One of the most important lessons I ever learned about art was when I became a late addition to the editorial board for the literature part of my high school's lit/art magazine, which nobody ever read.
Because I realized after a couple of meetings that my moments of baffled distress during them were centering around a pattern of our votes electing by majority to reject most of the good, interesting stuff and agree to publish the very bland.
So I was looking around this room of people I mostly liked or respected if not both, trying to figure out what the fuck when there was no reasonable way of asking, until the day we by majority vote sent definitely the best thing submitted all year back pending 'revisions' which of course would not be made, because the poet would definitely either become demoralized or know for damn sure she was too good for our stupid journal. I have no idea which it was; it's a question of mindset, and the submissions were anonymous.
This good poem was rejected for two reasons, both of which were actually manifestations of it being good. One was that it had made a couple of the board uncomfortable--not by having any shocking subject material, mind, just by provoking emotions with unusual descriptive language and indirectness--and they'd transmitted that uneasiness throughout the group during discussion.
And the other, seized upon as an excuse in light of the first, was that by being complex in terms of both structure and notion it had drawn several of us in, interested enough to engage critically and respond in depth, and so we'd marked it up with lots of places we thought a word choice could have been a little stronger, a line break had been a little odd; ways we thought it could have been a more excellent version of the poem we perceived in it. None of them ways it was actually bad. Just places we felt it could have been better.
At the same meeting, we voted to accept a poem that was an utterly tepid rectangle of predictable nothing-in-particular, because no one could find anything in it to object to.
It wasn't good. It wasn't noticeably bad, either, though; it was one consistent level of mediocrity clear through, and thus no part of it stood out as a weakness, and therefore the committee found it more acceptable than the poem that was superior in every way, but which by being daring and interesting had left itself covered in vulnerable places.
The understanding I reached as a result of this experience was multi-layered and difficult to articulate, but the most important part, I think, to share is that the value and quality of a work are not, in fact, very well measured by how many negative things you can find to say about it.
“omg you’re so creative. how do you get your ideas” i hallucinate a single scene in the taco bell drive thru and then spend 13 months trying to write it
memes are fun and relatable and all that, but don't let them discourage you. all of that stuff that doesn't make it into the final product is part of how the final product gets made
When I first started writing, it took me a while to learn that writers, you don't need permission
you don't need permission to write a messy first draft
you don't need permission to add everything that makes you happy into your wips
you don't need permission to write in the way that suits you
you don't need permission to write a certain POV or a certain character or a certain trope
you don't need permission to write what you love, even if it isn't 'marketable'
- Journal from their perspective. It can be hard to write compelling, realistic motivation for characters if you don’t understand them yourself. By journalling from their perspective, even if the content of the journal isn’t included in your story, you’ll essentially be thinking as the character. This should help you understand who they are and how they make choices and react to things, like a real person would.
- Answer “character questions”, but be careful when using lists found online. The internet is full of lists of questions for writers to answer when building characters, but not all of them are actually that important or useful. The fact is, it really doesn’t matter what a character’s favourite colour, animal or day of the week is (unless it’s relevant to your story… but it usually isn’t). When looking for question lists online, or making your own, focus on questions that have to do with your character’s personality, such as how they’d react to a situation or which values matter more to them.
- Make character charts! I can’t stress this enough — character charts are incredibly useful tools for writers and I don’t know what I’d do without them. They’re a great way to keep track of important information about your characters in an organized way that’s easy to access when you need to quickly check a detail. I’d also strongly recommend making your own charts, not using templates online (I find it a lot easier to stay organized when I’m using my own organizational system). If you need a place to start, though, I normally create charts with 4 categories: role (protagonist, antagonist, etc.), name, identities (gender, ethnicity, sexual orientation, etc.), and description (just a brief few sentences about them). You can also make personality charts with things like their greatest flaw, greatest strength, story goals, etc.
- Come up with a few detailed memories/anecdotes from their past. Think of them as mini-stories you can drop into your main story to build a more realistic life around the character. These don’t have to be crucial to the plot, and should be brought up in a natural way, such as in conversation with another character or in the main character’s thoughts. For example, your MC’s best friend might compliment her necklace, and she tells them how her sister gave it to her as a birthday present before moving away. You can also use these anecdotes to drop in important information in a non-obvious way. Continuing the example above, the MC could mention that her sister has the same design necklace, but in green. Later, this becomes a clue, when she finds the green necklace outside the villain’s lair.
