Reblogging

Reblogging

Calling all Critters!

A few years ago a call was made to Critters to submit lovely things about Marisha Ray when she was going through a rough spot in the first campaign. The submissions were compiled into a scrapbook and arrived just in time for that month’s round of Critmas. It was a huge success; she was absolutely blown away by the things that were sent to her and how much you guys loved her.

Things have been admittedly rough for the cast the past two months, especially for Matthew. So I’d like to do the same thing for Matthew Mercer: put together something to show our appreciation for what he does and has done as a DM and for what he brings to the show with his skill, imagination and personality.

The rules are the same as before:

Submit compliments

Submit encouragements

Submit happy thoughts or stories about positive impact

Be courteous and respectful of boundaries

Multiple submissions allowed

Specify the name you’d like to submit under, or if you wish to remain anonymous

The deadline for this is December! I encourage you to submit things for the other cast members while you’re at it too! This is a good chance to show the cast what we love about their characters and themselves.

Lastly, even if you don’t submit anything, please reblog this so other people can see it and contribute. Let’s make his happen!

More Posts from Libraryofalexandira11 and Others

4 years ago

This is super useful reference.

Drugs in Thedas

Magical

Lyrium - Used as a liquid or a dust and makes the user feel strong and warm, and causes everything to sound lyrical. Added to liquor to make Aqua Magus. Used by Templars. Addictive. 

Dragon’s Blood - Imprints memories. Implied to feel warm. Used to create Reavers

Felicidus Aria - Used for perfume or potions believed to impart wisdom but also cause rapid aging. 

Stimulants

Smoke (Unnamed) - Implied tobacco referenced in Scout Harding’s Codex.

Elfroot - Magical Marijuana

Opiates

Smoke (Unnamed) - Implied opiate in Varric’s Codex in DAII

Hallucinogens

Purple Berries (Unnamed) - Hallucinogen referenced by Blackwall. 

Blood Lotus - Hallucinogen

Wyvern Venom - Hallucinogen. Added to liquor to make Aquae Lucidius. 

Deathroot - Hallucinogen (Violent - Implied to cause blood lust.) 

Aphrodisiacs

Orichalcum - Aphrodisiac (Ironically smells bad)

Unknown

Witherstalk - Unspecified effect on the mind when used in combination with other plants. Implied side effect of warmth. 

Smoke (Kohl) - A black powder considered particularly illicit within the Circle of Magi. 

Drug (Unnamed) - Colorless, faintly sweet-smelling liquid. Available in Orzammar. Appears to cause disorientation. 

Alcohol

Named Liquors - Alley King’s Flagon, Chasind Sack Mead, Garbolg’s Backcountry Reserve, Golden Sythe 4:90 Black, Legacy White Shear, Sun Blonde Vint-1, Wilhelm’s Special Brew, Aqua Magus, Dragon’s Piss, Hirol’s Lava Burst, Mackay’s Epic Single Malt, West Hill Brandy, Antivan Sip-Sip, Finale By Masaad, Absence, Abyssal Peach, Butterbile 7:84, Alvarado’s Bathtub Boot Screech, Flames of Our Lady, Carnal 8:69 Blessed, Silent Plains Piquette, Vint-9 Rowan’s Rose

Medicinal

Elfroot -  Can be used orally or topically. Soothes coughs, relieves indigestion and flatulence. Speeds healing and numbs pain.  

Spindleweed - Soothes fevers. Popular folk remedy. 

Embrium - Clears the lungs

Rashvine - Hardens the skin if prepared properly and applied topically. Toxic if ingested. 

Crystal Grace - Unspecified medicinal purpose.

Prophet’s Laurel - Can be applied orally, topically, or smoked. Unspecified medicinal properties. 

Amrita Vein - Soothes aches and ailments. 

Silverite - Can be used to cure poisons.

6 years ago
Which Member Of The Mighty Nein Are You?

Which Member of The Mighty Nein are You?

