Hey there! I'm an indie narrative game developer.I love to make story games steeped in myth and fable using characters like vampires, demons and wraiths.
43 posts
It's been a long time in the works, but we're finally getting ready to launch these kobold themed t-shirts (and other kobold themed goodies)!
If you're interested please consider signing up to help us get as successful a launch as possible and make these shirts a reality!
You can find it here:
Always happy to see a good grisly mystery! Just played "Disconnected" a fantastic visual novel by Teharra Rose.
You're a 911 dispatcher. You're taking to a woman who wakes up in an ice bath. She doesn't know how she got there. Can you save her life?
What is the key to surviving the ever shifting edges of the Blade Room?
A hidden panel, a memory locked away or just dumb luck?
"Choose Your Fate" in Lydia's Labyrinth the game book - coming soon.
I'm currently rearranging the art from landscape graphics from the visual novel game to portrait book style. I'm also recolouring for print and ebook :D
The game experience will be similar to the "choose your own adventure" novels. The the writing is done and now, the writer and I are working on the formatting and editing. Things are moving forward fast and I'm really excited about it all. Just got to stay focused and get the work done!
Played a great visual novel demo today! Super writing and lore which I'm looking forward to seeing more of.
Also thanks for using Mr Fuffington as the cat!
So things were hectic for many reasons last week, and thus I wasn't able to finish "Forget Me Nots Club" despite trying to throw myself into it at times!
I think I'm just going to need to admit to myself that I'm a perfectionist without a huge amount of time and thus "Forget Me Nots Club" is going to have to wait a little more to be done, so this time I won't give an exact time for when it'll be done as I'm uncertain when I'll be satisfied, so I'll just say soon! Hopefully before the end of November! :3
So right now, just check out the demo while I get this done and...
Might as well give another music sneak peek! :D
This one is Carmel's! For some reason I felt the need for theirs to stick out and be a bit different, probably since they look so different from the rest of the friends and almost completely enjoy the club with no drawbacks!... At first at least!
Once upon a time...
I wrote a story about a powerful spirit trapped in a tree and the bard that helps to break the curse.
It was written for a very special little bard who was just learning to read. Some years have passed and the bard has grown and now we're adapting the story into a visual novel using Ren'Py.
We're working on bringing the fairytale to life for the Once Upon a Time VN Jam, including the magical song.
I'm working on it using a kalimba as it's a great portable little instrument... Perfect for a travelling bard.
Hopefully I can make a song worthy of such a special quest.
Look, i`ve never been too good at talking politics, but i do wish to make a statement that what happened today in the US elections was fucked. A whole lot of people are going to be fucked. If you are one of those stuck there....please...just do your best to stay alive...
Doing some experimental drawing for my next visual novel project.
This blossoming tree has a spirit trapped inside. In this gentle fairytale you embark on a quest to release her.
I'm thinking the hand drawn style has a kind of story book charm which I like a lot. Especially as I'm hoping to submit this to the Once Upon a Time VN Jam.
By Brij, Dion, Bex and Jen
Itch.io - Keep Reading below
If you read the zine, consider liking the post: it helps us see how many people see it! And sharing is caring! <3
One Issue just wasn’t enough!
Halloween might be over, but not at WNIF! So here it is, u a second Halloween edition Issue! Next to the regular WNIF stuff we included a recommendation section full of the best games to play in this time of the year, so be sure to check it out.
We want some feedback!
As we’re starting to get a hand of things, we would love some feedback from you guys! What you enjoy, want more or less off, how we could improve... Anything goes! We even have a nifty form!
Still looking for members!
Due to the severe changes in the Zine team, we are once again looking for free hands with a couple of hours to kill, and minds, looking to make a little difference in the community!
If you too would like to help us out in a more official capacity, please shoot us a message! You can check out the available positions here, but if you’d like to help in any other way, feel free to contact us as well! (We added a new position, so check it out!)
No Small Talk for some time!
We hope you have have a fa-boo-lous time reading this issue!
BRIJ, DION, BEX AND JEN
THIS ZINE ONLY HAPPENS WITH YOU!
