Magic Item

Magic Item

Coffin of Sleep

Description: a nice coffin with cushions and elegant decorations on the wood, it changes size to accommodate who wants to enter it.

Functionality: if somebody decides to sleep inside the coffin, it will look like they’re dead. Pale skin, no heartbeat, cold body, no response when somebody brings up the dead’s Browser History, no activity, it will also show fake wounds to match the scene. All those who witnessed the character enter the coffin will have +6 to all the rolls that involve in some way the coffin, from creating a fake story of how the character is dead to lifting the coffin hand running with it, no restrictions on charisma rolls either.

Insurance fraud in D&D babyy

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11 months ago

Monster Idea

Chonky

Description: An enormous cat seemingly made out of clouds, a bit fat because it’s the cat of the Goddess of Hunting and it receives a lot of treats who are just the scrap of the animals that the Goddess hunt. The fact that these animals where actually powerful monster may or may not be why the cat has its strange range of abilities.

Functionality: It’s probably just escaped from the back door that the Goddess left open for a second, try to bring it back or make sure it stays still in the same place so that it’ll be easier for the goddess to find it and bring it back to her house.

Abilities:

Immune to bludgeoning, slashing, poison, lightning, water and necrotic damage

Its body is literally clouds and acts like the spell Fog Cloud, players can end turn inside its enormous body but be warned:

It can cast lighting spells inside of its cloudy body, to attack those inside, or to deal more damage if it then use a charged paw to smash you

It’s weightless and even if it steps on a city, since it’s made out of clouds it won’t destroy it.

Wail (Banshee), Regeneration (Shield Guardian), Limited Telepathy (Otyugh), Hurl Flame (Barbed Devil), Keen Hearing and Smell (Hell Hound), Life Drain (Wight), Cold Breath (Winter Wolf), Lightning Breath (Behir), Animate Trees (Treant)

Inspiration: Cat above @benthesoldiersjeanshorts

rollforimagination - A Random DM’s Ideas

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1 year ago

Pet Idea

Duck Of Inspiration

Description: An apparently normal duck, occasionally it glows of a very faint yellow light.

Functionality: Give to all the players in a 10ft, that are in good terms with the duck, the possibility to use +1 to +5 inspiration per long rest. A player can use +5 all in one roll, or two players can use +2 and then +3.

BUT

If someone uses the inspiration of the duck they will not be able to use it until the next long rest. If someone uses the inspiration point that the DM gave them and that sums up to more than a +1 inspiration used, they will be unable to use the Duck until the next long rest.

To be in good terms with the duck you need to feed it, play with it, take care of her, NEVER call her “Quack”, “Goose”, “Silly Goose”, “Duck”, “Chicken” or “Bird” and NEVER say to her to shut up or act angrily towards her if she quacks.

If you do one of those things, you roll a d20

15-20: the Duck will look at you angrily, quack loudly while glowing and you will be feeling uneasy for a minute

10-14: the Duck will quack, looking at you seriously while glowing of a faint orange, you’ll be unable to speak for a minute. If you have any inspiration points, you lose 1 of them

5-9: the Duck will quack quietly, looking at you with disdain while glowing orange, you’ll be blinded and mute for a minute. If you have any, you’ll lose 2 inspiration points.

2-4: the Duck looks at you in silence and glows red, you’ll be paralysed for a minute, uneasy for 5 minutes and take 3d4 of psychic damage. You’ll lose all your inspiration points given to you but the DM

1: the Duck eyes turn white, its feathers vibrate while turning of a pitch black, it opens its wings and beak, looking directly into your eyes. The duck glows purple, everything around you seems to tremble like in an earthquake and then you start vomiting blood losing 20 pure damage, you look at the Duck and for a second it seems to have horns and sharpened teeth inside it’s beak, what seems like blood comes down like tears from its eyes. Then everything turns black, and the next thing you realise after opening your eyes, is that you’ve been transformed into a duck (a chicken, if you’ve called her “Chicken”). No other players have seen past the black aura that surrounded the Duck and you while everything happened. Everyone need to roll an Intelligence roll (>5 to succeed) to understand that the Duck polymorphed you into a Duck/Chicken. You lose all your inspiration points and stay polymorphed for 2 hours or until the next rest. You can understand other Ducks while in this form, except The Duck.

