Got an answer from lovely Pooklet. I will change the sims' narrow face and scrawny neck one day...
Hey, i ran into your recent post [Anonymous asked Do you mind people editing sims you’ve put up for download?] in which you talk about editing sims' faces in milkshape. would you mind elaborating on how you go about it? mainly what do you export and how do you import back? I have in mind putting a mesh from another game as a sim's face, that's the goal anyway. I use blender if that matters. Thanks in advance, and have a great day/evening.
hey friend! i posted a semi-tutorial a while back on editing faces in milkshape here, but i'm not actually sure if it would be possible to do what you're talking abt in sims 2, unfortunately. i know it is possible to import other head "objects" (like monitors or helmets or anything that will completely cover the head) as an accessory or hair. that's how we have stuff like screen heads and lord woot.
but ☝️ i don't know if anyone has had success replacing the existing head mesh. from what i have heard, it just breaks the mesh, because sims 2 is so so ancient and not compatible with anything ever. you could possibly do something similar to Drachenfels's skeleton skin which i believes makes the default head invisible with a skin and then you equip the skull as an accessory/hair (don't remember which in this case), but it won't have any facial rigging/animations and would basically be a static object. that's how i understand it anyway.
full disclosure: i could definitely be wrong abt this now or in the future. for a very long time we thought custom sliders were impossible but that is obvs no longer the case. could be that there is a way to replace head meshes and we just haven't found it yet.
Wip: Assassin Sims.
Since i've shared my resources list, I might as well share this too. Nothing is finnished, hence the wip. Ezio's outfit was converted by Daislia at GoS. Working dl at page 3.
I don't want to unfreeze this frame. In the pictures: some cafe furniture from Unity. Roofs, plants and wall from Brotherhood. The wall will be a 3 parter, and seamless of course, in the picture it's just one part. Not ideal but otherwise the texture would shrink badly. None of the materials is ready yet, the end result will look nicer, I hope.
Because I'm working on a simple solution, but idk if its still an issue.
Tumblr can defiantly close down without sufficient notice, I've read someone here saying it happened to them on another site before. I've been meaning to make other/backup accounts - as to not put all of my eggs in the Tumblr basket. Got Pillowfort and Bluesky now, and will probably get Dreamwidth as a more proper blog, now that WordPress is out of the question. So far it's a bit empty out there for ts2, but it'll probably grow.
Most importantly there's the regular forums and sites, which I believe to be better for sharing information & downloads. Nothing gets lost that way under endless scrolling. These (anti)social media sites are like chat rooms, good for chat, not for archiving information. I recently got back to modding, and because of the forums I got all the information I needed to mod this relic of a game.
Oh and if anyone's interested these are my accounts, I've also added links to the profile description.. Pillowfort BlueSky Garden of Shadows Mod the Sims Simblr.CC
matt just fired half the remaining tumblr support staff lmao
Interesting. Very good to know, thanks.
This is a big one.
Update 5: added archives section. I think it warrants a reblog (updates aren't showing up on reblogs).
(Alright it's an index, I just had to)
Made it for myself, I might as well share. If there's something I've missed please let me know.
CC:
Sims 2 Object Default Database
Sims 2 Default Database [CAS]
Sims 2 Hair Database
Shoes Database
EA Sims 2 Store Items 2016
Sims 2 Functional Finds [Sorted by function]
Resource list: Clutter and decorative items [massive index at GoS]
TS1 to TS2 Conversion/Recreation Database
TS3 to TS2 Conversion Database
Sims 4t2 CAS Conversion Archive [EA]
Custom Clothing Conversion Database [Custom - ts4 only?]
Sims 4t2 Build/Buy Conversion Database [EA]
4t2 CC Database Build & Buy [Custom]
TSM-to-TS2 Conversion Database
The Sims spin-off games to the PC TS2 [&3+4]
CC Archives:
Sims Cave.
Sims Graveyard.
Liquid Sims - Community Archives.
Sim Archive Project, at The Internet Archive.
The Booty, at PSMBD.
Sims 2 Packrat, on Tumblr [Watch out for the recent SFS Hacking problem].
Resources:
CEP-Extras List, Huge Lunatic @ Sims 2 Artists.
Several Lists of Maxis Resources for Modding, under Notes. Pick'n'Mix Mods, own website.
Sims 2 Painting Sizes Database.
The Sims 2 Tutorials Database.
Sims 2 GUID Database Revival (Yes I'm shamelessly promoting it).
Update: added EA ts2 store items, Painting sizes db, Tutorials db. Update 2: GUID db Revival. Update 3: believe it or not, there's more - Shoes db, Sims 2 Functional Finds [sorted by function]. Update 4: Resource list: Clutter and decorative items, at @gardenofshadowssims Update 5: added archives section.
I didn't know about the guid database at MTS, does anybody know if it's still being updated?
Because I'm working on a simple solution, but idk if its still an issue.
I'm avoiding re-installing this shit again, so in the meantime I'm sorting some stuff into lists. For Linux research purposes.
Edit: Standby Memory Allocation on Windows 10: New info coming in: That's not the issue. However, what i wrote below about TM is my own experience and has worked for me (without doing what Jessa was saying in the SB memory part, I remembered, hope I didn't waste anybody's time). Does it make sense? idk, but it's harmless, and if it's actually a thing and not just a freak coincidence, and can help anybody else then why not. I do remember trying it with and without cleaning cache :/ [for fuck sake the nerve on EA to put out for sale a new edition without improving it to 64bit]. As discussed by Jessa below, it's an OS problem. What worked for me, for some bizarre reason was to keep Task Manager on before and while playing the game. without it my game was crashing often, on my main non gaming computer. What solved it was fixing windows... for anyone's interested, the gory details are at the bottom of the post under the cut.
+ That combined with clearing cache often.
Jessa's video (Memory Allocation and 4GB Patch Repair). Edit: Turns out this video was pulled back, so basically just make sure the patch is applied?
1. Secound opinion on the whole matter by BrandiNotBroke [the whole #pink flash diaries tag is interesting]:
2. Leefish forum - Sims2 Graphic Cards:
3. @celebkiriedhel's Post (Texture Memory):
Linux:
@teaaddictyt & @niamh-sims About Linux.
2. @nonsensical-pixels about Linux.
3. @brandinotbroke, first Linux supporter I've encountered here. A comprehensive post:
Texture Memory Fuckery (Pink Soup, among other things):
Kiri's post linked at the beginning, first an foremost.
Original Post by @fireflowersims, plus; re-blog by @ovytia. Both of their tags, and comment:
2. A recap on Pink Soup/Texture Sizes by @rockethorse in the comments:
That's it for now. Any more information or good links will be welcome.
Task Manager thing briefly, for the curious (as if it interests anyone else but me, but in the interest of keeping track).
So the game was crashing often. That thing was easy to spot because the laptop would make loud airplane noises when I'd load the game. It got stuck or something, so I went to end it by force with task manager and noticed that all the resources where used to the max - right up until I'd open TM, and then everything would cool down. Like it was playing hide and seek with me. So I figured I'd get smart with it right back, and just leave TM open the whole time. Low and behold, the game stopped crashing. That combined with clearing cache often. Does it make sense? idk, but the computer works in mysterious ways.
the way silent hill 2 remake without the fog just looks like an average day in the uk
Female, 30's. Sims 2.Elsewhere: CC Finds Side Blog, Art Reblogs, Dreamwidth (Main Sims Place), GoS, Simblr.cc, Pillowfort, Bluesky, Pinterest.
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