Lavellan’s bff Dorian still thinks she’s too good for Solas.
alternate Trespasser concepts where Solas uses blood magic to explode the Qunari and protect the Inquisitor………..
……….. hot
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Reblog this to spread the word, I'm tired of the enshittification of the things I use in my day to day life.
BioWare posted this dreadpuppy sticker in their Discord and I had to rush to draw the dreadpuppy
more me verbally processing my feelings on this game and it's story that i sent in discord but i know reading these things can be helpful to others processing so im sharing them here <3
even though i think i personally am able to find coherent meaning in solas's ending, specifically the status of the veil, and i do think its good and i like it, i really have to work to do it. the way its written is kind of confusing because the message is like ok. let go of your regrets. but you also have to atone for your mistakes. but solas believes he is atoning by taking the veil back down and bringing immortality back and making sure more spirits are not turned into demons? but the story tells us that version of atonement is Wrong, but why is it wrong? because people will die? but people also die because of the veil? mages are mass incarcerated and lobotimized bc of the veil, elves have been enslaved for millenia, PEOPLE AGE AND DIE, BECAUSE OF THE VEIL? so he isnt supposed to atone for that mistake by fixing it he's just supposed to accept it and let go? so are we supposed to atone for our mistakes or not? what determines whether or not we need to atone? he has to atone for what he did to the titans but not what he did by accident to his own people i guess? and he is going to atone by maintaining the status quo that he created because people have gotten used to it?
i think the answer based on the regret prison scene with rook escaping with varric's help and that banger line of varric's is to take accountability and own up to your choices, they are yours and no one can take them from you. rook says something to one of the regret statues (for me it was harding) thats like "i made a choice and so did you and you knew the risks" or something so i think that is the key. solas cannot accept his choices and so he is desperate to undo them no matter what kind of harm it may do. he is trapped in regret and the past to the point that he cant accept them and move forward, and varric is the perfect contrast of this with how readily he accepts his death as a consequence of his love and hope for his friend. even mythal accepts her own choices when she tells solas that she turned him from his purpose. and she doesnt apologize or even express regret at all, partly because shes a crazy bitch (affectionate) but partly because i think her quiet, cold acceptance is part of the lesson solas needs to learn in that moment. solas is constantly saying, "im sorry, but", "ir abelas, vhenan, but i cannot". mythal just states her actions plainly; i forced you to take a body, i brought you into war, these burdens are ours to bear together, i release you. no apology, no rumination, she is at peace with her decision even though it is wrong. i think this works wonderfully on a personal individual level of personal regrets. it is a good lesson; regret does not serve any purpose other than to hurt you. it brings no one back, it helps nothing, it does not make the world a better place. solas has to let go of his regrets so that he can become the hero that varric sees deep down in him. it is an essential part of his personal journey as a character... but it gets stickier when we are talking about systemic change. obvi a lot of dragon age's modern, young audience is very much in favor of "tear it all down!!" and i am too but i think with solas they are trying to tell a very personal and individual story of a man and his regrets rather than make a social commentary on radical change, but they also dont make that clear enough, so the two get muddied together when it comes to the question of the veil in a way that feels like they are advocating for maintaining the status quo, which i dont think was their intention.
i think this is so muddied because inquisition very much makes clear commentary on systems and institutions with the chantry, the orlesian empire, ferelden monarchy, mages and templars, and the inquisition itself being all vulnerable to corruption, and solas has a lot to say about all of this and he is very much presented as being right (like when he tells you about the corruption in your own ranks in trespasser and how hes spying on you lol) and then veilguard does not do this AT ALL, all of the issues are very personal ones of people and their identity, people and their family, people and their regrets etc. so i think a lot of us are in this mindset from inquisition of like.... yeah disrupt the status quo install a puppetmaster elf to rule an imperialist empire, make leliana pope and radicalize the chantry even if its bloody, dissolve the inquisition, abolish the circles etc. etc. and the question of the veil is very much an extension of these philosophical questions about systems and organizations. and for those of us who leaned towards dissolution of all of those corrupt structures, dissolution of the veil is the logical conclusion to a story thats sending us that message. but then veilguard just. does not even engage with these topics at all. like its not even a question. it takes the question of the veil and translates it into a personal issue of solas's psyche (which is super interesting, just different) and connects it to his past actions, his relationship with mythal, and his perception of himself, rather than a macro-level question of what is best for the world when pursuing change, and the answer for solas on a personal level ends up being different from the answer that inquisition was asking us, but it feels disjointed as a result.
so the veil staying up was the right decision because it forced solas to let go of his regrets and the game is about him. so it was an exercise in his therapy session with his two ex-gfs and some annoying kid who wont leave him alone. but the problem is it doesn't answer or engage with the greater questions and themes about systemic change that the series has been building up to.
veilguard is interesting because it wants to be dragon age 2 so bad while simultaneously being terrified of dragon age 2. solas bringing down the veil would have been the answer to the question that anders blowing up the chantry asked, but veilguard decided to ask a completely different question instead. and i think it did a good job in that specific goal, but it doesnt satisfy 15 years of build up and instead just throws it out the window in favor of something else.
