i spent wayyy too much time on this ahaha.. anyway day one!! first meeting
@heropartnerweek
made a header for my blog finally
Yo, dumb request, you can ignore it if you get others, but I wanna see Abba from Twitch Dates Pokemon
more refs and sause: https://twitch-dates-pokemon.fandom.com/wiki/Abba/Portraits
I still plan to do the live stream, but im going to do it in about two hours rather then the normal time. sorry for the delay. Ill post again when I start.
botanical pokemon 🍀
A beautiful duet. This was kinda my last idea for Amber Isle fanart, so I'll change tracks for a bit, but im surely to visit it again!
tsunami and a seal ^_^
[Image ID: Tsunami from Wings Of Fire swimming underwater, facing the surface, smiling and reaching and towards a seal. End ID]
Finally got some free time to do a live stream today! Consider sliding by and getting your character sculpted live!
link to stream: https://youtu.be/VC9JQgbZwNQ
to submit your character simply reblog this post with a full body, colored ref and be available in the stream for any follow up questions!
Yo! I love your style, Im starting to learn to draw and I would love to draw like you!
Art raffle time!!
(reblogs + follows appreciated)
Oh yea just drop a comment or leave an ask!! To enter :]
There will be 3 winners
1st full body drawing
2nd half body drawing
3rd headshot drawing
Raffle ends may 1st!!
So, i decided to make an Helioptile plush cause, well, the guy needs more love, and i have a PMD D&D character, so yea. Also! I found a pattern for it by Diffeomorphism! but, unfortunately, it was one of their first attempts and the result was a bit... underwhelming (It was their first pattern, they got really good at this) So I started wondering... why don't I make my own pattern?
I found this awesome site called Plushify, that can create patterns just by uploading an UV unwrapped 3d model. Hey, i made that donut tutorial on blender, and i watch Captain Disillusionment... that kinda makes me an expert on blender! I can totally do that! Lets me just grab an already rigged model from Model Resources:
Fine, lets pose it and use the edit tools to cut and them mark as seam the eyes and other lines so i can cut it on different materials and... done!
Man, this is so easy! Now, to UV Unwrap! The process is a bit hard to underestand at first, you grab the 3d object and cut it and present it as a 2d plane... If you have seen a Skin for Minecraft or a source engine npc texture, then you are gonna understand how it works. You also need to add extra cuts so it bends right and has a good shape after sewing, and some other concerns. Its a bit hard to put in paper, but if anyone wants me to talk about how i cut this, send me an ask and I'll make a post!
Anyway, i do papercrafts, thats basically UV unwrapping in reverse, right? yea this is gonna be so easy!
Wait, no...
oh heck no... third times the charm!
OH SHIP NO!
THEEEERE WE GO! Again, i suck at explaining this, but if you want some help on how to do this, let me know! It did take me a couple of days and some tries tho, this is the 6th and final revision
I even printed some patterns before realizing some error I made, but yea, once done, export an OBJ file and you are ready to upload it into https://plushify.net! I talk about this on the next step
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#Moomin
This is where I dump things I made or steps of projects I work in
106 posts