This is part 1! Part 2 can be found here~
Masterpost for context and all!
You know for being a comic about 2 Leo's.. god do I love to draw Donnie!! I think its the mix of his easy to draw shape + eyebrows are fun to play around with
It is done! So sorry for the hefty info-dump. I usually hate those methods in storytelling but it is sort of Dee/Omega's MO. I at least tried to keep it somewhat visually stimulating as we dive deeper into where this plot is leading. Made this post a little longer as thanks for all of you being so patient!
BEGINNING || PREVIOUS || NEXT (SOON) MASTER POST
Also, I don't know computers AT ALL. Hopefully Omega's list in the first page is impressive but I honestly don't know. I just draw haha!
Ghost finally meets a version of his brother during all the interdimensional poll shenanigans.
Raph is from the Adopted Donnie AU by @tblsomedoodles
This is for the @tmntaucompetition. Vote for Ghost so he can hug his brother longer. :')
the Lamba Squad hate is UNJUSTIFIED and quite frankly fills me with a rage I am unable to express very eloquently.
Emma needs opposition to her ideals for the story to continue and I have seen many essays from people smarter than me on how this could’ve been accomplished despite the rushed ending, but I still love this story and wouldn’t change anything that we got.
Some people dislike that Barbra and Cislo specifically were almost “dumbed down” to make Norman feel smarter but I don’t think that’s the case at all
in fact i love how childish and immature they are because it shows the difference in how Norman and the others handled trauma.
Norman saw his inner child as weak, not able to do what needed to be done, and an obstacle to overcome to become Minerva, the person he needed to become to change the world.
however Barbra and Cislo are unapologetically child-like compared to other characters and they are entirely justified in BEING CHILDREN.
It’s almost like they are so childishly happy and silly and bashful in spite of everything that’s been done to them because they still see being a child that survived as something to be proud of. Norman wants to seem like an adult because all his life adults have had power over him (see isabella, peter, ect.) even Minerva who had the power to help them was an adult. No matter how you look at it Norman saw being the child he was as a bad thing which is exactly why I love that Emma and Ray use that acceptance to get through to him.
i love that the theme is it’s okay to be a kid which is why Barbra and Cislo are almost static characters but they still fulfill their role so well in the story.
The Promised Neverland 7th Anniversary Art by Posuka Demizu
Here is a free pdf of the players handbook
Here is a free pdf of xanathars guide to everything
Here is a free pdf to monsters manual
Here is a free pdf to tashas cauldron of everything
Here is a free pdf to dungeon master’s guide
Here is a free pdf to volo’s guide to monsters
Here is a free pdf of mordenkainen’s tomb of foes
For all your dnd purposes
Got any more ideas if Raph being a telepath?
Yep! i was just thinking i should probably do some sort of summery about his telepathy abilities so it's less vague and more solid. (if anyone has anything they want to add, feel free.)
soooo i'mma gonna put this under a 'read more' since...um...i may have went a little off the rails again. like 1.2k off the rails.
So yeah. Info dump under the break!
Like the twins, Raph has had these powers for his whole life. Unlike them he's actually aware he has them and just doesn't realize his brothers don't.
At the start, it's mostly just psychic bonds he shares with his brothers. Little strings of emotions that are always running in the background; if he focused on one of the bonds he can pick up on some vague thoughts. Unfortunately thoughts aren't the easiest to translate so he can really only understand the gist of what each sibling is thinking. (Like Mikey's thoughts are bright colors and pictures often too abstract for Raph to fully understand, Leo's were words but they scattered around so fast the ones he can pick up didn't always make sense together, and Donnie's were a seemingly random mix of images, numbers, and words that Raph had trouble understanding how they would relate let alone what Donnie was thinking of to make them do so.) But he learned each thought language enough to know when one of them had something wrong or if they needed him for something.
