Comically large spoon
Silly billies
hello!!
how do you do this really cool cel shading look on your renders? i’m assuming you use blender…
Hey there! You're right that I use Blender for the majority of my 3D art, this one in particular involves a very simple node setup that I put together earlier this year for shiny stuff like metal or gems.
You can change the colors of the surface and reflections through the ColorRamp node
And alter the angle of the reflections by rotating your light sources
Super simple, but I use it for a lot of scenes nowadays
working on getting my sona into vrchat
Minecraft fans are so starved for new content that 5 new textures for one creature is big news Brother there were varied cats for a decade. You shouldn't be celebrating that they finally added dogs, you should be wondering why it took them 13 years to add a feature that takes like half an hour to implement and makes a lot of sense considering the minecraft cats already had it. FOR YEARS
There is something weirdly poetic about things that are designed to look like they're function over form, but in reality are still form over function because it's a videogame and none of the visible parts are actually needed to do anything
a little motion blur effect i made for vrchat assets. it's open source so you can download it here:
Some little concept arts for characters for my little videogame!! The moment the heatwave ends I'm gonna get back to working properly
It's all a bit imposing since currently I have 6 characters planned and each will need about 16 animations and that's just for the alpha!! And I'm not good at animation I don't think!!! But I'm keeping high hopes hehe
Yogurt is Yogurt but they have shotguns now
Trumna is a heavy lifter robot thing refitted for security
Strata is like a ghost guy that flies around and slashes u