Want to write 1-2 pages about a neat topic, or deep-dive into a game and review it in details? Share personal experiences or get all academic?
WRITE FOR THE COLUMN!
Prefer to be more low-key but still have something to share? Send us a Zine Letter or share a game title for Highlight on…!
WE WANT TO HEAR FROM YOU!
Came across something interesting? Know a release or an update announced? Saw an event happening? Whether it's a game, an article, a podcast… Add any IF-related content to our mini-database!
EVERY LITTLE BIT COUNTS!
Contact us through Tumblr asks, Forum DMs, or even by email! And thank you for your help!!
Fuu, already #85?
Bitsy is a little engine for little games, worlds, and stories created by Adam Le Doux that makes game making look easier than ever! I mean really! You can use it to make a game in your browser just by drawing it! Thanks to the simple pixelated graphics and limited colour palette you can make basically anything from simple short stories to complicated masterpieces.
The first jam (with a yummy theme: Breakfast) took place on April 8th 2017. Now it’s a monthly occurrence, each time with a new challenging theme that the creators themselves (or even possibly you) get to vote on.
Petrichor, temporary, intentionally bad, tomatoes, no dialogue, long distances, secret place, bitsy fest jam, lost media and waiting are just the ten most recent ones. This month’s theme is game manual - the theme can be the core of the game, or just a small reference. Anything really. The main point of this jam is to have fun and make something! (Just make sure that your game is made in one of these: bitsy, mosi or bipsi.)
So why not give it a shot?
The 6th Spooktober Annual Visual Novel Jam is over, the winners have been announced and you can check out the results!
The Revival Jam 2024 is also over and the results are out!
Strip IF to it’s bare bones and all it become beautiful text. That’s what The Bare-Bones Jam is about. You can now check out all 14 submissions!
Phantasia Jam is a three month-long game jam to create a fantasy narrative game, with the theme of “Hidden Magic”. There’s 17 submissions to check out.
The voting for ECTOCOMP 2024 has officially started! To vote and participate as a jury, you must do so by giving between 1 to 5 stars on each entry page of the jam. The voting period ends on November 30.
All entries for the Halloween Jam have been submitted and you can now vote for your favourites!
Disabled Rep VN Jam has a very simple premise but a very important message.
Once upon a time, a game jam was held to create stories around the theme of fairy tales… and that game jam is the Once Upon A Time VN Jam. It’s running from October 1st to January 31st.
Concours de Fiction Interactive Francophone 2025 is for all French-speaking enthusiasts. Submissions are accepted until March 3rd 2025.
Are you perhaps a fan of more somber, melancholic themes? Then check out the Dying Year - Visual Novel Jam! You have until the end of the year to participate.
The Black Visual Novel Jam is all about working with creative professional developers who work in visual novels to bring more Black stories to life. The goal is to create a space where Black creators can show their unique storytelling through visual novels.
Bare your teeth and sharpen your claws because the Monstrous Desires 2024 Visual Novel Jam is here! Dedicated to the love of entities, horrors, and monstrosities, this jam will be full of romantic Visual Novels (VN) that heavily focus on a monster may it be original or from classics, folklore, modern media, etc.
The October Bitsy Jam is here! The theme is game manual and you have until November 11th to submit your projects.
Jams are a great way to find new games! Don’t be afraid to check out submissions from previous years as well. There might be some gems hiding between them!
Trick-or-Treat (Twine) is all about virtual trick-or-treating, grab your costume and have fun! @softest-punk
The Traded Groom (Unity) is a romance story where you marry a man you’ve never met. @maneki-mushi
Lydia’s Labyrinth (Ren’Py) is a choose your own adventure where you try to get to the end of the labyrinth. @doublefreegames
The end of an obsession is a fictional sequel work to It gets so lonely here.
The Virus Game HALLOWEEN is here.
In Ghostship Delgado (Amstrad CPC) you find yourself on the quarter deck of a mysterious, seemingly abandoned historic ship…
As always, don't forget to check out the submitted entries to the events mentioned in the previous pages. They deserve some love too!