- Keep a record of their backstory. This one doesn’t really need much explaining… Just keep notes of your character’s backstory as you come up with it so you don’t risk inconsistencies, which tend to break down realism.
- Remember that the reader can’t see what’s in your head. Your characters may be fully developed, realistic people in your head, but that makes it easy to forget that your readers don’t automatically understand them the way you do — they only know what’s on the page. Asking other people to read your work can help you understand how your characters come through to an audience, but if you don’t want to do that, just re-reading it yourself is also helpful. If you do the latter, though, go through an entire chapter at a time, the way a reader would, not small sections.
sick of using "very _____" ? : https://www.losethevery.com/
want to simplify your writing ? : https://hemingwayapp.com/
writing buddies / motivation ? : https://nanowrimo.org
word you're looking for but don't know ? : https://www.onelook.com/thesaurus/
need a fantasy name ? : https://www.fantasynamegenerators.com/
need a fantasy name ? : https://nameberry.com/
want a name with meaning ? : https://www.behindthename.com/
who wants a map maker! : https://inkarnate.com/
story building / dnd ? : https://www.worldanvil.com/
need some minimalistic writing time ? : https://zenpen.io/
running out of ideas ? : https://blog.reedsy.com/creative-writing-prompts/
setting a goal ? how about 3 pages / day ? : https://new.750words.com/
what food did they eat ? : https://www.foodtimeline.org/
questions on diversity within writing ? : https://writingwithcolor.tumblr.com/
now what was that colour called ? : https://ingridsundberg.com/2014/02/04/the-color-thesaurus/
want more? : https://www.tumblr.com/blog/lyralit :]
Great ideas for characters will come and go, but there are always concrete character types that you can count on to carry a plot.
Check out the most common types to see if they're what you need to make your next story come to life.
This is your main character. They're the central focus of the story, the person who resolves the main conflict, or the individual who grows with or from the story's theme.
You can also have multiple protagonists! 3rd-person POV stories/books often have at least two main characters because switching between their points of view furthers the plot, adds tension, or develops their world for the reader.
Examples: Bilbo Baggins in The Hobbit; Claire Randall in Outlander
This is your main character's opposition. They'll be the force against which your protagonist clashes to experience the conflict that results in their growth. Sometimes the antagonist functions as an obstacle for the protagonist to overcome. Other times, they're a lesson the main character needs to learn by the end of the story.
You can create multiple antagonists for one protagonist or multipel antagonist for a cast of protagonists. It depends on the story you have in mind and what POV you'll be using.
Examples: The White Witch in The Chronicles of Narnia: The Lion, the Witch and the Wardrobe; Pennywise in It
Central characters are what you would call the individual protagonists who make up your cast of characters. They all grow throughout your plot and are essential to the backbone of your story.
Examples: the seven demigods in the Prophecy of Seven in The Heroes of Olympus series; the multigenerational protagonists in Homegoing
Secondary characters are often called sidekicks or companions. They're part of your protagonist's life and is along for the ride with them. Although your plot might not be the same without them (if they're a love interest, family member, or another person close to your protagonist), they primary exist to develop the protagonist.
Examples: Dr. Watson in the Sherlock Holmes series; Cinna in The Hunger Games series
Writers need static characters to essentially remain the same for plot purposes. These characters are typically unaffected by what's happening in the protagonist's life because they're one or two steps removed from it.
Alternatively, your static character can also be antagonist. They're actively involved in your protagonist's life, but they don't undergo any inner changes that result in character growth.
Examples: Dolores Umbridge in the Harry Potter series (she remains unchanged because she has to be a constant source of conflict); Atticus Finch in To Kill a Mockingbird (he remains unchanged because he represents morality and reason to Scout)
Dynamic characters change throughout a story. They're most often the protagonist or one of the main cast of characters because they are actively involved in the plot.
These could be your protagonist, antagonist, or any other character that undergoes some time of fundamental change.