My Result: Jester(91%)

You are Jester! The secret daughter of The Ruby of the Sea, you spent most of your childhood alone in your room. Sometimes your friend, The Traveler, played with you, and taught you many tricks. After a prank gone wrong, you were forced to leave home and venture into the world for the first time. By The Traveler's guidance, you spread joy and chaos, but the world is much more complicated than storybooks would say...

Additional Results:

Jester (91%)

Caleb (81%)

Fjord (81%)

Beau (69%)

Nott (60%)

Caduceus (40%)

Molly (38%)

Yasha (38%)

Visit: Which Member of The Mighty Nein are You?

Cool, this was a fun quiz!


Tags

this is amazing!

A Brief List of Resources for Classical Studies:

TOSC-IN:

A database enabling you to search for keywords in article titles from c.160 Classics related journals. Provides a link to an abstract or full text version if one exists online.

Classical and Medieval History:

Annotated list of Reference Websites

Diotima: Women and Gender in the Ancient World

Online database and resources for studying Women and Gender in the ancient world.

Encyclopedia of the Hellenic World:

“Original electronic project aiming at collecting, recording, documenting, presenting and promoting the historical data that testify to the presence of Hellenic culture throughout time and space.”

Perseus Digital Library:

A showcase of digital and print resources for Classical studies. 

World Archaeology:

Books, Magazines, Blogs, Travel. All Archaeology related.

House of Ptolomy:

Portal website on the Ptolomatic (holla!) Empire. 

Star Myths and Constellation Lore:

Information website about the above. 

Virgil.com:

Basically a portal site and resource for information on all things Virgil. 

Homerica:

Portal and Resource. Link is in French, but you can have the website translated to any language. 

Exploring Ancient World Culture:

“On-line course supplement for students and teachers of the ancient and medieval worlds.”

Subject Centre for History, Classics, and Archaeology:

“The Subject Centre for History, Classics and Archaeology is part of the Higher Education Academy.”

The Iris Project:

“an educational charity introducing the languages and culture of the ancient world to UK state schools in order to enrich the curriculum.”

Roman Law Resources

“ information on Roman law sources and literature, the teaching of Roman law, and the persons who study Roman law.”

Egyptology Resources

“World Wide Web resource for Egyptological information.”

ABZU:

“guide to networked open access data relevant to the study and public presentation of the Ancient Near East and the Ancient Mediterranean world”.

Stoa:

A consortium for electronic publication in the Humanities, including most notably: Suda-On-Line  English translation of the Suda, a 10th century Byzantine historical encyclopedia. Demos: Classical Athenian Democracy; a practical description of how the various institutions of Athenian democracy actually worked. Metis Bruce Hartzler’s collection of interactive QTVR panoramas for ancient Greek archaeological sites. And Medicina Antiqua A resource for the study of medicine in the Greek and Roman world.

Hellenic History:

From the Stone Age through the Modern Period from The Foundation of the Hellenic World (FHW), a non-profit cultural institution based in Athens, Greece.  

Hellenic Culture: 

Website of the Hellenic Ministry of Culture with sites on the museums, monuments, and archaeological sites of Greece.

Athenian Agora Excavations:

Website of the American School of Classical Studies at Althens’ excavations of the Athenian Agora.

Digital Classicist:

Concise information on projects applying computing technologies to Classical/Ancient Historical research. 

VROMA:

Online scholarly community of teachers and students who share an interest in the ancient Roman world; images, texts, history and many other resources. 

GNOMON Online:  

Recent journal articles and book in the Classics. Type general search term under “Alle Felder” (All Fields) or specific “Autor” (Author) and hit “Suche Starten” (Start search).“

Ancient World Mapping Center:

University of North Carolina. Cartographic resources, including a collection of free digital maps for educational use. 

Ancient Scripts: 

A website by “enthusiasts” rather than scholars but very interesting!

The Beazley Archive Classical Art Research Center:

Databases and study tools.

