Types of government: What type of government exists (monarchy, democracy, theocracy, etc.)? Is it centralised or decentralised?
Leadership: Who holds power and how is it acquired (inheritance, election, divine right, conquest)?
Law enforcement: Who enforces the laws (military, police, magical entities)?
Legal system: How are laws made, interpreted, and enforced? Are there courts, judges, or councils?
Criminal laws: What constitutes a crime? What are the punishments?
Civil laws: How are disputes between individuals resolved?
Cultural norms: How do customs and traditions influence the laws?
Magic/supernatural: Are there laws governing the use of magic or interaction with supernatural beings?
Class/status: How is society divided (nobility, commoners, slaves)? Are there caste systems or social mobility?
Rights & freedoms: What rights do individuals have (speech, religion, property)?
Discrimination: Are there laws that protect or discriminate against certain groups (race, gender, species, culture)?
Currency: What is used as currency? Is it standardised?
Trade laws: Are there regulations on trade, tariffs, or embargoes?
Property laws: How is ownership determined and transferred? Are there inheritance laws?
Religious authority: What role does religion play in governance? Are religious leaders also political leaders?
Freedom of religion: Are citizens free to practice different religions? If not, which are taboo?
Holy laws: Are there laws based on religious texts or teachings?
Standing army: Is there a professional military or a militia? Who serves, and how are they recruited?
War & peace: What are the laws regarding war, peace treaties, and diplomacy?
Weapons: Are there restrictions or laws regarding weapons for civilians? What is used as a weapon? Who has access to them?
Technological advancements: How advanced is the technology (medieval, steampunk, futuristic, etc.)?
Magical laws: Are there regulations on the use of magic, magical creatures, or artifacts?
Innovation & research: How are inventors and researchers treated? Are there laws protecting intellectual property?
Natural resources: How are resources like water, minerals, and forests managed and protected, if at all?
Environmental laws: Are there protections for the environment? How are they enforced? Are there consequences for violations?
Cultural diversity: How does the law accommodate or suppress cultural diversity?
Ethics: What are the ethical foundations of the laws? Are there philosophical or moral principles that underpin them?
Traditions vs. change: Does the society balance tradition with progress? How?
Happy writing ❤
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How do you create laws and rules for building fantasy worlds? I have a hard time defining these things, especially as a beginner. Do you have any ideas to help me?
Hi, thanks for asking and so sorry for the delayed response. The whole process of creating laws and conventions for your fantasy world can be difficult and altogether complex. Here are some tips.
Define the world's purpose. Think about what kind of stories you want to tell in this world—your themes, genres, tones. This general idea will help you determine what kind of rules and laws are needed.
Establish a foundation. Decide on the basic structure of your world. This can include geography, climate, cultures, and magical systems (if applicable).
Create a hierarchy of laws. This can include physical laws (gravity, physics, etc.), magical laws (how it works, limitations, consequences), social laws (cultural norms, taboos), and political laws (governance, laws of the land).
Consider the consequences. Think about how these laws and rules will impact your characters and the world.
Be consistent but flexible. Stick to your established laws and rules. Consistency is key to creating a believable world. But at the same time, don't be too rigid. Allow for exceptions, surprises, and evolutions that can bring unexpected plot twists or force your characters to think on the spot and come up with new solutions or plans of action.
Keep track of your world-building. Write down your laws, rules, and lore to keep everything organised and consistent.
Here are a few questions and guidelines to consider when defining the laws and conventions of your fantasy world:
What is the nature of time and space?
How do the laws of physics differ from our own world (e.g., gravity, motion, energy)?
Are there unique natural phenomena (e.g., magical energies, elemental forces)?
What is the source of magic in your world (e.g., innate, divine, arcane)?
How is magic accessed and controlled (e.g., spells, incantations, rituals)?
What are the limitations and costs of using magic (e.g., exhaustion, corruption, moral consequences)?
What are the cultural norms and values of different societies in your world?
How do social hierarchies and power structures function (e.g., monarchies, democracies, tribes)?
What are the customs and taboos surrounding magic, technology, or any other sensitive topics?
What forms of governance exist in your world (e.g., kingdoms, empires, city-states)?
How are laws created, enforced, and punished (e.g., trials, punishments, rehabilitation)?
What are the relationships between different political entities (e.g., alliances, rivalries, vassalage)?
Remember, world-building is an iterative process. Don't be afraid to make changes and adjustments as your world evolves, and feel free to add to or modify the questions and guidelines to suit your story and your world. For a more extensive list of questions and guidelines, check out my previous post. Hope this was helpful! Happy writing ❤
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I love it when magic systems exact a price!!! I love it when magic systems require you to give up something, to be less human, to cause deaths of others or to risk the chance you will go mad or destroy yourself!!!! I love when the epic workings of great and powerful magic come with a horrific cost!!!!