Camp Maple Wind (Ren’Py), you saw your sister die there 18 years ago and now you decided to return as the new camp counselor. @tailorfae
Dusk and Dawn (CScript) is a urban fantasy inspired by CYOA’s like Slayers V4. You’ve failed college, what do you do now? @tuskhansworld
Circus Eyes of God (Twine) is a horror interactive fiction where you decide to join a mysterious circus. @circuseyesofgod-if
In Tether (Twine) your an interpreter for a new lord under the occupation of another country. Will you rebel? @runcriedthecrawlingif
Return back to your hometown where you and your friends used to be team of detectives until the incident.... in Return to Misty Cove (CScript) @fluorescent-if
In Red River Academy (CScript) you and your group of friends are murdered in cold blood. But you were brought back, is this a second chance at life? @bratlinwrites
You step out for some fresh air, only to find yourself lost and stranded in the forest overnight in Fickle Solitude (Twine)
In Ice Cream For Love you are a bearfolk ice cream maker. However the newest dietitian-in-training has problems with your product. @atelierursine
In Demon Daycare (Ren’Py) you’ll have to baby the adult demon prince Belphegor. Hope the money is good!
Devil's Liminal (Ren’Py) released Chapter 2.
Crown of Exile (Twine) Vinia Path is released on Patreon. @ramonag-if
Tales of Wocdes: The Silver Protector (Twine) heritage features have been updated. @tales-of-wocdes
College Tennis: Origin Story (CScript) added halloween bonus to Ko-Fi. @collegetennisoriginstory
Sins of the Crown (CScript) added new content to their demo. @pariahinteractive
The King's Hound (Twine) released a rewritten demo. @the-kingshound
The Mighty Shifter (CScript) released Chapters 4 & 5. @miss-briar-novels
Lucid fate (Twine) released Chapters 3 & 4.5. @lucid-fate-if
Eldritch Tales: Inheritance (CScript) released the final part of Chapter 2.
Saturnine (CScript) added new content to their demo. @satur9-if
Shattered: Oblivion (CScript) reworked their prologue.
Strings of Fate (CScript) released partial Chapter 3.
Text Your Life (Ren’Py) added Chapter 2 Day 1 to their demo.
The Good People (Na Doine Maithe) (Ren’Py) released the first five chapters of Shae and Maeve's routes. @moiraimyths
Tri City Monsters (Ren’Py) released Chapter 3 for Akello. @tricitymonsters
Bridge Ices Before Road (CScript) added new content to their Prologue. @bridgeicesbeforeroadif
Aphni's Quartet: Nightbloom's Veil (Twine) released Chapter 2. @marblesstorystudio
The Brightest Stars (CScript) added the first part of Chapter 3 to their demo. @brightest-stars-if
Weeping Gods (CScript) added new content to their demo. @jcollinswrites
The Kickstarter for Keyframes has started, and even though the main goal has been reached there are still some stretch goals! @blankhouse
The ChoiceBeat Zine Issue 12 is out. We thank them for mentioning our Zine! Go check it out!
Amare Fortnightly Bulletin Issue 27 is here for all your romance needs! @amaregames
Never Gives up Her Dead has released a deluxe version of their game.
The People's House has been officially submitted for publication.
~
As always, we apologize in advance for missing any update or release from the past week. We are only volunteers using their limited free time to find as much as we can - but sometimes things pass through the cracks.
If you think something should have been included in this week's zine but did not appear, please shoot us a message! We'll do our best to add it next week! And if you know oncoming news, add it here!
We did not get a submission this week. But if you have an idea for a short essay, or would like a special space to share your thoughts about IF and the community...
Shoot us an email!
A couple of games that we thought were cool.
Your favourite game here?
Do you have a favourite game that deserves some highlighting?
An old or recent game that wowed you so much you spam it to everyone?
Tell us about it! And it might appear here!
