Net Ball Binding Spell

Net Ball Binding Spell

Net Ball Binding Spell

I made this one specifically for irrational fears.

What you'll need:

Net ball

Tape

Crushed eggshells (cleansing and trapping negativity)

A small plastic or paper bag

A paper to write your fears on

A small rope like twine or cord

A small candle, colour of your choice

Execution: Grab your net ball (if you have the surprise attack version, unscrew the bottom first, here we will put the spell) and other components and sit in a comfortable spot on a Wednesday during the hour of Saturn. Write all your fears you wish to bind on the paper. Doesn't matter if it's big or small, just write them down. Then say "I bind my fears" and read your fears out loud, ending with how you don't want them in your life anymore. Do this is as often you feel is needed.

Fold your paper until it fits in the small bag. Grab your twine and wrap it around the paper saying:

I bind bind bind you away In my mind is where you will not stay

Tie a knot, put some eggshells and the paper in the bag and seal it with some candle wax. Take your tape and tape the bag inside of your net ball. Drill the lid back on and as you close the ball say:

As I close this ball my mind will change The irrationality edge will decay So it shall be Hold the ball in your hands for a while and visualize yourself tying rope around the ball. I imagined doing this with the energy of Saturn, who I envisioned as Sailor Saturn holding the ball with me. Make it clear that the fears will not come out unless you will it so. I specified that unless the lower compartment opens up, this spell will not reverse. I'm not planning on opening it up ever again, but if it happens to drop and open up because of a clumsy cat, it won't immediately be broken.

Net Ball Binding Spell

For extra comments and the why I made this spell you can read it on my website.

More Posts from Samagii and Others

2 weeks ago

The World post-Rebellion Story is a Manichaeistic Paradigm.

You don’t have to choose between  Devil Homura or Goddess Madoka. The world is built on complementary forces. 

I’d say they both have attributes you’ll need in your spiritual journey, thus both are very, very important. 

Madoka

Madoka is selflessness and sacrifice, the sacrifice of the self to attain a greater good. She is a bodhisattva. She is passive.

Her love is universal and bright, but reflexive and not passionate. 

She is hope.

She is the world of Salvation, she is Transcendence.

Accepts that her laws bring about her own dissaparition. 

She is what a post-modern mage would call “The Right Hand Path”

Homura

Homura is doing the bad thing for the juste cause, fixing unfair situations by doing the wrong thing. She is a rebellious goddess of chaos and knowledge, a Lucifer, a Prometheus. She is active.

Her love is focused and passionate, destroys and creates, but above all, it binds.

She is rebellion and change.

She is the Material World, not the unknown beyond.

Accepts that her world will bring her hate, even her own self-hatred.

She is what a post-modern mage would call “The Left Hand Path”

(I hope I can go and add more to this post in the future!)


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2 weeks ago

Let yourself be cringe in your worship!!!

The Gods don’t find you embarrassing. The Gods don’t care about seeming cool and professional for the approval of others.

Make that fucking aesthetic photo collage for Aphrodite with cute pics you found on Pinterest .

Dress up like Hermes and go for a damn walk.

Collect random stones you think are cool and put them on your altar.

Put that photo of that cartoon character that reminds you of your deity on your altar.

Make that Minecraft temple to Hekate, domesticate those damn Minecraft wolves for Cerberus.

Make your deities in the sims!

Write soppy melodramatic poetry for Dionysus that no one else will read.

Make self insert fanfics about your favourite Gods and write them all as your best friends. Let them interact with your edgy ocs.

Create an AU where you and your Gods are all characters from your favourite anime.

Record silly little songs for them

Make them paintings that are full of clashing colors and weird forms.

Draw them a fursona

Wear that bright yellow outfit for Apollon.

Put on a dramatic makeup look for Aphrodite.

Call your closest deity that silly little nickname you have for them and let them call you one too.

Share your special interests with your Gods. Design your God as a pokémon or a crystal gem, or a sonic character.

Those losers that try to make you feel bad for being passionate will never have what you have.

