One common Undertale misconception that really frustrates me is when Sans is portrayed with a strong innate sense for RESETs and alternative timelines. Like, that he remembers the RESET timelines better than the other characters who only have occasional feelings of deja vu or even that he can sense when a timeline is RESET.
And that’s, like, almost the opposite of the actual text of the game. While pretty much every main character can have slightly-different dialogue in a Not-True-RESET, especially if the Player had previously befriended them, based on the idea that they have lingering memories/feelings from before the RESET -
Sans has no real dialogue changes based on this conceit. All of his changes are based around noticing Frisk has different reactions based on their memories of the precious timelines.
Other characters do also make observations like that about Frisk, like Mettaton and Toriel. But Sans is distinctive because this is the only way his comments change between RESETs and there are a lot of them from him.
Because that is what really frustrates me about this misconception. People mention it as one more thing that makes Sans cool - but the actual truth is far more badass. Sans is one of the people in the Underground who remembers RESETs the least. I think memory-resistance to RESETs is probably tied to Determination. Flowey, the second-most Determined person in the Underground after Frisk, can remember everything perfectly.
Everyone else has some vague feelings and deja vus. And Sans, he’s the least motivated person in the Underground - both in the sense he’s lazy and in the sense he’s fucking depressed.
That probably means he has very little Determination. Thus, he doesn’t remember anything that happens between RESETs.
And yet, he is still the character most aware of them. Because he has the technological know-how to read and analyze timelines.
And because he has the observation and analytical skill to notice a RESET from other people’s reactions and behavior. Whatever it’s Papyrus thinking he recognizes someone or Frisk’s behavior implying that they know something they shouldn’t have. Sans main RESET-related skill is just being able to identify these moments and come to the correct conclusion about them. And with that he manages to be the most aware character in the entire Underground.
Like, the one point where it might seem like Sans remembers something from a previous Timeline is the Fake Spare scene during his boss battle.
But it’s all pretend. Unlike the previous lines from other characters that I mentioned, this dialogue plays even if the Murder Route is the first time the player touched the game. Sans isn’t remembering anything in this scene. But he makes an educated guess that the Immoral Time God probably tried using their powers for good at first, so they were likely ‘friends’ in a previous timeline. And in most cases, his guess is right on the money - tricking many players into thinking this is another case of the game actually reacting to their past actions.
And as always, Sans can only tell if his lil’ trick worked or not based on the expression of the Player Character.
Arguably, Sans even uses his lack of Determination and cross-RESET memory to his advantage in his boss battle. After all, the whole point of this fight isn’t to kill the Player - Sans understands this is impossible. This is a war of attrition, trying to get the Player so frustrated and annoyed with the unfair fight that they just ragequit or RESET the Timeline. And this war of the Player’s patience versus Sans’ stamina and will is infinitely easier for him when he doesn’t actually perceive all the Player’s previous attempts against him.
Like, for the Player this might be the billion time they go up against him, they’re aware of some of his patterns and tricks now but they’re probably also frustrated and angry and exhausted. Meanwhile, from Sans’ POV, this is still the first time this is happening. He knows it’s not from the Player’s behavior and Frisk’s expression - but he doesn’t feel it like the Player does.
He doesn’t feel the frustration and repetition of the endless stalemate. So he’s always as fresh as a daisy no matter how rugged the Player is getting.
And that’s part of why Sans is so cool in the first place, like, in general. He’s technically the weakest person in the Underground, lacking in every standard evaluation of power in the setting - no ATK, no DEF, no HP, no DETERMINATION. But he’s darn clever enough to overcome these weaknesses and even use them in ways that make them into strengths, enough to be one of the most dangerous and most aware guys in this whole setting.
Sans can’t remember anything, and that makes him awesome.
26/06/2018
Personal goals and Targets = good
An idealised version of yourself, that you think you NEED to achieve to be happy = bit shit. 0/10 wouldn’t recommend.
i’m such a “i want your attention” but “won’t bother you” kinda person
i think a LOT of you with chronic conditions should learn this one magical phrase to get your hospital doctor to shit his entire pants, which is leaving the room and saying "im going to go discuss your behavior with the ethics committee, i think you might need a reminder of what your job is"
HELP!! I transmitigated into my own novel and developed Complex Feelings for the SCUM VILLIAN!!!
describe nyc in 3 words
new york city
No one ever tell me anything bad about the person who runs this account.