H/T = Horror/Thriller H = Halloween themes S = Supernatural C = Creepy
Halloween Scrooge (H) by Vanade of Hamilton Hour (Ren’Py)
A short Halloween spin on A Christmas Carol... and you can flirt with the ghosts! //submitted by anon//
Killer Chat (H/T) by @rosesrotofficial (???)
After asking too many murder-related questions online (for your book), you get an invite to a... serial killer chatroom?! What the fuck?
A Zombie Head Went Missing at the Party Full of CUTE MONSTER GIRLS!? (S) by MaroonDrops (???)
Half gorgon Jade Mason finds herself dragged to a party full of monsters, she doesn't have high hopes.
Therapy with Dr. Albert Krueger (H/T) by dino999z (Ren'Py)
Has work been feeling more tiring than usual?
Your mood, confusing and uneasy?
Then it sounds like you need our newly patented ★DREAM THERAPY★!
A Series of Interactive Stories Where No Matter What You Do You Are Immediately Killed by a Werewolf (S) by Luke Burns (Twine)
The name just says it all.
AL - A Choose Your Own Adventure (H/T) by Gabriel Cornish (Twine)
You are a student going on their first date in a long, long time. Only problem is your apartment is trying to kill you with your own clutter!
Spooble: A Search Engine Story (H/T) by All the bees (Unity)
Are babies supposed to do that?
Cal's Costume Conundrum!! (H) by amarvelous (Ren’Py)
Which costume is the best? Cal needs to know! Infiltrate her siblings’ Halloween party, interview the guests, and crown a winner!
Restore, Reflect, Retry (H/T) by Natalia Theodoridou (CScript)
This is a haunted game about a haunted game. You've played this game before. You may not remember, but the game does.
Model Employee (H/T ) by Nth Circle (Unity)
If you want to get ahead in your career, you gotta be willing to take some risks.
Contrition (H/T) by akfedeau (Twine)
As a priest, it’s your job to listen to your parishioners’ darkest secrets and absolve their guilt. But when a sinister stranger comes to the confessional one Halloween night, you realize it’s your soul on the line.
Quoth the Raven… (C) by gamedevillibrarian (???)
Edgar Allen Poe's 'The Raven', with some spooky ambiance. What else do you need?
Hallowmoor (H) by Mike Snyder (Twine)
Your quest: infiltrate Castle Hallowmoor, find the potion, and make it out alive.
Keeper’s Curse (H/T) by CParadis777 (Godot)
Stranded on a remote island after your Lightkeeper duty has ended you must ration and scavenge for supplies while awaiting your delayed relief crew.
Dicentra (H/T) by caffeine (Ren’Py)
You play as Basil, a young boy lost in a forest of watchful trees and unfriendly guides.
Tales from Castle Balderstone by Ryan Veeder (Inform7)
This is Castle Balderstone, and tonight is the night when the greatest spook-crafters convene to share their hair-raising handiwork with each other.
Muertos by Medley Games (Twine)
You are a lost undead wandering the Aztec afterlife, only to come across a strange city.
Dawn of the Damned (H/T) by Melancholy Marionette (Unity)
Anxious to attend your job interview at Aurora Antiques, you arrive to discover a room full of melancholy mannequins. One, in particular, captures your interest, drawing you closer.
Seance (S) by Alex Rose (???)
A murder case has gone cold, and the NRPD has asked you to help them solve it, on account of your abilities as a psychic medium.
Samsara (H/T + S) by Amelia (???)
After being killed by the same hands in every past life you decide to take your killer's life instead. //submitted by anon//
Parasitical (H/T) by @parasitical-if (CScript)
You grew up under the masked faces of their Exalted, under the stories of Earth past. Rusted metal and cracked plastic; His bone and His flesh. Conflicting worlds, conflicting times, and soon, it might all come to a head.
Seven days in Purgatory (H/T) by @sevendaysinpurgatory-if (CScript)
Seven days in Purgatory is a psychological thriller ripe with philosophical musings and sensuality.
Taste, hear, think, feel, love… Run. //recommended by Dion [team]//
Did we miss your favourite game? Don’t worry, there’s still a chance! Fill out this form and we will include it in our regular Highlight on.... section!
