name a more iconic thing to happen for the fictional qpr community than Donna Noble quite literally meeting her soulmate and being like hmm. there's no one I've ever wanted to fuck less
đłď¸ââ§ď¸Happy Trans Day of Visibility 2025đłď¸ââ§ď¸
I love you all, my trans beans đЎ
You are seen. You are loved. You will always be safe with me đЎ
Be proud of yourself. Be proud of your scars. Theyâre beautifulđЎđŠľđ¤
And I longed for your kiss for a million years
The story of the Ineffable Husbands is not that different from that of a stalactite and a stalagmite finally finding each other.
My friend @lunaramoonlight and I just visited a cave in Spain and she said stalactite and stalagmite have the slowest of the slow burns, only kissing after thousands and thousands of years... and I was like OMG THAT'S SO GOOD OMENS CODED! So I simply had to draw them like this.
Reliable narrators do not exist. There are only degrees of unreliability.
I feel like many people have a fundamental misconception of what unreliable narrator means. It's simply a narrative vehicle not a character flaw, a sign that the character is a bad person. There are also many different types of unreliable narrators in fiction. Being an unreliable narrator doesn't necessarily mean that the character is 'wrong', it definitely doesn't mean that they're wrong about everything even if some aspects in their story are inaccurate, and only some unreliable narrators actively and consciously lie. Stories that have unreliable narrators also tend to deal with perception and memory and they often don't even have one objective truth, just different versions. It reflects real life where we know human memory is highly unreliable and vague and people can interpret same events very differently
Crowley was rather proud of the Employee Hellpline. There had been a contest, about twenty years back, to create the most confusing phone structure possible, and Crowley had won. (He'd got inspired by calling up a telecom company to cancel service. Despite the fact that he'd made the call without an account, he'd left having agreed to a phone/television/Internet bundle and two magazine subscriptions.)
What heâd forgotten was the fact that he was an Employee, and thus had to navigate the labyrinthine obscurity of the Hellpline every time he needed to put in a request for a little extra power or office supplies. Fortunately, he didn't tend to make many calls; unfortunately, this meant that any insight he gained into the pattern had generally evaporated by the next time he had to face it.
Which was how he came to be sitting in his car, twenty minutes late for lunch, being informed in a monotone that heâd better listen carefully to the following menu, as options might have changed.
âFor complaints about colleagues, press 1. For complaints colleagues made about you, press 2. For accounts payable, press 3, then 8, then turn the phone around and repeat. For accounts receivable, enter your ID in reverse. For all other financial requests, spell the first 10 pages of the Bee Movie script using your keypad. Forââ
There was a knock at the window. âAre you quite all right?â Aziraphale said.
Crowley rolled the window down, half-listening to the phone menu. âSorry Iâm lateââ
âYou werenât late. You drove up twenty-five minutes ago and took the âReserved for Customers of AZ Fell & Coâ spot. So no actual customers have been able to park here this entire time. Which is dreadful,â Aziraphale added happily.Â
âThis concludes the menu. Make your selection in the next four seconds or this call will be terminated. FourâŚthreeâŚâ Crowley racked his brains attempting to remember whether accounts payable was 8, then 3, orâ âGood-bye,â the voice said, with gloomy satisfaction, and hung up.
âAhhh, sanctify it.â
âWhat?â
âIâm trying to get this reimbursement through. I had to buy eighty live bats for this work thing, and apparently that kind of order canât go through the normal process. So Iâm on the Hellpline. But this consecrated phoneââ
âDidnât you design the system?â
âMightâve done.â
âMay I?âÂ
Crowley hit Redial and placed the phone in Aziraphaleâs outstretched hand.
Aziraphale listened thoughtfully to the first list of menu options, then tapped the phone. He listened a bit longer, tapped twice more, said, âMammal, not otherwise specified,â and handed it back.Â
A voice crackled in Crowley's ear. âAccounts payable, living creatures from twoscore to nine dozen. How can I hinder you today?â
âOne sec,â Crowley said, and moved the phone away. âHowâd you do that?â
âIt was yours, wasnât it?âÂ
âYeah.â
âI suppose I simply know how to thwart you,â said Aziraphale smugly. âGo on,â he said, nodding at the phone as he got in the car. âWeâre late.â
some of my favorite replies to this tweet. happy lesbian visibility week!
State of signature support today 30-3-2025 is
France, Finland and Ireland have reached the threshold of signatures. Wahoo!
Spain = 79%, Belgium = 61%, Netherlands = 61%, Slovenia = 55%, Denmark = 38%, Germany = 38%, Sweden = 38%
GUYS!!!
FRANCE HAS REACHED THE REQUIRED NUMBER OF SIGNATURES ON THE CITIZEN'S INITIATIVE AGAINST CONVERSION THERAPY IN THE EU!!
ONE COUNTRY DOWN, SIX TO GO!!
