Knowledge is power. That has been my mantra since I was revived in service to humanity. When I awoke without any memory of myself or the world, I wanted to know. To know where I was, to know who I was, to know what I was, because if I could just know, then I would be fine. But with every answer I learned, another question sprung up and the desire to know never abated. I think that's why the Traveler brought me back, to learn about all I could for the sake of humanity. So, now I research the deepest parts of the Darkness, the searing brightness of the unknown parts of the Light, and the strangest mysteries of our universe. I collect the whispering bones of the Ahamkara that we destroyed because we could not control them or tame their parasitic nature. I fight into the depths of Hive strongholds to steal their tomes and objects of power. I make deals with Cabal and Eliksni to learn about their history and their culture. I work with Osiris to unravel the machinations of the Vex. And even though I am set in my course, the Vanguard still seek to dissuade me. Stare not to long into the Abyss, they warn, lest it stare back at you. But I must continue to to learn, for it is better to risk losing myself to find a light than to stumble blindly into the night.
Seriously, we didn't hurt anyone we wanted to in the long term, and actually made things a little worse for ourselves. All of the Scorn and Scorn Barons can just be revived by the Fanatic. We actually helped Riven, because killing her freed her and let her grant the Last Wish, cursing the Dreaming City. And Uldren was revived as a Guardian, which is an improvement on his old condition. So yeah, we killed 10 people to avenge Cayde, but the death toll now sits at zero.
Don't get me wrong though, I love the story. I'm glad that Uldren got revived and that Pulled Pork finally found his Guardian.
"Are you sure now is the time to be dancing?"
"I'm sure."
"Because you are surrounded by Hive."
"Yes Yew, I know that."
"Then why are you dancing?"
"Because I am completely out of ammo, grenades, melee abilities, rifts, and health and we are in a Darkness Zone, so you can't revive me here. I have 30 more seconds until I can use my super and the only thing I could think to do to stall was dance. If I stop now, they will kill us both. So, that is why I'm dancing"
"Oh, well I suppose dancing is what to do."
Praise the Sun. A gentle caress for friends. A warm, healing fire, cauterizing wounds, mending bones, and regrowing wounds. A searing flame to foes. Burning away the dark undergrowth, allowing new growth to flourish. Wielded by the benevolent protectors, the kindly healers, and those who want to burn away their foes.
Praise the Arc. The crackle of thunder is the only warning you will get before you dissolve into static and the smell of ozone. Bright and crackling, it stands at the eye of the storm, laughing as the wind whips and the rain lashes. With blades, bolts, and crackling fists it moves through the battlefield. Wielded by the restless, lovers of natural chaos, and those charged with emotions.
Praise the Void. The darkness between stars. The cold embrace of oblivion granted to those who dare to stand between it and its goal. The whispers that tell of forbidden secrets, the flicker of forgotten knowledge at the corners of your mind. With a cackle, it discovers that which it has searching for, be it the last scrap of information to solve a great mystery or a huddle foe, terrified of what they know is about to happen. Wielded by the dedicated scholars, the half mad holders of dangerous secrets, and those who stalk the night.
Praise the Light. The source of the each of the prismatic colors, Solar, Arc, and Void. The shining glimmer within the Dark. The last bastion of warmth against the cold night. It is the brilliant radiance that shines withing every guardians. But be wary, as the road to Hell is paved with good intentions, and those who stare to long into the Light often look away to find themselves having become become fanatics or knights templar. And do not put down your guard, for wherever the Light goes, it is always followed by the Dark, as the Day is followed by the Night.
A warlock stands in his friend's apartment, dreading having to ask for his advice. Although his friend is less academically inclined, he is no less passionate in his work. Asking him for advice will inevitably lead to a two hour lecture including several charts, but what must be done must be done. Apparently, these thoughts dragged out long enough for the silence to become awkward, so the titan takes the initiative and breaks the ice.
"So Ash, what brings you here? Usually you just call when you want to chat, so it must be important."
"Well, you know that I never got a Recluse."
"Really, I could have sworn you had one by now."
