addicting.
But it wasnât just the game that caught his attention. Puberty hit, and Gamon found himself feeling a little⊠distracted. He couldnât stop looking at the hot, sweaty chasers and beaters on the other teams. It started out as just a pure appreciation for the sport, but soon enough, it dawned on him: he liked the game, but he really liked the sweaty dudes who played it. The realization hit him one evening after a particularly brutal match, when he caught himself staring a little too long at one of the other teamâs chasers, his muscles gleaming with sweat as he caught the Quaffle. That was when Gamon realized he was gay. At first, he wasnât sure what to do with that knowledge, but as he navigated the more chaotic parts of his teenage yearsâmostly spent sneaking into parties, testing the boundaries of what was acceptable, and partying with his friendsâhe grew more comfortable with who he was.
The parties were a whole other world. Gamon thrived in the high-energy chaos of the Hogwarts social scene. He had no problem sneaking away to whatever hidden corner of the castle or nearby pub the older students were frequenting, always looking for the next high. Whether it was a good laugh or a new romantic interest, it didnât matter to him. As he got older, he learned to live for those moments of unbridled funâfueled by adrenaline, firewhiskey, and the thrill of being surrounded by friends who shared the same chaos.
After graduating at 22, Gamon wasnât sure what he wanted to do with his life. Heâd never been big on plans. He had a minor-league Quidditch career first, and after that, the Falmouth Falcons offered him a spot as a starting chaser. He played for a few years, loved every minute of itâthe thrill of the game, the roar of the crowd, the camaraderie.
A few months ago, a bad fall during a match ended his career before it had really reached its peak. Gamon collided mid-air with a Holyhead Harpies player, shattering his leg and causing a severe magical concussion. St. Mungoâs worked on him for weeks, using potions and charms to heal the damage, but a lingering magical imbalance in his system left him with poor coordination and off-balance reflexes. No matter how much he healed physically, he couldnât get back to full strength, and his Quidditch career was over. It was a hard pill to swallow, but the injury forced him to accept that his body had limits he couldnât ignore.
The accident didnât slow him down for long, though. He lived for that next adrenaline rush, and once he was sidelined from Quidditch, he found a new thrill: working the night shift at Ollivanders. The late-night wand repairs became a kind of peaceful rhythm, something he could do while the world was asleep, and it gave him time to figure out what he wanted next.
At some point during those late nights, Gamon started getting involved with the Order of the Phoenix. It wasnât exactly a surprise. Heâd always been a bit of an anarchist at heartâquestioning authority, fighting against anyone who tried to impose rules on him or others. As the war escalated, he couldnât just sit by and do nothing. He wanted to fight back. He was a Gryffindor through and throughâloyal, brave, and maybe a little reckless. But above all, he knew this was his fight to take on.
Then there was Bruce. Bruce Wayne, Gamonâs crow. Heâd found the little bird abandoned and half-starved one winter night. The name came easily. Gamon had always been into muggle comics, and the idea of a vigilante bird, a sidekick to his own chaotic life, just fit. Bruce was a bit of a troublemaker, always flying off with shiny things during his deliveries and adding them to his nest. Gamon didnât mind; in fact, he thought it was funny. Bruce was, in his own way, a perfect fit for his life: unpredictable, cheeky, and always keeping things interesting.
â HONEST ă» BRAVE ă» STREET SMART ă» INTUITIVE ă» ATHLETIC ă» INDEPENDENT ă» CONFIDENT ă» LOYAL ă» CARING ă» PLAYFUL
â RECKLESS ă» REBELLIOUS ă» IMPATIENT ă» HOT-TEMPERED ă» POSESSIVE ă» CHAOTIC ă» IRREVERENT ă» HAS NO SELF-PRESERVATION
Adventuring: Gamon is always up for a spontaneous journey, whether itâs exploring unknown parts of the wizarding world or taking a risk on something new. His curiosity and desire for the next thrill often lead him into uncharted territory.
