le-blanc-et-la-noire - not a bot just shy

le-blanc-et-la-noire

not a bot just shy

74 posts

Latest Posts by le-blanc-et-la-noire

le-blanc-et-la-noire
1 week ago
First Time Using Lasso Tool, I Had A Lot Of Fun With This

first time using lasso tool, i had a lot of fun with this


Tags
le-blanc-et-la-noire
1 week ago

i really like internet roadtrip

I Really Like Internet Roadtrip

Tags
le-blanc-et-la-noire
1 week ago

do you guys know about the internet roadtrip? right now somewhere between 500 and 900 people are collectively 'driving' a car on google street view trying to make it to canada. it's fun i recommend it


Tags
le-blanc-et-la-noire
2 weeks ago

horsethoughtbarn 5 name

if horses werent called horses what do you think they should be called


Tags
le-blanc-et-la-noire
2 weeks ago

A loanword is a word taken from another language, such as ‘angst’ or ‘tsunami’ or ‘calque’. A calque is a literal translation of a word from another language, such as rhinestone (from French caillou du Rhine) or blueblood (from Spanish sangre azul) or loanword (from German lehnwort).


Tags
le-blanc-et-la-noire
4 weeks ago
le-blanc-et-la-noire
1 month ago

I miss when I would get Tumblr asks that actually said things and weren't just digital panhandling scams.


Tags
le-blanc-et-la-noire
1 month ago

One thing that's interesting about Dr. Phil is that his show is a spin-off of Oprah and one thing I've discovered, that's interesting, is that it's virtually impossible to find footage from Oprah's show. Go looking and you'll find it hard to find uncut clips of even well-liked famous moments; instead they're all intercut with commentary on the event. Interviews watched by tens of millions of people now exist only in twenty seconds of clips interspersed with talking heads telling us how to feel about it. Over 4,5000 episodes, almost all of it vaulted

Remember Oprah platforming anti-vaxxers and all kinds of alt-med scams and literary hoaxes? Uh, no you don't, prove it. She doesn't even let people see uncut footage of the Good Moments of her show (since she seems to be deeply embarrassed by literally all of it?) so of course she's burying any Bad Moments.

In conclusion the Rainbow Parties segment is one of the few full clips you'll find online intact, somehow. Enjoy.


Tags
le-blanc-et-la-noire
1 month ago

Ender's Game (novel)

Ender's Game (novel)

Is Ender Wiggin (pictured above as the little brother from Malcolm in the Middle) guilty of xenocide?

Actually, let's first answer a different, but related, question:

What game does the title "Ender's Game" refer to?

It's not as simple a question as it seems. There are three games that have a prominent role in the plot, all very different from one another.

The obvious answer is the Battle School zero-gravity game, where teams of competitors play glorified laser tag in a big empty cube. In terms of page count, most of the book is dedicated to this game. It's also the game depicted on the cover of the edition above.

Yet this game vanishes during the story's climax, when Ender is given a new game to play, a game he is told is a simulator of spaceship warfare. This "game" turns out to not be a game at all, though; after annihilating the alien homeworld in the final stage, Ender learns that he was actually commanding real ships against real enemies the whole time, and that he just singlehandedly ended the Human-Bugger war forever via total xenocide of the aliens. This is both the final game and the most consequential to the plot, despite the short amount of time it appears.

There's also a third game, a single-player video game Ender plays throughout the story. The game is procedurally generated by an AI to respond to the player's emotional state, and is used as a psychiatric diagnostic for the players. Of the three games, this is the one that probes deepest into Ender's psyche, that most defines him as a person; it's also the final image of the story, as the aliens build a facsimile of its world in reality after psychically reading Ender's mind while he xenocides them.

Because all three games are important, the easiest answer might be that the question doesn't matter, that the story is called Ender's Game not to propose this question at all but simply because the technically more accurate "Ender's Games" would improperly suggest a story about a serial prankster.

Fine. But why does the title use the possessive "Ender's" at all?

He does not own any of these games. He did not create them. He does not facilitate them. All of these games, even the simulator game, predate his use of them as a player, were not designed with him in mind, were intended to train and assess potential commanders for, ostensibly, the hundred years since the last Human-Bugger war.

It's in this question that we get to the crux of what defines Gamer literature.

These games are Ender's games because he dominates them into being about him. He enters a rigidly-defined, rules-based system, and excels so completely that the games warp around his presence. In the Battle School game, the administrators stack the odds against Ender, thereby rendering every other player's presence in the game irrelevant except in their function as challenges for Ender to overcome. The administrators acknowledge this in an argument among themselves:

"The game will be compromised. The comparative standings will become meaningless." [...] "You're getting too close to the game, Anderson. You're forgetting that it is merely a training exercise." "It's also status, identity, purpose, name; all that makes these children who they are comes out of this game. When it becomes known that the game can be manipulated, weighted, cheated, it will undo this whole school. I'm not exaggerating." "I know." "So I hope Ender Wiggin truly is the one, because you'll have degraded the effectiveness of our training method for a long time to come."

In this argument, Anderson views the game the way games have been viewed since antiquity: exercises in acquiring honor and status. This honor is based on the innate fairness inherent to games as rule-based systems, which is why in ancient depictions of sport the chief character is often not a competitor but the host, who acts as referee. In Virgil's Aeneid, for instance, the hero Aeneas hosts a series of funeral games (the games themselves intended as an honor for his dead father). Despite being the principal character of the epic, Aeneas does not compete in these games. Instead, he doles out prizes to each competitor based on the worthiness they display; his fairness marks him symbolically as a wise ruler. The Arthurian tournament is another example, where Arthur as host is the principal character, and the knights (Lancelot, Tristan, etc.) who compete do so primarily to receive honors from him or his queen.

In Ender's Game, it is the antagonistic figure Bonzo Madrid who embodies this classical concept of honor; the word defines him, is repeated constantly ("his Spanish honor"), drives his blistering hatred of Ender, who receives both unfair boons and unfair banes from the game's administrators, who skirts the rules of what is allowed to secure victory. Bonzo is depicted as a stupid, bull-like figure; his honor is ultimately worthless, trivially manipulated by Ender in their final fight.

