Hm - oh, yeah, I can see that sort of keyboard in general, I suppose. Looking down this feature set - preferred voice? As their calling it. I'd of said sound set, or maybe instrument...
ok guys im gonna go to sleep early tonight so i can finally get good rest gnight :)
ⓘ Fact check: This user intends to go to their room and take apart their old Yamaha EZ-200 keyboard in their underwear.
That makes much more sense than anything involving "eye" - those are basically the two that I would decide between. If they were on the poll.
All at once? Yeah, that sounds cool, I wanna see that.
i keep seeing cop!dick posts on here so lemme just-
... Honestly, if not for my dairy intolerance and dislike of most dairy free cheese I've tried (including all the sliced ones), I may actually like that? Like... It's a distinct style of food which I wasn't quite expecting at any point until it was done, but it's probably decent.
what the fuck is this monstrosity
Alright, I 100% get the whole dualism thing, but what really gets me is that, at least Eclipse Phase 2, makes presumptions on how the mind and body works that simply aren’t always true. It presumes that knowledge is attached to memory, which is not true in our case, and that disassociated parts are either functionally identical, treated as wholly separate persons, or else caused by this alien disease. None of these are true in the case of many of our friends (we think).
The problem with most transhuman-themed tabletop RPGs is that their mechanics are stupid complicated, but not in a fun way. I love complex character creation as much as the next gearhead, but even among true crunch aficionados, very few people enjoy bringing the game to a crashing halt mid-session owing to the fact that swapping out what amounts to a piece of equipment means they need to redo all their charop from scratch. Making folks recalculate twenty different derived statistics on the fly because they decided to upload their brain into a squid is just punishing them for engaging with the thing that the game is about.
Legend has it if you put any good tag in the title of your favorite car movie, it sounds canon. The #ides of march and the Furious.
I feel like most of these titles are either obvious or likely to be about the other thing, which so happens to be made of bubblegum - though TBF, I had pinned Bubblegum Crisis as likely to be either that second one or about the bubblegum supply running out, and it sounds like it isn't - but I'm properly unsure of what's up with "bubblegumshoe". I could quite easily see Bubblegumshoe as being about bubblegum gumshoes, bubble gumshoes, bubblegum shoes, or some combination thereof, after all.
While reorganising my media library I did a quick survey of word frequency in tabletop RPG titles (because I'm the sort of dweeb who thinks "hey, I should do word frequency analysis for no reason"), and while the results were largely unremarkable, it turns out I have like four different games whose titles contain the word "bubblegum".
"I can be myself when I'm with you" is a top tier compliment
Am I getting a good grade in tumblr mutual?
if you want to actually materially address child abuse, the single most important thing you can do to start is give children the legally enforceable right to leave any situation they no longer want to be in.
church, extracurriculars, summer camps, school classes, their biological family's houses. notably, these are the places that child abuse is enabled by the child's inability to just fucking leave if they need to. they can't walk out of church if their youth pastor touches them inappropriately; they'll get punished for leaving. if they walk out of their house because their dad hits them, the cops pick them up and give them right back to their dad.
children need the legal autonomy to leave abusive situations in order to even begin to usefully materially address child abuse.
original post by qweerhet because it's unrebloggable but very important