We also need still quite a few signatures in order to reach the one million required.
As to date, the six other countries with the most signatures are:
Spain - 38.72%
Finland - 30.31%
Ireland - 24.86%
Netherlands - 24.15%
Germany - 23.54%
Belgium - 23.09%
So yeah, still a long way to go, but we ARE slowly getting closer. Don't stop now! Don't let this stay within the community, either, if you have any friends or family who are open to queer rights, get them to sign, too!
Well then, let me show you, because thatâs what I do for a living.
Right now, itâs this time of the year, and the little ones have just freshly hatched:
Youâll notice theyâre still blind and naked when they hatch. So I make them little coats to keep them warm during their first winter:
See how they happily line up to put them on:
See? Better. Now theyâre ready to go and explore the world.
And if they make it through the winter and we take good care of them, they will grow up to be strong and wise like their older fellows:
So, in case you were ever wondering, now you know.
Okay, letâs be realâdialogue can make or break a scene. You want your characters to sound natural, like actual humans talking, not robots reading a script. So, how do you write dialogue that feels real without it turning into a mess of awkward pauses and âumsâ? Hereâs a little cheat sheet of what real people actually do when they talk (and you can totally steal these for your next story):
1. People Interrupt Each Other All the Time In real conversations, nobody waits for the perfect moment to speak. We interrupt, cut each other off, and finish each other's sentences. Throw in some overlaps or interruptions in your dialogue to make it feel more dynamic and less like a rehearsed play.
2. They Donât Always Say What They Mean Real people are masters of dodging. Theyâll say one thing but mean something totally different (hello, passive-aggressive banter). Or theyâll just avoid the question entirely. Let your characters be vague, sarcastic, or just plain evasive sometimesâit makes their conversations feel more layered.
3. People Trail Off... We donât always finish our sentences. Sometimes we just... stop talking because we assume the other person gets what weâre trying to say. Use that in your dialogue! Let a sentence trail off into nothing. It adds realism and shows the comfort (or awkwardness) between characters.
4. Repeating Words Is Normal In real life, people repeat words when theyâre excited, nervous, or trying to make a point. Itâs not a sign of bad writingâitâs how we talk. Let your characters get a little repetitive now and then. It adds a rhythm to their speech that feels more genuine.
5. Fillers Are Your Friends People say "um," "uh," "like," "you know," all the time. Not every character needs to sound polished or poetic. Sprinkle in some filler words where it makes sense, especially if the character is nervous or thinking on their feet.
6. Not Everyone Speaks in Complete Sentences Sometimes, people just throw out fragments instead of complete sentences, especially when emotions are high. Short, choppy dialogue can convey tension or excitement. Instead of saying âI really think we need to talk about this,â try âWe need to talk. Now.â
7. Body Language Is Part of the Conversation Real people donât just communicate with words; they use facial expressions, gestures, and body language. When your characters are talking, think about what theyâre doingâare they fidgeting? Smiling? Crossing their arms? Those little actions can add a lot of subtext to the dialogue without needing extra words.
8. Awkward Silences Are Golden People donât talk non-stop. Sometimes, they stop mid-conversation to think, or because things just got weird. Donât be afraid to add a beat of awkward silence, a long pause, or a meaningful look between characters. It can say more than words.
9. People Talk Over Themselves When They're Nervous When weâre anxious, we tend to talk too fast, go back to rephrase what we just said, or add unnecessary details. If your characterâs nervous, let them ramble a bit or correct themselves. Itâs a great way to show their internal state through dialogue.
10. Inside Jokes and Shared History Real people have history. Sometimes they reference something that happened off-page, or they share an inside joke only they get. This makes your dialogue feel lived-in and shows that your characters have a life beyond the scene. Throw in a callback to something earlier, or a joke only two characters understand.
11. No One Explains Everything People leave stuff out. We assume the person weâre talking to knows what weâre talking about, so we skip over background details. Instead of having your character explain everything for the readerâs benefit, let some things go unsaid. Itâll feel more naturalâand trust your reader to keep up!
12. Characters Have Different Voices Real people donât all talk the same way. Your characters shouldnât either! Pay attention to their unique quirksâdoes one character use slang? Does another speak more formally? Maybe someoneâs always cutting people off while another is super polite. Give them different voices and patterns of speech so their dialogue feels authentic to them.
13. People Change the Subject In real life, conversations donât always stay on track. People get sidetracked, jump to random topics, or avoid certain subjects altogether. If your characters are uncomfortable or trying to dodge a question, let them awkwardly change the subject or ramble to fill the space.
14. Reactions Arenât Always Immediate People donât always respond right away. They pause, they think, they hesitate. Sometimes they donât know what to say, and that delay can speak volumes. Give your characters a moment to process before they respondâitâll make the conversation feel more natural.
She/her, pan, ace, 40s | more silliness in my life please | (day)dreamer | voracious reader | music chaser
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