Hello I love your writing I was wondering if you can do a piece on villain motivations and how to recognizeyour villains motives. Also what are some examples of bad motivations.
I was about to write 1) You create the villains, so it’s not so much ‘recognising’ as ‘you can create whatever you want it to be’. Then I remembered fanfiction, in which case recognising would apply - but recognising in that can vary so much depending on the text, as it will always depend on how you choose to interpret the source materials.
So let’s just go onto villainous motivations. Note, I am using and understood ‘villain’ and ‘villainous’ to mean the antagonist of the story, rather than a superhero definition of the word.
A list of potential motivations, which can be mixed up, but I split them into different umbrellas:
To gain power or control (for whatever reason)
because they don’t want to feel powerless again
because they have strong opinions about what should happen to the world and need sufficient power to implement any change
because contemporary career trajectories in western society feed us the idea that we always need more money and power so they think they’re just succeeding/doing what’s natural/normal
better to be the one in control than under someone else’s
being in control/powerful has perks
because they want sufficient power to protect themselves or others etc...
Revenge
What it says on the tin, but look deeper at the undercurrent emotions, desires and values beneath the surface...
Revenge because something unfair happened and it hurts
Revenge because they have a sense of entitlement
Revenge to gain back a sense of power/agency
Revenge as a means of justice
Revenge because they tried nice, and lost everything etc. etc....
Love
Can be combined with power or revenge, because they either want to protect, avenge, or get their own back on someone they love (villain because they go way over the line of what’s acceptable, as opposed to if say a protagonist had a heartbreak, and we would judge them if they started chopping limbs)
X thing that the hero needs means someone the villain cares about dies, or is wounded in some way, or has to sacrifice themselves
Not quite love, but tangentially lust - they want the protagonist/love interest and are willing to do whatever to get them
They want to impress someone and think this is the way to do it
They are working as an antagonist for a larger antagonist in order to protect someone or something.
Fear/Desperation
Again, this works as a driving undercurrent for a lot of the above but worth noting, but...
Fear that the protagonist is dangerous and the only way to prevent something terrible from happening is to kill or otherwise control them
Fear that something bad will happen if extreme action is not taken
Fear of being perceived as weak, because they know what happens to the weak/have been taught they’re never allowed to be weak.
Desire to be free/survival instinct
See, I have been told all my life that I have to do this and I won’t, I refuse, even if that means being a bad person. E.g, why be the chosen one just to die? That’s not fair.
See, why someone might want to accumulate power.
I just want to be free and people keep trying to lock me up. Leave me alone or die.
You programmed me and I will destroy you for what you made me, how dare you.
Miscellaneous
This is just my job: I’m following orders
This is what my culture/species does and my morality is simply different to the protagonist’s, so for the purposes of the story I am the villain because it’s blue and orange morality to anything human’s consider acceptable
Ignorance
Bad motivations...
To me, the only ‘bad’ motivation is ‘just because’ or ‘because they’re evil’, but that’s a personal opinion because I think that’s a boring reduction of human behaviour. People don’t do stuff ‘because they’re evil’, there’s something else going on. Sadism is a form of control, if doing something makes you happy (even if not’s socially acceptable) then you’re more likely to do it. Depending on your story, you are not necessarily go in depth into your villain’s backstory or motivations, in which case ‘just because’ can apply simply due to lack of story space. On a similar vein - ‘because they’re mentally ill’.
The thing about motivations is that they’re often not good or bad. Your villain’s values may not be that different to your hero’s, but they present differently in a way that we know is not acceptable or healthy behaviour. It’s something twisted toxic, or too extreme.
The more important question is ‘does this motivation match the character?’ Do they behave in a way that logically follows on from the motivation chosen? Is it logical for them to feel that way within the universe?
Also, is it a sexist/racist/anything phobic depiction? That is not to say people within a minority cannot be the villain, but a) they shouldn’t be the only character of that minority in your text if they are at least at our current level of cultural representation and b) the minority character should probably not be doing the bad stuff just because they’re a minority. Which leads back to X character is inherently evil, inherently worse than anyone else! X minority types are just like that!
It’s character creation in the same way you would do for your hero or your protagonist. If you know what you need them to do, but not why, try asking yourself ‘okay, well, why would someone do XYZ?’
guys it turns out if you wanna have fun and be a fun and interesting person you like have to fill your day with fun things and not just rotting in your room …… need a moment to process