Brad M. Suit For AM

New Suit For TS2 Based On A Model From Detective Pikachu Returns, Combined With Wingtip Shoes.

New suit for TS2 based on a model from Detective Pikachu Returns, combined with Wingtip shoes.

Brad M. Suit for AM

16 recolors, EM enabled

Download: SFS | BOX Polycount: 7383, has "fat" morph

Recolors make use of envcube mask, if you don't have Sim Standard Material shader edit by @crispsandkerosene in your game, shoes will look a bit different.

More pics under the cut:

*This is for The Sims 2

New Suit For TS2 Based On A Model From Detective Pikachu Returns, Combined With Wingtip Shoes.

I've shared my Splatoon 2 Wingtips (brogues) conversion as creator resource HERE (SFS) or HERE (BOX) - archive contains shoes (1742 poly) plus naked AM bottom with morphs, bumpmaps and new textures.

New Suit For TS2 Based On A Model From Detective Pikachu Returns, Combined With Wingtip Shoes.

I've struggled a bit with adjusting this suit for TS2 body, not super happy with the legs part but it's acceptable. Original shoes are not bad but not formal enough so I decided to ditch those (might do them as separate shoe resource) .

I've included TXMT settings for the shoes (matt / shiny) - white, brown and black texture included with the mesh, so you can easily change shoe colors in SimPe. Also, shine can be switched off by setting 'reflection' mode to 'none'.

New Suit For TS2 Based On A Model From Detective Pikachu Returns, Combined With Wingtip Shoes.
New Suit For TS2 Based On A Model From Detective Pikachu Returns, Combined With Wingtip Shoes.

Blue stripey suit is original texture with edited tie color.

New Suit For TS2 Based On A Model From Detective Pikachu Returns, Combined With Wingtip Shoes.
New Suit For TS2 Based On A Model From Detective Pikachu Returns, Combined With Wingtip Shoes.

Three recolors with jeans are categorized as Everyday, other recolors are Everyday & Formal.

New Suit For TS2 Based On A Model From Detective Pikachu Returns, Combined With Wingtip Shoes.
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More Posts from Felidae-sims and Others

3 weeks ago
“I Meant,“ Said Ipslore Bitterly, "what Is There In This World That Truly Makes Living Worthwhile?”

“I meant,“ said Ipslore bitterly, "what is there in this world that truly makes living worthwhile?” Death thought about it. “CATS, he said eventually. CATS ARE NICE.”     ©

image

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2 weeks ago

Sunrader's tutorial is exactly what I was looking for:

Terraform Right Side Up | Flipping SC4 Terrains for Sims 2
Sunrader Sims
This is a process where you can flip or rotate a terrain so you can terraform it in the orientation you prefer. No more thinking, hmmmm, if

Terraform Right Side Up | Flipping SC4 Terrains for Sims 2, by Sunrader Sims.


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3 weeks ago

Sims 2 Databases Database

(Alright it's an index, I just had to)

Made it for myself, I might as well share. If there's something I've missed please let me know. This list is being updated, Tumblr is being a pain and updates won't show up on re-blogs. Visit the original post to view the most current version. Mirror: Dreamwidth.

CC:

By Type:

Sims 2 Object Default Database [Discontinued - DW].

Sims 2 Object Default Database [Active - Spreadsheet].

Sims 2 Default Database [CAS].

Sims 2 Hair Database.

Sims 2 CC: Afro Hairstyles.

Sims 2 Shoes Database.

Sims 2 EA Store Items 2016.

Sims 2 The Maxis Match Repository Project [CAS] [Pinterest Ver.]

Sims 2 Repository Finds [Objects] [sorted into categories].

Sims 2 Functional Finds [Sorted by function].

Resource list: Clutter and decorative items [massive index at GoS].

Sims 2 Lot Database [Maxis ones emptied out].

Sims 2 Lot Makeover Database [Maxis Lots] [Note the Uploading Tutorial].

SkyBox/Horizons/Skylines Database.

Maxis Career Conversions TS1+3+4 to TS2 [Sorted by Game&EP - Under Downloads].

Fractured Moonlight's Stone Super Set - Database [Creator Unknown, let me know if you know].