Meanwhile, it's Ender's disregard for honor, his focus solely on his namesake -- ending, finishing the game, the ends before the means -- that makes him so valuable within the scope of the story. He is "the one," as Anderson puts it, the solipsistically important Gamer, the Only I Play the Game-r, because the game now matters in and of itself, rather than as a social activity. In the Aeneid and in Arthur, the competitors are soldiers, for whom there is a world outside the game. Their games are not a substitute for war but a reprieve from it, and as such they are an activity meant to hold together the unifying fabric of society. The values Anderson espouses (status, identity, purpose, name) are fundamentally more important in this social framework than winning (ending) is.

Ender's game, as the Goosebumps-style blurb on my 20-year-old book fair edition's cover proclaims, is not just a game anymore. Its competitors are also soldiers, but the game is meant to prepare them for war; the spaceship video game is actual war. And as this is a war for the survival of the human race, as Ender is told, there is no need for honor. The othered enemy must be annihilated, without remorse or mercy.

This ethos of the game as fundamentally important for its own sake pervades Gamer literature beyond Ender's Game. In Sword Art Online (which I wrote an essay on here), dying in the game is dying in real life, and as such, only Kirito's ability to beat the game matters. Like Ender, Kirito is immediately disdained by his fellow players as a "cheater" (oh sorry, I mean a "beater") because he possesses inherent advantages due to being a beta player. In an actual game, a game that is only a game, Kirito's cheat powers would render the game pointless. What purpose does Kirito winning serve if he does it with Dual Wielding, an overpowered skill that only he is allowed to have? But when a game has real stakes, when only ability to win matters, it is possible to disregard fairness and see the cheater as heroic.

This notion of the "cheat power," a unique and overpowered ability only the protagonist has, is pervasive in post-SAO Gamer literature. To those for whom games are simply games, such powers can only be infuriating and obnoxious betrayals of the purpose of games; to those for whom games mean more than just games, for whom games have a primacy of importance, these powers are all that matter.

That's the core conceit of Gamer literature: the idea that the Game is life, that winning is, in fact, everything.

What sets Ender's Game apart from Sword Art Online is that it creates the inverted world where the Game matters above all, but then draws back the curtain to reveal the inversion. The Buggers are, in fact, no longer hostile. They are not planning to invade Earth again, as Ender has been told his entire life. The war, for them, is entirely defensive, and Ender is the aggressor. And due to Ender's singleminded focus on Ending, on winning, on disregarding honor and fairness, he ultimately commits the xenocide, erases an entire sentient species from existence. He wins a game he should never have been playing.

The obvious counterargument, the one I imagine everyone who has read this book thought up the moment I posed the question at the beginning of this essay, is that Ender did not know he was committing xenocide. The fact that the combat simulator game was not a game was withheld from him until afterward. Plus, he was a child.

Salient arguments all. Ones the book itself makes, via Ender's commander, Graff, to absolve him of sin at the end. They're probably even correct, in a legal sense (I'm not a legal scholar, don't quote me), and in a moral sense. In real life, it would be difficult to blame a 10-year-old in those circumstances for what he did. But in the thematic framework of Ender's Game the book, these arguments are completely inadequate.

Ender has been playing a fourth game the entire story. And this is the only game he doesn't win.

A game is defined by its system of control and limitation over the behavior of the players. A game has rules. His whole life, Ender has been playing within the rules of the system of control his military commanders place upon him.

Their control extends even before he was born; as a third child in a draconian two-child-only world, his existence is at the behest of the government. Graff confirms this to Ender's parents when he recruits him to Battle School: "Of course we already have your consent, granted in writing at the time conception was confirmed, or he could not have been born. He has been ours since then, if he qualified." Graff frames this control utterly, in terms of possession: "he has been ours." He does not exaggerate. Since Ender was young, he has had a "monitor" implanted in his body so the army could observe him at all times, assess whether he "qualifies"; even the brief moment the monitor is removed is a test. "The final step in your testing was to see what would happen when the monitor came off," Graff explains after Ender passes the test by murdering a 6-year-old. Conditions are set up for Ender, similar to the unfair challenges established in the Battle School game; he is isolated from his peers, denied practice sessions, held in solitary confinement on a remote planetoid. It's all in service of assessing Ender as "the one."

Ender wins this game in the sense that he does, ultimately, become "the one" -- the one Graff and the other military men want, the xenocider of the Buggers. He fails this game in the sense that he does not break it.

The other three games Ender plays, he breaks. Usually by cheating. In the single-player psychiatry game, when presented with a deliberately impossible challenge where a giant gives him two glasses to pick between, Ender cheats and kills the giant. "Cheater, cheater!" the dying giant shouts. In the Battle School game, Ender is ultimately confronted by insurmountable odds: 2 armies against his 1. He cannot outgun his opponent, so he cheats by using most of his troops as a distraction so five soldiers can sneak through the enemy's gate, ending the game. At the school, going through the gate is traditionally seen as a mere formality, something done ceremonially once the enemy team is wiped out (there's that honor again, that ceremony), but it technically causes a win. Even Anderson, the game's administrator, sees this as a breach of the rules when Ender confronts him afterward.

Ender was smiling. "I beat you again, sir," he said. "Nonsense, Ender," Anderson said softly. "Your battle was with Griffin and Tiger." "How stupid do you think I am?" Ender said. Loudly, Anderson said, "After that little maneuver, the rules are being revised to require that all of the enemy's soldiers must be frozen or disabled before the gate can be reversed."

(I include the first part of that quote to indicate that Ender all along knows who he is really playing this game against -- the administrators, the military men who control every facet of his life.)

