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1 year ago

Character Idea

Warlock

Story: Warlock with a pact with a Deity to kill the paladins who break the oath with them

Functionality: Gives disadvantage to hit when the opponent uses an attack dealing radiant damage, additional bonuses to hit are not counted if the opponent is a paladin of the Deity

Inspiration: I don't know but I told this Idea to my older cousin and he said "cool" so I'm feeling POWERFUL


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2 weeks ago

Magic Object Idea

Reassembled Painting

Description: What seem to be the painting of a famous artist, but with something wrong. The original was a different painting of another famous artist that was then magically cut in small squares and glued precisely back on to look as the other work. The name of the original is on the back of the frame. It yearns to return its original state.

With an investigation roll of 13 or lower the character doesn’t notice anything, 14 to 17 the character notice the colours are slightly different and in some places wrong, 18 or higher and the character notices the cuts and realise what’s been done to the painting as they read the original painting’s name.

Functionality: once a person stands in a 30ft radius of the painting for a long period of time, the sound of scissor will be overheard repeatedly in the air, this sets the start of the “attack” of the painting. Depending on for how long the character is in sight of the painting, it will try to get their attention and to make them suffer its own curse by:

• Swapping colours of their features, for example making their hair the colour of their eyes and viceversa, or making their skin the colour of their armour and viceversa.

• Swapping two people’s features, in case there are at least two creatures in sight, for example swapping the hair, armour or voices of two characters.

Everything is restored after the character moves 40 feet away from the painting.

To restore the painting the players must either break its curse with magic or restoring it manually in two hours of in-game time where the effects are minimal as the painting returns to its original state. (Make it so there is a way for a character with no art knowledge to know how the original looks like, by either putting the painting somewhere where they can be helped by a professional or maybe by making them find earlier a book of paintings of famous artists)

Once the painting is restored, depending on the character that saved it’s class, it changes form:

Artificer: the painting fuses with their tools giving them a beautiful coat of color, +1 to any checks made using them.

Barbarian: the painting fuses with the barbarian to make tattoos of beautiful art all over their body, +1 to Cha checks

Bard: the painting fuses with the Bard’s instruments, +1 to any attack made using them (magic and not, but only attacks that would damage a creature or more)

Cleric: the painting fuses with their shield, turning it into a fine piece of art dedicated to their god or deity, +1 AC

Druid: the painting fuses with the staff of the Druid, or changes in a similar way their Druidic focus, to make it look like a beautiful representation of blooming nature

Fighter: the painting fuses with the boots of the fighter turning them into a beautiful peace of art, +5ft on all speeds (that are not set to 0)

Monk: The painting fuses with the knuckles of the Monk, marking them with beautiful tiny tattoos, +1 max ki point

Paladin: The painting fuses with the paladin’s blade, turning into to a shining piece of art with its hilt beautiful yet still practical. +1d4 damage dealt using the sword

Ranger: The painting fuses with their bow or ranged weapon, marking with drawings of the hunt, +1 to all Wis checks

Rouge: the painting fuses with the daggers of the rogue, turning them into a deep black colour when they hide but a beautiful piece of art when they don’t, +1d4 to sneak attacks damage

Sorcerer: the painting fuses with the body of the sorcerer as a beautiful tattoo forms on their chest, gain an additional metamagic option

Warlock: the painting fuses not only with the character but with the pact itself that they made with the patron, making your Eldritch Blast look like a beautiful piece of art as it blasts your enemies, +1d6 damage dealt using Eldritch Blast (for Hexblade, it fuses with the weapon and deals +1d4 damage)

Wizard: the painting fuses with the spell book of the wizard, making its cover much more beautiful and depicting the spells inside with drawings too, +1 to the number of recovered spell slots AFTER halving the Wizard level (a 4th level wizard will be able to recover 3 spell slots instead of 2)

Inspiration: the video above, the idea of a painting cut to pieces to form another came to me listening to the story of a Black actress being forced to learn how to act as a White actress.


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2 months ago

Keep going… ✍🏻

New Spell: Transmute Group Of Orcs To Polycule.

1 year ago

Mechanic/Feat Idea

Silliest worshipper

Description: You have the ability to use Divine Intervention and all the other “Ask to your God” spells any times you want with an instant recharge only if you use it for something silly (DM’s decision) and if your God is Chaotic-Neutral/Good aligned.

Functionality: You use the spell to ask something silly to your God (another of the same meal you just had, to win a low/no reward slug race, have a nice silly hat, find a good pun on the spot, etc etc) and the God does it, then you feel a pat on your head and hear an astral voice say “Yes, sure darling, no need to use your precious spells for this” you feel warm and then everything turns back to normal, with your wish granted.

This can also work for warlocks only if your patron is Chaotic-Neutral/Good aligned.