Rolling lower than a 12 will make you unable to use the Duck again (don’t say it to your player until it tries to, to make it funnier) because you’ll be in bad terms with the Duck.

Say sorry to the Duck and take care of her and it will accept your apologies and after your next rest you’ll be able to use the Duck again.

Speak with animals will not work (and any other spell that need its target to be an animal) but will give you the faint sensation that you should make this Duck friend and follow you, for your own good.

P.S. Yes, The Duck is an eldritch abomination. If you want it can become a patron, but don’t make it that it’s a Dark creature polymorphed or trapped in the body of a Duck… make it that the Duck is its normal form.

Inspiration: The Duck above… wait I’ve gained inspiration from the duck of inspiration to make the duck of inspiration… it’s Duckception

Saw A Post Like This With Negative Outlook So I Asked For It To Be Fixed

Saw a post like this with negative outlook so I asked for it to be fixed


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2 months ago

Weapon Idea

Dagger of Betrayal

Description: an old looking dagger, clearly made by someone very experienced in the craft, a red unidentified gemstone in its handle emits an ominous dim light

Functionality: A dagger that deals 2d12 additional damage to those who see the wielder as an ally and charmed enemies.

Inspiration: I’m going to have so much fun today


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1 year ago

Character Idea

Description: A hero who gets reincarnated over and over again to kill the BBEG (who also gets reincarnated over and over again) but neither of them is actually always the hero or BBEG, because the Hero is the only who retains their memory while the BBEG is the only who keeps their immense power and the Hero always has to kill the BBEG whatever they do.

One time the BBEG was actually a powerful Aasimar paladin of Tyr, who caught dragons and protected millions of people from them while the Hero was a Tortle and spent 10 years to infiltrate in the inner circle of the BBEG to kill them by giving them a food imbued in a drop of all the dragons that the BBEG killed that was filled with hatred towards them and so it was Highly deathly to them

Another time the BBEG was the father of the hero but since he was the King’s right hand and the wizard of court, the hero saw him for so little that every attempt he tried always resulted into a goofy scene of a toddler trying to “hug” is dad and falling head first against a chair

One time the Hero was a Giant and the BBEG a Halfling… wait that was very easy to accomplish actually

Why? Because the Hero and the “first” BBEG were secretly lovers, and when the BBEG died by the Hero’s hands (it was in the middle of the battle and they knew that this moment was gonna happen one day) the Hero lost all his will to live and made a pact to a God, not one of the good one but like a sillier Loki.

In exchange to entertainment for the God, the Hero and the BBEG reincarnated over and over again (the BBEG without their memories because they were already dead, but with the same high power because it was so strong that it was still there, filling the place where they died while the Hero always with random powers and abilities to entertain the God) and every time that the Hero killed the BBEG they could share one “year” (in the real world it’s an instant) together, obviously them being the first Hero and the first BBEG.

During the “year” together they live in an imaginary castle always slightly different than the last time, built by the God during the moments of their lives when kind of nothing happens (when they’re toddlers for example, like when you watch a show and it gets interrupted by the ads and you rush to the toilet) and the Hero would tell the BBEG stories of their last encounter and while in there they (both of them) can actually change their appearances to their previous bodies. The BBEG loves to do it to see how different they are from their “first” body, since they have no memory of their other lives.