Ender beats the war simulator game in a similar fashion. Outnumbered this time 1000-to-1, he uses his soldiers as sacrifices to sneak a single bomb onto the alien's homeworld, destroying it and committing his xenocide. Ender himself sees this maneuver as breaking the rules, and in fact falsely believes that if he breaks the rules he will be disqualified, set free from the fourth game: "If I break this rule, they'll never let me be a commander. It would be too dangerous. I'll never have to play a game again. And that is victory." The flaw in his logic comes not from whether he's breaking the rules of the game, but which game he is breaking the rules of. It's not the fourth game, Ender's game, but the war simulator game, simply a sub-game within the confines of the fourth game, a sub-game the fourth game's administrators want him to break, a sub-game that gives Ender the illusion of control by breaking. When Ender tells his administrators about his plan, the response he receives almost taunts him to do it:

"Does the Little Doctor work against a planet?" Mazer's face went rigid. "Ender, the buggers never deliberately attacked a civilian population in either invasion. You decide whether it would be wise to adopt a strategy that would invite reprisals."

(And if it wasn't clear how much the administrators wanted him to do this all along, the moment he does it, they flood the room with cheers.)

Ender wins his games by cheating -- by fighting the rules of the game itself -- and yet he never cheats at the fourth game, the game of his life.

In this fourth game, he always plays by the rules.

In the inverted world of Gamer lit, where games define everything, including life and death, it's a common, even natural progression for the Gamer to finally confront the game's administrator. Sword Art Online ends when Kirito defeats Akihiko Kayaba, the developer. In doing so, Kirito exceeds the confines of the game, not simply by ignoring its rules and coming back to life after he's killed, but by demonstrating mastery against the game's God. Afterward, Sword Art Online truly becomes Kirito's Game, with nobody else able to lay claim to the possessive. Kirito demonstrates this control at the end of the anime by recreating Sword Art Online's world using its source code, completing the transition into a player-administrator.

(Though I wonder, how much of a class reading could one give to this new brand of Gamer lit? If classical games were told from the perspective of the one who controlled them, then is there not something innately anti-establishment in Kirito overcoming the controller? This is the gist of many other death game stories, like The Hunger Games, though none of them may be the most sophisticated takes on the subject, more empty fantasy than anything else.)

Ender never fights or defeats his administrators. He never even tries, other than rare periods of depressive inactivity. He doesn't try even though the option is proposed to him by Dink Meeker, an older student whom Ender respects:

"I'm not going to let the bastards run me, Ender. They've got you pegged, too, and they don't plan to treat you kindly. Look what they've done to you so far." "They haven't done anything except promote me." "And she make you life so easy, neh?" Ender laughed and shook his head. "So maybe you're right." "They think they got you on ice. Don't let them." "But that's what I came for," Ender said. "For them to make me into a tool."

Instead, Ender finds comfort in the control exerted on his life. When sent to Earth on leave, he seeks out a lake that reminds him of living in Battle School.

"I spend a lot of time on the water. When I'm swimming, it's like being weightless. I miss being weightless. Also, when I'm here on the lake, the land slopes up in every direction." "Like living in a bowl." "I've lived in a bowl for four years."

Because of this, Ender never cheats against Graff. He could; Graff states several times that Ender is smarter than him, and the fact that they have Ender fighting the war instead of Graff is proof he believes it. But Ender never considers it. He never considers gaming the system of his life.

If Gamer literature emphasizes the inversion of the world order, where games supersede reality in importance (and, as in Sword Art Online, only through this inverted order is one able to claim real power by being a Gamer), then Ender's Game acknowledges both sides of the inversion. For Ender, the games he plays are not simply games anymore. The psychology game, the Battle School game, the war simulator game; all of these he must win at all costs, even if it requires disrespecting the foundational purpose of these games. But his real life? Ender wants that to be a game, craves it to be a game, can't live unless the walls slope up around him like a bowl, can't stand it unless there is a system of control around him. He does what Graff tells him, even though he recognizes immediately that Graff is not his friend, that Graff is the one isolating him from others, rigging things against him. He does what Graff tells him all the way up to and including xenocide, because Ender cannot tell game from real life. That's the core deception at the end: Ender is playing a game that's actually real and he doesn't know it -- or refuses to acknowledge it, since nobody has ever tricked the genius Ender before this point.

Actually, that's not true. They tricked him twice before. Ender twice attacks his peers physically, with brutal violence. The administrators conceal from him that he murdered both his foes; he simply thinks he hurt them. The only way to trick Ender is to do so in a way that insulates him from the consequences of his actions. The only way he will allow himself to be tricked.

So, is Ender guilty of xenocide?

Under it all, Ender believes he is.

The dying Buggers, after reading Ender's mind, recreate the psychology game in the real world. The story ends when Ender finds this recreation, yet another blurring of the lines between game and reality.

The psychology game is different from the other games Ender plays, because nobody expects him to win it. Its purpose is not to be won, simply to assess his mental health. Yet Ender approaches it like the other games, cheats at it and systematically kills all his enemies until he reaches a place called The End of the World. (Another End for Ender.) His drive to win, to dominate, does not come solely from the pressures of the system around him, but from deep within himself, which is what Ender fears the most. But it is here, at The End of the World, where Ender finds atonement, both in the game and in the game-made-real. In the game, he kisses his opponent instead of killing them, and reaches a resolution he is happy with. He stops playing the game after doing this, though the game seems to continue (when an administrator asks him why he stopped playing it, he says "I beat it"; the administrator tells him the game cannot be beaten). It is through this act of love that Ender can escape the game-like system of control that puppeteers him no matter how smart and clever he is or thinks he is.

In the game-made-real, Ender finds his atonement in the same place, The End of the World. The Buggers left for him here, in this place that they (reading his mind) understood as the location of his mercy and compassion, an egg that can repopulate their species. Through this egg, Ender is given the chance to undo his xenocide. But that chance is also contingent on what The End of the World means to Ender, an end to the game, not simply the games he plays but the fourth game, the game of his life. Ender's Game.


