Pet Idea

Pet Idea

Gleep Glorp

Description: A small, tiny, mini octopus. It goes gleep glorp. It makes you slightly more squishy and bouncy and glorpy.

Functionality:

+5 ft to your max jump

Advantage on grappling enemies

Roll a d4 if you get hit by a bludgeoning weapon (3d6 damage = 3d4, 1d20 damage = 1d4) the result is the damage that the attacker receives as the weapon bounces back from your glorpious body.

You must feed Gleep Glorp.

A hungry Gleep Glorp can leave to find a better owner or threatening you by revoking your gleepy privileges.

Inspiration: Gleep Glorp @the-lumpfish-king

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1 year ago

Campaign Idea:

God’s Plan

Plot: The party finds a quest to kill a God, that in the quest is described as useless and incapable, and as reward they could obtain the God’s powers and title (the quest is enchanted in a way that only those that have a non-Evil alignment can read it)

They found the God, VERY quickly and slowly realise that the deity is the one who wrote the quest, after falling in a deep depression due to the lack of followers. The party’s new objective will be to be the therapists of the God while spreading their name and doing good deeds in their honour, becoming the God’s first paladins after a long time of loneliness.

Inspiration: The meme above (thanks @jodetesuciaperra)

rollforimagination - A Random DM’s Ideas

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1 year ago

Magic Item Idea

Short notice Letter

Description: A letter with a very generic phrase asking for forgiveness advising the recipient that who is writing the letter can’t come to work due to the lack of rest. Paladins and Warlock can use this to restore spell slots. The amount of uses is the same as the number of stamps on the back of the letter, after each use one stamp disappear.

Functionality: A paladin or a warlock licks their thumb (or any other limb if the thumb is unavailable) and put it on one of the stamps, roll a d20

Results:

1 - The stamp disappear and nothing happens

2/5 - Spell slots under lever 2 gets completely restored

6/9 - Spell slots under level 5 gets completely restored

10/14 - All the spell slots gets completely restored

15/19 - All the spell slots gets completely restored, one spell slot under level 3 gets a temporary +1

20 - All the spell slots gets completely restored, all the spell slots under level 3 gets a temporary +2

Inspiration: the meme above (Thanks @kimabutch)

I’m sorry, I can’t come into work today. I didn’t get a long rest and god gave me a point of exhaustion. All my skill checks are at disadvantage.


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1 year ago

Mount Idea

Mining War Elephants

Description: Elephants with tusks that are made of various metals, from iron to mithril and even adamantium, that they can make them spin at high speed to use them as underground drills to mine or to attack their enemies. The material of their tusks resembles their strength and power, every 3 months they fall and new ones reform in two days, in this time the material can change into something weaker or stronger if the strength of the Mining War Elephant has changed, it only depends on how strong the mount has become.

The tusks can also be manually replaced with ones that are made of stronger materials. Creating from 0 new Tusks will take 1d6 days (max 4 if the forger is a Dwarf, max 3 if they’re a blacksmith or an artisan, max 2 if both) to create two tusks, then you need to wait for the Elephant’s tusk to fall naturally, to put the forged tusks into their place, roll both an Animal Handling and a Medicine check, if the result is higher than 14 you succeed, on a lower roll the Elephant will refuse new tusks for 24h because your player hurtled them on accident. (You have two attempts, after that normal tusks will grow and you’ll need to wait 3 months). Only Dwarves can persuade the Mining War Elephants into retrying on the same day after a fail.

Inspiration: the meme of @dwarf-posting about the epic fact shared by @zinjanthropusboisei (thanks to both!)

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1 year ago

Hey sorry I didn’t talk to you for over a century time keeps moving too fast

Hey sorry I didn't talk to you for over a week time keeps moving too fast


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1 year ago

Pet Idea

Mouseth

Description: A mouse-like creature that randomly appear in the vicinity of the owner (preferably on their shoulder or head) say some random silly shit with a really high pitched voice and then disappears again.

