What is your character's biggest fear, and how does it affect their actions and relationships?
What is something your character is deeply passionate about, and how does it drive their goals and motivations
Describe a memorable childhood experience that shaped your character's personality or outlook on life
What are your character's quirks or eccentricities that make them stand out from others?
Does your character have any hidden talents or abilities that only a few people know about?
What is your character's preferred way of coping with stress or difficult situations?
How does your character handle failure or setbacks? Are they resilient or easily discouraged?
Describe a significant relationship in your character's life and how it has influenced them.
What is your character's moral compass? What principles or values do they hold dear?
Imagine your character in a challenging moral dilemma. How would they approach it, and what choice would they make?
Is there a specific physical feature or item that holds special significance to your character? Why is it important to them?
How does your character react to change or unexpected situations? Are they adaptable or resistant?
Does your character have any recurring dreams or nightmares? How do these dreams affect them?
What is your character's preferred method of self-expression? Do they have any artistic talents or creative outlets?
Describe a defining moment in your character's life that marked a turning point or significant change in their path.
Almost every culture has its vampires, and they go way beyond Dracula and Nosferatu.
There are obviously too many to include in one post, so here are a few especially unique vamps to get you inspired and interested in learning more!
The Penanggalan, Malaysia - Literally meaning ‘to detach,’ the Penanggalan is an exclusively (apparently) female creature.
By day, she masquerades as a normal woman (and let’s be real, don’t we all.) But by night, her head detaches from her body and floats around, entrails hanging like tentacles – which they nightmarishly use to entangle their victims – and preys on pregnant woman and babies. Lovely.
Creepily, the Penanggalan gravitates towards day jobs such as midwifery, so she can get closer to her prospective prey.
The Manananggal, Philippines - Much like the Penanggalan, the Manananggal has an unfortunate habit of detaching parts of her body to fly around. Described as an “ugly, hideous woman” (mood), the Manananggal can detatch her whole-ass torso to fly around like a bat.
Like the Penanggalan, she preys on pregnant woman and unborn babies, with, creepily, her incredibly long tongue. Some, however, prefer to seduce and prey on men – preferable, to be honest – in which case they appear young and beautiful.
The Upir, Eastern Europe - Ukrainian, Belarusian, Russian, Romanian, and Czech cultures all have mythos around this abnormally bloodthirsty vampire. Not only do upirs drink the blood of their victims, but they bath and sleep in it. They eat the flesh of their victims as well, and are especially partial to the heart. In a uniquely sadistic detail, the Upir is thought to consume the children of a family and then the parents.
The Alukah, Judaism - Literally meaning “horse-leach,” the Alukah is one of the earliest vampires, originating in the Bible.
A fixture of Jewish folklore, and sometimes described as a demon or witch, the Alukah is unique in the fact that she is not undead but a living, shapeshifting being (according to the description in Sefer Hasidim.)
She can fly by unfurling her long hair, making her one of the most fabulous vampires in any canon.
The Brahmaparusha, India - This nightmarishly extra vampire will drink the drained blood of its victims from a skull (which it carries around at all times), before noshing on their brains and wearing their intestines as necklaces and crowns. Worst of all, this vampire has an unusually ravenous appetite, and consumes several victims per night.
The Callicantzaros, Greece - In Greece, children born between Christmas and Twelfth Night were thought to be bad luck (?) and susceptible to vampirism. The Callicantzaros was considered to be egregiously unpleasant, equipped with devilish talons with which to tear victims to shreds. Their first victims, post-transformation, were supposed to be their own siblings.
Unfortunately, this led to a degree of mistreatment and hostility towards children born during this period, as parents watched for signs of their progeny’s prospective vampirism. In order to ensure that they didn’t become Callicantzaros, the children’s feet were dangled above a fire, like a reverse Achilles.
Garlic - This one’s not just particular to Western mythos. Southeast and far Eastern vamps like the Manananggal are also vulnerable to garlic.
Salt - The Manananggal is vulnerable to salt, as are vampires from most cultures in which salt is considered holy or purifying.
Silver - A holy metal. The origin of the “vampires can’t see themselves in mirrors” myth is because it used to be a component in mirror-making.
Vinegar - Again with the Manananggal.
Daggers/stakes/sharp objects - Especially through the vampire’s heart. In many cultures, burning the heart is also advisable. Be careful, though: sometimes, staking an upir will only bring them back to life stronger.
Dismemberment and fire - Most vamps are susceptible to this, including the Penanggalan. The only sure way to kill an upir is to decapitate them and burn the remains.
Counting - Much like the Count of Sesame Street, vamps can’t resist counting things. If you scatter some small, countable objects on the ground, the vampire will have to stop and count each one.
The tails of stingrays - in the case of the Manananggal.
Sunlight - Obviously. Though not universal, this pops up in vampire mythology around the world, including the Manananggal.