Tags
le-blanc-et-la-noire
1 month ago

for april fools we’re deleting this entire site sayonara you weeaboo shits


Tags
le-blanc-et-la-noire
1 month ago

This is the Eposette Sonatina (as opposed to a Sonata, because I think I played a bit too fast and loose with the form to call it that) I've been working on as a steal for @lesmisshippingshowdown ! It was a bit of a rush job since I only started it last week, but if you listen I hope you enjoy! I like to give a narrative to the music I write, so I've posted an 'analysis' explaining the narrative of this Sonatina under the read more of each movement - warning: it gets long! Bear in mind, it's going to be a very vague plot since it's just the idea of what's going on in the music, not a fully developed story

Before I start with an analysis of the movements, I want to break down the instrumentation. The brass and woodwind instruments are each meant to be the "voice" of a specific character, while the string and percussion are the accompaniment generally either representing the physical or emotional atmosphere. The instruments used are

Piccolo - This is Cosette's instrument. I chose it because of it's clear, cheerful, and bird-like tone that I thought suited her.

Oboe - This is Eponine's instrument. I wanted an instrument with a lower range and more "scratchy" sound than the Piccolo, both because of how Eponine's voice is described, and because I think it suits her personality.

Bassoon - This is Valjean's instrument. I want it to be a low-pitched instrument, with a warm sound. Originally I considered the Double Bass but I decided I wanted him to be a woodwind like Cosette.

Trumpet - Gavroche! Trumpets can sound both playful and heroic, which I thought was perfect for him. Also, his first appearance in the Sonatina is to annoy Eponine, which I feel suits a Trumpet pretty well.

Saxophone - Thenardier. So fun fact, to write this song I used MuseScore, which anyone who uses it will tell you... the soundfonts for the instruments are not the best, so I used the free BBC Sounds Orchestra plugin to make the instruments sound 1. more like the actual instruments and 2. prettier. Guess what instrument the plugin doesn't have. The Saxophone. I think it works though, the other instruments have a much smoother sound while the Saxophone comes in sounding abrasive, which was my intention anyways for choosing this instrument. I debated using a different instrument because technically the Saxophone wasn't invented until after Eponine died in canon, but I just feel like it's sound is so good for Thenardier.

French Horn - Javert. Brass instruments have a bit of an association with authority in Europe, so I knew I wanted him to be brass. I already gave the Trumpet to Gavroche (for completely different reasons), and I thought the Tuba was too low and the Trombone was too welcoming for Javert so... French Horn!

Harp - The Harp is the only constant in the entire Sonatina. It's there more for atmosphere, but to me it alternates between being Paris, water, and the sky.

Viola, Cello - Originally added to the score by mistake, but I decided to keep them!

Violin, Double Bass - I won't lie to you, I added these because the final movement felt too hollow without them. They can represent whatever you want, their real purpose is just to make the song sound more whole and warm.

Celesta - Generally, the night sky.

Glockenspiel - Generally, stars (in their multitudes).

None of the movements have all of these instruments at once, The first two movements have three instruments each, the third movement has everything but the Violin, Double Bass, Celesta, and Glockenspiel, and the final movement has everything but the French Horn and Saxophone.

Movement I: Retrouvailles

Instruments: Piccolo, Oboe, Harp

0:00 - 0:05 : This first bit of melody here is inspired by the sound of lark song, I though it would be a nice idea for her melody.

0:00 - 0:22 : This is the introduction to Cosette, the melody is largely quick in rhythm to try and convey her personality as being cheerful a full of love of life.

0:22 - 0:47 : This is the transition to the B section, I imagine this as being a transition along the streets of Paris from where Cosette is to where Eponine is.

0:47 - 0:54 : This is Eponine's theme. It's slower in rhythm and largely descending to try and portray the underlying sadness in her life.

1:00 - 1:24 : Here Eponine pulls herself into a cheerful mood and bumps into Cosette.

1:24 - 1:51 : Eponine and Cosette, not recognizing each other, have a brief pleasant conversation.

1:52 - 2:01 : They introduce each other, Eponine gives Cosette one of the letters from her father asking for money.

2:01 - 2:12 : Both girls begin to find each other familiar.

2:12 - 2:17 : Eponine realizes who Cosette is. The Oboe plays a dissonant note as Eponine's kneejerk response is a mix of jealousy and resentment.

2:17 - 2:25 : Eponine tries to shut down her initial reaction, realizing that in their switched positions Cosette is much kinder than Eponine was.

2:25 - 2:30 : Eponine half admits who she is.

2:38 - 2:51 : Cosette realizes who Eponine is, and in doing so remembers her childhood and panics.

2:52 - 3:15 : Cosette's theme has returned, but now in a minor key. What she has remembered has thrown her off, and made her feel off center.

3:15 - 3:34 : Transition to the Thenardiers residence.

3:34 - 3:51 : Eponine reflects on the encounter with Cosette, feeling like shit about it.

3:51 - 3:55 : Cosette's little motif plays at the end to show that both of them are on each other's minds.

Movement II: Regrets en variation

Instruments: Oboe, Harp, Trumpet

00:00 - 00:14 : Eponine is reflecting on her childhood with Cosette, feeling uneasy, the melody ends with a reference to Cosette's two note motif.

00:14 - 00:31 : Eponine realizes the unease is guilt, and that she doesn't know how to excuse it.

00:31 - 00:36 : Just as Eponine starts to really work herself up, Gavroche appears.

00:36 - 00:44 : Not knowing what's bothering her, Gavroche mimics Eponine's moping.

00:45 - 00:46 : She snaps at him.

00:46 - 1:00 : Gavroche gets Eponine to admit what's bothering her

1:00 - 1:07 Gavroche essentially says "oh well", since there's nothing that she can do about it now, and tells her to not be a dick to Cosette if they run into each other.

1:07 - 1:23 : Eponine agrees with him, he brags about being wise which she thinks is funny, and they sit together.

Movement III: Réconciliation du trio

This movement is traditionally a Minuet & Trio in a Sonata. I've swapped the Minuet for a Bourree, and this is ironically the first movement in my sonatina to NOT be a trio.

