Bentley obliterates a ferris wheel and causes bodily injury to anyone who stands in its wake
Bentley plots the murder of 5 dingoes and 5 kangaroos
…. Bentley…. Did you sell your soul to the devil for that gadgetized wheelchair or what??
I was bored during the self-quarantine, so I decided to ripoff @doubleca5t
Sly/Carmelita: You think that the only thing that could possibly have made Lupin the 3rd better would be if Lupin and Zenigata really wanted to fuck each other.
Bentley/Penelope: You think the concept of “opposites attract” is highly overrated. And you probably really hate Thieves in Time.
Murray/Penelope: You think that the concept of “opposites attract” could not be rated highly enough. And you probably really hate Thieves in Time.
Sly/Bentley: You are a firm believer in the inherent eroticism of jumping and pressing the circle-button.
Sly/Murray: Your ideal relationship dynamic involves wacky hijinks, after which, hilarity ensues.
Bentley/Murray: Your ideal relationship dynamic is Nerd and Jock. And by Nerd and Jock I mean that really wholesome Webtoon comic-series.
Bentley/Dimitri: Your ideal relationship dynamic is nerd and theater-kid. And you’re a scalie.
Sly/Bentley/Murray: You think the only way that the found-family trope could possibly be improved is if it involved a polycule.
Sly/Penelope: You are the author of a Sly Cooper/Sailor Moon crossover-AU, wherein Penelope portrays Usagi and Sly portrays Tuxedo Mask. And you probably really hate Thieves in Time.
Carmelita/Penelope: You think it’s a real shame that Sly 3 doesn’t pass the Bechdel-test. You probably also think that the redesigns in Thieves in Time were either too horny or not horny enough.
Carmelita/Contessa: Looking back on your childhood you can pinpoint Sly 2: Band of Thieves as the catalyst of your hypnosis fetish.
Sly/Panda-King: Your ideal relationship dynamic is enemies to friends to lovers.
Murray/Panda-King: You’re always a sucker for bara. Especially when one of them is a literal bear.
Murray/Muggshot: Same with Murray/Panda-King except you’re also into BDSM.
Dimitri/Mz. Ruby: You are a firm believer in the inherent eroticism of vogueing. And you’re a scalie.
Carmelita/Neyla: You’re really into BDSM, despite never having tried it
Sly/Neyla: You’re really into BDSM, despite never having tried it, AND you’re heterosexual.
Dimitri/Neyla: You’re really into BDSM and have probably tried it.
Neyla/Penelope: You are the rare breed of person who thought Penelope’s betrayal in Thieves in Time might have actually made too much sense.
Neyla/Contessa: You’re a firm believer in the inherent eroticism of police corruption. And you probably have a hypnosis fetish.
Neyla/Clockwerk: You’re into BDSM, upgraded your hypnosis fetish to a mind-rape fetish, and you’re into vore. Among other things…
Murray/Dimitri: You are a firm believer in the inherent eroticism of a “Barney the Dinosaur” origin story.
Dimitri/Penelope: You are Dimitri Lousteau, and you probably really hate Thieves in Time.
Also, it goes without saying that if you like any of these ships, you’re a furry.
You may recall from your literature classes that characters can be “flat” or “round,” and likewise, “minor” or “major.”
A character also may be a protagonist or antagonist.
Look at F. Scott Fitzgerald’s The Great Gatsby for examples of character types.
Note that the characters in the novel are more complex than what is stated here, and that Gatsby faces other antagonists—such as class, bourgeois snobbery, and the progression of time itself.
Protagonist: the main or central character, the hero (Gatsby)
Antagonist: opponent or enemy of the protagonist (Tom Buchanan)
Flat/Minor: a character(s) who helps readers better understand another character, usually the protagonist. Also, “a static and undeveloped character of two dimensions” (Knorr and Schell 165). (Nick Carraway)
While Gatsby is our protagonist, the one who we want to succeed, his success would mean ousting his beloved Daisy’s husband, Tom Buchanan.
An idea can also function as an antagonist: Gatsby is also fighting against the bourgeois prejudice of elite 1920s New York City, where “old money”—such as the Buchanans—is worth more than new money, as exemplified by the divide between East Egg and West Egg.