WE LOVE TO HEAR FROM YOU ALL! WHETHER IT'S GOOD OR BAD, OR EVERYTHING IN BETWEEN...
Thank you for keep updating! I really don't want to miss any IF updates but it's hard to find everything. So thank you for all the effort.
@waywardartisanoafhound-blog
Have something to say? Send us a message titled: Zine Letter!
As we end this issue, we would like to thank:
our awesome anons! For sending us their game recommendations!
And a special thanks to Bex [team] for all the work she’s done for the zine.
And as always, huge thanks to all you readers who liked, shared, and commented on last week's issue! What might be tiny actions are huge support and motivators to us!
Thank you for cheering us on this journey!
~ ~ ~ ~ ~ ~
It come with sad news that me (Bex) is having to leave the Zine….for now at least.
I joined back in August and honestly it was crazy time, especially with the sad passing of Marjorie. I honestly enjoyed what we’ve made of it and don’t regret it in the slightest. Life has sadly go in the way of me and I just don’t have the time to continue you this on. I’m hoping the New Year will bring peace and with it me back to the Zine.
Love you all ❣
And we will see you next week in our traditional colours!
BRIJ, DION, BEX, JEN
WHAT'S NEW IN IF? 2024-ISSUE 27
The season of scare's dark tendrils are ebbing away to make room for winter's symphony but if you have time for one more supernatural story, give Spirit Driver a go.
This wonderfully cozy Halloween story took the first place winner in the Spooktober Visual Novel game jam and I wished I played it sooner!
The game features a cast of humans and supernatural beings and a cab driver who seems to walk in both worlds. There's heart warming dialogue, subtle and witty jokes and lovely pixel graphic art.
If you're thinking about giving it a go, please do!
Anyone else love getting back to the basics? Been having a blast working up these paragraph dividers using a ballpoint pen and pencil!
There's only 16 hours left of the Spooktober Visual Novel Game Jam!
I want to say a big thank you to everyone involved in the game jam this year! The quality has been amazing! So many talented creators are involved this year. You are all magnificent... the developers, artists, music makers, voice actors, streamers, and the organisers!
Of course I want to also give a big shout out to the players. All of you lovely folks give so much to us by playing the games and the feedback helps us to make things better in future.
If you're wanting to get involved, don't worry... there's still time!
Over 270 Spooktober Visual novels await you! Check them out below...
Thanks for stopping by and stay safe my fiendish friends!
🖤❤️💜Thank you to everyone who has supported this and helped us to make it here!💜❤️🖤
We're a two person dev team who make short games for free and for fun so having this many people downloading Lydia's Labyrinth is incredible for us! Genuinely, thank you so much.
If escaping a deadly labyrinth while being chided by a cute yet deranged vampire sounds appealing to you, then check it out below!
https://valhallions.itch.io/lydiaslabyrinth
Thanks for stopping by and allow me to raise a glass to you for being a part of this journey.
Cheers!
Lydia really hates this statue. Why does she have a statue that she hates in her labyrinth?
https://valhallions.itch.io/lydiaslabyrinth
Going deeper into the forest
What a wonderful night for a quick throwback! I'd like to introduce you to the game which started my Spooktober journey.
You play as Penelope, who's just about ready to give up on her dream of being a singer, until she finds an audition notice for the opportunity of a lifetime... An audition for a reality TV show on a private island which turns into a fight to survive and may see some dark truths come to light.
Truly Sublime was created for the Spooktober Visual Novel Jam two years ago and it's nice to look back on it. Back then, this was my second game that I had published so it's got a couple of rough edges but I want to leave it as it is until I get time to make a shiny, better version.
There was so much cut from the game to make it work in the jam's timeframe so it might be a fun one to return to one day and explore the untold stories, especially with the character Lucinda. She had her own story and endings planned too.
Thanks for checking out my nostalgia ramble and I hope you're having a lovely Autumn evening!
Cheers for stopping by and take care!
The nights are growing colder as the barrier between this world and the next weakens. The season of scare is well and truly upon us.
