RECOMMENDED MUSIC: Boom Goes the Donnie-mite (Mikey/Donnie/Raph vs the Sweeper) - "The Red Zone" by Mitsuoto Suzuk
Finally! This big ol' update is out! Thank you everyone for your patience. Hopefully the next one will be much sooner since I already have parts of it drawn out. We're nearing the end of... uh, lets just call it the "Holiday Special."
BEGINNING || PREVIOUS || NEXT (SOON) MASTER POST
Also couldn't get this out of my head as I was drawing this update:
Mikey's Ninpo:
Donnie's Ninpo:
Anyways, have some long winded deep dive into Donnie and Mikey's powers below the cut:
Mikey and Donnie are interesting because I feel these two are the ones who truly reach the full potential of their gifts. Mikey isn't there as of yet in the story but he will be by the end of Replica. Where as Leo and Raph had a lot of other things to focus on (leading, planning, and dealing with colony drama), Donnie and Mikey took the time to really focus on themselves and their abilities, choosing to distance themselves from a lot of the drama that the leaders of the family have to deal with.
Mikey's Ninpo
I always found it interesting how Mikey's weapon (the kusari-fundō) seemed to be the only one that had an actual entity within it. While they never address it, it's obviously some sort of flame demon/spirt. It could also help explain Mikey's dramatic increase in strength knowing that the spirit of his weapon is literally able to help him lift boats and buildings. I like to think that Michelangelo formed a connection with the spirit, especially since he looked so crushed when the Shredder destroyed his weapon in a way that none of the other brothers had.
Shortly after the victory against the Shredder I imagine he comes across his destroyed weapon in their old lair (probably while they're gathering thing to move to their new home) and he can still feel the sad little remnants of the spirit clinging to life in the broken object. I feel this would be the turning point that would lead to Mikey's first dip into the mystic arts. He would bring the weapon back to Barry for guidance and Barry would explain that the spirit has been bound to the object for so long that it can no longer survive on its own. Normally it could be bound to a new object but in it's dying state it would not be able to attach properly.
It is Mikey who suggests that maybe if it was bound to a person rather than a inanimate object then maybe the person could help the spirit survive. Barry admits the reasoning is sound and after much coercing finally helps guide Mikey through the steps, allowing the fire spirt to bind itself to Mikey's being (think something similar to Howl and Calcifer in Howl's Moving Castle, sans the heart losing). At first, not much seems to comes of the union. The spirit is still too weak to be able to do much of anything, but over time it regains its strength in tandem with Mikey and is able to gift him with similar abilities, becoming an integral part of Mikey's arsenal as well as a new spiritual connection to the Hamato family line. That is what we get a peek of here in this chapter.
Donnie's Ninpo
Just as Mikey canonically will go through a sort of mystic and spiritual enlightenment, Donnie too will have a similar scientific revelation. It always bothered me in the movie that his "firepower" (guns, missiles, etc) never seemed to be very effective, or at least not as effective as his ninpo designed physical constructs (such as the jet packs and the giant drill he uses on both the Krang and the Shredder). I believe this is because with physical constructs like a drill he has a sense of the weight and velocity needed to understand how hard it should hit. This properly visualized weight and damage is then made into reality.
But it's different with firearms and bombs. Up until the movie he really doesn't have a lot of real world experience around artillery and projectiles outside of what he sees on the internet and film. He does not know how a megaton bomb should feel or even the damage a bullet can create. And don't get me started on the the imaginary ray guns he uses on the Krang that don't seem to even leave a scratch. Without proper knowledge it's all just a light show. Very flashy, but not very effective.
When he realizes this it comes as a heavy hit to Donnie early on in the war. ...However, if there's one thing he is going to be exposed to in this bad timeline it's weapons of all kinds, even mass destruction. He will know exactly how it feels to get hit with a bullet, the blast of a projectile, and even an atomic bomb. He will then take this real world knowledge and recreate it in the same realistic way he can recreate his battle shell or drill staff. It takes a lot of work, sweat, and literal blood but this exposure to the worst of mankind's creations will help make him a walking encyclopedia of destruction. Over time, he will no longer need to make actual constructs of "bombs" or "bullets." He'll be able to simply create the pure raw power desired, no radiation or nuclear fusion needed. That's exactly what we see here.