Inspiration: this shorts of hamasamakun (check them out!) https://youtube.com/shorts/95T4-peUuow?si=TTG-cytOFLt0Stj4

The WORST Character in D&D #dnd #dnd5e #dungeonsanddragons
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#dnd #dnd5e #dungeonsanddragons what is the worst character in D&D?FOLLOW ME ON SOCIAL MEDIA:►Instagram: https://www.instagram.com/hamasamak

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1 year ago

Magic Item

Sandwich of Chaotic Layers

Description: A sandwich made of suspicious ingredients and a curious amount of cheese, when eaten it gives random effects to character. If it is kept in the inventory long enough it might attract mice and other rodents, if it is kept for even longer at every rest of the character with the Sandwich of Chaotic Layers in their inventory loses 2d12 of HP while those near a radius of 10 ft lose 2d6 of HP after the rest, due to the radiations that the Sandwich of Chaotic Layers emits.

Functionality: Use a bonus action to eat the sandwich, a normal action if you’re size is smaller than Medium, then roll d for the effects.

Results:

You get teleported inside a radius of 5-20 ft not occupied by another creature, you can decide exactly where

The scent of warm bread surrounds the player and up to 5 allies, they heal 2d10 HP and gain 20 Temporary hit points

You get two charges of a garlic scented breath attack that causes confusion and disadvantage to all roles against you and saving throws to all your enemies in a 15 ft cone, but also repel your allies to at least 5 ft from you

A bread wall circles around your enemy and it blocks their vision and movement. To escape your enemy has to deal at least 10 x S of damage, where S is the size of the enemy (1 is Tiny, Medium is 3, Gargantuan 6…), to make a hole big enough to escape

From the mouth of the player comes out a steam of water that deals 4d6 of water damage to those in a line of 20ft in front of the player, with a roll of Athletics higher than 12 the player can move while spitting water to aim to other enemies, this however will deal 2d6 to all enemies hurt instead of 4d6.

A cheese armour surrounds the player, giving them +2 AC but also giving them a -10ft of movement speed

The player’s movement speed doubles but it may randomly oink even after the effect wears off, until they take a rest

Wheel of cheese. For 17 turns. Aka 289 seconds. Aka 4 minutes and 49 seconds. Aka Wheel of cheese for five minutes.

3d4 mice gets teleported in a 5 ft radius from you, you can control them and give them order for 6 turns, after that they’ll become normal mice

A cloud of lint surrounds an enemy, they’ll suffer 2d6 more fire damage if attacked with a fire spell or fire related attacks, the same goes with 1d12 of lightning damage. Until the enemy is surrounded by the lint cloud it gets disadvantage on rolls to hit. The cloud disappear once a fire or lightning attack successfully damage the enemy

A rideable Large cushion of magical focaccia appears in front of the players. The cushion can fly and has 350 HP but no attacks. After receiving 300 HP, reaching a total of 100 ft of movement or after 7 turns the flying focaccia gently lands and then disappear.

3d8 of radiant damage to all creatures in a radius of 35ft from the player (including) the party gets a -10 to the total damage if they have spent at least 2 rests with the Sandwich of Chaos Layers in the inventory of someone.

Inspiration: this silly reblog list ⬇️

I dip cheezits in nutella
Tumblr
Makig a sandwich to bring to school tomorrow can someone reblog with a filling to finish the ssndwich ill go first ok Bread

Thanks to @garaks-padded-bra @acrowbyanyothername @buglyteeth @imhaley @ronzyponyo @funnywormz @deepestturtlepielover @willowandthesagaofgayyearning @summer-azure @spacetronomyfan @spocktopodes ❤️


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1 month ago

Bread Idea

Breadionary

Description: a spell that grants you the ability to summon from thin air the perfect type of bread for your needs.

