thedailywhat:
Augmented Reality Gameplay of the Day: Awesome Star Wars iPhone game uses immersive Augmented Reality engine to set the gameplay against your current physical backdrop.
[superpunch.]
Privates. It's what's inside that counts.
google "lol limewire" and click "I'm Feeling Lucky" button. arrrr!
sothenshe:
Verily.
what does it mean?
I have been testing out some tutorials from http://www.swiftless.com/tutorials/opengl/opengltuts.html and am starting to get a basic understanding of displaying things to the screen. C++ is more and more interesting/complicated than I thought so there will be an on going learning curve for awhile.
starsofmyheart:
OMG KK
I LOVE CATS *-*
nerdcast:
chartier:
Users were complaining about the same exact problem in February, so why didn’t it explode across the media?
via Farès Fayad
I think we all know the reason for that. Apple finally had its public moment of failure, however small it was, and the internets jumped at the chance. I’m willing to bet this entire thing does not happen if Apple didn’t go after Gizmodo for paying for the iPhone 4 prototype. Gizmodo, or more so, Jesus Diaz, has been the most vocal and vociferous of the tech blogs pointing out the antenna issues before anyone else decided it was a story. The shunned blog seemingly has a vendetta against Apple ever since their unpleasantness. Again, I think this is because nearly every blog post written by Jesus Diaz is made to scare people off from the iPhone 4.
It’s sad to say, but the damage has been done, I think, for the iPhone 4. I’m more than satisfied with the phone and have never had any issues so far. But the fact that nearly everyone that doesn’t have an iPhone 4 thinks there are enough issues preventing them from buying one are pretty troubling.
It’s the greatest phone on the market, but the perception is already cemented that this phone is overtly flawed.