D3m0n-c0nc3pt5 - D3m0n

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More Posts from D3m0n-c0nc3pt5 and Others

10 months ago
A Guide To Designing Wheelchair Using Characters!
A Guide To Designing Wheelchair Using Characters!
A Guide To Designing Wheelchair Using Characters!
A Guide To Designing Wheelchair Using Characters!
A Guide To Designing Wheelchair Using Characters!
A Guide To Designing Wheelchair Using Characters!
A Guide To Designing Wheelchair Using Characters!
A Guide To Designing Wheelchair Using Characters!

A guide to designing wheelchair using characters!

I hope this helps anyone who's trying to design their oc using a wheelchair, it's not a complete guide but I tried my best! deffo do more research if you're writing them as a character

2 years ago

AU where Dumbledore’s Army uses the Chamber of Secrets instead of the Room of Requirement

Ultimate security as Harry is the only one capable of opening it. 

Myrtle proudly spending her time acting as a guard/lookout. 

Later, Harry diligently teaching Ron, Hermione, and a few choice others, like Neville, how to mimic parseltongue so that they can open it too. 

Muggleborns experiencing vicious satisfaction that they’re using this chamber as a place of education and defense, reclaiming the very space Slytherin built to rid the school of their presence. 

Hermione methodically dismantling the basilisk’s corpse, covertly selling the priceless ingredients to potion masters, using the funds to continue their work - buying books and battle robes and new wands for those who can’t afford it. 

(Hermione saving a portion of those ingredients for her own research, straightening in triumph when she learns what basilisk venom does to horcruxes, knowing she has vials of it hidden up in her room). 

Harry reverently adding the Chamber of Secrets to the Marauder’s Map, proudly continuing his family’s work and reveling in the difference they’re making. 

These students - these kids - choosing to train in a dark, horrifying place that was never meant for them. Learning spells amongst shadows, growing stronger in inches of murky water, the smell of a decomposing corpse in their noses, memories of all that had happened here haunting them. They know this is what war is really like and it helps to push them forward.  


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5 months ago

Danny Phantom, The Show:

geeky kid gets super powers from his parents' weird inventions! now he has to fight a rogue gallery of ghosts... but uh-oh! he still has to keep his grades up, deal with his embarrassing parents, and navigate girl troubles! rap theme song!

Danny Phantom, the Fandom, After 19 Years of Fermentation:

a child dies. but not quite. the inherent tension between life and death. the obsession of the dead for faded remnants of the living. warped green shadows on the walls of a dark laboratory. having to hide your true nature from those who should be your greatest allies. the fear of the monster you could become if you let yourself. being a ghost as a metaphor for the trans experience. a cold breath on the back of your neck in the dead of the night. rap theme song!

1 year ago
The Blast Furnace & Hearth At Redcar Steel Works. Went For A Look Before It's All Gone. The Scale Is

The blast furnace & hearth at Redcar Steel Works. Went for a look before it's all gone. The scale is quite mind boggling!


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3 months ago

I put every bird I could think of into this wheel. Spin the wheel. You're that bird now.


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1 year ago

hey guys i was in a victorian-era house today and does anyone want to see the most viscerally upsetting santa claus i have ever seen with my eyeballs


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4 months ago

Types of wizard:

Demigod

Minor god

Just some asshole with a stick

Just some asshole with a stick immortal edition

Just some asshole with a stick necromancer edition

Biology major

Teen protagonist

Drug dealer

Undead asshole with a stick

Physics major

God’s most favorite little special guy who’s gonna save the world yes he is

Guy in a van

Drug dealer in a van

Preteen protagonist

Cool professor

Bad professor

Python programmer

Climate change scientist

Functionally an archer with extra steps

Man behind the curtain

Literally just Merlin

2 years ago

My personal favorite use of the standard fantasy tropes is that all the stock characteristics of fantasy races are the stereotypes/caricatures the other races use for them. For instance:

Goblins

Stereotyped as thieving little tricksters with big noses and ears, but in reality they are extremely diverse, often to the point of not being related at all. Hobgoblins, Bugbears, traditional Goblins, Gnomes, Halflings, etc have all been called ‘goblin’ at one point or another, despite having very little in common. The thieving hordes idea comes from the fact that Goblin society is super socialist and they really don’t have a concept of personal property. The idea of locking a door in goblin society is alien, as everyone shares what they have. A goblin walking away with a set of silverware is less to do with greed, and more to do with the fact that their neighbor was complaining the other day about losing all their forks, and the goblin in question saw how many forks this tavern had, and decided to equal the scales a bit.