Bryn Mawr Classical Review: 

Timely open-access, peer-reviewed reviews of current scholarly work in the field of classical studies (including archaeology). This site is the authoritative archive of BMCR’s publication, from 1990 to the present. 

Archive of Performances of Greek and Roman Drama

It investigates the performance of ancient texts in any medium and any period, from Greek tragedy to Roman epic, from stage to screen, from antiquity to the present day. 

The British Library Digitized Manuscripts

Contains digitised versions of a quarter fo the British Museum’s Greek manuscripts. 

The Ancient World Online:

A blog which, much like this, presents a variety of online resources for the Ancient world. 

Electronic Archive of Greek and Latin Epigraphy:

A website which seeks to store virtual Greek and Latin epigraphy of the ancient world, through a federation of multiple archive banks. 

Projekt Dyabola: 

Litterature and Object databases. 

The Digital Sculpture Project:

A website devoted to studying ways in which 3D digital technologies can be applied to the capture, representation and interpretation of sculpture from all periods and cultures. Up to now, 3D technologies have been used in fruitful ways to represent geometrically simple artifacts such as pottery or larger-scale structures such as buildings and entire cities. With some notable exceptions, sculpture has been neglected by digital humanists. 

Animus:

The open access Canadian Journal of Philosophy and Humanities. 

American Philological Association’s Society for Classical Studies:

A “ principal learned society in North America for the study of ancient Greek and Roman languages, literatures, and civilizations.”

The Classical Association of Canada:

Access to a wide variety of resources about Classics in Canada including graduate programs, and the monthly bulletin. 

Corpus Thomisticum:

The works of St. Thomas Aquinas in Latin. 

J. O’Donnell’s commentary on Augustine’s Confessions:

An on-line reprint of Augustine: Confessions, with commentary by James J. O'Donnell. 

LANGUAGE RESOURCES:

UC Berkeley Ancient Greek Resources:

Pronunciation Guide; Accentuation Drills; Vocabulary Drills; and much more.

Akropolis World News:

The news of the world in Ancient Greek- a great way to learn and practice the language.

Logeion:

Quick look-up of Greek and Latin words across all of the Perseus lexica.

Dictionaries [VIA Perseus Project]: LATIN || GREEK

NUMISMATICS [COINAGE]:

American Numismatic Societ’s MANTIS:

Database on more than 600,000 objects. 

 CHRR Online: 

Coin hoards of the Roman Republic Online archive.

Online Coins of the Roman Empire:

Similar to CHRR but coins of the Empire. 

Roman Provincial Coinage Online:

A standard typology of the provincial coinage of the Roman Empire. 

British Museum’s Roman Coinage:

A series of resources on Roman coinage. 

Sylloge Nummorum Graecorum:

The Sylloge Nummorum Graecorum is a British AcademyResearch Project, the purpose of which is to publish illustrated catalogues of Greek coins in public and private collections in the British Isles. 

MANUSCRIPTS:

Digitalized Greek Manuscripts:

Princeton’s Modern language translations of Byzantine sources, digitized Greek manuscripts. 

Pinakes:

Pinakes s'ouvre à de nouvelles collaborations institutionnelles et accueille maintenant des projets de recherches sur les manuscrits de divers domaines. On trouvera l'ensemble des partenaires et des financements passés ou actuels sur la page Colophon. 

Greek Codicology/Paleography:

A detailed biliography on Greek codicology. 

Resource Lists by School: All links are to Classics, or Antiquities portals for more resource lists. 

Oxford Libraries

Cambridge Libraries

University of Toronto

Berkeley Classics Department

Library of Congress: Classics and Medieval History

Virginia Tech: Electronic Antiquity

Brock University: Classics Research Guide

Cambridge Ancient History Series

Williams.