We also see his use of shields, which is just as important as his ninpo arsenal. Specifically his ability to create shields to contain his own blasts, dramatically reducing the collateral damage from his own weapons of mass destruction. This makes him highly effective at taking down large enemies, but the shields sap his strength even more than the weapons (for it is easy to destroy, but hard to protect and preserve). This makes him often times a liability. He's often a sitting duck after pushing himself too hard and it can take him a decent amount of time to build these heavy hitting bombs. It's a double edged sword to be sure.
NOTE: these are stories I do plan to address further in my Patreon, with proper illustrations, but I wanted to give a little taste of what to expect! Haha. Very soon....
На этот раз украл Микки. Он такой милый. Как его не красть?
I stole Mickey this time. He's so cute. How can you not steal him?
Я буду самым милым драконом, честное слово
I'll be the cutest dragon ever, honestly.
Next part
Turtle shells are comprised of three main components:
The carapace - the part of the shell on a turtle's back
The plastron - the part of the shell that is on the turtle's front
The bridge - the part on the side that connects the carapace and plastron together
Today, we will be focusing on the plastron and bridge of the shell
Note: Many parts of this tutorial will be referencing the vertebral, costal, and marginal scutes of the carapace. To learn more about them see part 1 of the tutorial series
IMPORTANT!!: The shape and details of the plastron vary between Leo, Raph, Donnie, and Mikey. If you are going for a show-accurate art style, then way you'd draw the plastron for one of the brothers won't be the same you would for another. However, due to Tumblr's image limit, today we will just be drawing a generic plastron for any turtle. I will be making a separate post dedicated to the shell differences between the four brothers in the future
Now, then, we'll discuss the plastron. Typically, the plastron on real-life turtles is comprised of many scutes and bones; however, the plastrons in tmnt 2012 are much more simplified. After some observation, it's been determined that it'll be easier to break down the tmnt 2012 plastron into three skeletal components + an outline. So, let's begin
The bones of the plastron we will be focusing on are the hyoplastron, hypoplastron, and xiphiplastron. We will be working top to bottom
[the hyoplastron is labeled as "Hyo", hypoplastron"Hypo", and xiphiplastron "xip"]
The Outline:
To begin, let's draw the outline of the plastron. First, draw two lines at a slight diagonal angle in the shape of a wide ∧. Next, draw a V where the two lines meet in the middle. Afterwards, erase the part of the lines that are above the V
When we take a look at the plastron, we can see that the top of it is skinner than the bottom. Therefore, when drawing the sides of the plastron we will be drawing at a slight diagonal angle outwards. Keep in mind, these lines are not completely straight. They are rounded and extend outwards before slightly coming back inwards at the bottom
To finish, draw two diagonal lines drawing near the center with a small horizonal line in the middle to connect them. The outline of your plastron is now completed
The Hyoplastron:
The hyoplastron are the bones closest to the top of the plastron, as well as the smallest
To draw this, draw a horizontal line near the upper-middle part of the plastron, leaving plenty of room for the hypoplastron and xiphiplastron. For guidance, remember that the line you're drawing should be aligned with the shell crack on the marginal scute shown below
The Hypoplastron and Xiphiplastron:
The hypoplastron are the bones in the middle of the plastron, the xiphiplastron are the bones at the bottom
When drawing these, remember that the hypoplastron are the 2nd largest bones out of the three while the xiphiplastron are the largest.
Draw a horizonal line a little below the mid-point of the plastron. For guidance, remember that the line you're drawing should be aligned with the shell crack on the marginal scute shown below
Finishing Touches:
To finish this off, draw a vertical line down the center of the plastron to separate it in half
Next, we're going to add some cracks in the plastron where the sections of it meet together. If you look closely, the sections are not actually touching each other at the very ends. Rather, they diverge and leave small > and < shapes, similar to the cracks on the marginal scutes of the carapace
Occasionally, we find scratches as well as small cracks in between the connecting lines of the sections and on the outskirts of the plastron. As there's not a specific turtle we're focusing on today, feel free to place these extra little details wherever you like
Finally, and this is optional, we're going to add some definition by thickening the lines separating the sections. This will add depth and emphasize how the plastron is made up of several parts put together. The lines don't need to be perfect as imperfections are normal
The bridge is the bone that connects the plastron to the carapace. So, how do we draw it?