In the words of the Great Lord Hermes: “Every human I have ever liked was at least a little bit cringe”

BE CRINGE. BE PROUD. THE GODS LOVE YOU.


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2 weeks ago

GUYS GUYS GUYS GUYS

i bought the necklace i'll be making my soul gem !!!!!! i decided this was more convenient then a ring

GUYS GUYS GUYS GUYS
GUYS GUYS GUYS GUYS
GUYS GUYS GUYS GUYS

its so tinyyyy,,,, AAAA i cant wait

its red !!!!!! and shiny !!!!!! and so cool !!!!!!!

it was also !!!!!! $95 dollars (including shipping) !!!!!!!! Oh My Gods !!!!!!

worth it,,,,,,,,

i cant wait to contract soon and start fighting witches ! until then i'll do as much good in this world as possible ^_^ i'd love to hear what your guys' soul gems are and look like !!

GUYS GUYS GUYS GUYS

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2 weeks ago

Hello chicken!

I come to you today with a question I've had for a long time, and I read a post a while ago where you gave tips on entering the astral for people who struggle with it. In this, you mentioned, if I remember correctly, that people who day dream a lot should find a way to tell apart their spiritual travels from daydreams.

The thing is—I'm not only a maladaptive daydreamer since I can remember but also a fiction writer. Meaning my mind comes up with random places and people and story fractures all the time. And when prompted with something, it can run pretty far. I have no way of determining wether or not my spiritual encounters with familiar spirits have been legit or a complete result of my own imagination.

I really wanna know if there's a way to determine if my experience are "real" or made up and how I can go about differentiating them. If you have anything that could help with that I'd be super grateful.

Have a wonderful day and thank you already

We're in reference to this, I think?

This is one of those situations where there are IME never any blanket tips, because everyone has their own needs.

"Real astral travel is fatiguing whereas daydreaming is not" is not a rule of thumb that is helpful to people that don't really get tired astral traveling, or who are exhausted by racing thoughts.

I believe it's vital to experiment for oneself to build up a system of checks and balances that works for you.

That being said here are some ways that travel can be tested (again, consider how these checks may be inadequate depending on the areas you travel, your innate skills, etc).

If you have tips or thoughts to add, please feel free!

You have valid experiences with your spirits if they pan out - if your spirits give you information, spells, techniques, etc., that work. A lot of valid techniques and lore aren't written down, so comparing it to other sources doesn't always work - you have to put it to the test. You can also ask spirits to do things for you - things that should be easily doable - and see if it happens (like, asking them to visit you at a certain time and setting a reminder after the fact).

You can't really control spirits in the astral the way you control daydream characters. Your daydream character can say or do whatever you think even on the slightest of whims. Spirits do not, and if you try to force them to say or do things they can become very upset.

In the astral, there is no story to fracture. It's not a story, there is no narrative. It's a lived experience.

Astral realms are causal, just like our normal physical reality. In a daydream if you realize a character has on the wrong outfit for this scene, based on that mere idea the story might retroactively correct to suddenly have the character be in the right outfit. But in the astral, for a spirit to have on different clothes, they have to go change clothes. And that takes time. They have to leave that location, go to where they keep their clothes, change their clothes, and come back.

There is no fracturing the story into two versions, one where the spirit has on the right outfit from the start, and one where they don't. There is no story.

In a daydream, you control the experience. At the perfect moment, it starts raining in the graveyard for the dramatic reveal. In the astral, you are experiencing something external. You can imagine it's raining, try to force it to rain, or project rain. You might even see rain for a few moments. But your perception will tend to snap back to the actual experience. And then the spirits might be looking at you weird, asking what you're doing. You can't restart the scene because there is no scene.

In a daydream if there is a locked door, that doesn't necessarily stop you in any way. You can know what's behind the locked door, where the key is, how difficult it is to open the door, if there are alternate routes, and so on. You can even know who made the door and the forest the wood came from. The characters might be stuck on one side but you are the omnipotent creator god of that reality and you have all the information you want.