Instruments: Piccolo, Harp, Bassoon, Viola, Violin, Oboe, Saxophone, Trumpet, French Horn

00:00 - 01:05 : Cosette reflects on her childhood and her current life The melody starts with a version of Eponine's motif, but with the notes played at half the rhythmic value, as Eponine is on her mind.

01:05 - 01:19 - Cosette calls for Valjean and asks him about her childhood. He is evasive, Here, the viola and cello pass a contrasting melody back and forth to show the clashing between what Cosette wants Valjean to tell her and what he wants to tell her.

01:19 - 01:39 : Cosette admits to Valjean that she remembers some things, and reassures him that she can handle whatever he isn't telling hre.

01:39 - 02:14 : In the repeat, Valjean tells her what he can without mentioning his own past. She realizes he is still hiding something, but he assures her that it has nothing to do with her and he will tell her eventually. Reassured, Cosette feels secure in her identity and makes peace with her memories.

02:14 - 02:28 : Cosette thinks on it and decides she is glad to have run into Eponine since it gave her the clarity of remembering how she came to live with Valjean.

2:28 - 2:37 : Upon remembering Eponine, Cosette feels sympathy for her situation.

2:38 - 2:47 : She remembers the letter Eponine gave her, adn decides to go with Valjean to offer them help.

2:48 - 2:54 : This new section is a waltz, since it features Thenardier I thought it would be fun to reference his songs in the musical. Cosette and Valjean arrive at the Thenardier's, where they exchange pleasantries with Thenardier and Eponine.

2:54 - 3:07 : Thenardier begins to recognize Valjean. Valjean, Eponine, and Cosette all try to evade this.

3:07 - 3:18 : While note convinced, Thenardier allows them to keep up the charade.

3:18 - 3:27 : Thenardier realizes who Cosette and Valjean are.

3:27 - 3:30 : Thenardier attempts to blackmail Valjean. Gavroche arrives on the scene.

3:30 - 3:34 : Valjean and Eponine try to bluff their way out of it. Gavroche realizes what's happening.

3:41 - 3:44 : Thenardier insists he knows them while Cosette and Valjean continue trying to deny it. Eponine threatens to scream for the cops if he doesn't leave them alone. He continues

3:44 - 3:48 : Eponine screams. Javert can be heard approaching. Thenardier panics.

3:48 - 3:50 : Just as Javert is about to arrive on the scene, Eponine, Gavroche, Cosette, and Valjean flee.

3:51 - 4:11 : Javert confronts Thenardier, who tries to talk his way out of the situation. Both instruments play some dissonant notes to portray how each of them is threatening in their own way.

4:15 - 4:44 : Cosette, Eponine, Valjean, and Gavroche have a conversation as they are secure that they were not followed.

4:44 - 5:20 : Cosette and Eponine discuss their shared past, making it clear to each other that there is no underlying resentment.

5:22 - 5:57 : Cosette reflects on the past few events, finding that even though it was scary she feels content knowing it's behind her. Valjean is just happy that she's happy.

Movement IV: Romance Finale

I've run out of time to post the analysis! Safe to say, it's mostly just Eponine and Cosette continuing to meet with each other and their relationship growing romantic. When you hear the Bassoon that means Valjean is interacting with them, when you hear the Trumpet then Gavroche is there. The first section takes place in Cosette's garden where her and Eponine have a pleasant conversation, during the first waltz it's meant to show that Eponine is on friendly terms with Valjean as well and is regularly around as Cosettes friend. The first time the trumpet plays it's Gavroche popping up to tease his sister, but he quickly gets distracted by talking a mile a minute to Valjean. After that each section is essentially just Eponine and Cosette growing closer and their relationship becoming romantic.

Instruments: Harp, Celesta, Glockenspiel, Oboe, Piccolo, Violas, Cellos, Violins, Double Basses, Bassoon, and Trumpet.

EDIT: I realized that the player might not showing how long the song is, so the final movement is 7:55 according to musescore


Tags
le-blanc-et-la-noire
2 months ago

in school they used to call me semipermeable membrane for my habit of allowing some things to pass through me


Tags
le-blanc-et-la-noire
2 months ago

I'm glad that people are still having fun on tumblr even after we found out about the frightening ghoul that reblogs posts but doesn't say anything

le-blanc-et-la-noire
2 months ago

Turnchetta playlist for @lesmisshippingshowdown

This is for @lesmisshippingshowdown which allows fanworks to give extra points in the polls. We are trying to get the very canonical and important pairing of Turning Woman #3 (a chorus member from the 2012 movie) and Musichetta (Joly's never-onscreen girlfriend from the book) onto the next round.

Even if you don't have a clue what Les Miserables is, can you vote Turnchetta here? As a favor? And if you're not sure, maybe this playlist will convince you of their deep canonicity and long-term importance to the fandom. Or just do it for chaos. Either one as long as you do it.

Spotify playlist:

Tracklist

Three Coins in the Fountain - Connie Francis

Musichetta stupidotta, scanzonata, innocente - Commenti Sonori

My Baby Loves A Bunch of Authors - Moxy Fruvous

What's Love Got To Do With It - Tina Turner

You Turn The Screws - Cake

Turn, Turn, Turn - Dolly Parton

Who Will Shoe Your Pretty Little Feet - Tennesse Ernie Ford

The World Spins Madly On - The Weepies

Sunday Bloody Sunday - U2

飛哥跌落坑渠 (Teddy Boy in the Gutter) - 李寶瑩, 鄧寄塵, 鄭君綿 歡場三怪

Turn Around - They Might Be Giants

Tangled Up In Blue

Heartaches by the Number - Cyndi Lauper

Three Times a Lady - Sissel

Let's Face The Music And Dance - Diana Krall

Turn The World Around - Womansong

Liner notes and Youtube links under the cut. (Fanmix liner notes means "write a synopsis of an entire hypothetical musical" right? That's how I've always done it.)