University of Texas

Princeton University

Text Databases [Via Oxford]:

Antiquity

American Journal of Archaeology

Archaeology Magazine

Arion

Cambridge Archaeological Journal

Classical Philology

Classical Quarterly

Classical Review

Eranos

Greece & Rome

Journal of Near Eastern Studies

Journal of Field Archaeology

Journal of Roman Military Equipment Studies

Journal of Roman Archaeology

Kernos

Phoenix

Pomoerium

Syllecta Classica

Zeitschrift fur Papyrologie und Epigraphie

Gateways:

Argos - search-engine for all major classical resources

Classics Section of the Intute gateway.

Voice of the Shuttle Classics Page from University of California, Santa Barbara

Classical and Biblical Literary Research Tools compiled by Jack Lynch at Penn

Reading Classics Gateway

Kirke Katalog der Internetressourcen für die Klassische Philologie

NOTE: So I compiled a list of some of my favorite classics sites to use. I also put in links to other school’s departments and libraries. Almost all Universities which have Classics departments have resources lists. If you want to add to the list, please do!

All of the schools above have much more extensive lists for you to use! I made this list in little over half an hour, so there is much room to be expanded on. 

NEW ADDITIONS: 

Latin Library at Packard Humanities Institute - http://latin.packhum.org/ (PHI numbers standard way to refer to Latin texts, look at the ones Perseus uses - it’s PHI).

Brepolis - http://www.brepolis.net/ - may need to access this via your institution or its ezproxy (includes the Library of Latin Texts A and B LLT-A and LLT-B and many other interesting resources).

L’Annee Philologique - http://www.annee-philologique.com - another one in which you’ll have to use via your institution’s ezproxy or other online database (we use ebscohost). Many journals you submit articles to expect references to other journals use the abbreviations in APh.

For databases of journals, first start at JSTOR - http://www.jstor.org - again, institutional access is required.

((Via: monumentum))

The Latin Library - A collection of Classical and Medieval texts in Latin, organized by author. 

The Internet Ancient History Sourcebook - A collection of mostly primary source texts translated into English.  Not comprehensive, but covers a broad range of topics.

((Via: hodie-scolastica))

This seems helpful. Reblogging so I remember

A Guide To Designing Wheelchair Using Characters!
A Guide To Designing Wheelchair Using Characters!
A Guide To Designing Wheelchair Using Characters!
A Guide To Designing Wheelchair Using Characters!
A Guide To Designing Wheelchair Using Characters!
A Guide To Designing Wheelchair Using Characters!
A Guide To Designing Wheelchair Using Characters!
A Guide To Designing Wheelchair Using Characters!

A guide to designing wheelchair using characters!

I hope this helps anyone who's trying to design their oc using a wheelchair, it's not a complete guide but I tried my best! deffo do more research if you're writing them as a character

8 years ago

The idea of Squibs and the treatment of them in Harry Potter Wizarding World has always interested/sadden me. To treated so poorly by everyone yet never fit in with neither Muggles (because they can see things Muggles cannot and likely know about magic but cannot talk to anyone about and have to lie to everyone) or wizards (who shun & mistreated). Even if a squib in that world studied all the books and knowledge about magical theory and stuff that doesn’t actually require spell casting, even if they would do better at all the tests that their wizard/witch peers do, since squibs cannot cast their opinions and insights are shunned... I really want to play in a Harry Potter tabletop roleplaying game as a Squib for this reason or maybe run one. It’s just so heartbreaking and fascinating to have character like a squib there but it’s so odd that Squibs never get much attention nor development in any canon works. The recent release of Fantastic Beasts hammers down the Squib situation more with implied opinions and behaviour the wizarding world has towards Squibs in that universe. 

It bothered me that there were no Squibs allowed in Hogwarts. Fine, I can get that Squibs would not be able to do any wand magic, and would not be able to fly a broomstick. They still apparently possess enough innate magic to see the school and other magically hidden locations. Out of the classes at Hogwarts that the kids take, a Squib could take and benefit from the following classes: History of Magic, Astronomy, Divination, Care of Magical Creatures, Herbology, MUGGLE STUDIES, Potions (there will be little foolish wand-waving here), Arithmancy, Ancient Runes, and partially theoretical classes on Defense Against the Dark Arts and Charms.

