Honestly Sense8 deserves so much credit for saying that isolationist tactics never work. That you can't retreat into your own little bubble and expect to be safe for it. That you will never be able to cut the rest of the world out and do right by your family, or your people, or the random stranger on the other side of the planet, or the girl you met last week. Sense8 really said that empathy makes us people and that to lack it makes us monstrous imitations thereof, huh.
Crowley: iuegrukfhoeuhfeoruhf Aziraphale: What is that? Crowley: it’s a keyboard smash Aziraphale: How do I do it? Crowley: just press anything Aziraphale: 7
Here is a little step by step for my Good Omens fanart The Braid^^
you can also find it in my print shop!
Okay, let’s be real—dialogue can make or break a scene. You want your characters to sound natural, like actual humans talking, not robots reading a script. So, how do you write dialogue that feels real without it turning into a mess of awkward pauses and “ums”? Here’s a little cheat sheet of what real people actually do when they talk (and you can totally steal these for your next story):
1. People Interrupt Each Other All the Time In real conversations, nobody waits for the perfect moment to speak. We interrupt, cut each other off, and finish each other's sentences. Throw in some overlaps or interruptions in your dialogue to make it feel more dynamic and less like a rehearsed play.
2. They Don’t Always Say What They Mean Real people are masters of dodging. They’ll say one thing but mean something totally different (hello, passive-aggressive banter). Or they’ll just avoid the question entirely. Let your characters be vague, sarcastic, or just plain evasive sometimes—it makes their conversations feel more layered.
3. People Trail Off... We don’t always finish our sentences. Sometimes we just... stop talking because we assume the other person gets what we’re trying to say. Use that in your dialogue! Let a sentence trail off into nothing. It adds realism and shows the comfort (or awkwardness) between characters.
4. Repeating Words Is Normal In real life, people repeat words when they’re excited, nervous, or trying to make a point. It’s not a sign of bad writing—it’s how we talk. Let your characters get a little repetitive now and then. It adds a rhythm to their speech that feels more genuine.
5. Fillers Are Your Friends People say "um," "uh," "like," "you know," all the time. Not every character needs to sound polished or poetic. Sprinkle in some filler words where it makes sense, especially if the character is nervous or thinking on their feet.
6. Not Everyone Speaks in Complete Sentences Sometimes, people just throw out fragments instead of complete sentences, especially when emotions are high. Short, choppy dialogue can convey tension or excitement. Instead of saying “I really think we need to talk about this,” try “We need to talk. Now.”
7. Body Language Is Part of the Conversation Real people don’t just communicate with words; they use facial expressions, gestures, and body language. When your characters are talking, think about what they’re doing—are they fidgeting? Smiling? Crossing their arms? Those little actions can add a lot of subtext to the dialogue without needing extra words.
8. Awkward Silences Are Golden People don’t talk non-stop. Sometimes, they stop mid-conversation to think, or because things just got weird. Don’t be afraid to add a beat of awkward silence, a long pause, or a meaningful look between characters. It can say more than words.
9. People Talk Over Themselves When They're Nervous When we’re anxious, we tend to talk too fast, go back to rephrase what we just said, or add unnecessary details. If your character’s nervous, let them ramble a bit or correct themselves. It’s a great way to show their internal state through dialogue.
10. Inside Jokes and Shared History Real people have history. Sometimes they reference something that happened off-page, or they share an inside joke only they get. This makes your dialogue feel lived-in and shows that your characters have a life beyond the scene. Throw in a callback to something earlier, or a joke only two characters understand.
11. No One Explains Everything People leave stuff out. We assume the person we’re talking to knows what we’re talking about, so we skip over background details. Instead of having your character explain everything for the reader’s benefit, let some things go unsaid. It’ll feel more natural—and trust your reader to keep up!
12. Characters Have Different Voices Real people don’t all talk the same way. Your characters shouldn’t either! Pay attention to their unique quirks—does one character use slang? Does another speak more formally? Maybe someone’s always cutting people off while another is super polite. Give them different voices and patterns of speech so their dialogue feels authentic to them.
13. People Change the Subject In real life, conversations don’t always stay on track. People get sidetracked, jump to random topics, or avoid certain subjects altogether. If your characters are uncomfortable or trying to dodge a question, let them awkwardly change the subject or ramble to fill the space.
14. Reactions Aren’t Always Immediate People don’t always respond right away. They pause, they think, they hesitate. Sometimes they don’t know what to say, and that delay can speak volumes. Give your characters a moment to process before they respond—it’ll make the conversation feel more natural.
blame the angel. those were very clear instructions, after all.
How to write horses (without making your characters stupid)
The first question to ask yourself is ‘is my character supposed to know what they’re doing or being taught by someone who does?’ If the answer is yes, this lesson is for you. If the answer is no and the character is supposed to not know about horses, then this lesson is also for you! Hooray accurate consequences!
(The second question is if you are dealing with realistic horses or fantasy ones. Because if your characters are in a far away world where horses are three times the size and strong enough to carry a literal ton? Idgaf go wild. Or are your horses magic and made of ice that can be summoned from thin air? Those can do whatever they want. But a real horse? They have real limitations.)
What is double riding and why is it a problem?
Double riding is just like it sounds- two people riding the same horse. It is commonly used in movies and television to keep actors in the same shot and to use less horses on set, but it is also used in video games, books, and animated media as well. And of course, sometimes people will ride double in real life as well, for brief occasions.