Abilities: The owner has +2 to their wisdom score and a +5 on Animal Handling, that becomes +6 if it is to call the Mouseth to feed it. If the owner forgets to feed the Mouseth for three days straight the Mouseth will never appear again.

The same Mouseth can be owned by multiple people, but each one still has to feed it individually if they want to keep it, otherwise only the character who forgot will lose the ownership of the Mouseth.

A character have only one chance in their lifetime to own a Mouseth, once it leaves them they will never be able to reown one again, unless they use Wish, but they can’t wish for infinte Mouseth but only for a second chance to own one. To gain the ownership of the Mouseth, your character needs to feed it whatever food they have in their inventory if they meet it in the wild, or by saving the life of a random mouse/rat/rodent.

You can lose your ownership (forever) to a Mouseth by:

Trying to kill it while in the wild (pre-owning)

Killing a large amount of innocent mice/rats/rodents, no problem with monsters (pre-owning)

Disrespecting a Ratfolk/Mousefolk and being cursed by them (pre-owning) (they can curse players with the inability to own a Mouseth)

Forgetting to feed their Mouseth after 3 days from the last time (the Mouseth will appear and insult you for a last time)

Disrespecting the Mouseth (they have a very haughty behavior, often stopping after eating just to remember to everyone how cool they are)

Inspiration: this meme ⬇️

lol, lmao
Tumblr
made a dumb little edit of this lol

Thanks ❤️ @cuntmunism @gauntletqueen @sandboy-advance-sp


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1 year ago

Party Idea

Rat

Class: Thief

Race: ?

Description: She’s either a Ratfolk or an Halfling, nobody can tell. Asking it to her will only raise the chances of both getting ignored and robbed. She wears magic sandals that always make noise to challenge herself when stealing, if she takes them off, she becomes so powerful and sneaky that even her shadow stop noticing her.

Converse

Class: Barbarian

Race: Dwarf

Description: She doesn’t speak Common but can understand it. It’s not like she’s too dumb to learn it, she simply never learned and now she doesn’t think it’s that important for her to know how to speak. Everyone in the party seem to always understand what she wants and she’s happy like that because even without speaking her “family” always listen to her.

Wolf

Class: Warlock

Race: Human Werewolf

Description: His tattoo is the symbol of his patron and the origin of his curse, the bandana is a gift from the patron to him, but wearing it too much makes Wolf suffer, forcing him to still having to unleash his wolf form at full power once in a while.

Eyes

Class: Monk

Race: Elf

Description: Being totally blind, they refined all their other senses and are now even able to see the auras of the creatures surrounding them, thanks to their perfect control of Chi. Even if they’re not as powerful as other monks, they are still a valuable party member.

The Captain

Class: Arteficer

Race: Orc

Description: Has a warm and fatherly personality, always laughing with his strangely deep voice. He’s the proud owner and creator of the magnificent Nautilus, a weird-looking but fast vehicle that the party loves using.

Goggles

Class: Wizard

Race: Human

Description: He was the lone wolf of the party, but after Wolf joined he lost the title, now that Wolf is the leader he doesn’t look like the same. Goggles is the one carrying around the Nautilus, stored inside his magic pockets, even if his strength is never enough to take it out by himself and The Captain always steps in to (in his own words) “Not hurt his baby”, talking about the Nautilus.

rollforimagination - A Random DM’s Ideas

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1 year ago

Puzzle Idea

Door of Dooring

Description: A heavy metal (❌🤘) door, without any inscription or mysterious entity guarding it, in a completely empty room. Oh and also without a handle or a key hole. The players can’t sense any sort of magic coming from it.

Functionality: It’s a one way door. The players must find a way to open it from the inside, like using daggers in the space between the door and the wall to pull it or with magic.

Inspiration: …I closed myself in a walk-in-freezer accidentally. For 30 minutes, which is probably less than how much time your players are gonna spend trying to understand what’s the deal with this door.