By Theme:

List of Maxis Lost & Found Objects Converted into Usable Items.

Stories to Sims 2 Conversion Database. [DW Backup]

TS1 to TS2 Conversion/Recreation Database.

TS1 Catalog Conversions [Active, Include OG Object Descriptions].

TS3 to TS2 Conversion Database [DW Backup].

TS3 to TS2 Traits Project Mod Tracking Sheet [Blog Ver.]

TS4 to TS2 CAS Conversion Archive [EA].

TS4 to TS2 CC Clothing Conversion Database [Custom - ts4 only?].

TS4 to TS2 Build/Buy Conversion Database [EA].

TS4 to TS2 CC Build & Buy Database [Custom].

The Sims spin-off games to the PC TS2 [&3+4].

TSM-to-TS2 Conversion Database [DW Backup].

Sims 2 Historical Finds [CAS&Objects] [Sorted by Era/Period].

Grunge Masterlist Project 2025.

List of Asian Sims 2 Sites With Working Downloads [As of 2017?].

CC Archives:

Sim Archive Project, at The Internet Archive [Introduction Post].

Sims Cave.

Sims Graveyard.

Liquid Sims - Community Archives.

The Booty, at PSMBD.

Sims 2 Packrat, on Tumblr [Watch out for the recent SFS Hacking problem].

Ekrubynaffit (a.k.a bestbuild4sims) has re-uploaded a lot of archives of defunct creators. Albums with DL on her pinterest. Mainly build and buy mode, thanks a lot!

Resources:

CEP-Extras List, Huge Lunatic at Sims 2 Artists.

The Sims 2 Tutorials Database [Active] (Really needs a backup outside of Tumblr).

Several Lists of Maxis Resources for Modding,Pick'n'Mix Mods, own website, under Notes.

Sims 2 GUID Database Revival (Yes I'm shamelessly promoting it).

Sims 2 Trait GUID Database, by FireFlower.

Sims 2 Painting Sizes Database.

List of all Color Actions, With DL, ZeroDark/Graphic at GoS.

List of all WSO Actions, by Blue Heaven Sims, under Resources.

List of Hacks & Mods That Use Tokens, Bulbizarre at MTS.

Update notes are under the cut:

Update: Custom Clothing Conversion db [4t2], by @brandinotbroke/ Hair db, by @krabbysims/ Sims 4t2 CAS Conversion Archive [EA], by @mdpthatsme/ CEP-Extras List, by @hugelunatic/ Lists of Maxis Resources for Modding, by @picknmixsims/ Sims 2 Tutorials db [Active], by @sims2tutorials/ Sim Archive Project at The Internet Archive, by various - see @simnostalgia. Update 1: added EA ts2 store items at GoS/ Painting sizes db/ Tutorials db, by @sims2tutorials. Update 2: GUID db Revival. Update 3: believe it or not, there's more - Shoes db/ Sims 2. Functional Finds [sorted by function], by @sims2functionalfinds. Update 4: Resource list: Clutter and decorative items, at @gardenofshadowssims. Update 5: added archives section. Update 6: added @ekrubynaffit's Pinterest Archive. Update 7: Fixed TSM link, added Stories db/ Afro Hairstyles db, by @letomills/ SkyBox/Horizons/Skylines Database, by @simmergetic/ Grunge Masterlist Project 2025, by @pixeldolly/ and DW backup links (Everything that's exclusively on Tumblr/LJ should be backed somewhere else). Update 8: List of Asian Sims 2 Sites With Working Downloads [as of 2017?] by @0201-sims. Update 9: added Sims 2 Repository Finds [sorted into categories], by @sims2repositoryfinds. Update 10: added Sims 2 Object db [Discontinued], because the more the better. Update 11 Yet another (!): The Maxis Match Repository Project [CAS], by @whattheskell [how did i forget?]/ TS3 to TS2 Traits Project Mod Tracking Sheet, by  Rowena Sims & @noodlebelli. Update 11: Maxis Career Conversions TS1+3+4 to TS2 [Sorted by Game&EP - Under Downloads], by @sims2idea-lientebollemeis2i. Update 12: HS I found another one: List of all Color Actions - Names, Creators, and Download Links. Maintained for over a decade by @zerographic at GoS :P Update 13: separated by type & theme. added Sims 2 Historical Finds [CAS&Objects] [Sorted by Era/Period], by @ts2history. Update 14: added to resources Trait GUID db, by @fireflowersims. Update 15: I shit you not, there's more - Sims 2 Lot Makeover db [Maxis Lots], by @ts2lotmakeoverdb/ List of Hacks & Mods That Use Tokens, Bulbizarre at MTS/ TS1 Catalog Conversions [Active], by @kitteninthewindow/ WSO Action Masterlist, by Blue Heaven Sims under Resources. Update 16: List of Maxis Lost & Found Objects Converted into Usable Items, @kirlicues. Update 17: Sims 2 Lot db [Maxis ones emptied out], by @mikexx2 @mrsktrout @ts2lots.