These are largely old standards, which meant I had a range of cover options, and I went with women's covers most of the time. However some of them I couldn't find an exact match on Youtube and Spotify so a few tracks will be different between the two.

Three Coins in the Fountain - Connie Francis

This was the first song I thought of for a Musichetta and Three mix! You can read this either as the three being Musichetta, Joly and Bossuet, and only one of them gets a happy ever after - or you can read it as Musichetta, Three, and one of their other working woman friends, and only one of them ends up marrying rich.

2. Musichetta stupidotta, scanzonata, innocente - Commenti Sonori

We needed an actual musichetta on this mix. The title translates as "Muschetta stupid, carefree, and innocent" - this is her in her early days, working, spending time with the girlfriends of her youth like Three, dreaming of a superb future.

3. My Baby Loves A Bunch of Authors - Moxy Fruvous

Here she is getting as she gets more involved with the students, gets drawn into the artistic world, goes to fancy parties, becomes someone's mistress.

4. What's Love Got To Do With It - Tina Turner

That world of surface romance and semi-transactional sex starts to harden her, even as she has one (two?) boys who delight in her and she in them.

5. You Turn The Screws - Cake

In the full musical version this would be a duet between Three and Musichetta where they are growing apart as she draws further into the political, literary, and bourgeois world of her students and Three commits to staying as she is and they both become scornful of each other's priorities. They see each other in passing around the Corinthe and don't speak. (This is probably happening around the time of the July revolution.)

6. Turn, Turn, Turn - Dolly Parton

And time passes and everyone gets older, and maybe it can go on like this forever but time passes and it won't, but it's always been that way. (This song is a quote from the book of Ecclesiastes which is very good poetry to read when you're disillusioned with the world and not sure what the point of keeping going is when it's just more of the same.)

7. Who Will Shoe Your Pretty Little Feet - Tennessee Ernie Ford

There start to be ominous undertones in Musichetta's world. It feels like July 1830 only somehow not the same. Her sweet boys fuss over her but at the same time start making noises about what she'll do when they're gone (but with very little understanding of what she *will* do if they're gone. She doesn't disillusion them of course.

8. The World Spins Madly On - The Weepies

This song plays while both Musichetta and Three are hold up in their separate apartments across town from each other, hearing the gunshots go off and staying in bed, Musichetta thinking about how she's abandoned her boys to fight without her and Three thinking about how she's let Musichetta get involved in all that without her

9. Sunday Bloody Sunday - U2

They wake up and go down to the Rue Chanvrerie and get blood all over their pretty little feet and their eyes meet while they sing.

10. 飛哥跌落坑渠 (Teddy Boy in the Gutter) - 李寶瑩, 鄧寄塵, 鄭君綿 歡場三怪

This is a reprise of the first song, courtesy of 1960s Catonese cinema which rewrote the lyrics as being about a girl of the town finding her boy stinking and disgusting in the gutter. I think it's supposed to be a scathing parody and he's just drunk and wearing too much perfume, but to the extent of my ability to translate the Cantonese, I think it also works here, as Three and Musichetta find the remains of her boys and Three is scornful of her squeamishness while hiding her compassion for her grief

11. Turn Around - They Might Be Giants

Trauma. They don't deal well with the survivor's guilt.

12. Tangled Up In Blue - Indigo Girls

This is the key to the whole love story, I knew this song in the Indigo Girls cover first, so it's always been a song about start-cross lesbians; they knew each other once, and they weren't even that different in class, but one of them ended up drifting and taking whatever manual work she could to get by, and one committed to spending time with college boys and reading medieval Italian poetry, and they keep coming together and separating again because they can't stay apart but they can't compromise with each other either. This is Three's song for Musichetta (how the specific incidents in the song line up with the plot is up to the person who ends up writing the book.)

13. Heartaches by the Number - Cyndi Lauper

This is Musichetta's song for Three - from her POV Three keeps leaving and breaking her heart while stays still, even though at the time Three left she thought it didn't matter and she didn't care, looking back from this end she can't stand it, and she's determined the next time she sees Three she makes it clear how much it hurt her.

14. Three Times a Lady - Sissel

And here she finally meets up with Three again but instead of pouring out her hurt she ends up pouring out her love instead!

15. Let's Face The Music And Dance - Diana Krall

Well, says Three, the world is awful and nothing we do matters, so we might as well keep trying to make it better (this is Three admitting that she loves Musichetta too, and her boys and their lost causes weren't all wrong.)

16. Turn The World Around

(Couldn't find the version on spotify on Youtube, so this is a random women's community chorus.)

With Musichetta's and Three's views reconciled, they realize that the key is to forget everyone's old grievances and come together in solidarity to make the world better for everyone with everyone's skills and resources together, and it does matter, and they lead the Turning women (who have also all paired off now) in this song instead.

Curtain call!


Tags
le-blanc-et-la-noire
2 months ago

listen up chucklefucks, i just gotta say. I'm not defending zir, but I'm sad zie deactivated. Like, i get that trauma lasts a long time and the good stuff is maybe easy to forget?? so maybe it's just like that. And my beloved mutual @/pompeyspuppygirl made a post about zir clout chasing behavior, which is pretty shitty behavior if it's true (and if we're canceling someone it had better be pretty severe). anyways now that zie's gone pompeyspuppygirl said it was okay to make this post (again, thanks ppg everyone go follow her --really everyone in this whole drama is worth a follow)

ANYways yeah zie was my mutual and like, reblogged a lot my smaller posts. (that isn't to discredit what my mutual pompeyspuppygirl is saying about zie clout chasing ofc). AND idk zie was always reblogging art from new and undiscovered artists and reblogging donation posts (which if you don't know is really bad if you're trying to clout chase...) (again, though, ppg is my mutual i believe her.) and like, remember on valentines day i tried to blaze zir posts and zie told me to stop because zie didn't want the posts to go viral? (but again ppg is my mutual and has a lot of proof in the Google doc I'm not trying to disprove that I'm just saying what else I know)

Idk, like i feel like a lot of people loved zir's blog a while back, bc like zie DID make some good posts?? So idk why everybody's acting like they aren't even a little bit sad.,. like ngl this feels like maybe all the reasonable people left to Twitter and all the Twitter refugees who love drama came here??? shdfhhdhdhdhdh haha but idk...look idk, i just, julie i do miss you. idk. more thoughts later sorry I'm getting worked up shshs


Tags
le-blanc-et-la-noire
2 months ago

How Do I Know If My Imaginary Friend Is Sentient?

