Magic weapons
The bodice is made of puffy clouds, with off shoulder sleeves. The skirt is a rain shower, constantly dripping down but disappearing mid calf/before it hits the ground
At first look this dress seems likes it’s made of impossibly dark velvet, however if you watch it for a while you will see faint stars, comets, and other astronomical phenomena pass over it. Tight along the body, with a high neck that curls out just below the chin and long pointed sleeves. The skirt is tight until the knees, where it flares out to the ground, with a slight train in the back.
This dress is made up of gently draped soft ferns, grasses, and moss. It smells of wildflowers and while wearing it you will always have a clouds of butterflies hovering around.
This dress seems by far the most simple, a long, silvery, slinky gown; however, if you press your palms together behind you back then flare them out and up, moth wings will appear and you will be able to fly for short periods.
This cloak is a myriad of colours, made of ever shifting beetles. The colours change as light hits it differently (always green, gold, sometimes blue, and a few hints of pink, purple and orange) and as the beetles change positions. At the end of the night (or for spectacle’s sake) you can clasp you hands in front of your chest and the beetles will all fly into the air before bursting like tiny magical fireworks. Underneath is a simple white silken slip dress with green beetles embroidered along the bottom edge. (No beetles were harmed in the making of this dress, they were all magically made)
An embroidered velvet gown, the panels of the skirt each depicting a different stained glass scene. They change as the story plays out.
A shirt and pants combo made of flexible bronzed metal. The back is an intricate mess of gears and wires, and there are hinges at each of your joints that clicks and hisses as you move.
A multi-hued wrap dress, with wizard sleeves and a v-neck. As the skirt flares out it changes colours, shifting like a sunset, changing faster the quicker you spin. Along with it are a pair of bronze high heeled boots. If you drag the toe along the ground while spinning they will kick up a spray of sparks.
A form fitting jumpsuit made of a light silvery metal that glows a pale light when in darkness. Overtop is a see through iridescent skirt that looks like it was made of spider webs
A prismatic dress with an a-line high-low skirt and a stiff high v neck collar. Best worn when there are magical lights as it will scintillate and cause rainbows to appear around you.
I need some help identifying these characters. Do these two look familiar? My family used to have this weird art book that I think I mistook as a children's book and these were the two main characters. I think their names were John and Yoko but I can't be sure. here's some details about the book of that helps.
Timeskipped Sidon, the hydro himbo 🌊
I did some research for Timeskip 2 as I was unsure if he'd be gigantic like King Dorephan (kind of like how some animals get huge when they become alpha/queen). In the end, there's no definite answer so my interpretation is that Sidon gets larger as a shark, but not exponentially so as a whale like Dorephan. If I'm wrong, oh well I tried. 😅
core classes as undead :)
8/6/21 - Edgy Pac-man
Weapon for a Rogue of Light or Sylph of Doom?
or? You fool. I'll do both.
Rogue of Light first If we say that light in combat is strategic advantage, a weapon that trips up the enemy is good. A tripping weapon, like a whip or chain. Though be careful not to bind people too much, that's a blood thing. A weapon which requires you to know more than your enemy is also good, particularly late game. That would be, uh, traps mostly. Rogues tend to have kinda roguish weapons, and light players usually have magic. A stolen item. A massive lockpick. A crowbar. A magic crowbar. A key that shoots lightning. Pocket sand?
Sylph of doom then If doom in combat is fatigue, ailment, debuff, a weapon that inflicts debuffs on fresh opponents. Where enemies lack suffering, you'll give it to them. A whip, again. Potions like an alchemist-can also work if you think sylph of doom would heal wounds (you're wrong but go off). Something that seems innocent but is actually really powerful, like lipstick chainsaw, also seems to be a sylph thing. Maybe their potions are poison perfumes. Or, heal inevitability with doomsday timers, bombs that will kill allies and enemies unless they get out of the way.
Could you analyze the Rogue of Light (my classpect XD), please? Thanks ~♥
Yeah.
This is one that I can relate to.
Rogue - passive stealing class, one who steals aspect, or steals through aspect for others.
Light - control of light, and luckiness.
The Rogue of Light is one who steals Light, or steals through Light for others.
The opposite of a Rogue of Light is a Page of Void.
Buckle in, boys.
The Rogue of Light is essentially the classpect of rambling. They are all about learning information and stealing it. The Rogue of Light is literally full of random and useless information that they really want to share.
The Rogue of Light steals information from a variety of sources. Their memory might be shit, but they are fantastic at remembering various things that their brain happens to latch onto. For instance, something as trivial as guard rails or road safety might be something that they latch onto.
This is a classpect that someone might call "neurodivergent-coded" because of how it works. It's a setup for ridiculous folly like that. They're so normal.
Rogues start out perceiving that they don't have much of their aspect. For a Rogue of Light, this basically means that they think they're stupid. They aren't. There's a difference between being stupid and being a dumbass.
The Rogue of Light always assumes the worst of their knowledge. They fear being wrong, so they don't do anything about it. They're not all about flashiness like a Thief, they just prefer to do things in the background, which mirrors Void.
The Rogue of Light struggles with accepting that they can be smart too. They go to quite ridiculous lengths to assure the people around them that no, they're not as smart as they are.
As one of my English teachers once put it, a "delusion of commonness."
They cannot see what's in front of them, and what's in front of them is that they are smart. The people surrounding a Rogue of Light know that the Rogue is very, very smart. Even admirable how much a Rogue of Light knows about certain topics.
The Rogue of Light is the type of person to get REALLY into a certain type of media, and then not shut up about it. Ever.
This is kinda relaxed blog where I retweet cool stuff, make some posts about Homestuck Classpect stuff that I think about and post art that I either am working on or finished. If your interested in classpect questions or art commissions then drop an ask, soon I’ll get a Patreon opened up when things become official and until then feel free to make free request.
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