In general, this can take effects if your deity is a momma type, even if it’s Lawful/Good but if it is Lawful/Good sometimes it will say things like “But next time use it for good alright sweetie?” making you feel slightly guilty, the more you use it for sillies without using it for something good.

Inspiration: the BG3 playthrough of @dare-to-dm (silly paladins are my favourite, use this so you can have fun in D&D sweetie ❤️)

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Nevermind, I just found the ability in the action wheel and it turns out Divine Intervention can only do like 4 things. :P And none of them

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1 year ago

Magic Item

Sandwich of Chaotic Layers

Description: A sandwich made of suspicious ingredients and a curious amount of cheese, when eaten it gives random effects to character. If it is kept in the inventory long enough it might attract mice and other rodents, if it is kept for even longer at every rest of the character with the Sandwich of Chaotic Layers in their inventory loses 2d12 of HP while those near a radius of 10 ft lose 2d6 of HP after the rest, due to the radiations that the Sandwich of Chaotic Layers emits.

Functionality: Use a bonus action to eat the sandwich, a normal action if you’re size is smaller than Medium, then roll d for the effects.

Results:

You get teleported inside a radius of 5-20 ft not occupied by another creature, you can decide exactly where

The scent of warm bread surrounds the player and up to 5 allies, they heal 2d10 HP and gain 20 Temporary hit points

You get two charges of a garlic scented breath attack that causes confusion and disadvantage to all roles against you and saving throws to all your enemies in a 15 ft cone, but also repel your allies to at least 5 ft from you

A bread wall circles around your enemy and it blocks their vision and movement. To escape your enemy has to deal at least 10 x S of damage, where S is the size of the enemy (1 is Tiny, Medium is 3, Gargantuan 6…), to make a hole big enough to escape

From the mouth of the player comes out a steam of water that deals 4d6 of water damage to those in a line of 20ft in front of the player, with a roll of Athletics higher than 12 the player can move while spitting water to aim to other enemies, this however will deal 2d6 to all enemies hurt instead of 4d6.

A cheese armour surrounds the player, giving them +2 AC but also giving them a -10ft of movement speed

The player’s movement speed doubles but it may randomly oink even after the effect wears off, until they take a rest

Wheel of cheese. For 17 turns. Aka 289 seconds. Aka 4 minutes and 49 seconds. Aka Wheel of cheese for five minutes.

3d4 mice gets teleported in a 5 ft radius from you, you can control them and give them order for 6 turns, after that they’ll become normal mice

A cloud of lint surrounds an enemy, they’ll suffer 2d6 more fire damage if attacked with a fire spell or fire related attacks, the same goes with 1d12 of lightning damage. Until the enemy is surrounded by the lint cloud it gets disadvantage on rolls to hit. The cloud disappear once a fire or lightning attack successfully damage the enemy

A rideable Large cushion of magical focaccia appears in front of the players. The cushion can fly and has 350 HP but no attacks. After receiving 300 HP, reaching a total of 100 ft of movement or after 7 turns the flying focaccia gently lands and then disappear.

3d8 of radiant damage to all creatures in a radius of 35ft from the player (including) the party gets a -10 to the total damage if they have spent at least 2 rests with the Sandwich of Chaos Layers in the inventory of someone.

Inspiration: this silly reblog list ⬇️

I dip cheezits in nutella
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Makig a sandwich to bring to school tomorrow can someone reblog with a filling to finish the ssndwich ill go first ok Bread

Thanks to @garaks-padded-bra @acrowbyanyothername @buglyteeth @imhaley @ronzyponyo @funnywormz @deepestturtlepielover @willowandthesagaofgayyearning @summer-azure @spacetronomyfan @spocktopodes ❤️


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1 year ago

Oneshot / Campaign idea:

Hydration

Plot: The players meet an Hydra in the middle of the desert, wounded and burned, she begs for help to return to a place with enough water for her to live peacefully. Your player can see that: some of her scales are missing and the skin is burning red due to the sun, the Hydra can’t move on it’s own because her legs were cut, then a metal disc was placed on the burnt meat and finally sealed with long nails into the legs of the Hydra, the number of her head is significantly higher than what expected because to survive the heads had to eat each other.

The Hydra tried to move with her heads but it’s simply too difficult and dangerous since the sand burns too.

Give to one of the player a magic compass to know where to find a large body of water or make that they just know that.

The Hydra can speak Common, because she learnt it when she was little.

The Hydra is now Neutral Good, because she was sent into the desert by a sorcerer who put her there for torture for what she did to his village, now she’s sorry and aims to become a better Hydra.

You can choose the name of the Hydra, make the players decide because she never had one or call her Varixia or Molly

If they help her the Hydra will give them:

Her blood (= health potions), All the scales that fall due to the sun (=armor material), the teeth of the heads that the others will eat (=arrow head or jewellery), the heads of the eaten parts (If kept like normally it can sell high because it’s a valuable trophy, but it can even be modified a bit with the help of the Hydra to make it a powerful shield that one time per round can use a bonus action of the holder to bite an enemy in a 5ft radius).