Functionality: Once casted you receive one of these types of bread (at your choice)

• Baguette: Hard crust, light and airy inside, slightly nutty flavor. +2 Animal Handling

• Brioche: Soft and fluffy, slightly sweet and buttery. +2 Nature

• Ciabatta: Hard crust, chewy inside, mild sour flavor. +2 Sleight of Hand

• Focaccia: Soft and oily, herby and savory flavor. +2 Medicine

• Sourdough: Hard crust, chewy and dense, tangy flavor. +2 Intimidation

• Pita: Soft and pocketed, neutral and slightly chewy. +2 Arcana

• Naan: Soft and pillowy, buttery and slightly tangy. +2 History

• Rye: Dense and firm, earthy and slightly sour flavor. +2 Survival

• Challah: Soft and slightly chewy, mildly sweet and eggy. +2 Stealth

• Multigrain: Firm crust, grainy texture, nutty and wholesome flavor. +2 Acrobatics

• Cornbread: Soft and crumbly, sweet and corn-forward flavor. +2 Athletics

• Bagel: Chewy crust and inside, mildly sweet and malty flavor. +2 Investigation

• English Muffin: Soft with a crisp outside when toasted, mildly tangy flavor. +2 Perfomance

• Panettone: Soft and airy, sweet with hints of citrus and dried fruit. +2 Religion

• Lavash: Thin and soft, slightly chewy and neutral flavor. +2 Insight

• Pretzel Bread: Firm crust with soft inside, salty and malty flavor. +2 Deception

• Injera: Spongy and soft, tangy and fermented flavor. + 2 Perception

• Zopf: Soft and braided, slightly sweet and eggy flavor. + 2 Persuasion.

The caster can also choose to roll 1d4:

The bonus becomes -2 instead

The bonus stays the same

The bonus stays the same

The bonus becomes +4

At level 10: the d4 changes to a d6 with similar effects

The bonus becomes -6

The bonus becomes -4

The bonus becomes -2

The bonus stays the same

The bonus becomes +4

The bonus becomes +6

(Note: when the bonus turns into a negative number the taste is still perfect and the bread still feel like the perfect snack for the occasion, only after the 10 minutes the taste will resurface as horrible causing the player to vomit profusely and gain +1 Exhaustion Point)

Inspiration: BREAD DAYYY

rollforimagination - A Random DM’s Ideas

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9 months ago

I’m both these people and I hate it

there is an IMAGE in my HEAD and i cannot DRAW IT. hatred and rage.

11 months ago
I??????? Sksjsbzvsvshdhsbdb

i??????? sksjsbzvsvshdhsbdb

1 year ago

Oneshot / Campaign idea:

Hydration

Plot: The players meet an Hydra in the middle of the desert, wounded and burned, she begs for help to return to a place with enough water for her to live peacefully. Your player can see that: some of her scales are missing and the skin is burning red due to the sun, the Hydra can’t move on it’s own because her legs were cut, then a metal disc was placed on the burnt meat and finally sealed with long nails into the legs of the Hydra, the number of her head is significantly higher than what expected because to survive the heads had to eat each other.

The Hydra tried to move with her heads but it’s simply too difficult and dangerous since the sand burns too.

Give to one of the player a magic compass to know where to find a large body of water or make that they just know that.

The Hydra can speak Common, because she learnt it when she was little.

The Hydra is now Neutral Good, because she was sent into the desert by a sorcerer who put her there for torture for what she did to his village, now she’s sorry and aims to become a better Hydra.

You can choose the name of the Hydra, make the players decide because she never had one or call her Varixia or Molly

If they help her the Hydra will give them:

Her blood (= health potions), All the scales that fall due to the sun (=armor material), the teeth of the heads that the others will eat (=arrow head or jewellery), the heads of the eaten parts (If kept like normally it can sell high because it’s a valuable trophy, but it can even be modified a bit with the help of the Hydra to make it a powerful shield that one time per round can use a bonus action of the holder to bite an enemy in a 5ft radius).

And the players will be able to eat with the Hydra (yes, eat the Hydra’s heads, but she’s cool with it)

Inspiration:

Hydras are described as reptiles, roam around places with water like swamps and have a swim speed of 30ft.


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1 year ago

This is me

rollforimagination - A Random DM’s Ideas

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rollforimagination - A Random DM’s Ideas
A Random DM’s Ideas

she/her 🏳️‍⚧️ 20Send me random posts and memes and I’ll turn them into D&D homebrewSomehow 99% of my stuff is cat-related

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