When he was little, he had a knack for knowing exactly what each of his siblings needed. Splinter couldn't get Mikey to eat dinner? Raph tells him Mikey has an upset stomach but will eat some chicken noodle soup if given to him. Donnie crying for seemingly no reason? Raph magically appears with some earmuffs explaining it's too loud for Donnie today. Leo's cranky and keeps snapping at his siblings? Raph somehow knows he didn't sleep a lot last night because of a nightmare and is already wrapping him in a hug intent not to let him go until he takes a nap.
Splinter asked him about it once and Raph simply said that "They tell me in my head." which a confused Splinter took as a toddler's way of saying 'he just knew.' Raph, on the other hand, took that whole conversation as 'oh it must be rude to talk about your siblings' thoughts like that' and, not wanting to be rude, never outwardly explains it again.
Later on when Splinter taught them about the Ninja Mind Meld, he thought that is what he's been doing this entire time.
fun fact! (that i just came up with)
Raph doesn't actually know how to legitimately mind meld the way Splinter tried to teach them. For this Mind Melds are just sharing a singular thought with one teammate. (ie battle plans.) All Raph does is tune into his bond and pickup on whatever thought his brother is trying to send him (which is a lot easier to understand b/c they actively want to be understood) and goes with it. None of his brothers have questioned why it's so much easier to 'mind meld' with Raph, or why Raph seems to pickup on the thought they want to send almost before they actually send it.
SO! Savage episodes!
Savage episodes, are when Raph's bonds go quiet too quickly for him to compensate/prepare. Those bonds strengthen and weaken by distance. So the combined stress of finding himself physically alone, the constant hum of his siblings suddenly disappearing, and his head going silent, sends him into a panicked savage Raph episode.
Sometimes his brothers can snap him out of it if they come back in range quick enough so Raph can hear them again. But the longer he's in a savage episode, the more he starts actively suppressing the silent bonds on instinct and his brothers will have to snap him out of the episode first before he reopens them.
AFTER NIMPO
After the Nimpo gets unlocked, Raph's powers get stronger to the point where he can hear his siblings thoughts all the time even if he's not trying. He has to start actively keeping the bonds partially suppressed just to get some semblance of quiet like he had before (basically the bond is stronger now so he's actively limiting it to only let through what it used to before.) He also finds that with the bonds so much stronger, the distance he can go without them going silent has drastically lengthened. He can be half way across the city hanging out with Cass (b/c Casey and Raph r bffs in every version. those are the facts.) and still know exactly what Mikey is making for dinner that night if he wanted to.
He can now also see further into their minds, even see their dreams (not that he does that often. I think he accidentally ended up in one of Leo's dreams turned visions once. He only actively tries to do it when Donnie ends up in that waking vision and they're trying to snap him out of it.)(OH! Wait! What if Raph's accidentally Dream hopping most night! like he goes to sleep and just keeps ending up in his brother's dreams! like sometimes he'll sleep and have his own but now a lot of the time he has to put up with the ridiculousness that is his brothers' dreams. (or simply coax them through nightmares from the inside.) I kinda like that.)
He now finds he can also tune into minds that aren't his brothers, not nearly to the extent he can with his siblings, but enough that he can pick up on surface thoughts and feelings. (but, again, the thought language barrier is a thing. it takes time to translate each person's way of thinking, time he doesn't really want to put into b/c it feels rude to invade their privacy like that. Cass is probably the only one he actually does so with b/c once she heard he can do that, she wouldn't stop bullying him to try it on her lol.)
He might be able to form new bonds like he has with his siblings but i'm not exactly sure about that. (maybe it's something he will grow into? again, idk.)
HOW THE POWER'S DISCOVERED
ok, so everyone else finds out about Raph's telepathy very casually. Like everyone (Draxum included) is there probably talking about the twins' visions. (this is post first waking visions so everyone knows about them by now.) And Leo says at one point that Raph's almost always there when he wakes up from a vision to give him a hug. to which Donnie states that Raph seems to always know when he's had one as well.
Raph just shrugs saying "Raph can't see your visions so if Raph can't see what you're seeing then Raph knows it's a vision."
