An on going list. updates aren't showing up on reblogs. check out the original post for the most up to date version.
@myweirdslimblr: Experimenting with Replacing the Default Sims 2 Face Mesh.
Long thread started by @l-1-z-a: Extracting Hidden Face Morphs in The Sims 2.
@paluding: Taking the 4t2 concept too far...
@pooklet's answer to my question, & links to a tutorial:
TS2 facial expression swatch, by @pforestsims.
Hey, folks. I have a major announcement. I'm stepping down as an admin from the Shenanigans Discord (creative differences) and moving my workshops to a different venue.
The SimForge- TS2 a Sims 2 server focused on content creation/ modding, and we'd love it if you could join. There won't be a workshop this Saturday, but I have upcoming workshops planned for the 10th and 17th of May (announcements to follow).
Tiny object mesh combined with large shadow mesh often results in crappy thumbnail (even if you can’t see the ground shadow that doesn’t mean there isn’t one).
The most popular TS2 deco cloning material ever: Fruit bowl & Chinese vase both come with custom (non-standard) thumbnail camera settings. Vase settings may work well for some cc meshes but usually don’t. Fruit bowl camera settings are sh*t.
Note: obviously you can also replace the shadow with a smaller one.
Note2: By “the entire mesh” I meant: everything above the ground level ;)
And if you’d rather fix a shadow instead of removing it, I did a tut on that.
Sometimes it’s enough to clear out custom thumbnail camera settings in thumbnailExtension. Sometimes removing or resizing the shadow will do the trick - often it’s both.
Great list. Saving for later.
March 2005
July 2005
January 2006
March 2006
July 2006
March 2007
June 2007
All links lead to simfileshare, CEP is required for a lot of the items, and using clean installer on all builds and sims included is recommended!
these are all gamestar sims 2 cds that exist TO MY KNOWLEDGE, if you know of any more than these please let me know! finding information on these is not easy!
Have fun! :D
I thought so too but then remmembered it was actualy ATS, around the sims, I was thinking about. Its ts1 section is still up by the way.
With the release of the Legacy collection, the original The Sims game has seen a resurgence in its modding scene. While much of the modding community is currently located in places like Tumblr or specialized sites such as Simblr.cc, most sites don't have the sort of infrastructure, history, or community that MTS does.
While other sites such as TSR had a section for The Sims, they've recently locked them and prohibited new submissions. Additionally, TSR has a history of being driven primarily by profit while MTS is almost entirely driven my fans. It seems wrong that one of the oldest, and most established, Custom Content aggregate sites doesn't have it's own dedicated section for The Sims as so much of the games' original custom content from the 2000s disappears.
MTS having its own section would make it one of the only custom content aggregate sites to have a functioning download section for the original game.
I'd also like to know where things are standing with SFS.
I have not been around in Sims2 for a while (Still in Stardew Valley Obsession), but I have just noticed a hacking warning for SFS?
Can anyone point me to exactly what is happening?
While I am not playing anymore, I do not want the things I've put on SFS to be dangerous to others... (specifically thinking about the buggybooz archive).
Also is it just the sfs archive, or does it also include MTS?
I can move things to my own server (yes, I still have one for Sims2), but I'd rather not as I was looking to migrate them to SFS to be able to pay less in my old age. (I'm turning 63 this year!)
Just re-signed at MTS after years and went to uppdate profile. This gives some proportions..
“I meant,“ said Ipslore bitterly, "what is there in this world that truly makes living worthwhile?” Death thought about it. “CATS, he said eventually. CATS ARE NICE.” ©
I'm avoiding re-installing this shit again, so in the meantime I'm sorting some stuff into lists. For Linux research purposes.
Edit: Standby Memory Allocation on Windows 10: New info coming in: That's not the issue. However, what i wrote below about TM is my own experience and has worked for me (without doing what Jessa was saying in the SB memory part, I remembered, hope I didn't waste anybody's time). Does it make sense? idk, but it's harmless, and if it's actually a thing and not just a freak coincidence, and can help anybody else then why not. I do remember trying it with and without cleaning cache :/ [for fuck sake the nerve on EA to put out for sale a new edition without improving it to 64bit]. As discussed by Jessa below, it's an OS problem. What worked for me, for some bizarre reason was to keep Task Manager on before and while playing the game. without it my game was crashing often, on my main non gaming computer. What solved it was fixing windows... for anyone's interested, the gory details are at the bottom of the post under the cut.
+ That combined with clearing cache often.
Jessa's video (Memory Allocation and 4GB Patch Repair). Edit: Turns out this video was pulled back, so basically just make sure the patch is applied?
1. Secound opinion on the whole matter by BrandiNotBroke [the whole #pink flash diaries tag is interesting]:
2. Leefish forum - Sims2 Graphic Cards:
3. @celebkiriedhel's Post (Texture Memory):
Linux:
@teaaddictyt & @niamh-sims About Linux.
2. @nonsensical-pixels about Linux.
3. @brandinotbroke, first Linux supporter I've encountered here. A comprehensive post:
Texture Memory Fuckery (Pink Soup, among other things):
Kiri's post linked at the beginning, first an foremost.
Original Post by @fireflowersims, plus; re-blog by @ovytia. Both of their tags, and comment:
2. A recap on Pink Soup/Texture Sizes by @rockethorse in the comments:
That's it for now. Any more information or good links will be welcome.
Task Manager thing briefly, for the curious (as if it interests anyone else but me, but in the interest of keeping track).
So the game was crashing often. That thing was easy to spot because the laptop would make loud airplane noises when I'd load the game. It got stuck or something, so I went to end it by force with task manager and noticed that all the resources where used to the max - right up until I'd open TM, and then everything would cool down. Like it was playing hide and seek with me. So I figured I'd get smart with it right back, and just leave TM open the whole time. Low and behold, the game stopped crashing. That combined with clearing cache often. Does it make sense? idk, but the computer works in mysterious ways.
Female, 30's. Sims 2.Elsewhere: CC Finds Side Blog, Art Reblogs, Dreamwidth (Main Sims Place), GoS, Simblr.cc, Pillowfort, Bluesky, Pinterest.
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