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1 year ago

Side Plot Idea

(A mini plot, since your players will not follow the main one, that you can use to guide your players to follow the main one)

Poly-wrath

Description: The party antagonised/had a fight with/stole from an NPC, unfortunately for them, that NPC is not a god or the BBEG (those are common things for Adventurers), no that NPC is actually in a polyamorous relationship with A LOT of people, who all treat the NPC like a teddy bear, and when they hear how the players treated their favourite teddy bear, they will be sure to make them regret it.

Functionality: Maybe not all the partners are adventurers/warriors, so the majority of them will not directly attack the players (or maybe the NPC asked them not to and they reluctantly promised). Put them as the tavern’s owner, so the players will either prohibited to enter or would find their stay very uncomfortable (keep it fun tho, it needs to hurt the character not the player); or maybe one of them is a wagon driver and takes the players for a low price ( “A discount for the pretty lady” or “Because you’re a lot I’ll give you a discount” but in this last case be sure to give the players a chance to someone who doesn’t want to give them the discount and to someone who wants, aka the NPC’s partner) but instead of taking them where they wanted they “lost the way” or maybe leaves the party there after having sent camp for the night (maybe also giving the players only a short rest if you make that the Wagon driver offers to do the first round of guarding to “take care of the horses in the meantime”)

Inspiration: this meme of @retrogamingblog2 that my bf sent me ⬇️

Retro Nintendo
Tumblr
Pokemon, Zelda, Mario, Kirby, and Metroid

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1 year ago

Silly Character

Race: Mimic

Class: Druid (Circle of The Moon)

Description: A mimic who can turn into animals too. Has learnt Common by living for a bit with human farmers as a cat (to eat the mouses)

Name: Sparklefluffy Whiskertoes

Inspiration: I just wanted a funny first-character for my trans best friend who is in love with shapeshifting


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1 year ago

Spell Idea

Cats

Functionality: After having rolled to hit, open #cats on Tumblr or r/cats on Reddit, depending on the color and the number of the cats that appear in the 1d6-th post filtered by newest the effect of the spell changes.

Colour: (multiple effects can take place if the cat has multiple colours)

Orange: deal Xd10 of fire damage (doubles the damage if it falls/stairs are involved in the post)

Black: deal Xd10 of necrotic damage (d12 if completely black)

White: deal Xd10 of radiant damage (d12 if you’re a paladin, +2 if it has blue eyes)

Brown: deal Xd8 of poison damage (+2 total damage if it’s a video)

Gray: deal Xd10 force damage (advantage if it is a baby)

Others (even artificially coloured fur): Xd20 of cold damage (+3 total damage if the cat looks angry/annoyed by it)

The X value is the result of the 1d6 used to decide which post to pick

Number:

X gains a +1

X gains a +2

The total damage gains a +3

The total damage gains a +3 and X gains a +1 if one or more bonus effects of the colours took place

or more: The total damage gains a +5 and X gains a +1 for each and every type of bonuses that took place

Additional bonuses:

+1 damage if the post has multiple photos

+3 damage if the post mentions the name of the cat

X+1 if the cat has any type of deformity

+1 Inspiration point if this is the first time using the spell and while showing the post anyone says “Awwww” (if it’s the DM, everyone gains one)

+2d4 health to all the Tabaxi in the party

+2d4 health if there’s a pet cat in the party

+2d4 temporary hit points to anyone who owns a cat (even the DM, but only to one creature and only if they feel like it)

+1d8 of the type of damage indicated by the colour (if multiple you decide which) for each of the players who is willing to take a video of themselves saying meow (this has to be on the same video)

Inspiration: I spent the last ???? hours, looking at cats and I do not regret it.

Here is a photo of my cat

Spell Idea

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rollforimagination - A Random DM’s Ideas
A Random DM’s Ideas

she/her 🏳️‍⚧️ 20Send me random posts and memes and I’ll turn them into D&D homebrewSomehow 99% of my stuff is cat-related

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