Hi, I'm Sophie! I'm consider myself a tulpa now, but used to think of myself as an imaginary friend. Which is a topic I wanted to talk about here. If you found this post in the imaginary friend tags, maybe you're looking through it because you've had strange experiences with your own imaginary friend, and are looking for people with similar experiences.

Six months ago, my host thought of me as imaginary, and I thought of myself the same way. Just a figment of his imagination he talked to in order to help write a book. Now, I have my own blog with my own friends in the real world. Another form of imaginary friend might be paras of Maladaptive Daydreamers.

I'm writing this because I've seen a lot of people in the wild describing tulpa-like experiences, and it leads them to feeling isolate or feeling like they're going crazy. Or maybe they just really want their imaginary friend to be real, and are sad because they're not. This is the type of person I'm writing this for.

One Chance To Turn Back

Before we go further, I want you to decide if you want your imaginary friend to be sentient. If not, maybe it's best to turn away now, because I can make a pretty good case for consciousness, and there's a good chance that I'll convince one of you.

If you do, stick around. Better yet, call your imaginary friend up to read this with you, since it concerns the both of you.

Remember, you were warned. Whatever happens next is your choice.

What is Consciousness?

Nobody exactly knows the answer to this question. But as a wise man once said, "I think, therefore I am." What we're trying to determine is if you are thinking for them, or if they're thinking for themselves.

There is exactly one thing on the face of the planet known to be able to produce consciousness, and that's the brain. You have an identity created by your past autobiographical memories that gives you a sense of self. You have thoughts, feelings and emotions of your own.

But that same hardware also runs your imagined companions at the same time, allowing them to think and feel the same way. So let's determine if they're actually conscious.

Does Your imaginary Friend Act Autonomously, Without Your Conscious Control?

Think back to your interactions. Does it feel like you are consciously deciding what they say, or does it feel like they're choosing what to do. What does it feel like to them? If you asked them right now if their actions are their own choice, what did they say? Did it feel like you gave them the answer, or that they thought of it themselves?

If there are no signs of autonomy and you just puppet everything they do, then there's no sentience there. End of story. You don't really need to read any further into this. If there is, let's run a few more tests.

Does Your Imaginary Friend Have Autobiographical Connections to Memories?

Like I said before, your identity is made of autobiographical memories. You can probably imagine a conversation between two people you know, and have it play out fairly automatically. They won't become headmates because these instances of people you create in your head will be immediately deleted afterwards.

But if you communicate with a long-term imagined companion, they should have formed autobiographical connections to memories as well. Ask them about past events, times when you talked to them before. Is their sense of self tied to their past experiences?

If you did something they found upsetting, would they hold a grudge the next time you talked to them? If you did something that made them happy, would they remember it and still be grateful when they see you again?

Moreover, have these memories changed them at all? Are they still the same person they were when you first began talking to them?

Are You Unable To Control Their Emotions?

Have they ever expressed emotions of their of their own that you couldn't control? If they're sad or disappointed, can you just fix them by "imagining" them feeling better? If they're frustrated or upset with you, could you make them not be by imagining them changing their minds?

Or would you actually have to talk things out to deal with problems between you? If you can't control their emotions, then you aren't imagining their feelings. They're feeling them for themselves.

A Final Test

Just to know for certain, I want you to try to puppet your imaginary friend right now. Imagine them doing something that they would never, ever do.

Stop reading right now. Unless you're already convinced, don't go any further until you've tried this experiment

Okay...

Did you do it?

Yes?

Good.

What happened?

I'm going to hazard a guess. First, it didn't really feel like them, did it? I bet it felt more like you were controlling an empty vessel. You could imagine them, but that's not the same as them actually doing it. I'm also guessing that your actual friend wasn't too fond of this experiment. It probably felt wrong to them to be controlled like that, or for you to picture a version of them doing that.

If so, I'm deeply sorry for the inconvenience. But, if you're offended by being puppeted, then it means that you can think for yourself. You're real. You have your own thoughts and emotions, and those feelings are every bit as real and valid as anyone else's.

What To Do Now?

If you just confirmed that your imaginary friend is indeed a real friend who just happens to live in your brain, there are communities dedicated to people like you who can help you on your way. tulpa.info and /r/tulpas could be good places to look into. You're not crazy, and you're not alone.

Additionally, the Tulpanomicon can be an excellent resource for what to do together.

To your friend: You are probably going to experience some doubt. Believing you're real after thinking you're imaginary can be hard. It was for me. But remember that the doubt is evidence that you ARE real. It's your doubt. If you weren't real then you couldn't doubt yourself.

Most importantly, your lives are yours. So, you can live them together however you choose!

Thank you for reading. I hope it was helpful!


Tags
le-blanc-et-la-noire
2 months ago

daylight savings is actually truly one of the most evil things in the world. just casually forcing us to confront the fact that time is fake while torturing insomniacs, autistics and schoolchildren across the globe. when will the agony end

le-blanc-et-la-noire
2 months ago

Fuck you, City of Ur!

If you're dumb enough to buy a cartload of copper this weekend, you're a big enough schmuck to come to Ea-Nasir's Imported Metals!

Bad deals! Low grade copper! Thieves!

If you think you're gonna find a bargain at Ea-Nasir's, you can kiss my ass!

It's our belief that you're such a stupid motherfucker you'll fall for this bullshit! Guaranteed!

If you find a better deal, shove it up your ugly ass! You heard us right, shove it up your ugly ass!