"Nope. Furthermore, no amount of bribery will get anyone with one to give me theirs. I can hold my own in the Crucible, but not well enough to convince Shaxx that I deserve his ultimate weapon. So Buloke, what I'm asking is can you give me some tips on the Crucible."
With this the Striker's eyes literally spark with excitement. He sprints out of the room only to return several seconds later with a corkboard covered in in pictures, thumbtacks, and enough red yarn to knit a sweater.
"I'm so glad that you finally asked! The current meta is quite complicated, so I'll start with the basics. You are going to want to bring a shotgun. There are a couple choices, but I prefer the Last Man Standing for its perks. You see..."
As Buloke begins his rant, Ash finally starts to realize what it is like to be on the other end of one of his manic speeches about his research. Although he is grateful to his friend, both for so easily agreeing to help him and for so frequently listening when he got in a similar state, as the lesson just finishes with the shotgun tips at around the half hour mark, a part of him begins to regret every decision that he has ever made.
"That gun had better be as good as they say it is," he mutters internally.
1. The Drifter is too pragmatic for his own good after years of hardship and betrayal
2. The optimal solution to part 1 is some friends who won't die/betray him/try to kill him and a group hug.
So, join us. Side with the Drifter. Hug the Drifter. Prove that it's ok to hope.
That'll show 'em.
There are a quite a few voices in my head. Most of them are my fault and can be suppressed. The whispers of worms, ahamkara, my conscience. All have easy solutions, but there is one that I can hardly hear. It whispers, quietly but insistently, in the very back part of my mind. I can almost never hear it, like a fly in another room. It gets quiter the further away from the City I get, but I know it's still there. But sometimes, when I die or am in the very center of the City, I can just make out the voice. It whisper so many things. PROTECT THEM. FIGHT FOR ME. GROW STRONGER. DON'T QUESTION. FORGET. OBEY. It isn't like the other voices either. They all seem to come from without, but this one emanates from within. Is it why I can't remember my past? I don't think that I should ask anyone about this.
Every time I sleep I have the same dream. I doesn't matter if I take a five minute nap or sleep for twelve hours, I dream of this and nothing else. I am standing in the a field of purple millet, stretching as far as I can see. There is a cool breeze at my back, pushing me forward. Behind me is the setting sun. In front of me is a tower, reaching up above the clouds. It is not The Tower, but is somehow just as familiar, even though I have no memory of ever being here while awake. I have to walk towards the tower, because the dream will never end otherwise. I have tried standing still, walking away, and even having Yew wake me up as soon as I fall asleep, but I only wake up once I walk into the tower. After a few minutes of walking, I reach a clearing. Across from me, the ornate doors of the tower stand, both imposing and inviting. But between myself and the doors, there is a massive yew tree, glowing slightly from within. Beneath the shade of its branches, there is a wooden table, two chairs, and a chess board, set just as I left it last time, white for me and black for her. Sitting across the table, reading a book and waiting for me, is the ahamkara Ephialtes. I have never seen her reading the same book twice and I have never found or heard of any of the books while awake, but she assures me they are all real. She doesn't always look the same, but across all her forms she retains her startlingly purple eyes and slightly too sharp teeth. Sometimes we talk, sometimes we play, but always she tries to strike a deal. Usually I refuse, but on a rare occasion, we can come to an agreement. Once we are done or I get tired of talking, I walk through the tower doors and wake up. I used to dream of other things, but I traded that away in our first deal. Hers were the strongest of the bones that I had collected, her whispers invading every waking thought while I was anywhere nearby. But, she was too knowledgeable and powerful, so it would have been an unbearable loss to rid myself of her. So I made her a deal. She would no longer whisper to me without consent and would use her power to suppress the whispers from the rest of my collection, and in return, she could inhabit my dreams, negotiating with me every night, and I wouldn't put her bones inside a silver lined safe and drop it into the Mariana Trench. She agreed and now I dream of this and nothing else. It isn't all bad. My old dreams were not that great and Ephialtes isn't bad company, if a bit manipulative. Enjoy your dreams, if you can. Sweet dreams.
Mage of Mind | Exo Voidwalker | Would date an Eliksni
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