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2 weeks ago

The Conclave fandom on Twitter appears to be in a crisis of tone (and whether its appropriate to be posting priest yaoi rn) and it's the most entertaining thing I've seen in fandom this year


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3 weeks ago
A Normal Wedding In Pleasantview...

A normal wedding in Pleasantview...


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3 weeks ago

Roberta has some good moves!


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2 weeks ago

I was reading a thread on MTS and saw this at the bottom and just stared out the window for a couple minutes

I Was Reading A Thread On MTS And Saw This At The Bottom And Just Stared Out The Window For A Couple

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3 weeks ago

Update 5: added archives section. I think it warrants a reblog (updates aren't showing up on reblogs).

Sims 2 Databases Database

(Alright it's an index, I just had to)

Made it for myself, I might as well share. If there's something I've missed please let me know.

CC:

Sims 2 Object Default Database

Sims 2 Default Database [CAS]

Sims 2 Hair Database

Shoes Database

EA Sims 2 Store Items 2016

Sims 2 Functional Finds [Sorted by function]

Resource list: Clutter and decorative items [massive index at GoS]

TS1 to TS2 Conversion/Recreation Database

TS3 to TS2 Conversion Database

Sims 4t2 CAS Conversion Archive [EA]

Custom Clothing Conversion Database [Custom - ts4 only?]

Sims 4t2 Build/Buy Conversion Database [EA]

4t2 CC Database Build & Buy [Custom]

TSM-to-TS2 Conversion Database

The Sims spin-off games to the PC TS2 [&3+4]

CC Archives:

Sims Cave.

Sims Graveyard.

Liquid Sims - Community Archives.

Sim Archive Project, at The Internet Archive.

The Booty, at PSMBD.

Sims 2 Packrat, on Tumblr [Watch out for the recent SFS Hacking problem].

Resources:

CEP-Extras List, Huge Lunatic @ Sims 2 Artists.

Several Lists of Maxis Resources for Modding, under Notes. Pick'n'Mix Mods, own website.

Sims 2 Painting Sizes Database.

The Sims 2 Tutorials Database.

Sims 2 GUID Database Revival (Yes I'm shamelessly promoting it).

Update: added EA ts2 store items, Painting sizes db, Tutorials db. Update 2: GUID db Revival. Update 3: believe it or not, there's more - Shoes db, Sims 2 Functional Finds [sorted by function]. Update 4: Resource list: Clutter and decorative items, at @gardenofshadowssims Update 5: added archives section.


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2 months ago
By Popular Demand (I Saw Two People Asking) I Thought I Would Throw Together A Quick Guide To Using The

By popular demand (I saw two people asking) I thought I would throw together a quick guide to using the road editor tool in the newest version of SimPE! You'll see that this is a very easy tool to use, and best of all, goof-proof. If you do mess up (you probably will) it's very, very easy to correct.

Very, very, very important to make a backup of your hood before you ever do any tinkering in SimPE! I also recommend practicing on a test hood you don't actively play in to get a feel for it before you do anything to your main hoods.

By Popular Demand (I Saw Two People Asking) I Thought I Would Throw Together A Quick Guide To Using The

We're starting with a vanilla Strangetown. I would recommend going in your game and taking a nice overhead screenshot of the hood like this first to look at for reference of where everything is situated the way that you're used to looking at it.