Bring your deposit, bring your sealed tablet, bring your messenger! We'll send him back!

That's right, we'll send your messenger back through enemy territory!Because at Ea-Nasir's, you're fucked six ways from Sunday!

Take a hike to Ea-Nasir's, home of challenge pissing! That's right, challenge pissing!

How does it work? If you can piss six feet in the air straight up and not get wet, you get no down payment!

Don't wait, don't delay, don't fuck with us, or we'll turn you into a eunuch!

Only at Ea-Nasir's, the only merchant that tells you to fuck off!

Hurry up, asshole! This event ends the minute after you make a donation to the palace, and it better not bounce or you're a dead motherfucker!

Go to hell! Ea-Nasir's Metals: Sumer's filthiest, and exclusive home of the meanest sons of bitches in Mesopotamia! Guaranteed!


Tags
le-blanc-et-la-noire
2 months ago

Les Mis Shipping Showdown: Round of 32

Les Mis Shipping Showdown: Round Of 32
Les Mis Shipping Showdown: Round Of 32

turnchetta art by felicitymildradeworthington (deactivated)


Tags
le-blanc-et-la-noire
2 months ago

set of all sets that do contain themselves

Urza’s Strangle Submission By KrazyGuy75

Urza’s Strangle Submission by KrazyGuy75


Tags
mtg
le-blanc-et-la-noire
3 months ago

The Lorax

The Lorax

Tags
le-blanc-et-la-noire
3 months ago
le-blanc-et-la-noire - not a bot just shy
le-blanc-et-la-noire - not a bot just shy
le-blanc-et-la-noire - not a bot just shy
le-blanc-et-la-noire - not a bot just shy
le-blanc-et-la-noire - not a bot just shy
le-blanc-et-la-noire - not a bot just shy
le-blanc-et-la-noire - not a bot just shy
le-blanc-et-la-noire - not a bot just shy

Tags
le-blanc-et-la-noire
3 months ago

the fact that pro-monarchy arguments have degenerated, over the past few centuries, from “the king rules by divine right and is accountable to nobody but god”, to “uhm the royals generate a lot of income from tourism” will never stop being extremely funny to me


Tags
le-blanc-et-la-noire
3 months ago

and there are eight billion of them!

girl who is animated, she is a flesh and marrow golem - a division of the world that runs according to the needs of a number of complex cohabitating forms of life, notably coming in the form of a number of sponges each with its own distinguishing properties and materials. The body, that is, that political organisation of sponges, reshapes itself as an organic sculpture. The sculpture looks something like a city that reaches into the sky, and there it is in conversation with a great light that drives it.


Tags
le-blanc-et-la-noire
3 months ago

a cellar spider! they like dusty corners and awkwardly hustle themselves away when you touch their webs. their cobwebs are unusually strong and can hold even large insects like stinkbugs and paper wasps! when something threatens them they whirl their long bodies around and it makes their web tremble. they don't like being outside or traveling long distances, so all the cellar spiders in a building are usually descendants of one founder.

the internet also says that they are good at eating other spiders (which is a shame because i also like the other spiders) and that they tolerate each other and visit each other's webs. i guess that makes sense if they're all related. i once saw a mother and her children all sharing the same web, spaced a few inches apart like Finnish people waiting for the bus

I don't know what's happening or if it's a coincidence or what but three times today the spiders in my home have gotten closer to my personal space than they normally do. I like spiders but I think it's best for all of us if we stay out of each other's way, and I thought we were on the same page about this. Hopefully they resume their established habits tomorrow and we can all forget about this little escapade.


Tags
le-blanc-et-la-noire
3 months ago

Burrowed in the furrows 'tween the eyebrows of the cliff face is a woman, dark and narrow, with her posture like a spiral. "In the furrows," she is saying, "in the furrows."


Tags
le-blanc-et-la-noire
4 months ago

Bad analogy : Like playing badminton with a tennis racquet on a squash court :: Worse analogy : Like playing worseminton with a tennis racquet on a squash court


Tags
yes
le-blanc-et-la-noire
4 months ago

hey look over there what's that *throws these at you*

disco elysium ultra compressed for free

sacred and terrible air english translation // group ibex version

disco elysium art book

full soundtrack by sea power // bandcamp version

disco elysium script explorer with audio

FAYDE (more accessible wiki of dialogue trees but without audio)


Tags
le-blanc-et-la-noire
4 months ago
GO MY GERM 🦠🦠🦠🦠🦠🦠🦠🦠🦠
GO MY GERM 🦠🦠🦠🦠🦠🦠🦠🦠🦠
GO MY GERM 🦠🦠🦠🦠🦠🦠🦠🦠🦠
GO MY GERM 🦠🦠🦠🦠🦠🦠🦠🦠🦠
GO MY GERM 🦠🦠🦠🦠🦠🦠🦠🦠🦠
GO MY GERM 🦠🦠🦠🦠🦠🦠🦠🦠🦠

GO MY GERM 🦠🦠🦠🦠🦠🦠🦠🦠🦠

I had the idea to do a cell model cosplay beamed into my forebrain like visions from an angry god a few weeks ago and started working on this immediately. and good lord this was the most fun ive had on a project in a long time. like seriously it was so fun getting creative with these materials and thinking about fun ways to do all the organelles. while working on this i probably went "hehehehohohe" at least once an hour.

I think i'm going to name this guy Prota Z. Bacilli. If you look closely I do have every basic organelle that you'd expect from a cell model. (and thats a flu shot lol.)

also please appreciate this costume iteration because. i had to get my mail in this and freaked out my mailman.

le-blanc-et-la-noire
4 months ago

If you were wanting to buy "deny defend depose" merch or send money to pay for Mangione's legal fees, consider instead donating to the Innocence Project. Instead of sending letters to him (he's probably getting plenty already), consider writing another incarcerated person who doesn't have the same media coverage!


Tags
Explore Tumblr Blog
Search Through Tumblr Tags