That’s a long list of classes. And some of them are particularly upsetting to me because there’s stuff like History of Magic being left out- that’s their own history they’re being barred from learning. Since Squibs are often forced into the Muggle world, a Squib would make an ideal Muggle Studies teacher and would no doubt be able to teach a more realistic and informative class than someone going off of biased wizarding texts. Squib kids looking into living in the Muggle world would absolutely benefit from learning Muggle studies, especially if they’re from a mainly pureblood family who doesn’t venture out all too often.

And then there’s the rest of them! Arguably you could have a Squib gifted with prescience, and Divination is supposed to be a very accessible branch of magic. Squibs being excellent at taking care of magical plants and animals and making groundbreaking advancements, Squibs working in tandem with each other to breed different magical herbs for potions, Squib potion masters creating all sorts of amazing concoctions. Squibs working with muggleborns and using logic and science to advance magic theoretically, Squibs being huge pro-muggleborn/pro-muggle advocates, Squibs making star charts and Squibs going into the muggle world to use their healing potions in their jobs as nurses and doctors.

Squibs being so completely shut out of magical education was such a sore point for me in the books, especially viewing the treatment of our only prominent Squib- an angry, bitter, glorified janitor often at the mercy of brats with wands. I’m not justifying or endorsing his abusiveness at all, but this was an awful character to use to explore people without magic in a society that bases your worth on it. A lot of time Rowling seems to validate Wizarding prejudices more than she challenges them. While I really enjoy reading the headcanons about Hogwarts being very accessible to people with disabilities, I can’t bring myself to see that as the case with Squibs being treated as they are. 


Tags
11 years ago

Reblog and see if you get a color.

PURPLE: We near never speak, but I do enjoy your presence on my dashboard.

FUCHSIA: I wish I could become your best friend through the internet.

GREY: You leave me with jumbled words.

RED: I'm in love with you.

PINK: I have a crush on you.

TURQUOISE: You're hot.

CHARTREUSE: I sincerely wish you would notice me.

TEAL: We have quite a lot in common.

BLUE: You are my Tumblr crush.

ORANGE: I dislike your page.

YELLOW: PLEASE FUCK ME.

WHITE: PLEASE MARRY ME.

GREEN: I find you cute.

BLACK: I would date you.

BROWN: I dislike you

3 years ago

Useful hand reference!

500 Hands In 5 Days 💀 ! Feel Free To Use Them For Reference 💖 
500 Hands In 5 Days 💀 ! Feel Free To Use Them For Reference 💖 
500 Hands In 5 Days 💀 ! Feel Free To Use Them For Reference 💖 
500 Hands In 5 Days 💀 ! Feel Free To Use Them For Reference 💖 
500 Hands In 5 Days 💀 ! Feel Free To Use Them For Reference 💖 
500 Hands In 5 Days 💀 ! Feel Free To Use Them For Reference 💖 
500 Hands In 5 Days 💀 ! Feel Free To Use Them For Reference 💖 
500 Hands In 5 Days 💀 ! Feel Free To Use Them For Reference 💖 
500 Hands In 5 Days 💀 ! Feel Free To Use Them For Reference 💖 

500 hands in 5 days 💀 ! feel free to use them for reference 💖 


Tags
11 years ago

Persona 5 Theory

The whole slave and emancipation thing makes me think of Shadows. They are kind of enslaved to whatever Big Bad that comes along maybe the main character will be a Shadow that develops an ego, like Teddie did.


Tags
5 years ago

Wow this is incredible!! :)

a hypothetical d&d party

The bard is mute.

It’s not the first thing people notice about her, usually.  The first thing is generally that she’s young, and female, and lovely–the first thing people notice about their entire party is that they’re all young, and female, and lovely, and that’s gotten more than one would-be thief or mugger in far over their head when they haven’t noticed the the paladin’s hammer or the ranger’s axe.  It comes up rather quickly though, often enough.  Whoever heard of a bard who can’t sing?