Outline:
To begin, let's draw the top and bottom of the bridge
The top of the bridge is the armhole for the turtles. To draw it, make a line in the shape of the U connecting the plastron and carapace together. The line should start from the bottom of the upper costal scute of the carapace and connect to the upper part of the hyoplastron of the plastron
The lowest dip in the U should be around level with the crack in the closest marginal scute and the crease separating the hyoplastron and hypoplastron
The bottom of the bridge is going to be where the turtles stick their legs out. To draw it, make a line in the shape of a ⌒ connecting the plastron and carapace together. The line should start from the first crack of the lower vertebral scute and connect to the lower part of the xiphiplastron where the plastron goes inwards towards the center
Cracks and Definition:
Now, we're going to add in the cracks and definition
First, we're going to add two new lines to our bridge. Near the top we're going to add a line in the shape of a V, and near the bottom a line in the shape of a ∧. These show how the bridge is being pushed outwards due to the arms and legs and adds a 3D effect
Now, let's add the cracks. If you look at the arm and leg holes, it splits off into three pieces. To draw the cracks, we're going to place two Vs close to the plastron on the top and bottom of the bridge
As a tip, the cracks in the center of the bridge should line up with the tip of the V and ∧ lines you made in the last step
After adding the cracks, erase the part of the outline inside of the cracks to create the gaps
Extra Details:
Ever notice those brown markings on the bridge? While it's not exactly clear what they're meant to be, my best guess would be that they're inframarginal scutes (scutes that are on the bridge)
Now, If we take a look at the model, it looks like there's only two of them
However, if we take a look under the belt there's three of these scutes. You just can't see the one at the bottom due to the belt being in the way
So, how do we draw these?
First, draw a straight, vertical line near the carapace of the shell. This line is going to ensure all the scutes are the same length. Keep in mind, the inframarginal scutes take up about 3/4 of the bridge in width
It's also important to note that the scutes should be placed very close to the bottom of the bridge, leaving some extra room at the top
Next, we're going to add the scutes following the pattern shown in the diagram left to the shell
To draw the top scute, draw with a diagonal line going downwards-right for the top. For the bottom, draw a straight, horizontal line
The middle scute should be a normal rectangle
And finally, to draw the bottom scute make a horizontal, straight line for the top and a diagonal line going upwards-right for the bottom
Erase the unneeded parts of the original vertical line you drew
And that's it. You now have a bridge to connect the plastron to the carapace. With everything put together you should get something that looks like this
I hope you guys enjoyed today's tutorial, they're fun to make
Part 1 | Part 3 | Tutorial Masterpost
Part 8 !! A lil bit more and chaos shall ensue
bad spy x og au masterpost
Кефер без своего головного убора. /вздыхает/
(я не могу смериться что он лысый, так что вот волосы да…)
artDrakosha54
So a the small child version of your alternate universe self suddenly shows up in your hands (。· v ·。) ? What shall you do?
Кибер дракона рисую
IDK, those kinda count as furry art right?
Эта зарисовка Сплинтера из Risetmnt . Да, не очень на себя похож, но мне и не особо нравится его дизайн в этой анимации.
This sketch of Splinter from Risetmnt . Yeah, he doesn't look much like himself, but I don't particularly like his design in this animation either.
Но очевидно, мне нравится Сплинтер из 2012 года анимации. Готов кланяться этому дизайну и идее.
But obviously, I like Splinter from 2012 animation. Ready to bow down to that design and idea.
Лучший мастер, отец и просто мужчина. Женитьбу не предлагаю, но заберите моё сердце. Оно уже ваше.
The finest craftsman, father, and just a man. I don't propose marriage, but take my heart. It's already yours.
Его слишком мало. Надо больше. Такой классный дядька, Боже мой.
It's too little. I need more. He's such a great guy, my God.
This is a quick way to jump to a specific page for my comic, Wanderer!
If you’re looking for a chronological order to start reading, click this link:
https://vangh17a.tumblr.com/tagged/Wanderer/chrono
Looking for specific tags? Here you go!
Asks • Related Posts • Fanart • Previews • Standalone Art
Updates
1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28
29 • 30 • 31 • 32