diary of a tgirl orc mercenary, entry #156:
“dear diary: i stepped in a fairy circle and am now trapped in the fae realm. Thought i was totally screwed but I met a (seemingly) friendly fairy who is helping me find my way. No one has stolen my name as i do not actually have one. Not sure if that will be an issue later. Only real problem is that this fairy keeps hitting on me by calling me ‘the best of both worlds’ and i can’t tell if she means it in a chaser way or a fae realm way.”
Big tits aren't enough anymore I need cat ears
The character I'm currently playing in LANCER does this with her mech, and actually met the party because they woke her up while she was sleeping in the hangar.
When you're having trouble sleeping, and a cozy mech cockpit is just what you need
Audio mix by @sirflas
It's literally that easy.
HGHHRNNNN. I LOVE MY FRIENDS!!!!!!!! *releases powerful beams into the sky while screaming*
<WAKE UP>
whats in it for me mystery man
+ MY FUCKING LAPTOP CAUGHT ON FIRE???? HOW AM I SUPPOSED TO PLAY MINECRAFT?!?!!
+ CAN- can GR run games?...
+ ...Be right back.
I based a set of D&D villains around the six main stats called Virtues. (think Full Metal Alchemist sins, except Strength, Constitution, Dexterity, etc..) My favorite of the bunch was Charm. Her conceit was she could persuade, lie, cheat, change appearance, and manipulate the players pretty much however she wanted, but the second someone attacked her she would go down. I introduced her relatively early into the campaign, and I was a bit nervous because I was pretty upfront about her introduction. I didn't say it explicitly, but it was pretty obvious Charm was a Virtue from the offset. I thought "well, I like this character a lot, maybe I'll cheat it a little if I have to." Surprisingly, I never did.
In retrospect, I think the context of the Charm encounters was a huge boon. The party really only confronted her twice: the first time at a dinner party and the second at a war council, where leaders from various factions met to discuss retaking the main city for the finale of the campaign. Neither were explicitly combat scenarios, and both times it would have looked pretty bad for the party if they just up and killed Charm for apparently no reason. The end result was I had villain with only eight hit points to her name run around and torment my level 16 party unpunished for several sessions. Let me tell you, as a DM, that felt amazing.
stop calling me "my fragile little flower" or "my beautiful delicate pet" im literally going for a glass cannon build. i can one shot most adults