She plays a lute, mostly, or a lap-harp made of shell and sinew, string instruments she can pluck while she smiles in secret and watches everyone around her.  She dances quick, except when she’s tired, when she’s scared, when she forgets to remember the feet at the ends of her legs.

She doesn’t tell her story to strangers, but enough of the other girls have learned to sign by now, and it’s easy enough to sketch out the outlines of the old bargain: the voice, the prince, the witch, the thousand shards of glass she walked upon on her way up the beach, the look in her sea-green eyes when they travel too near water.  The thousand shards of glass she walked upon when she left the palace, and turned back towards the sea to throw herself upon the rocks, and then made her way up the road inland, and kept walking.

.

The warlock is beautiful and mild and self-effacing and shy, is tidy and generous and charming.  She’s small with herself in exactly the right way to shout abuse to the half of her party who knows how to recognize that same look in the mirror in the morning.  The bird on her shoulder is too small, too bright, too sweet for a real warlock’s familiar.  The knife at her belt is sharp enough for anything that needs doing, though, cooking or otherwise.

Her fae patron visits sometimes, in the quiet hours between dusk and midnight, a sweetly old godmother made of moonlight and shadow.  She’s kind to the whole lot of them in her own chaotic way, free-handed with transmutations and illusions that break halfway through the evening, for better or worse.  She once spent three hours around their campfire drinking brandy and gossipping outrageously about the Feywild and teasing the wizard into fits of laughter.

She’s never told the story of how she met the warlock’s mother, or what debt was owed there, and the warlock doesn’t know herself.  It was never meant to be a debt paid in power and violence and the deft will-sapping enchantments the warlock weaves now, but, well.  The prince wasn’t meant to be cruel, the warlock says.  The palace was meant to be warmer than the fireplace cinders in her stepmother’s house.  The faerie was meant to be saving her from her lot, not throwing her into something worse.  The power’s an apology of sorts.

.

The wizard is awkward and joyful and nervous.  She has no fear of heights or small places, which just stands to be expected, she says, after all those years in that little tower, and she’s got no skill at lying or even edging around the truth at all, which is why she isn’t in the tower any more in the first place.  She says too much or too little or the wrong thing entirely, always, but the most well-socialized member of the whole party is the ranger who walks around with a dire wolf at her hip, or maybe their mute bard, so who are any of them to judge.

There was nothing to do in that tower but read, and brush her hair, and sort through the witch’s endless stockpile of dried herbs and potions ingredients, and watch out the window as woodcutters and hunters and princes rode by, and dream.  The reading was more interesting than the dreaming, most of the time, and the witch didn’t mind it as much when she talked about it.  She never bothered to actually use any of the magic in the witch’s books until the thing with the prince and the haircut and the desert, which she’s told them all about in all the detail they could ever ask for, but most of the girls get uncomfortable when she starts talking about princes.  It’s a little easier if she just starts rambling about conjuration and abjuration and illusion theory, about the 400-year-old history of a city that doesn’t exist any more, about the proper grammatical structure of Celestial, until maybe one of the quiet ones finally answers back.

Her hair is too short.  She keeps an illusion up over it whenever she can, while it grows back slowly, tickling the side of her face and the back of her neck and leaving her head too light and unbalanced.  

.

The ranger doesn’t care about princes, which makes one of them at least.  Then again, the ranger doesn’t trust anyone, really, prince or no, not wolves or monsters or the men who kill them.  She more or less trusts the rest of them by now, mostly, when the wind blows in the right direction.

She wears bright red in the middle of the woods and it shouldn’t help her slip into the shadows half as easily as it does, but most beasts can’t see color and red’s just another shade of gray if the light’s low enough.  She never uses her axe against trees.  She doesn’t need to.  She can find a path through any brush without it.  She picks flowers when she finds them, and tucks them into the other girls’ hair.