And the players will be able to eat with the Hydra (yes, eat the Hydra’s heads, but she’s cool with it)

Inspiration:

Hydras are described as reptiles, roam around places with water like swamps and have a swim speed of 30ft.


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1 year ago

Mount Idea

Mining War Elephants

Description: Elephants with tusks that are made of various metals, from iron to mithril and even adamantium, that they can make them spin at high speed to use them as underground drills to mine or to attack their enemies. The material of their tusks resembles their strength and power, every 3 months they fall and new ones reform in two days, in this time the material can change into something weaker or stronger if the strength of the Mining War Elephant has changed, it only depends on how strong the mount has become.

The tusks can also be manually replaced with ones that are made of stronger materials. Creating from 0 new Tusks will take 1d6 days (max 4 if the forger is a Dwarf, max 3 if they’re a blacksmith or an artisan, max 2 if both) to create two tusks, then you need to wait for the Elephant’s tusk to fall naturally, to put the forged tusks into their place, roll both an Animal Handling and a Medicine check, if the result is higher than 14 you succeed, on a lower roll the Elephant will refuse new tusks for 24h because your player hurtled them on accident. (You have two attempts, after that normal tusks will grow and you’ll need to wait 3 months). Only Dwarves can persuade the Mining War Elephants into retrying on the same day after a fail.

Inspiration: the meme of @dwarf-posting about the epic fact shared by @zinjanthropusboisei (thanks to both!)

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These pictures are killing me

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1 year ago

Puzzle Idea

Door of Dooring

Description: A heavy metal (❌🤘) door, without any inscription or mysterious entity guarding it, in a completely empty room. Oh and also without a handle or a key hole. The players can’t sense any sort of magic coming from it.

Functionality: It’s a one way door. The players must find a way to open it from the inside, like using daggers in the space between the door and the wall to pull it or with magic.

Inspiration: …I closed myself in a walk-in-freezer accidentally. For 30 minutes, which is probably less than how much time your players are gonna spend trying to understand what’s the deal with this door.


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9 months ago

Character Idea

50s/60s Bard

Description: A bard with the charisma of a frontman of a 50s/60s rock band. The mythical Bard²

Inspiration: It appeared in my mind while listening to Be Bop a Lula, because I’m old inside and I like that era of music


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1 year ago

Magic Item

The Blindfold of Faith

Description: An indestructible Blindfold that a paladin can wear when their deity thinks that they’re slowly breaking the oath or simply when they want to prove their deity of how much they have faith in them.

Stats: When a paladin put the blindfold on they obtain +5 Wisdom, +1 Dexterity. If the passive perception of the paladin (with the +5 Wisdom) is lower than 15, the +1 Dexterity turns into an +2 Passive Perception.

Abilities:

Blind faith: two times per short rest the paladin can pray and take 4d6 slashing damage, their eyes starts to bleed under the blindfold, but for the next 6 rounds their magic attacks that deal radiant damage and those who their deity gave them, deal an additional 2d6 slashing damage and a bonus 3d4 force damage if the enemy has eyes.

Sacrilege: since the Blindfold is indestructible and sacred, the only way to take it off is if the paladin willingly choose to do so. If the deity thinks that it’s too soon because the paladin didn’t prove completely their faith, the deity can punish them. (Remember that taking off the blindfold obviously makes you lose the stats bonuses, even after proving your faith)

-2 to Wisdom, -1 to the other stats

-5 wisdom, -2 Constitution

-7 Wisdom, -5 Constituion

-7 Wisdom, -7 Constitution, -5 Passive Perception

-7 Wisdom, -7 Constitution, -7 Passive Perception, -2d6 to hit or -2d6 damage dealt to enemies whatever the type (if the damage roll is lower this become -2d4, if lower it does nothing)

-7 Wisdom, -7 Constitution, -7 Passive Perception, -2d6 to hit, -2d6 damage dealt to enemies whatever the type (if the damage roll is lower this become -2d4, if lower it does nothing)

The punishment will be decided by the D(eity)M.

In case the -2d6 damage will make the damage 0 or lower, the damage dealt will be 1 x N, where N is the number of types that the original attack dealt, ex: if the attack normally deals radiant and bludgeoning it’s 1 x 2 = 2)

Inspiration: I played after a long time a paladin on Foundry, but had a problem where I saw everything white, plus the DM for no reason decided that my deity (Tyr) didn’t like me for something that I did (I didn’t do anything but okay), so I said “Hey, it would be cool if my character blinded himself to try to regain Tyr’s approval”. The DM stopped DMing that campaign before I could try that :(


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rollforimagination - A Random DM’s Ideas
A Random DM’s Ideas

she/her 🏳️‍⚧️ 20Send me random posts and memes and I’ll turn them into D&D homebrewSomehow 99% of my stuff is cat-related

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