By Popular Demand (I Saw Two People Asking) I Thought I Would Throw Together A Quick Guide To Using The

2. Open SimPE, go to Tools> Neighbourhood> Neighbourhood Browser and open the hood you're wanting to work on. If you're not so familiar with SimPE, opening your hood can take some time. Touch nothing until it's loaded!

By Popular Demand (I Saw Two People Asking) I Thought I Would Throw Together A Quick Guide To Using The

3. Once it's all loaded, from the Resource Tree list pick Neighbourhood Terrain Geometry (NHTG). Then you'll see one file populate the Resource List - click that. Make sure on the bottom that you have Plugin View tab selected.

By Popular Demand (I Saw Two People Asking) I Thought I Would Throw Together A Quick Guide To Using The

4. Now you should see this map of your hood pop up! There are different things you can toggle, I like to check the Show Lots box when I'm editing the roads. Then click the Road Editor button on the right.

By Popular Demand (I Saw Two People Asking) I Thought I Would Throw Together A Quick Guide To Using The

5. To be able to see better, I've pulled this Plugin View window up a bit - it may rearrange the Resource List and Resource Tree windows a bit to accommodate. You can also press the Zoom 2x button to see closer, and then you'll have to use the scroll bars to move around the map and the road editor tool.

By Popular Demand (I Saw Two People Asking) I Thought I Would Throw Together A Quick Guide To Using The

6. The road editing tools here will be placed down in the same orientation as the map. So the two parallel roads running through Strangetown from this perspective are the vertical straight road pieces (top row, second from left).

When you select a road tool, above it will indicate which tool you have selected.

Also - I recommend having Handle Stop Signs ticked.

By Popular Demand (I Saw Two People Asking) I Thought I Would Throw Together A Quick Guide To Using The

7. Once you have the correct type of road selected for the spot you're working on, simply click on the map - it lays it down one tile at a time. If you miss a spot like shown here, just fill it in.

By Popular Demand (I Saw Two People Asking) I Thought I Would Throw Together A Quick Guide To Using The

8. If you want to create an intersection, first delete the section of road where the intersection will go.

By Popular Demand (I Saw Two People Asking) I Thought I Would Throw Together A Quick Guide To Using The

9. Then choose the type of junction for the intersection you're making, and add that piece in. You'll see a red circle appear (unsure if this is because it's an intersection or because you have handle stop signs selected, but I recommend you do have that selected either way).

By Popular Demand (I Saw Two People Asking) I Thought I Would Throw Together A Quick Guide To Using The

10. Once you're done making all your changes, click Close Editor.

By Popular Demand (I Saw Two People Asking) I Thought I Would Throw Together A Quick Guide To Using The

11. This is the part where you save your changes! First click Commit in the top right of the editor. Then, File> Save!

By Popular Demand (I Saw Two People Asking) I Thought I Would Throw Together A Quick Guide To Using The

12. Load your game to check! Looks pretty good with all those new roads!

By Popular Demand (I Saw Two People Asking) I Thought I Would Throw Together A Quick Guide To Using The

13. However, we have indeed made some mistakes! Which were absolutely for illustrative purposes and not truly an accident.

By Popular Demand (I Saw Two People Asking) I Thought I Would Throw Together A Quick Guide To Using The

14. Never fear! Simply reload the hood in SimPE - I've deleted the spot where the T-junction should go and added one in, and deleted where the road just ended abruptly and added a proper end piece.

I have not experimented with what happens if you try to build a road through hood deco - if you have, please let us know in the comments how that went!

I also have barely touched the terrain editing tools, so that's outside the scope of this tutorial.

I hope this helped!


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3 weeks ago

I didn't know about the guid database at MTS, does anybody know if it's still being updated?

Sims 2:

Because I'm working on a simple solution, but idk if its still an issue.


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felidae-sims - Felidae
Felidae

Female, 30's. Sims 2.Elsewhere: CC Finds Side Blog, Art Reblogs, Dreamwidth (Main Sims Place), GoS, Simblr.cc, Pillowfort, Bluesky, Pinterest.

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