Becoming a writer is great because now you have a hobby that haunts you whenever you don’t have time to do it
enemies to lovers who are only enemies because everyone expects them to be… in reality they’re actually sleeping together
Okay, it's finally time to edit. You've got all your materials sorted, it's time to dive right in. You want to start with the big edits first, aka the plot pass.
Now listen. You're going to want to linger and fix those little bits of grammar or dialogue, and I know it's so hard not to, but letting yourself get off-track might mean wasting hours on a scene you realize later you have to delete. Fix a few spelling errors, leave a note, and stay plot-focused.
In the plot pass, you're asking yourself some basic questions:
Do events follow a clear order? - When you're getting everything down on the page for the first time, scenes might get jumbled up or events might not have clear causes. Maybe you have a car crashing into the cafe pages before, but in a writing haze, you wrote your main characters having a casual conversation moments later. If the bad guy beats your heroes to treasure, is it clear how they got there? (Not everyone can be Yzma.)
Do circumstances feel contrived? If there are any problems that can be solved by your characters sitting down and talking to each other, it may be better to lean into their motivation for not speaking to each other, rather than coming up with bad romcom scenarios. If the plot can be resolved by the mcguffin the grandma had the whole time, it might be better to make finding that mcguffin part of the plot instead.
It doesn't have to be perfect, and you don't have to reinvent the wheel. If someone gets bitten by a werewolf, it's perfectly fine to have them turn into one at the worst possible moment. When it comes to contrived, you're looking for problems that seem easy to solve and look for more interesting ways to complicate them.
Are your character motivations consistent to the characters throughout the story? - They can change throughout the story, but character motivations do need to be linked to the actions they take. An out-of-nowhere betrayal is way more satisfying if you lay the groundwork for it ahead of time.
Take a moment to list out the motivations of the characters in a scene you're not quite sure of can help you figure how to fix it. Having an outline helps with this a lot!
Are you following an "if... then" format? - My brain doesn't work like this when I'm writing, because as a writer you know how A got to Z, and it seems (in your head) obvious how it happened. This is where my scene card outline come in handy, because I can look at my overview of what should happen and why, and then compare it to what actually happens in the scene. I've discovered so many threads I forgot to connect that way, like why a character had a certain device (I forgot to have him pick it up two scenes earlier), or adding a few simmering dialogue bits that make the big fight pay off much better.
Can you fix the "Because the Plot Demands It" scenes? - Look, sometimes your character needs to be in that haunted house to see that damn ghost, but your character isn't the type to set foot in such a place. It's really easy, especially in the first draft, to contrive a way in there (she took a wrong turn on her way to grandma's!), but retooling these scenes to connect them to the characters motivations and needs is the way to go. The main character doesn't want to go into that obviously cursed place, but her best friend hasn't shown up for school in three days and now she's crying for help from the second floor window. Your character's strong desire to be there for her friend is a much better way to get her into that house.
This is not always easy - it took me six fricken drafts to realize a critical part of a character's motivation was because his father blamed him for his mother's death - but it is going to be worth putting in the work to hammer down.
Do you have a solid timeline? - This might not seem as important, but it's super easy to accidentally fit two weeks worth of activities in three days. Make sure you have that on reference, even if you don't mention it in the book. Also make sure to gauge your distances if your characters are on a trip, because if you do accidentally say it takes two hours to drive from Seattle to Spokane instead of five, someone will dive down your throat for it. Not me. Just someone.
Okay, maybe me. Slow down, you maniacs.
Next post we'll dive into the structure pass. See you then!
something beautiful about an old as fuck wizard taking in a silver haired kid despite knowing that the kid is a prince but they still decide to raise the kid as their own
i am extremely fond with familial relationships in media!!! i love seeing a kid happily and healthily bond with their beloved parent!!!!! however reading mhyk oz & arthur centric stories are literally fucking killing me i'm so fucking serious i feel like i got shot to the head five times until i endlessly throw up from feeling the metallic taste of blood in my mouth. god the sheer angst in a family of the strongest and one of the oldest wizards in the world as the father and the prince of the central country as the son is so crazy .
on the other hand. twisted wonderland has been fucking killing me emotionally lately with the constant lore drop for silver!!!!! i can't wait for silver, lilia, and malleus to reunite again because i know there's going to be a waterfall of emotions that will leak
Cafuné/Baciami
mahosute 1.5 main sto adaptation congratulations everyone we're about to see cain's almost-dead body on live stage. also owen praying for him i guess. and shinoheath nearly-dead bodies as well.
guhhh these two
off to bed you go
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