Quidditch Expertise: Having been a reliable chaser on the Gryffindor team and in professional Quidditch, Gamon once had top-tier agility, reflexes, and an uncanny ability to predict plays mid-air. Though heâs retired, the injury has left him with lingering issues that affect his balance and coordination. His broom no longer feels like an extension of himself, and his once-sharp instincts on the pitch have been dulled. While he can still hold his own in a casual match, he knows his prime is behind him.
Martial Magic (Dueling): Thanks to his wand's affinity for martial magic and his natural instinct for defense, Gamon excels in duels. His fighting style is reactiveâquick to counter any attack with a move that's as unpredictable as his personality.
Wandlore & Crafting: Growing up in the Ollivander family, Gamon learned the art of wandmaking early on. He has a deep understanding of wand woods, cores, and the unique bond each wand shares with its owner. He's also excellent at repairs and maintenance.
Street Smarts: Gamon is quick on his feet, both physically and mentally. Heâs great at reading people and situations, making him adept at getting himself out of sticky social or physical situations. He knows how to navigate tricky streets, whether it's in the wizarding world or the muggle one.
Befriending Strangers: Gamon has an easy time making friends because he genuinely cares about people. He wants to connect with others on a real level, whether itâs sharing a laugh, offering a comforting word, or just being there for someone in a moment of need. Gamon is the type whoâll strike up conversations with anyone, whether itâs in Diagon Alley or a seedy pub.
Risk Management (Sort of): Despite his reckless tendencies, Gamon has a surprising ability to assess risk in high-pressure situations. He might not always make the best decision, but he has a unique instinct for recognizing when things are about to go southâusually right before it happens.
Muggle Interests: Growing up with a muggle historian father, Gamon developed an appreciation for muggle history and culture. From comic books to rock ânâ roll, heâs got a broad knowledge of muggle life, which helps him relate to muggle-borns and understand the broader world.
Creature of the Night: Gamon has adapted to the nighttime shifts at Ollivanders, becoming incredibly efficient in dim light. His ability to work in the dead of night, without needing much rest, gives him an edge when handling the unpredictable nature of the late-night crowd.
Pranking & Mischief: Gamonâs quick thinking and mischievous sense of humor make him the go-to guy for pulling off elaborate pranks, whether itâs in Hogwarts' halls or a pub after hours. He knows exactly how to make someone laugh or get back at an enemy with a clever trick.
HE SUCKS AT THIS...
Patience for Theoretical Studies: While Gamon excels in practical magic, he struggles with the theoretical side of things. Complex charms, potions, or ancient spells are lost on him if he has to read about them for too long. He prefers hands-on learning and tends to gloss over anything too academic.
Attention to Detail: Gamonâs impulsive nature often causes him to miss the finer details in a plan. Whether itâs rushing through a wand repair or jumping into an Order mission without fully thinking things through, he tends to overlook the small stuff, which can backfire.
Following Orders: He has an independent streak that doesnât mesh well with authority figures or following strict orders. It's not on purpose, he's just allergic.
Long-Term Planning: Gamonâs more about living in the moment, and heâs not great at thinking ahead or planning for the future. This shows in everything from his personal relationships to his career choices.
Impulsiveness: A classic trait of his, Gamon is often impulsive and makes decisions based on gut feelings rather than logic. Whether itâs diving headfirst into a fight or making a snap judgment about a person or situation, he tends to act before thinking, which leads to mistakes.
Self-Care & Organization: Gamon has a tendency to forget about his own needs in the chaos of his life. Heâs not great at keeping things organizedâhis personal space can be messy, and he tends to push his health or mental well-being to the back burner in favor of the next adventure or fight.
Subtlety: When it comes to keeping secrets or being discreet, Gamonâs not exactly the most subtle person. Heâs prone to making a scene, speaking his mind bluntly, or letting important information slip when itâs least expected.
âGolden child, Lion boy; Tell me what itâs like to conquer. Fearless child, Broken boy; Tell me what itâs like to burn.â
â oh darling, even rome fell //Â p.s.
a multimuse roleplay blog penned by silver for wingardiumfm . â truth will set you free, but not until itâs finished with you. â
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