In the astral if you encounter a locked door, you don't automatically know what's behind it. If you don't have the key, you can use magic to unlock it or you can try to break it down. But if you can't, then you can't. If your path is blocked, you won't automatically know any alternative paths forward. The narrative isn't going to be rewritten to account for plot holes; there is no plot. Do you want to know who made the door? Well, how do you intend to find out? Because that information isn't up to you; it exists externally from you.

The characters are at a gorge. The next part of the story is on the other side. Figuring out how to cross the gorge isn't interesting right now, the emotional energy is ready to carry us deeper into the plot. Let's just put a pin in the crossing and figure it out later. For now, we teleport into the future. The characters are on the other side of the gorge, ready to travel into the city.

In the astral, you are stuck on that side of the gorge until you figure out how to cross it. You can imagine or pretend you're on the other side, but eventually you will be bounced back to where you are actually standing.

Daydreams remain static unless you are there to change them. The changes may be sprawling and nigh instantaneous, but they come from you; you are making it up. You are never going to come back to a daydream and realized the fundamental reality of the daydream changed since monday and is irreversible to its prior state.

Astral realms will change on their own whether or not you're there for it. One day a new path appears that was never there before. You can't "switch back" to the other version because there is not more than one version, it's a living area. One day there is a blockage and you can't go to that location. The next day the blockage disappears, or it remains until you resolve it.

Daydreams tend to be low-energy. You can go through the epic history of an empire in 30 minutes. Astral travel tends to be energy-intensive. You can hang out for 15 minutes and talk to one fish in a fountain before you get tired and sleepy.

Similarly, changes in daydreams can be done with nothing more than the energy of a thought; you can raise up houses, neighborhoods, cities, empires, and solar systems with the blink of an eye. In the astral, if you want a bucket of water, you have to pick up the bucket, go to the well, get the water, and walk back. And if it takes you 15 actual IRL minutes, then that's how long it takes you.

My tl;dr is that if it feels like you're an omnipotent multiversal creator god having adventures in endless stories with clear narratives, side-quests, and character arcs, then I'd be more likely to hazard that you're daydreaming. If it feels like you are a person trying to live your got dang life, if you run into problems that require real time and energy to resolve, and if you drop the ball and the world moves on without you - it's more likely you're traveling.

(The only thing I will say is that time in the astral generally doesn't work like how it does here - time can scroll forward very quickly. But if you have time-god powers like editing the past, jumping around from past to present and into alternate timelines, or flash-freezing the universe to walk around in it, I'd be suspicious.

In addition, what worlds you're going to can have a huge impact - personal astral spaces you're fully in control over are, well, much easier to control than external spaces where you're a visitor.)


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2 weeks ago

"teens are prone to tantrums and are emotionally unstable" - okay, yeah, puberty is real, and emotional regulation is a difficult skill to learn. but also. any adult person would be pissed if their opinions were disregarded, they had no say in what happens to them, their emotions and feelings were downplayed and their privacy were intruded on.


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2 weeks ago

Magius garden🌹 a new tumblr community for magical heroes/irl magical girls.

I decided to start this group for other magical heroes to use to ask questions, meet one another, help each other, ect.

If you want to ask something feel free! I or perhaps other community members will gladly help!

We also happily welcome new irl magical heroes or those interested in it!

Welcome to the garden darlings.❤️🌹

Join Magius garden🌹 • Community on Tumblr
Tumblr
A lovely community for magical heros aka irl magical girls

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3 weeks ago

do u know how to astral project :D

not yet T_T im going to be trying to astral project once i've researched enough though !!!


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2 weeks ago
My Mom Took One Look At This Thing And Said-"why Is The Rodent So Furry" 😭😭

my mom took one look at this thing and said-"why is the rodent so furry" 😭😭

AWWWW KITTYYYYY


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samagii - samuel !! he/it
samuel !! he/it

aspiring irl magical boy ^_^16 yrs, queer genderqueer ftmphysically + mentally disabledhost of did sys, anti endo dni

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