artfight revenge for @smewduck !!!!
I love symbolism about my characters nobody else understands
new character, Pyrite :]
she was made so Night had someone to talk to early in her story, but by creating her I also accidentally fixed several plot holes lol
bonus thing? under the cut
idk. night and snake
#5 and/or #26 for the wip ask game? :3
woah i ended up rambling
5. What are the main themes?
I would say the main big one would be good+evil/moral ambiguity? I really like looking at morality in stories.. because of this reason I could name very few genuinely 'bad' cats in this story lol
plus whatever theme goes with some sort of corrupt system :] I love those (fictionally) :]
smaller themes like power, death, war, hate/love etc and these are all looked at specifically in context/influence of their little corrupt cat society
26. What do you still need to plan?
a whole bunch of stuff! there's many little plot issues that annoy me that I'd love to fix, the main two big things however are Rainpaw's character arc and the entirety of Part 3. um lots of text under the cut
Rainpaw's my main protagonist, he gets pov throughout all 3 parts but. idk what he's really doing. its hard to get him to the end point of his story because I'm not really sure what would change his mindset to get there? His ultimate job is to restore StarClan after like a year of anarchy (a plot problem in itself because I don't want to portray the downfall of a corrupt government-ish figure as bad lol that's a good thing) but he starts SL totally anti-StarClan in comparison to his Clan. Right now I'm kind of passing it off as the inter-faction conflicts he faces after StarClan's fall make him want to restore the Clans as they were supposed to be when they were formed, but I also don't want anarchy (? for lack of a better word I guess) = chaos because that's boring and kinda shallow in my opinion
WHICH LEADS INTO part 3 because I have the end of it etched into my soul but the rest of it is just everyone. existing. totally unplanned I have no idea what will drive the plot of part 3 yet. I want to explore the conflicts between the different factions that are created after the Clans fall apart so that may drive the plot for Petalclaw and Rainpaw/storm but as for Night? I need to plan what she's doing because her one goal is to destroy StarClan. Once she's done that (end of part 2), idk what will lead her to everything I have planned out for her at the end of part 3, which is again her vs starclan :/ it's like when Night is there but StarClan is not there is nothing driving her actions so I need to figure that out...
WOAH SORRY FOR ALL THAT BUT IT WAS FUN. sorry if it makes no sense... it distracted me from the worst history assignment of all time from hell itself so thank you for the ask! :D
I cccaaanttt draw so have this I drew a week ago
alternatively, has being in silverpelt warped your perception of time? you feel like you're same as you've always been, but suddenly you're back in the world of the living and the entire world context has changed. youre a living piece of their ancient history. they speak a different language. you feel like no time has passed at all but suddenly you're unable to ever be just a living cat again because you've been dead 500 years. forget being yourself again, can you even be a person (cat) again?
sometimes i feel really stuck on how to characterise characters like Night and other starclan cats who have been dead for so long because i cant really comprehend how exactly that would change you. fading isnt a thing in this universe. youve been dead for centuries. tiny little things in life havent been relevant for that long because youve forgotten what being alive was.
while i dont characterise my starclan as god-like figures the oldest of them certainly aren't just little cats. WHAT ARE THEY??
random thought for myself but i think the modern clans would be ass at fighting actually. more than i initially thought. none of them have had need to keep up standards when there hasn't been a war for centuries. i think they just refine normal cat instincts a little in apprentice training and call it a day
Back at it again with my ClanGen game! You might remember me talking about ClanGen. You may naturally assume I've picked it up again recently and decided to draw my clan's ten founders, and that I spent a few days to a week making this. And you would, naturally, be wrong. I started this in February. I drew the first eight cats. All that was left was Morningpaw and Creekpaw. But I just. Stopped. And forgot about it. Until a month or so ago, when I FINALLY drew the last two cats. And then I forgot about it again until a week or two ago, when I finished it up, and I'm now posting it.
These cats are from HeronClan, a fanmade Warriors Clan that lives by the sea. They are the Clan's founders. You might have noticed the 2:3 adult to child ratio, which was an accident, and resulted in Rowanstar getting four apprentices: Wolfpaw, Webpaw, Morningpaw and Creekpaw. I can only imagine what that must have been like. Mouselarch was the only warrior at the beginning, too. I'm now in the 30-somethingth moon, and the Clan has wayyy more members now; I'm thinking of drawing another list of cats once I get to Moon 50, but we'll have to see.
Here are the traits/skills of each cat, so you can get a bit of a feel for their personalities:
Rowanstar: calm, unusually strong fighter
Toadheart: careful, great teacher
Skystripe: faithful, great hunter (pain)
Mouselarch: strange, good teacher
Wolfpaw: patient
Ganderpaw: ambitious
Hillpaw: ambitious
Webpaw: loyal
Morningpaw: compassionate
Creekpaw: cold
I started this game before the experience system changed, so that's why the apprentices don't have skills yet.
Anyway, I've been procrastinating on this thing for long enough, so here it is! Enjoy.