Okay hear me out:
I’d love if Veilguard weapons worked like the weapons from character action games. So a rogue might only be able to chose from say, a pair of dagger, hook blades, and a rapier and dagger, (with some variation to damage numbers and aesthetic for special named weapons) but each of those weapons has a 15 move deep combo list or something you’re slowly unlocking that do different things.
Daggers make you pounce around like a cat stabbing the shit out of people and constantly switching targets.
The hook blades turn you into a whirling cyclone of slashes with a bunch of trip and stagger moves.
And rapier and dagger have you lunging around just out of reach and have a parry mechanic.
Now do I think that DA:V will work like this. Not really, no.
But I can dream damnit!!
I see halla-coded Lavellans and wolf/predator-coded Lavellans everywhere — and I love them! I love all of you!
Today I wanna talk about shepherd-coded Lavellan. The one who wanders, guarding her flock. Because she has so many people she loves, and who love her in return, but they don't understand. Not the way she does, seeing what she has seen. Looking the Dread Wolf in his eyes, watching him turn away, every line of his form cusping on turning back, coming back, coming back.
They are her flock, and so she must tend to them. Not because the shepherd is worth more than the sheep, but because their roles are different. Without them, she would not be herself.
But no shepherd is a shepherd without the wolf, either. The shepherd may guard her flock, but that is not where her eye must remain more often than not.
Always, the shepherd must watch the shadowed treeline. Always, she must await the wolf. It is her purpose: to be of use to her sheep, she must turn away from them, again and again and again, to watch for the monstrous. To warn them away.
To convince the fanged beast, whether with word or weapon, not to attack.
To be the shepherd is to be the in-between, as inextricable from the flock as from the wolf. And, if she does her job well, the sheep will never understand why she watches for threats that never seem to befall them.
But the wolf—the wolf will always know.
It does not take the eye of an eagle to see your thoughts have flown far afield.
Newly minted ambassador Josephine Montilyet is being shown around the Grand Necropolis by the snivelling nobility. They intend to show her how Mourn Watch take care of the Necropolis as well as boast about their ethically sourced workforce. When they enter, the first thing Ambassador Montilyet notices is a skeleton wearing a flower crown. It's poorly constructed yet surprisingly holds together as the skeleton swings it pickaxe.
They come across another and another until now even the skeleton guards are wearing them. The noble is getting noticeably upset, confused and somewhat angry thinking someone is playing a prank on them and trying to ruin the ambassadors opinion of Nevarra. They decide to take her to the memorial gardens only to find the source of the disruption.
A young Foundling who goes by the name Ingellvar is offering anyone they come across a flower crown, grinning from ear to ear when they take it. Vorgoth assists. The noble intends to take the being aside and lecture them on keeping their ward in check only for Ingellvar to offer Josephine a flower crown.
She accepts.
Twenty years later, Josephine still has that flower crown pressed and safely preserved behind framed glass. It's one of her favorite gifts and a fond memory of a child happy amongst the dead and their eldritch guardian watching over them.
Medieval arched street in the village of Guimerà (Ponent, Catalonia).
Photo by imatge_medieval on Instagram.
Hero of Ferelden and The Inquisitor: I have been dealt a cruel hand. Fate has me twisted into an Order to fight ancient Evil that threatens the whole of humanity.
Rook and Hawke: So, it's started with a dwarf hiring me to do a job....
pls, my crops are dying, and i need those blessed Shianni memes to save them