Detachment - when the Penanggalan and Manananggal detach their heads and torsos, their discarded torsos and lower bodies are vulnerable. In the case of the Manananggal, sprinkling the discarded legs with garlic and salt. The Mananggal will not be able to return to its lower body, and will perish with the rising sun.
Starvation - The Alukah can be starved if she’s prevented from eating for long enough.
Stupidity - In the case of the Penanggalan. If you turn the Penanggalan’s body upside down, she’ll re-attach backwards. I’m not sure what the purpose of this is, except the exhilaration of punking a vampire and making them walk around on their hands all day like a jackass.
Thorns around windows - Thorns will keep the Penanggalan from harassing you or your unborn children.
Strings of garlic - Just make sure SOME IDIOT doesn’t take them down (RIP Lucy from Dracula.)
Pots of uncooked rice, ash, or salt - Repellent to the Manananggal.
Running away and hiding - Basically the only method of recourse against the Brahmaparasha.
Eating bread infused with an upir’s blood - Sounds kinky, to be honest.
Stay on sacred ground - I.e. graveyards and churches. Just be sure you’re not trying to avoid the kind of vampire that dwells in graveyards if you go for the latter.
Holy water, crucifixes, silver, et cetera - Anything sacred or holy. Varies based on culture.
Imbibing the ash of a supposed vampire’s burnt heart - I’m not even going to joke about this one, since people actually did this during the vampire scare of New England (my homeland.) I learned about it from a book about local vampire encounters at the Newport Public Library at age twelve, and it scarred me.
Dangle your baby above a fire - Actually, no, PLEASE don’t do that. But that’s what seventeenth century Greeks did to prevent their kids from turning into Callicantzaros.
Age of consent laws - Specifically for Edward from Twilight.
Don’t get a welcoming mat - Counts as inviting them in. Duh.
*Ask your doctor if becoming a vampire is right for you.
Biting - Obviously. Though if you read Dracula and early accounts of vampirism, it was more of a slowly progressing illness than a sudden transformation.
Reject Christianity - In the case of upirs. More specifically, the church buried non-believers outside of graveyards, leading them to rise as servants of the Devil. Honestly, I feel like the church kind of brought that on themselves.
Be born between Christmas and Twelfth Night - At least if you’re in seventeenth century Greece.
Be influenced by the Devil while dying - Another version of the Upir origin.
Be a demon possessing a corpse - One prospective explanation for the Brahmaparusha.
Making a pact to obtain eternal youth and beauty that involves not eating meat for 40 days and then breaking it like some kind of an IDIOT - One version of the Penanggalan origin myth. I shouldn’t judge, my self-control isn’t great either.
Get startled by a man while meditating in a bath and jerk your head so hard that it flies off and at the interloper in fury - Another prospective version of the Pennangalan origin. Relatable, honestly.
Be so bitter and jealous of couples that you go on an insane killing spree of pregnant woman and get publicly executed by being ripped in two - The Pennangalan, again. She makes the Kardashians look tame.
Chanting an incantation, anointing yourself with oil, and purchasing a black chick - In the case of the Manananggal. The black chick reportedly lives inside the Manananggal, eating its innards while also acting as its life source. Honestly, after all the drama of the Penanggalan’s origins, this seems reasonable.
Video Essays:
The Power of the Vampire Myth - A superb sociological dive into the cultural significance of vampires. From the post WWI antisemitism of Nosferatu to their ability to subvert the Hays Code, vampires tend to reflect the shadows of every society.
Dracula: A Brief History of Eternity
CREEPIEST Vampire Legends from Around the World
Vampires: Folklore, Fantasy, and Fact
How did Dracula become the world’s most famous vampire?
Vlad the Impaler: The Real Life Dracula
Influential Vampire Fiction:*
*That I’ve read/seen so far.
Dracula - Duh. The greatest adaptation of which is, obviously, Dracula: Dead and Loving it.
Nosferatu - It’s good to be aware of its antisemetic overtones, but it’s still revolutionary at evoking dread.
Varney the Vampire - A penny dreadful series that helped popularize vampires in Victorian England. It gets bonus points for sounding like a children’s show.
Camilla - The ORIGINAL lesbian vampire, predating Dracula by decades. Became an adorable webseries and movie, which I recommend even more than the original novel.
‘Salem’s Lot - Serves as a study of what makes vampires scary in the modern era.
Underworld - Aside from serving as a badass alternative in the Twilight era, it merits inclusion exclusively for causing my Sapphic awakening at age twelve.
What We Do In the Shadows - Has a unique understanding of the cultural significance of vampires, and why they appeal to societal misfits. Also has vampire “children” who eat p*dophiles.
Vampires in the Lemon Grove - The titular story is one of the most unique interpretations of vampires that I’ve seen in the modern era. Beautiful language that evokes a powerful emotional response.
Twilight - Exclusively because it gave us Rosemary clocking shop in a wedding gown. And the baseball scene.
