And done, I know you first meet her in greenpath, but like you also see her in the city, so it’s fiiine
Here’s the version without the text again, I loved drawing her needle the reflections felt satisfying lol.
I forgot to add my signature the first time around lol
Yoinking this for later.
got any tips for drawing backgrounds/environments? yours are just utterly stellar
hello and thankyou for the ask!! and for the kind words!!!
truth be told—i, myself, don't much know what i'm doing when it comes to. anything art related. my process involves a lot of flailing and nebulous feelings of what to do.
in addition, for me, my character art actually came after my work with scenery, so advice may be wonky as a result! this is simply what i have found for my own style.
for backgrounds of my style i have found:
focusing on shapes is good!! just like closer-up artworks, it's good to focus on silhouettes and general impressions. getting some nice shapes into the background, without adding much detail, can go a long way (this goes for objects, landscapes, lighting, what-have-you)
things that are in the background (or, generally, out of focus) tend to look lower in contrast. i will even fade some of mine into neutral colours so that the objects in the foreground/the objects of focus stand out more. values are important for separation!
it's helpful to keep in mind how different colours/lightings may affect one another (reflection and whatnot), too! all of my pieces tend to use quite limited palettes partly for this reason. colours from the background will find their ways onto your subject and vice-versa. that is not to say that background colours and subject colours cannot be different—contrast is good!! cohesion is also important, however.
Last page of my sketchbook (52% hollow knight, 18% jekyll and hyde)
i watched one (1) video on how to draw hands that changed my life forever. like. i can suddenly draw hands again
these were all drawn without reference btw. i can just. Understand Hands now (for the most part, im sure theres definitely inaccuracies). im a little baffled
Part 2 of my Hollow Knight gijinka thing!!
Had a lot of fun with these ones. An idea I had for the more “animalistic” enemies in HK was to have them be conglomerations of discarded masks and corpses, the designs of which I took a lot of inspiration from the demons in Ultrakill.
I also had both the Grimm Troupe masks, and void related entities have a more ‘skeleton’ theming, it really makes the Troupe feel like more of a cult.
Stealing this. For reference.
Old enemy animation attempt that I never finished :')
Stealing this idea
imagine having tree genes. couldn't be me
big tall, little small
The sillys!!!
I have a lot of sketches sitting around I REALLY LIKE that I never do much with. I'm trying to be less self conscious about how unpolished a lot of my stuff is :')
design comm for a bug taxidermy mage
I steal (like an artist), so I;d recommend you change ur locks, chum. (Most of this isn’t mine, if you didn’t already get that impression). If something isn't credited, that's because this is an art reference blog.
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