That shit RULES!!!!!!!!
With religion in stories specifically fantasy, I feel as though the extent in which we see it explored is the characters will in dialogue or in thought curse saying things like gods, by the gods, or other curses. Hey, I do it to so know I’m not judging but I do want more expansion on these religions. If you want to expand on your world-building just research religions in our lives.
Think about it: in Christianity (I’m only using this because it’s what I’m most familiar, but feel free to get inspiration from other faiths) the church provided multiple services throughout history, priests and nuns often took care of orphans, were literate, recorded births, recorded deaths, performed weddings rites.
The religion should also have practical functions for example, in my own work their is a goddess of death. I had to think how this god would be worshipped and how the faith would get money to continue functioning and feeding their clergy. They’d do religious ceremonies, funeral rites, eliminate undead, and tend to burial grounds.
In secrecy though, if your a fan of secret religions, this same religion also works with assassinations and kills the people the god demands to die.
What I’m saying is that the religion in your own story should have some function in society whether it is widely known or not. This allows the world to feel more fleshed out and worked on. Also show the negative aspects of the religion and positive aspects.
What does a healthy relationship with that religion look like?
What does a toxic one look like?
What aesthetics are involved in this religion?
(The lamb of god): lamb symbolizes Jesus so think about the symbols in your story. If there is a holy animal is it a sin to kill it. Is it used in sacrifice?
Polytheistic? If so what does each god represent? Aspects of nature or society? (Think Titans vs the Olympians in Greek mythology)
Additionally, what values are important to the said culture the religion springs from?
If there are scriptures or sayings from the religion what are they?
Some religions are ethno-religions meaning only people of an ethnicity can be in the religion, if a religion has this what are the implications that would have in your world?
Can just anybody convert to the said religion and how?
What sacraments are in the religion?
How is somebody venerated in the religion (like sainthood)?
What environment do people worship in?
In Christianity, there was a movement namely baroque, renaissance, and medieval period to show the glory of god through how the buildings looked. The Protestant movement challenged this making more humble churches. Think about that when making your own religion. How do they present holy places?
Remember that religion is used to explain what philosophy and science can’t explain. Depending on when the religion is started and the extent of technology in the world they might have myths for anything like why animals exist? The seasons? Weather? And more conceptual things like why people began fighting wars? Why people die and where we go after we die?
Now this can all seem like a lot and you don’t have to include all of this but it is helpful when creating a world because religion affects aspects of culture, how the characters were raised, government, and even wars.
If you like posts like these, I have more and comment what you’ve done in your own works or what you’d like to see!
Some of the biggest fantasy worldbuilding fails that I see, in no particular order
Gods without religion. The Gods are real and a known historical fact, but virtually nobody is religious.
Cultural racism/discrimination without structural racism/discrimination. Discrimination that exists only in microagressions or mean comments, without existing in any sort of structural way.
Secret history with no clear reason for it to be secret and no clear method for maintaining that secrecy. Major parts of the world's history are kept entirely secret, even though there's not an obvious reason to do so and even when history has shown this is virtually impossible to enforce (especially in a world with any movement or communication across borders).
Large, homogeneous countries. Even without immigration, virtually no country larger than the Vatican will be fully homogeneous in terms of culture, dialect, beliefs, traditions, etc., much less a large one with limited communication technology as is often seen in fantasy. The Planet of Hats problem.
Setting Idea:
A modern fantasy world where street signs are powerful magic sigils. When the red stoplight glows, it forcibly holds your car in place, and when you pass a school crossing, conjured will-o-wisps drift back and forth to lead children safely across the street. Highways are lined with runic instructions, sending out pulses that direct the flow of traffic.
In this world, hacker mages race their motorcycles through the network of glyphs, competing to be the fastest, to steal and move illegal goods, to test their knowledge of vehicular magic.
please hear me out: multiple kinds of vampires like there's multiple bat diets yes, include the blood-sucking vampires, but also take other vampires into consideration. fruit vampires, who sucked the life out of fields due to their hunger. grub vampires, who... honestly aren't that bad for their environment, they're just gross little guys
Hey everyone! I recently found a method that makes worldbuilding much more efficient and structured, so I thought I’d share it here. Maybe it’ll help some of you! :)
Whenever you add an element to your world, ask yourself **why** it exists. Keep questioning it like a curious child. This method prevents inconsistencies and ensures that every part of your world is connected.
To make this process easier, you can create checklist of key questions to answer. Here’s an example:
• Does your world have magic? → Yes?