Without digging into some genuinely horrifying facts about equine anatomy, horses are really only built to carry a single rider in one specific place on their back. Saddles are used to distribute weight evenly and make everything more comfortable for both horse and rider, but they don’t increase the space available. Unless both riders are small enough to fit in the same saddle together, or the rider behind the saddle is very small, the horse will be overloaded. Riding double for long distances is NOT good for a horse, and any character that is supposed to understand horses will know this.
Let’s get some diagrams out.
So here is a horse (mine actually) and a skeleton of a horse so you can actually see inside.
From left to right, we start with the blue, which is the withers and shoulder blades.
The withers are bony processes up near the skin as part of the spine. They are not meant to have weight pressing directly down on them, and get sores very very quickly. A horse with sore withers obviously should not be ridden until it’s healed, and if ignored can lead to dangerous behaviors such as bucking or flipping over backwards.
The shoulders must be given freedom of movement and not be trapped by a saddle or the weight of a rider, in the case of riding double. If motion is limited, the entire horse can end up sore or worse
They’re like Christmas lights if you break one part the whole horse breaks
Next up is the green on my horse, the ribcage on the skeleton
This is the support area of the horse, where the strength of the back comes from. No weight should be placed beyond the attachment of the last rib
Again, not going into anatomy, but the entire chest and ribcage are held up by a sling of muscles, and the front legs are also only attached by muscles. However, these muscles hold up 70% of the horses bodyweight.
In general this is why saddle fit and rider positioning is very important- we’re adding our weight to an already complicated system
Finally the orange, the lumbar vertebrae.
This is the weakest point of a horses back by far, the lumbar spine
Just like the withers, these bones are very close to the surface and sore very easily if weight is placed on them.
Again, nothing heavy should ever be placed here.
This is also where the kidneys are, which are pretty important to the overall health of the horse and work best when they aren’t squashed
So. There’s your basic anatomy lesson. Let’s dig into riding double.
So here we go, some people sitting on my pony. Aren’t they beautiful?
The rider sitting in the saddle is in the optimal position for the horse to carry. Not too far forward, not too far back. Everything is dandy. The rider in the back, however, is sitting directly on the horses lumbar vertebrae. Even if the saddle pad extends that far for a little padding, the rider is still sitting directly on the lumbar spine.
I didn’t draw another rider, but having someone sit in the front of the saddle would be difficult for many reasons. For one, most saddles designed for long distance have a saddle horn, leaving nowhere to actually sit unless they’re somehow squeezed in between the main rider and the horn, or the main rider has slid back to sit more on the back of the saddle. (Neither are comfortable, trust me). For two, adding that much weight to the front of the saddle will overload the horses front and and cause pressure sores. And the legs of the double rider would have to hang down in front of the saddle, blocking the horses shoulders.
Basically- don’t have anyone sit there.
When riding double, the larger rider *always* must be the one sitting in the saddle. The lumbar spine can tolerate a child or small teenager for brief amounts of time, but *not* an adult. Absolutely not.
Here is the same picture with the riders removed, this time showing where pressure will be added.
Red I already covered above. Weight on the front of the saddle will cause sores on the withers and shoulders.
Green is someone sitting toward the back of the saddle. This will raise the front of the saddle up, adding pressure to the cinch under the belly that holds the saddle on. Cinch rubs can get very nasty very quickly, and a horse with cinch rubs and saddle sores should not be used again until they are healed.
This is *why* characters that understand horses would not ride double, especially if the horse is meant to be traveling a long way. You need to do everything you possibly can to keep the horse comfortable- make sure tack fits, saddle bags are balanced, and the rider is in the correct position in the saddle. Riding double throws all of that off, and it *will* cause long term damage if done repeatedly or for a long time. Horses are incredibly fragile creatures, even when given excellent care.
How do you avoid riding double?
Simple! Just add another horse to your story. Horses are herd animals and are more comfortable traveling in pairs than they are solo. If your characters aren’t worried about actually feeding the horse and just letting it eat grass the whole ride, there’s no added difficulty in having a second horse. Is one character riding out to go pick someone up? They can lead a second horse from the saddle (this is called ponying, btw), or a well trained horse can follow along loose.
As a morbid alternative, your characters can continue to ride double while understanding the consequences of this. Maybe the horse won’t make it all the way to their destination. Maybe it will arrive with sores and never be able to carry a rider again. Maybe your characters simply view their horse as transportation and are content to get a new one when the original is used up. It’s up to you, really.
And if your story is dependent on only having one horse or just them being on the same horse, that can be okay too. If the characters aren’t in a hurry, one of them can walk while the other rides. They can still use the one horse to escape a daring rescue. A character can hop from one horse to the other if their romantic ride is calling for a horseback makeout session. If the second rider is a child, or both are children, the single horse will do just fine. And of course, this is your story with a fictional horse. You can ignore all this and stick three riders on a horse for 500 miles straight with zero consequences if that’s what you really want to do. No one will stop you. This is only if you want your characters to read and act like they know their stuff. And I can assure you, irl riders everywhere will appreciate the effort.
A horrifying cartoon for Halloween (originally for Guardian Books).
It's been a long time since I posted something here
One of my favourite GO fic series. A demon and angel professor AU. Full of mischief. And full of heart. Most fics can be read alone and there are little story arcs with recurring characters. Nuanced and varied representation within the series.
Later, at home, they laugh openly about it, and lay bets on how long it will be before this year’s undergraduates catch on that they are married.
“Your turn to drop a clue next, angel,” Crowley drawls from where he sprawls with his feet on Aziraphale’s lap.
An Arrangement
And a scrapped version below the cut. I take no responsibility for historically inaccurate knight undergarments
She/her, pan, ace, 40s | more silliness in my life please | (day)dreamer | voracious reader | music chaser
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