Dwarves

Dwarves are stereotyped as hard-drinking, dirt eating, greedy, hotheads. When you live underground rickets, anemia, and scurvy are all common, and displays of physical robustness become a cultural sign of status. At the end of the day Dwarves work well together, and drink a fairly normal amount, generally only drinking heavily among company. Dwarves are hospitable to a fault, and the way they show that is by engaging in eating and drinking in excess, to encourage similar behavior of their guests. A successful Dwarven feast ends with empty flagons and plates, and still full serving bowls. Stereotypes regarding digging greedily only come about from the twin facts that space is limited underground, necessitating regular expansion into newly built caverns, and in a magical world there are monsters all through the ground. And honestly, while the most famous Dwarven cities are subterranean, most live in hills, on cliff-sides, or on the rocky shores.

Orcs

Orcs are often stereotyped as unintelligent ravaging hordes who roll up to towns and wreak havoc. They steal away with women and children, rob livestock, and burn homes. Orcs in reality are generally nomadic. In the wide open plains, where water and food are scarce, to stay in place would mean certain doom, as their herds overgraze and soil water sources. Traditional Orcish clans have ancestral grazing lands millions of acres across. Distant corners may be visited only every decade. To graze on another’s land is a high crime among the orcs, as ever bite of browse is one stolen from the lifeblood of another clan. To prevent accidental trespass, Orcs have markers, large stones carved with jagged Orcish script. When humans (etc) wander into Orcish Land, they build farms and towns, and the Orcs feel they are in their right to remove them. Humans who are ‘stolen’ by Orcs are often just guests. In the open desert, Orcs can find water easily, and have plentiful food. They are eager to trade their fine leather goods and horn bows for goods from afar. Orcs also maintain cities, far flung and small, based on elaborate commerce. Each clan maintains a Great House in the city, and any Orc unfit to ride a Warg will stay there taking care of the family finances, trading goods, and teaching the young. Orcs of any gender ride, hunt, and herd with equal success, as a result an Orcish patrol might look very much like an army of large men to a human settlement, especially when that same party demands they leave their home and offer some settlement for their robbery.

Elves

Elves are stereotyped as haughty, distant, and immortal. While Elves are long lived, they are anything but immortal. The myth comes from Elvish naming conventions, and their religious connection to family history. Elves have given names, but rarely use them after the death of a parent, at which point the eldest same-gender child of a nuclear family will almost always adopt the ancient family name, and carry it, along with the history it is tied to. Elves think very generationally, always seeking answers in the future and past, digging through ancient tomes and burying themselves in study. Elvish librarians and scholars keep extremely detailed notes on present goings on, and as a result Elvish scholarship has a very black-and-white view of the past, informed by very deliberate attempts to remove bias. Elves generally don’t correct folks who think they are centuries or millennia older than they are, because the Elvish idea of the self is a very dispersed one, where every individual is, in a way, their ancestors. Perceived haughtiness of emotional distance arises from the fact that, to an elf, the past is settled, and the present is best lived through a mindset of calm, stoic inspection. To react with sudden, poorly thought-out, or overly emotional haste is to betray your ancestors, past and future.

1 year ago

that comic i wrote years ago about the wolf seeing a dog and getting freaked out by it sucks. i should have made it about turkeys


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2 years ago
I Don’t Know What Else To Say Except That AI Art Is No Longer Simply A Source Of Creativity Or A Wonder
I Don’t Know What Else To Say Except That AI Art Is No Longer Simply A Source Of Creativity Or A Wonder
I Don’t Know What Else To Say Except That AI Art Is No Longer Simply A Source Of Creativity Or A Wonder
I Don’t Know What Else To Say Except That AI Art Is No Longer Simply A Source Of Creativity Or A Wonder
I Don’t Know What Else To Say Except That AI Art Is No Longer Simply A Source Of Creativity Or A Wonder
I Don’t Know What Else To Say Except That AI Art Is No Longer Simply A Source Of Creativity Or A Wonder
I Don’t Know What Else To Say Except That AI Art Is No Longer Simply A Source Of Creativity Or A Wonder
I Don’t Know What Else To Say Except That AI Art Is No Longer Simply A Source Of Creativity Or A Wonder
I Don’t Know What Else To Say Except That AI Art Is No Longer Simply A Source Of Creativity Or A Wonder

i don’t know what else to say except that AI art is no longer simply a source of creativity or a wonder of human creation. it has become actively hostile and destructive toward the very thing it pretends to uplift and celebrate. it is void of any human element, any soul or ounce of emotion or self-expression. continuing to use AI art knowing that it comes from theft and robbing artists of their livelihood is disgusting. we need your support now more than ever. stop giving these thieves your money and admiration.


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Beginner concept artist, lover of fantasy works 2003 baby

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