If you're looking for something to stir your cauldron you can check out this years Spooktober Visual Novel Jam where over 270 free and new spooky experiences await your ghoulish delight. If you like any of the horrific offerings please give them your support by rating them for the jam! Time grows short as there's only a week left to rate.
You can see my entry, a choose your own adventure game here.
Thanks for stopping by and take care in the Autumnal air.
No filters and hot off the drawing table! These are some work in progress sketches for an upcoming project...
Lydia's Labyrinth has received some wonderful feedback during the Spooktober Visual Novel Jam. We aimed to make a choose your own adventure story with a healthy dose of mystery and a cute and deadly host and thanks to some helpful comments and suggestions from amazing players, we're going to bring out a game book of the story 😁
It's going to be the first book in our "Choose Your Fate" series and we hope to bring many of our ideas and stories to the table under this project. The sketches above are for dividing sections of the story and feature props and elements from Lydia's game.
Thanks to everyone who has played our game! It's the most downloaded one we've ever made and it really means a lot to me and Robert.
If you want to see the original jam version of the game you can check it out here...
Thanks for stopping by and take care!
It's October 1st, you know what time it is!
Lydia's Labyrinth is out just in time to hit that Spooktober Visual Novel Jam release deadline!
We wanted to mash up the feel of a choose your own adventure book and a mystery story. Then we threw in a hearty helping of a larger than unlife, thirsty vampire who seems to know a lot about you.
Don't keep her waiting darling!
A tiger getting ready to strike...
So I know I'm not gonna get time to hand draw a vicious tiger so I thought I'd see what I could cobble together from available images on pexels and pixabay.
With a bit of tweaking and some filters I came up with a tiger. This project is getting big so I'm having to resort to some quick and dirty tactics. Here's hoping it works!
Lydia's Labyrinth is coming to the Spooktober Visual Novel Jam 2024 - now with a tiger!
It's day 2 of the Spooktober VN jam! Here's a quick image drop to show off the look we're going for in Lydia's Labyrinth!
As always, royalty free photos from pixabay are doing the heavy lifting for backgrounds and graphic design. I add a lot of colouring and effects to make it look more vampy.
I've also started the coding in Renpy and Robert is working on the writing, maze design and sound effects. So it's all go and I hope we can get this dangerous labyrinth finished!
Hope your all having a great Spooktober and keep healthy during the jam!
Introducing Lydia...
We're getting ready for Spooktober season with our upcoming escape visual novel - Lydia's Labyrinth!
Can you escape from her evil clutches and solve the mystery of your shared past?
For the third year we're taking part in Spooktober visual novel jam. Can't wait to see what everyone creates!
Here's a quick screenshot from The Hate Show - an interlude to the Travel Devil story. Development hit a couple of roadblocks but things are back on track and I'm feeling fiendishly hopeful!
The next devlog will follow soon.
Take care of yourselves... and each other.
Well folks it's been such a week. I've had some extra work on this week but fear not... Travel Devil 2 continues its march through development.
This week I have
Designed some additional menu assets
Worked on a talk show set
Designed some apocalypse assets based in Paris
Learned about the national dish of the Netherlands - Stamppot (critical cultural research and tonight's dinner)
Paris has fallen to the unholy march.
Unfortunately the talk show set is still a work in progress as it's not coming together in a way that I like. Also things are going a bit slower than I’ve expected. Just gotta keep my head up and keep on with it.
I've also got some news about the writing. Robert has been leading the story development and has
Been writing many new scenes
Started a point of view chapter for our new character Chloe (art reveal coming soon!)
Finished a secret scene
Carried out location research about demonic art in Amsterdam
Poster for the play "Lucifer" from 1910 painter by Richard Roland Holst (1868 -1938) - https://resolver.kb.nl/resolve?urn=urn:gvn:WITS01:109324, Public Domain
I'm glad to say that things are still moving forward. These devlogs help me to recognise that. Next week is going to be hectic as well so I'm going to try and focus on character art. I'm also hoping to make some time to play some visual novels. There's a few I've been meaning to try and I always find it inspiring to see what magical creations other people are making.