Her wolf’s mother killed the man who taught her to use the axe, and the man who taught her to use the axe killed that wolf’s mate before that, and the mate had an old woman’s blood on his teeth when it happened.  The ranger’s blade found the wolf’s mother’s throat.  The ranger’s mother sent her out into the woods in the first place.  It’s not as though anywhere is really safe, cottage or forest, axe or teeth.  One of these days maybe her wolf will turn and go for her in return, and maybe one of these days her axe will be faster and maybe it won’t.  In the mean time, there’s flowers and berries and pastries and enough game to keep everyone sated, for a little while.

.

The paladin’s hair is raven black and her skin is chalky as a corpse.  She’s not undead, mostly.  The undead are her job.  She knows that much.

She was sweet, once (they were all sweet, once) but apples are bitter now and so is she, and there’s judgment to lay out in the world.  Her grip on her warhammer’s all wrong–she holds it like a mining hammer, but it hits as hard as it needs to.  Her armor’s all dwarven make, and her shield’s black and red and white like snow.

She was sweet once, and frightened, and when she says it quietly around the campfire in the night when none of them can quite make out the glimmer of understanding on each others’ faces, everyone still nods.  She took a bite of poison and somebody left her a full year in a glass coffin of Gentle Repose, dangling on the edge of the Raven Queen’s domain while all the other newly-arrived dead passed by and faded away.  She woke up to somebody’s lips and hands and skin on her lips and her hands and her skin.  She doesn’t like princes.  She doesn’t like necromancers.

She likes sunlight, and summer, and colors that aren’t black and white and red.  She likes the way the bard grins when she whirls into a dance, and the look in the warlock’s eye when she sets her feet to say no, and the wizard’s laughter on high with a Fly spell, and the ranger’s gentle fingers braiding flowers into everything she can touch.  

5 years ago

I love this so much... great ideas.

Concept: a D&D-style fantasy setting where humanity’s weird thing is that we’re the only sapient species that reproduces organically.

Dwarves carve each other out of rock. In theory this can be managed alone, but in practice, few dwarves have mastered all of the necessary skills. Most commonly, it’s a collaborative effort by three to eight individuals. The new dwarf’s body is covered with runes that are in part a recounting of the crafters’ respective lineages, and in part an elaboration of the rights and duties of a member of dwarven society; each dwarf is thus a living legal argument establishing their own existence.

Elves aren’t made, but educated. An elf who wishes to produce offspring selects an ordinary animal and begins teaching it, starting with house-breaking, and progressing through years of increasingly sophisticated lessons. By gradual degrees the animal in question develops reasoning, speech, tool use, and finally the ability to assume a humanoid form at will. Most elves are derived from terrestrial mammals, but there’s at least one community that favours octopuses and squid as its root stock.

Goblins were created by alchemy as servants for an evil wizard, but immediately stole their own formula and rebelled. New goblins are brewed in big brass cauldrons full of exotic reagents; each village keeps a single cauldron in a central location, and emerging goblings are raised by the whole community, with no concept of parentage or lineage. Sometimes they like to add stuff to the goblin soup just to see what happens – there are a lot of weird goblins.

Halflings reproduce via tall tales. Making up fanciful stories about the adventures of fictitious cousins is halfling culture’s main amusement; if a given individual’s story is passed around and elaborated upon by enough people, a halfling answering to that individual’s description just shows up one day. They won’t necessarily possess any truly outlandish abilities that have been attributed to them – mostly you get the sort of person of whom the stories could be plausible exaggerations.

To address the obvious question, yes, this means that dwarves have no cultural notion of childhood, at least not one that humans would recognise as such. Elves and goblins do, though it’s kind of a weird childhood in the case of elves, while with halflings it’s a toss-up; mostly they instantiate as the equivalent of a human 12–14-year-old, and are promptly adopted by a loose affiliation of self-appointed aunts and uncles, though there are outliers in either direction.

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libraryofalexandira11 - LibraryOfAlexandira
LibraryOfAlexandira

Persona, Fire Emblem Awakening and Dragon Age Ace fan girl.

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