is it just me or are there just no "pop artists" let's call them that make 3D stuff? like I was browsing some Social Medias, as one does, and I realized that like in art circles, it's all drawings and paintings and stuff the only things that 3D artists post (the popular ones I mean) are tips and tutorials. I don't really see any ones that are popular for the stuff they make.
It's like the 3D art space is its own self-contained bubble that only contains other 3D artists so it makes a closed loop of tutorial exchange while keeping itself out of the eye of the general public (except for cases where their art is shown in another medium, like a videogame or movie). Maybe? While 2D art spaces are also choke full of non-artists who enjoy the art (...mostly furries) I am including this professionally made infographic to illustrate my point
This is for the record entirely anecdotal and might simply be that I'm just looking in the wrong places lol
I've been informed this is in fact a real unit
Footsecondpounds
(The energy required to make one pound accelerate to one foot per second)
sparkle shader based off of @bobacupcake‘s wonderful sparkles (except translated to blender)
All the yogurts This is in anticipation of maybe redesigning this fella a little bit so they have a more expressive face and stuff
First spaceship I ever made in blender vs latest spaceship I made in blender
Made like a dark, fucked up version of Yogurt haha. Just a glimpse into my dark reality. A full stare into my twisted perspective would make most simply go insane lmao
Lookit it's them it's the little ecoterrorist cryptid
And the last artfight post for the day, @liqvo's Mortimer ! :D
hello!!
how do you do this really cool cel shading look on your renders? i’m assuming you use blender…
Hey there! You're right that I use Blender for the majority of my 3D art, this one in particular involves a very simple node setup that I put together earlier this year for shiny stuff like metal or gems.
You can change the colors of the surface and reflections through the ColorRamp node
And alter the angle of the reflections by rotating your light sources
Super simple, but I use it for a lot of scenes nowadays