If you’d like to see how the infernal story began you can download the original Travel Devil narrative game for free on the Valhallions itch page. You can also see my side projects and asset packs on the DoubleFree itch page.
Take care everyone!
DoubleFree
Good news! Was sick. Got better! It wasn't anything major, just sucked for a while.
Bad news - Game development was pretty loosey goosey, but stuff still happened! Here's what I've been working on:
Storyboard of the prologue is planned.
Started working on a talk show set.
Concept sketches done for a demonic talk show host.
Menu art done.
Worked with the writer on the flow and pacing of the writing.
Many pose sketches done for CGs.
Development is going well, just a bit slowly but that's to be expected. We're still on track for a 2024 release on Travel Devil 2 but if you want some fiery, decision-making action you can check out the original narrative game here - Travel Devil - Episode 1 Paris. We hope you'll join us on our demonic travel vlog across Europe featuring your host Tornacense.
Thanks for stopping by!
Travel DevLog 2.5 - making work for idle hands.
Been sick. Have been drawing lots to get through it. Here's Kirby with his hair in a towel.
Proper devlog will come next week.
Thanks for stopping by :)
DoubleFree
Week 2 of development has been going well on Travel Devil 2. We’re setting it straight after the first game so you get to see how the dynamics of Tornacense and Kirby are changing as they get used to being around each other.
Tornacense and Kirby facing an unhinged street preacher in the first game.
It’s great returning to these characters. I’m trying to make their drawings more exciting and dynamic. I’ve got a lot more time to make the character drawings now as I’m not working to game jam timeframes. I’m also going to learn to use the Renpy Action Editor to add more options to the movements in the game.
I’ve been working on many different aspects of the Travel Devil 2 to keep things interesting and motivating. Here’s what I’ve been up to:
Many more concept sketches were drawn. Now I need to get them looking swish on the computer.
Backgrounds and video footage of Amsterdam have been sourced to showcase in the vlog parts of the game.
Set up a Bluesky profile – now I just have to learn to use it :S
Spent a lot of time updating software – yay!
Planned some fancy menus for 1st game recap, unlockables and character profiles
Coded some of the game framework in Renpy
Drank a lot of tea (Woo rock and/or roll!)
I've been using the plot outline to build the framework for the game. Robert has been working away on the writing. He's already written the recap of the first game and the opening scene which we’ve been hammering out together.
We’re hoping to get Travel Devil 2 out this year if we can. However if you can’t wait, you can pop on the old humask and check out the (short) first installment here on itch.io.
Thanks for stopping by and I hope March is treating you well!
Hello and welcome to the first DevLog of Travel Devil 2!
Ever wanted to get out of the daily grind and escape to a paradise of travel-vlogging in Europe? Well, so did Tornacense the demon! The Travel Devil series follows Tornacense and the (un)lucky human who summoned him, Kirby.
In Travel Devil 2, Tornacense and Kirby are going to Amsterdam to enjoy all the fabulous delights that this city has to offer! The outline is done and development is beginning! Robert has been writing away and has sent over the summary. Now it’s time for me to get stuck in to the art and the code.
So to keep me on track, I'm making weekly progress lists to help keep me motivated. This week I have:
Practised drawing the characters lots (I haven’t worked with these characters since October so I’m a bit rusty!)
Designed our new character Chloe, reveal coming soon – she’s a peach!
Watched a lot of travel guides for Amsterdam – it’s been years since I’ve been there so I hope I can do this fantastic city justice.
Researched art from famous Dutch artists to give the game an air of culture and sophistication - Amsterdam isn’t all red lights and smoking and we want to showcase all the great aspects of this famous city!
Travel Devil 2 is the sequel to a game that I made for a game jam. It was set in beautiful Paris and showed the first episode of Travel Devil featuring the overnight doomtube sensation, Tornacense. I had so much fun making it that I’m diving back in and we’re heading to the Netherlands on the next step of the Journey.
If you want to check out the first instalment it’s right here waiting for you to come enjoy it!
Thanks for stopping by!