THEN:
• Why do people have magic?
• Does everyone have it, or just specific groups?
• Where does this magic come from?
• Are there rules or restrictions for using magic?
• Are there different types of magic?
• Are there beliefs tied to magic (e.g., religious, cultural, or political conflicts)?
If, for example, magic comes from gods, then suddenly you have:
✔ A mythology
✔ Different groups with different beliefs
✔ Possible conflicts between those groups
Once your world has structure, it naturally helps shape the plot
For example:
• If there are different groups with opposing beliefs, you already have a conflict
• If magic is restricted, maybe your main character wants to change the system
• If there’s a prophecy, maybe someone wants to break or fulfill it.
Instead of creating random events,each event should naturally lead to the next
This makes your plot more organic and keeps everything connected!
Hope this helps! Let me know if you have any other worldbuilding strategies that work for you! :)
I see a lot of "roll for character" for dnd 5e, but i start to understand its not what would suit for me, so
i make a pathfinder 1e version!
feel free to use it for art or for creating a character!!
This is basically a bunch of worldbuilding checklists crammed together. Use what works for you, leave the rest. This is fantasy orientated and I will continue to update it regularly so reblog or comment something you think should be added.
History:
How far back does recorded history go?
How does history interact with myth and folklore?
How did the current system of governance come into power?
What are some notable figures of history?
Is your world's history broken down into eras?
What events have been twisted and changed as they've been passed down through the generations?
Geography:
What is the climate of this area?
What are the common plants of this area? Are there any fictional plants?
What are the common animals of this area? Are there any fictional animals?
Are there continents? Islands?
How much of this area is inhabited?
What area is known?
Country borders?
What are the major geographical landmarks i.e. rivers, mountains?
Where are the major trade routs?
What are the seasons like in this area?
Magic System:
How is magic practiced? Using wands, staffs, runes, etc?
How is magic learned?
Can magic be taken?
What can't magic do? What are its limitations?
What is the first thing a person learns when learning magic?
How are magic users perceived by others?
What are the laws regarding magic?
How does magic link to religion?
How has magic influenced history?
Politics and Law:
What style of leadership rules the area i.e. theocrasy (ruled by religion), monarchy (ruled by a royal family)?
How are laws created?
What is the process from the conception of a law to the point where it passed?
How is the law enforced?
What is the judicial system of this place?
Is there a death penalty?
Society and Culture:
How many major cultures are there?
What is their global population?
Where are they located geographically within your world?
Is there a social hierarchy / a division between the classes?
What are the major pieces of art in this world?
What does its music sound like? What instruments are used?
Are there well know folk songs?
What food is eaten by each group of society?
What are the treat foods of this area?
What are the foods saved for special occasions?
What holidays / special occasions are there?
Religion:
What are the major religions in this area? Do they get on with each other?
How are these religions viewed by their worshippers? By those who worship other religions? By those who worship no one at all?
How much does religion influence politics and the laws passed?
What do these religions believe in?
Are there divisions within these religions between groups who believe slightly different things?
How old are these religion? Which came first?
Which religion has the biggest influence on the world?
What are their opinions towards the government?
What are their opinions regarding the poor and the rich? Do they differ?
What are their opinions towards magic and technology?
Commerce and Industry:
What is the major industry?
Main imports / exports?
How wealthy is this country / area?
What valuable resources does this country / area have?
What are the common crops / livestock in this area?
Is this area coastal? Is there a fishing / trade industry?
Is this area forested? Logging and timber?
Technology:
What are the transport option available? For the poor? For the rich?
Clothing and Fashion Worldbuilding Questions:
What is considered typical or everyday dress for each region?
What values or status does society confer to clothing (or is it entirely functional, or even non-existent)?
Who is permitted to wear what? Are there taboos, superstitions, or laws governing dress? Why?
Who has access to clothing? Which fabrics are cheaper and which more expensive (and why)?
Where are fabrics and other materials used in clothing sourced, and is their production ethical or problematic in some way?
Where are specific dress codes or uniforms enforced, and what are they?
When do styles or what people typically wear change, are there seasonal, spiritual, customary or other aspects to this?
When have (or will) clothing styles change in the world, and what are the economic, environmental, or other contributing factors?
Why is clothing in this world the way it is, what are the aesthetic beliefs, meanings or symbolism ascribed to colors, and other contributing factors?
Why does gender, class or race impact what people wear (for example, a group may have spiritual or familial meaning attached to the type of jewelry or body modification members embrace).
❯ ❯ ❯ Read other writing masterposts in this series: Worldbuilding Questions for Deeper Settings
just a girl obsessed with creating worlds to escape to | fantasy, ttrpg, gaming, and more 💚
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