Working On The Animations For A New Cutscene, Poor Riki Can't Catch A Break.

Working On The Animations For A New Cutscene, Poor Riki Can't Catch A Break.

Working on the animations for a new cutscene, poor Riki can't catch a break.

More Posts from Leonatanoel and Others

1 month ago

Puzzle time!! Remember, always pay attention to the gravity fields.


Tags
4 months ago

Started to draw some of the other character that will apear on the game, besides Riki.

Fo now we have Riki's older brother and Johnny, Riki's best friend.

Started To Draw Some Of The Other Character That Will Apear On The Game, Besides Riki.

Tags
1 month ago
Riki Is A Cute And Helpless Bird, But That Doesn't Mean He Won't Show Off Some Of His Acrobatic Prowess.

Riki is a cute and helpless bird, but that doesn't mean he won't show off some of his acrobatic prowess.


Tags
2 months ago

An accurate depiction of testing a new code for the first time.


Tags
1 month ago
Older
Old
Current

2 year of (very slow) improvements in 3 screenshots.

Game development is hard (and slow) :T


Tags
1 month ago

After (assuming) the player is familiar with the basic mechanics of the game, the levels will start to get more complex and challenging.


Tags
3 months ago
Been Making Some Adjustments In The Coding And Also Decided To Give The Background A Little More Attention.

Been making some adjustments in the coding and also decided to give the background a little more attention. Despite it being space, I tried to make it look less empty by adding and making some of the elements bigger.


Tags
1 month ago
Been Drawing Some Concepts For Cutscenes. There Are A Lot Of Cutscenes To Animate For The Third Level
Been Drawing Some Concepts For Cutscenes. There Are A Lot Of Cutscenes To Animate For The Third Level
Been Drawing Some Concepts For Cutscenes. There Are A Lot Of Cutscenes To Animate For The Third Level
Been Drawing Some Concepts For Cutscenes. There Are A Lot Of Cutscenes To Animate For The Third Level

Been drawing some concepts for cutscenes. There are a lot of cutscenes to animate for the third level of the game.

These is going to take forever (ᗒᗣᗕ)


Tags
1 month ago

In Flightless Star using gravity creatively is essential to advance through the levels.

But sometimes it unlocks some handy shortcuts, for those that want to challenge themselves and finish the level as fast as possible.


Tags
1 month ago
A Definitely Not Dangerous Doppelganger To Follow You Around, Just Keep A Healthy Distance From Him And

A definitely not dangerous doppelganger to follow you around, just keep a healthy distance from him and you'll be fine.


Tags
Loading...
End of content
No more pages to load
  • leonatanoel
    leonatanoel liked this · 3 weeks ago
  • leonatanoel
    leonatanoel reblogged this · 3 weeks ago
leonatanoel - LeoNatanoel
LeoNatanoel

Newcomer solo game developer. Developing my first game, Flightless Star. A challenging "platformer" where you play with a cute bird lost in space

20 posts

Explore Tumblr Blog
Search Through Tumblr Tags