Draxum asks him to elaborate. And Raph calls it 'mind meld' but it becomes increasingly clear that whatever Raph is describing is not ninja mind melding.
by then, Draxum is just beside himself. When he had created them, all he wanted was basic super soldiers. Instead he ended up with both seers, an OP mystic user that can bend the fabric of time to his whim, and an extremely powerful telepath.
if they had stayed at his side the earth would have been doomed.
no wonder he lost so damn much to these teens when he was their enemy.
Ok, so that turned out a lot longer than i thought it would. So yeah. Hope you enjoyed this info dump!
Thank yoU!
Redraw of one of my favorite manga panels!
Note: Tumblr was acting weird, so I had to delete my old account and create a new blog under the same name. I'll be reposting a couple of my old artworks here (including this piece)!
As much as I like the angst potential of f!Leo disliking his younger self, I feel like having raised trained Casey for years, Peepaw would be unable to fully hate him because he knows he’s just a kid. Leo in general is just the type of guy to have a soft spot for children I reckon :)
And come on, when Peepaw catches him throwing jokes constantly, he’d know what’s really going on in little Leo’s head.
New Part: 10 Lethal Injury Ideas
If you need a simple way to make your characters feel pain, here are some ideas:
1. Sprained Ankle
A common injury that can severely limit mobility. This is useful because your characters will have to experience a mild struggle and adapt their plans to their new lack of mobiliy. Perfect to add tension to a chase scene.
2. Rib Contusion
A painful bruise on the ribs can make breathing difficult, helping you sneak in those ragged wheezes during a fight scene. Could also be used for something sport-related! It's impactful enough to leave a lingering pain but not enough to hinder their overall movement.
3. Concussions
This common brain injury can lead to confusion, dizziness, and mood swings, affecting a character’s judgment heavily. It can also cause mild amnesia.
I enjoy using concussions when you need another character to subtly take over the fight/scene, it's an easy way to switch POVs. You could also use it if you need a 'cute' recovery moment with A and B.
4. Fractured Finger
A broken finger can complicate tasks that require fine motor skills. This would be perfect for characters like artists, writers, etc. Or, a fighter who brushes it off as nothing till they try to throw a punch and are hit with pain.
5. Road Rash
Road rash is an abrasion caused by friction. Aka scraping skin. The raw, painful sting resulting from a fall can be a quick but effective way to add pain to your writing. Tip: it's great if you need a mild injury for a child.
6. Shoulder Dislocation
This injury can be excruciating and often leads to an inability to use one arm, forcing characters to confront their limitations while adding urgency to their situation. Good for torture scenes.
7. Deep Laceration
A deep laceration is a cut that requires stitches. As someone who got stitches as a kid, they really aren't that bad! A 2-3 inch wound (in length) provides just enough pain and blood to add that dramatic flair to your writing while not severely deterring your character.
This is also a great wound to look back on since it often scars. Note: the deeper and wider the cut the worse your character's condition. Don't give them a 5 inch deep gash and call that mild.
8. Burns
Whether from fire, chemicals, or hot surfaces, burns can cause intense suffering and lingering trauma. Like the previous injury, the lasting physical and emotional trauma of a burn is a great wound for characters to look back on.
If you want to explore writing burns, read here.
9. Pulled Muscle
This can create ongoing pain and restrict movement, offering a window to force your character to lean on another. Note: I personally use muscle related injuries when I want to focus more on the pain and sprains to focus on a lack of mobility.
10. Tendonitis
Inflammation of a tendon can cause chronic pain and limit a character's ability to perform tasks they usually take for granted. When exploring tendonitis make sure you research well as this can easily turn into a more severe injury.
This is a quick, brief list of ideas to provide writers inspiration. Since it is a shorter blog, I have not covered the injuries in detail. This is inspiration, not a thorough guide. Happy writing! :)
Check out the rest of Quillology with Haya; a blog dedicated to writing and publishing tips for authors!
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Part 8!
Mikey is having a great time lmao
Part 1 Next
Hi! I'm Cassiopeia, she/her • I have no idea what I'm doing so please leave any and all expectations at the door • If anyone is wondering yes, it is a Momo or The Men in Gray reference
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