DA:TV Solas-themed narrative sketches and captions by Nick Thornborrow, under a cut due to spoilers and length:
[caption is for images below] Nick Thornborrow: "These sketches were tools of pre-production where we were exploring possibilities and challenging assumptions about the story of Veilguard without the constraints of production, or the birds eye view afforded by new iterations."
Nick Thornborrow: "I only say that because I've picked up on discourse lamenting cut content derived from concept and narrative art that isn't reflected in final game. Emphatically, I want to state it's not cut content. Pre-production is where ideas are weighed for going into production."
Nick Thornborrow: "When cuts are made, it's typically at a more advanced stage of production that involves multiple disciplines, Whereas scruffy sketches like these are useful in pre-production to see what resonates because they're quick to draw and the emotional toll of throwing them out is minimal."
[source thread]
Art by Nick Thornborrow.
Warning: Some dav criticism ahead
Why is Tevinter so shallow? It isn't just about the lack of slavery (that, whatever else it is, however it was handled before, has been a pillar of Tevinter identity and inevitably leaves a hole in the narrative by being pratically missing). Why does the magisterium, the caste system, the Antaam invasion outside of Minrathous and the Black Divine play no role at all in its storyline?
Why the atrocities of the Crows (buying children, for example?) never come up during their faction quests?
Why do we hear nothing about the political side of the mortalitasi, how they control Nevarra from the shadows?
Why do we never even hear about Kont-aar even though we are in Rivain? Why there is no counterpoint to the (metaphorically, by qunari standards, mindless and souless) Antaam? Why is the qun completely missing from the game and the qunari reduced to cannon fodder the player has to cut down?
Why are the questions about magic that permeate every previous game absent here, especially when veilguard being set in the north could have given us such a unique viewpoint?
And, more importantly:
Why am I supposed to believe that no dalish elves would worship the gods they have already been worshipping their whole lives? That they wouldn't follow out of naivety, out of misplaced hope for a better future, out of fear, seeking to placate them?
Why am I supposed to believe that the gods would not even try to seek the dalish, when we are told by the previous games about the dalish hunters of legend, about how they are a mighty force to be reckoned with when united? Why do they only show up at the Blood of Arlathan quest, to play damsel in distress?
Why am I supposed to believe that no elves from the alienages would want to join the gods, because of every reason mentioned above, or out of spite or disdain for an uncaring world?
And yes, I know everyone learned the gods were evil off-screen. Why was it off-screen?
Also, where are the agents of Fen'Harel? Where are the people that vanished by the end of Trespasser?
Obviously, you can't expand on all of this in a single game, but why is all of it absent?
Why is bioware so afraid to engage with the world they created?
Spirts
something something Felassan telling Solas they have to keep up the Dread Wolf act to give people a reason to believe someone is strong enough to fight for them and something something the Inquisition advisors telling Inky they need to believe they were sent by Andraste to give people hope. the Solavellan parallels continue to slay
I’m a bit annoyed at myself for still reading Hot Takes[tm] on DA Veilguard but apparently, I’m not quite done being angry and disappointed and heartbroken about the way they lacklustre finished a series that mattered so damn much to me that I considered getting tattoos of it.
I put so much love into my OCs and that universe, the relationships to other characters and with the problems of the world. And it feels like they spit on everything they built and made us players connect with. And for what? So they could wipe the slate clean.
Ferelden, Orlais, Free Marches, the Dales, everything we visited and freed and brought together? Destroyed by the Blight. Offscreen.
Every character that mattered to us? Assume they’re dead because Blight. Or if they turn up in DATV, the connections to your OC isn’t mentioned, so you can ignore it. Oh, the immortal god? Conveniently forgot all his goals and disappeared into the now forever closed-off realm of dreams and magic.
Every problem that has been discussed and been a huge deal in earlier games, from the Blight to the treatment of mages to religion, possession and slavery? Don’t worry about it, it no longer exists. Or isn’t a problem anymore because, uh, don’t worry about it.
Oh the complex villains we had? Weren’t complex after all, there’s a Mysterious Big Bad that has directed Everything from the shadows. Invisible, unnoticeable even by the most powerful beings alive. No decision was ever a decision. Or complex. Even Flemeth wasn’t truly acting on her own accord. Solas probably neither but again, don’t worry about it! He’s gone for good anyway, so nothing matters.
GODS I’m so angry and disappointed. I wish I never played that fucking game.
Solas & Lavellan at the end of DAI, Trespasser and DAV
Congrats to them for finally having an ending together!
(you know, there's something to say about how in every other one, they are separated from each other, but in their end slide they are reunited, embracing and not letting go)