I wanna make propaganda for @the-ultimate-oc-tournament but unfortunately I can’t remember which OCs I submitted since I was indecisive. I’m pretty sure I submitted two and there’s like 4 options as to who they could be but finals have destroyed my memory.
I've seen this for some other fandoms, so I wanna call dibs on doing this for Xenoblade.
Spin the wheel for a Xenoblade 1 character, and then vote:
I CAN GO BACK TO THE LAYOUT THAT ISN’T TRASH THANK GOD
If you use Tumblr on a web browser, you might have noticed us testing a brand new navigation on your dashboard in the last month. Now, after some extensive tweaks, we’ve begun rolling out this new dashboard navigation to everyone using a web browser. Welcome to the new world. It’s very like the old world, just in a different layout.
Why are we doing this? We want it to be as easy as possible for everyone to understand and explore what’s happening on Tumblr—newbies and seasoned travelers alike.
Labels over icons: When adding something new to Tumblr in the past, we’d simply add a new icon to our navigation with little further explanation. Turns out no one likes to press a button when they don’t know what it does. So now, where there’s space, the navigation includes text labels. Since adding these, we’ve noticed more of you venturing to previously unexplored corners of Tumblr. Intrepid!
What’s already been fixed? Thanks to feedback from folks during the testing phase, we’ve been able to make some improvements right out of the gate. Those include returning settings subpages (Account, Dashboard, etc.) to the right of the settings page instead of having them in an expandable item in the navigation on the left; fixing some issues with messaging windows on smaller screens; and streamlining the Account section to make it easier to get to your blogs.
What’s next? We’re looking into making a collapsible version of this navigation and improving the use of screen space for those of you with enormous screens. We’re also working on improving access to your account and sideblogs.
That’s all for now, folks. For questions and suggestions, contact Support using the “Feedback” category. Please select the “Report a bug or crash” category on the support form for technical issues. And keep an eye out for more updates here on @changes.
Every person who reblogs this
will get
a
Random question in their
ask box
“Distressed.” Owl on canvas.
Oh my god a notif that isn’t another bot, it’s a miracle. Still working things out with this new OC so it’s not super detailed yet. Doesn’t even have a name yet since I’m bad and indecisive with them.
Basically I’m upset over how we barely got anything on Cammuravi and Colony Delta, so I’m using this new OC to cope and give Delta some attention. I’m imagining Delta as a colony that places a lot of emphasis on honor like Cammuravi, skilled warriors who always fight fairly and will always assist their comrades. Generally chill guys too like Cammuravi, he feels like he would’ve been very well respected by the others in his colony and they’d want to be more like him.
The OC is a member of Colony Delta, Blade with lightning abilities. She’s generally a pretty nice person always looking out for the others there, sometimes to the point where she doesn’t take care of herself enough. Refuses to let anyone in her colony be hurt, and does her best to prevent enemies from attacking in the first place. She’d probably be the commander since most of the Heroes are commanders, took over after Cammuravi died. If she was a Hero, her quest would involve fighting the members of Colony Delta since they believe the party was responsible for their Cammuravi’s death. Ascension quest could involve the new incarnation of Cammuravi meeting the members of his former colony, and this OC might want to test her strength against her old commander.
Gameplay-wise, she’d be an Agnian defender. Unsure of what kind of weapon she’d use, but her class would focus on preventing enemies from attacking. Attacks would have some pretty cool electricity effects. Launch art and being able to inflict accuracy down is a must. I also thought about having a new status effect called Shock/Stun or something along those lines that would have a chance of preventing someone with it from auto attacking or using an art but I don’t want her to be OP. She doesn’t have a name and her class doesn’t either, but I think Shockwave (NAME) would be a pretty good title for her.
Character creators are a blessing, even if I can’t get a fitting outfit I can at least get an idea of what a character looks like.
I want to make a Xenoblade 3 OC, but I don’t have anyone to talk to about them. The one Xenoblade fan I’m friends with hasn’t played 3 yet and I don’t want to spoil things for him. I love yelling into the void of Tumblr, but it gets lonely here.
the main 4 c:
Here's the link to the template so you guys can make your own Cross bios.
When the idea of a Xenoblade spinoff comes up, it’s usually in the form of a Warriors game. And yeah, that’d be cool and I’d spend 500 hours on it. But I like the idea of a racing game, just because I think there’s potential for cool courses and these characters deserve a chance to just have fun. Anyways Nintendo/Monolith please consider making Xenokart real.
Xenoblade 1:
Vehicles from this game could be modified versions of the mobile artillery and Face Mechon units.
Course Ideas: Tephra Cave, Bionis Leg, Satorl Marsh, Eryth Sea, Alcamoth, Sword Valley, Fallen Arm, Agniritha, Bionis Interior, Memory Space
Xenoblade X:
Skells already have a pseudo car mode, and also regular cars are here. Also time travel cars exist too.
Course Ideas: NLA, Talon Rock, Nopon Braidbridge, Divine Roost, around the Yawning Giant, Lake Ciel, the general O’rrh Sim area, White Phosphor Lake, Mount M’gando
Xenoblade 2:
I got nothing for Xenoblade 2 inspired vehicles.
Course Ideas: I guess just the titans, along with the inside of the World Tree and the First Low Orbit Station? I think you should be able to ride on that ring around the planet connected to the First Low Orbit Station too.
Xenoblade 3:
Levnises are the vehicles here.
Course Ideas: Alfeto Valley, Eagus Wilderness, Great Cotte Falls, Maktha Wildwood, the City, Origin
There are probably other good course ideas, but I don’t remember too much of 2′s environments and since areas in 3 are hybrids of areas from 1 and 2 I don’t want to repeat things too much. Expecting X content is also unrealistic but I’m biased and the environments are cool and unique. If you guys have ideas for courses, vehicles, character rosters, or whatever, feel free to share them.
I like stupid Nintendo games and other JRPGs. Call me Brim.
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