Usually, the protagonist is also a Round character, “a developing three-dimensional character” (Knorr and Schell 165).
In other words, the protagonist must be a character that grows and changes during the story; it is the progress of this change that keeps the reader interested and cheering for the character.
Part of why The Great Gatsby has endured in American literature is because the characters are complex, rather than being simple archetypes.
You are already aware of many archetypes; you can recognize them in the movies you watch, such as the Reluctant Hero (Katniss Everdeen in The Hunger Games series).
Using an archetype is a kind of shorthand; if you put in a character like The Lonely Old Lady With A Dog, the reader recognizes the character and knows what to expect from them.
This may be helpful when populating your world with minor/flat characters, because it is reassuring and comforting to your reader; your reader knows these archetypal characters already.
Unfortunately, that also means that archetypal characters may be clichéd. Once you put your character down into their world, they can react in various ways to the setting and reality of their lives.
In Mooring Against the Tide: Writing Fiction and Poetry, Knorr and Schell write:
…your characters may react to the world in one of four ways. They may see this society and its values and assimilate by adopting those values as their own; they may accommodate in that they do not like those values but will adopt them anyway if only to get along; they may rebel against those values in any number of ways; or, they may take flight from that society and, as did Huck Finn, head out to the new territories.
In other words, just as our choices in life determine where we go, the plot of your story is determined by the nature of your characters.
These four choices might not seem to offer many different plot options, but in reality, they can play out in an infinite number of ways. Think about your favorite novel or short story—it’s likely that the main character is faced with a choice and has to pick one of the four routes described above.
Otherwise, there may not be much conflict in your story.
Source Writing References: Worldbuilding ⚜ Plot ⚜ Character
During Something's Fishy (Episode 1), instead of a hacking segment, we get a "protect Bentley" segment...
What Bentley thinks happened: Murray took out most of the guards. He's sure Penelope got at least a few of the smaller ones.
What actually happened: Murray and Penelope each took out half of the guards. Murray swears she took out a little more than half.
Is Murray trying to make his little sister look good? Maybe. But both of them did pull their weight. Too bad Bentley didn't see any of it...
Moral of the story: Don't underestimate this mouse girl. Sadly, that's a lesson Bentley won't fully learn until Episode 2's Jail Break...
"I for one love the Penelope twist. The twist of her being the Black Baron, that is!"
Confessed by: Anonymous
This was one of my first times coloring with a digital tablet. Coloring around the original linework instead of tracing it produces a neat look. But it’s a bit of a pain in the ass to stay within the lines.
Also, I love these two together. And one of Sly 4’s MANY faults was the way it just pretended that their friendship never existed at all. Seriously, screw that stupid game.
I’m guessing this was the reason that the gang’s first attempt at breaking into Doctor M’s vault didn’t go very well.
Bentley’s chair is equipped with all kinds of neat gizmos and gadgets. The thing is tricked out with spring loaded wheels and rockets that allow it to jump to a similar degree as Sly & Murray. Extra rockets can even be fired to allow Bentley to reach even greater heights. The chair is also equipped with telescopic arms that allow Bentley to do things such as pickpocketing and deploying bombs hands free. An important feature as the chair is not self powered, requiring Bentley to turn the wheels to make it move. And of course, the chair has a sleep dart launcher. To put it bluntly, everything Bentley was able to do before his accident can be done in this chair.
Though the chair is equipped with all the gizmos Bentley could ever need in the field, I’m not exactly sure as to why he doesn’t have a motor to drive this thing. I mean, Bentley isn’t in terrible shape but he had only been handicapped for about a year so it must have been tiring having to roll this thing around by hand. Especially with all the tech packed into this thing. It must be heavy. It’s also important to note that Bentley isn’t a bloodthirsty character so apart from the bombs, there isn’t much on this chair that is going to take someone’s life.
Given that Bentley crafted the chair for his own personal use, it has basically become an extension of his body. Like I said, he was able to do everything he could in Sly 2 in Sly 3 despite the lack of working legs. Yeah it did keep him from taking on any bosses as all they had to do was knock the chair over to take him out but Bentley but I’d still refer to this old turtle as handicapable rather than handicaped.
important Pride content