Examples: Ebenezer Scrooge in A Christmas Carol; Celaena Sardothien in Throne of Glass
Flat characters experience no change throughout a story. They may arrive at the end with a different opinion or goal, but they're almost identical to who they were at the beginning of the story.
Don't assume flat characters are boring or unnecessary! They always represent something for the protagonist or the reader. They can also be the antagonist!
Examples: Marmee in Little Women (she's a role model for her daughters and remains their true north throughout the book); Suzy Nakamura in American Born Chinese (she helps Wei-Chen face his complicated feelings about feeling like an outcast for his race by being vocal about hers, but that remains her sole purpose in the plot.)
When someone talks about a round character, they don't mean the character's physical appearance. Instead, this phrase refers to a protagonist or antagonist's internal depth.
Round characters have complex personalities. They may contradict themselves sometimes or the people they love the most. These characters typically have full backstories and embody the phrase, "they contain multitudes."
Examples: Amy Dunne in Gone Girl; Elizabeth Bennet in Pride and Prejudice
Stock characters are flat characters that resemble a stereotype easily recognized by readers. They're your geek teenager with oversized glasses or the best friend who is only there to be the punchline.
Sometimes these characters are written so well that readers don't mind the stereotype. It depends on their relationship with other characters in your story and if they only embody the stereotype up front. Successful stock characters eventually reveal the depth of their hearts or undergo developments that push beyond the limits of their stereotype.
Examples: Rapunzel (the damsel in distress); Alaska Young in Looking for Alaska (the manic pixie dream girl)
Readers love anti-heroes because they're protagonists who start off as the worst version of themselves and grow into the best they can be. There are always external and internal obstacles for them to overcome, which may or may not clash.
They can also start off as versions of themselves that are inherently good, then become more like an antagonist but for the right reasons. Readers may still cheer them on and hope they revert to their previous good ways or read your story to watch your anti-hero follow their worst instincts until the world crumbles around them.
Examples: Dexter Morgan in the Dexter series; Patrick Bateman in American Psycho
Typically, the foil in any story is someone who's opposite of the protagonist. They encourage the main character to grow throughout the plot by holding reverse opinions, world views, or values.
Examples: God and Satan in Paradise Lost; Lennie and George in Of Mice and Men
Characters can be great by themselves, but many times they will represent something the author is trying to talk about through their work. A symbolic character is the representation of an aspect of society, an idea, or theme.
Examples: the raven in The Raven (symbolizes the narrator's grief and the presence of death in general); Aslan in The Chronicles of Narnia series (symbolizes God/Jesus)
Deuteragonists are also called the secondary characters. They're the closest characters to the protagonist throughout their journey. They give the story more depth, either through their close relationship with the protagonist or by working against them as or alongside the antagonist.
Examples: Edward Cullen in the Twilight series; Jiminy Cricket in Pinocchio
You'll rarely see a tertiary character more than a few times in a story. They're background characters that most often create minor conflict on the protagonist's journey with their primary conflict. Tertiary characters add depth to a story's world, but aren't essential to the plot.
However, tertiary characters are important! Without them, there would be no nosy server at your protagonist's favorite coffee shop or supportive librarian at your main character's library.
Examples: Parvati and Padma Patil in Harry Potter; Madame Stahl in Anna Karenina
Ah, the love interest. They are the secondary integral part of any romantic plot line and may challenge the protagonist to grow through introducing new experiences or points of view.
Examples: Peeta Mellark in The Hunger Games series; Will Traynor in Me Before You
Characters who are confidants are literary devices that help the protagonist reveal their secrets, state of mind, intentions, flaws, and feelings while all of those things are actively changing throughout a story. They can also represent real-life relationships by maintaining a healthy friendship or a manipulative friend.
Examples: Horatio in Hamlet; Samwise Gamgee in The Lord of the Rings series
---
Many of these character types merge to create stories with more depth. Defining your existing or future characters with these terms could help you figure out their role in the plot and how to make your story stronger by flexing the purposes of each type.
being alive is so fucking scary but god do i love to love!!!! i love to love!!! i was put here to love. so much of life is so uncertain and unpredictable. but my love will be constant if i let it.