I LOVE FRISBEE
i tamed a red lizard his name is frisbee love him please
you can collect SOUL by striking enemies. once enough SOUL is collected, you can hold B to focus SOUL and regain health.
Question about the ranger: whats their face food?
im gonna assume you mean fav food LOL
i dont know what his favorite food would be tbh but i did draw him hunting and eating a centipede once if that means anything
art from last year btw
i drew a sad old man!!!
ITS HIM OMGH HE LOOKS SO GRUMPY AND PATHETIC
i love he
been listening to the crane wives recently
songs (left to right):
Tongues and Teeth
The Moon Will Sing
How to Rest
Canary in a Coal Mine
+ artwork without the song lyrics
One thing Rain World does very well is portraying a sense of scale when it comes to iterators. They're massive superstructures large enough to have entire cities built on their roofs, and their processes are literally so powerful that they alter the natural environment around them.
I think in-game they're kind of meant to be unknowably huge, especially since the player character is literally a small animal who can't possibly fathom an iterator's entire extent. Despite this, I decided to try and figure out exactly how big they are.
Just a warning, this post is a bit long. I really fell down a rabbit hole here.
Five Pebbles and Looks to the Moon are the only iterators that the player can explore, but they're so huge that it's impossible to see exactly how big they are from so close. The only glimpse we get is from atop the big tree in Outer Expanse, where Five Pebbles' superstructure can be seen in the distance.
He's so big that his entire can doesn't even fit on the screen.
(Ditto, minus the clouds)
With nothing else close by to compare him to, it's almost impossible to tell exactly how big he is from this image.
However, we can see the entirety of other iterator cans in the distance from atop The Wall.
Here's what they look like not obscured by clouds:
I made some assumptions about iterators to make my calculations easier.
An iterator's can (the large rectangular section) is 2 times as wide as it is tall.
Their legs are 1/2 the height of their can.
Their can is half obscured by a relatively uniform cloud layer.
These assumptions might not be entirely accurate, but they make the math easier.
At first I was tempted to try and estimate iterator height based on the cloud layer surrounding them, but I made the mistake of assuming the cloud layer is made up of rain-bearing nimbostratus clouds (which can reach up to 5km in height). This would make them literally taller than Mt. Everest. Iterators are big, but I don't think they're that big. I think it's safer to assume that the cloud layer is made up of low-lying stratus clouds that form a thick fog.
The way iterator rain functions could be an entirely different discussion, but I personally think it's caused by a sudden expulsion of large quantities of hot water vapor which very quickly condenses into rain clouds. A topic for another time, maybe. The takeaway is that I think the weather created by iterators doesn't have a clear analogue to real life weather, and it's misguided to assume that they function the same way.
One thing that iterators have that can be compared to real life, however, is cities.
The largest buildings in these cities can be seen at a distance.
This in-game iterator sprite is 122 pixels tall, and the tallest building visible is 20 pixels tall. This means the top of this iterator's can is 5.6 times as tall as the tallest building on its roof.
We can compare these skyscrapers to the largest buildings on Earth. This requires some additional assumptions:
While the civilization that built the iterators is likely able to create skyscrapers much taller than the ones humans have created, I'm going to assume that the ones visible here are comparable in size.
I'm also going to assume that these skyscrapers are residential buildings, built to fit a high population density on top of an iterator. The tallest buildings on Earth tend to have very tall antenna spires which add to their overall height but are not inhabitable. Residential skyscrapers tend to be significantly shorter, so I'm going to use them as a comparison rather than the tallest skyscrapers on Earth in general.
According to Wikipedia, the current tallest residential skyscrapers range from about 300 meters to 475 meters tall. I'm going to assume the one in-game is 400 meters tall, as a nice even number.
5.6(400m) = 2240m
This would make an iterator's height, from ground level to the top of their can, about 2240 meters (2.24 kilometers, 1.4 miles).
Here's a diagram comparing that to the heights of some of the tallest free-standing manmade structures:
And here's a size comparison between a typical iterator can and Mount Everest:
Smaller than a mountain, but still huge.
Based on these estimates, I think typical iterator cans are about 2 kilometers (1.24 miles) in height.
This would make iterators significantly taller than anything created by humans, but I personally think an advanced society like the one that created the iterators would have no problem creating a structure this tall. (They canonically created thousands of iterators, after all.)
This estimate is also much shorter than my misguided original calculation, which made them taller than an entire mountain. While I do think iterators are meant to be unfathomably huge, I don't think there would be enough material on the planet to feasibly create thousands of identical mountain-sized superstructures. The player is also able to ascend from the ground to the top of Five Pebbles in just a few cycles (if they're quick), and I think it's much more feasible for an animal like a slugcat to be able to ascend a height of ~2km in a couple of days than to climb up an entire mountain. But again, this is pure speculation.
I made a ton of assumptions and rounded a bunch of numbers, so I could be completely wrong. There's probably other ways you could try to estimate an iterator's height that I haven't explored here. Let me know what you think; I love hearing about other people's ideas and theories.
Thank you for reading!
ooooh ok i'll bite. send me some asks
🐌🐱: What is your favorite Slugcat and why?
🍐: Do you kin/copinglink any characters?
💞(insert a ship): What is your opinion on (insert a ship)?
😈: What do you like the least about rain world?
🐌💢: What is your least favorite Slugcat?
💔: What is your least favorite ship?
💭(insert character): What do you think is the most unique headcanon you have about (insert character)?
✨: Rank your top five ships
🏳️🌈: What are your Lgbtq+ headcanons for the characters?
🧸: What are your health headcanons for the characters?
🪰: What character portrayl do you hate the most?
🙏: What character do you think deserved to get more lore?
🥱: What is your least favorite campaign?
🤩: What is your favorite campaign?
heres a lil gif i made last night
i get that but usually they cant attack you unless they accidentally get you when trying to snag something else
its also oddly a bit hard to tell what can and cant get you out of the creatures that already cant see. monster kelp generally couldnt get me with the only exception being when i was jumping in place without actually moving anywhere, i barely found any mobile rot cysts [but i did get killed while invisible by one so who knows], and pole plants are already basically useless once you realize that they're there
but out of all of those creatures, i swear that the centipedes could see me through my invisibility. i could crawl through a tunnel past one and it would start chasing me
i started up another run to get the other ending so if i remember to, i'll grab some footage of this happening
was it just me or did the big centipedes also feel much more aggressive to yall? like i could normally get past them without much issue in base game but as watcher, it felt like i didn't have to be near them that long for them to go after my ass. they also felt much faster than usual and could see and attack me while i was invisible
isnt she adorable