Nonfiction:
The Encyclopedia of Vampires, Werewolves, and Other Monsters
From Demons to Dracula: The Creation of the Modern Vampire Myth
Vampires and Vampirism: Legends from Around the World
New Orleans Vampires: History and Legend
Mummies, Cannibals, and Vampires: The History of Corpse Medicine
A History of Vampires in New England
While I have I’ve written fiction about werewolves and studied werewolf folklore and pop culture for my entire life both passionately and professionally, they are not the only monsters I study. I also study all other kinds of mythology and folklore, and vampires take perhaps second place only to werewolves. All my sources are thoroughly checked by myself and others, and I take very seriously sharing only accurate information about any and all folklore and myth, as well as from popular culture.
I also do vampire facts! Currently, werewolf/vampire/other folklore facts are on hold from their regular schedule while I compile and publish a fully coherent, fully sourced book entitled Werewolf Facts: A Guidebook to Folklore vs Pop Culture! Give me a follow to stay up to date with all the latest news. There may also be a book on vampire facts in the future!
Still, every now and then, I post a new bit of info about the folklore of vampires. You’ll find those under both the Folklore tag and the Vampire Fact tag. You can also check my Vampires tag for other vampire-related things, including asks and reblogs.
The following is a convenient database of all the vampire facts I’ve written, for easy reference.
Etymology - The history and meaning behind the word “vampire.”
What IS a vampire? - What exactly is a vampire, anyway, and how do you define one? How does folklore define one? Are there different kinds?
Fangs - Did vampires have fangs in folklore? Where did the fang thing even come from? The answer might surprise you.
Animal Associations - Are vampires really associated with things like bats or wolves - or anything else?
Sunlight - Did vampires in folklore actually burn up in the sunlight?
Weaknesses - Vampire weaknesses in folklore and how that stacks up to the most commonly seen ones in pop culture.
Becoming a Vampire - A comparison of how people “became” vampires in pop culture versus how that happens in folklore - all the most common ones, at least.
Intelligence - How smart are vampires in folklore, anyway?
Can vampirism be cured? - Is it possible in folklore to actually cure someone of being a vampire?
Vampire Hunters - Was there such a thing as “vampire hunters” in folklore?
Physical Appearance - What did vampires look like in folklore?
How to Identify a Vampire - How could you tell if someone was a vampire, anyway?
The Importance of Dracula - How important was Dracula to all vampire concepts?
Association with Disease - Were vampires in folklore actually associated with disease?
Please note I will continually be updating this list as more vampire facts are posted, so be sure to come visit my page again for any new additions!
(coming soon!)
I also write fiction, and much of it includes or focuses on various kind of folklore and mythology and monsters, especially my medieval fantasy universe, Wulfgard. For more info, take a look at my Writing List!
I also have a Patreon, where I would love your support (and you get goodies for it!). I also have a Twitter.
Give them depth: Create characters with multidimensional personalities, including strengths, weaknesses, quirks, and flaws. They should have a mix of virtues and vices that make them relatable and interesting.
Provide backstory: Develop a detailed backstory for each character, even if only a fraction of it makes it into your story. Understanding a character's past experiences, traumas, and motivations will inform their actions and decisions in the present.
Show their emotions: Allow your characters to express a range of emotions realistically. Show how they react to different situations, both internally and externally, to make them feel human and relatable.
Give them distinct voices: Each character should have a unique way of speaking, with distinct vocabulary, syntax, and speech patterns. This helps readers differentiate between characters and adds authenticity to their dialogue.
Create internal conflicts: Give your characters inner struggles and conflicting desires that they must grapple with throughout the story. Internal conflicts add depth and complexity to characters, making them more believable.
Show their relationships: Develop meaningful relationships between characters, whether they're familial, romantic, platonic, or adversarial. Show how these relationships evolve and influence the characters' development over time.
Make them evolve: Characters should grow and change over the course of the story, driven by their experiences and the challenges they face. Allow them to learn from their mistakes, overcome obstacles, and develop as individuals.
Ground them in reality: Anchor your characters in the real world by giving them relatable experiences, hobbies, jobs, or cultural backgrounds. Incorporating realistic details adds depth and authenticity to their portrayal.
Show their flaws: Imperfect characters are often the most compelling. Don't be afraid to showcase your characters' flaws and vulnerabilities; these imperfections make them more relatable and human.
Give them agency: Allow your characters to drive the plot forward through their actions, decisions, and choices. Avoid making them passive observers or mere vehicles for the story's events. Characters with agency feel more authentic and engaging to readers.
Giving personality to a character is an essential part of character development in storytelling, whether you're writing a novel, screenplay, or creating a character for a role-playing game. Here are some steps and considerations to help you give personality to your character:
Understand Their Backstory:
Start by creating a detailed backstory for your character. Where were they born? What were their childhood experiences like? What significant events have shaped their life? Understanding their past can help you determine their motivations, fears, and desires.
2. Define Their Goals and Motivations:
Characters often become more interesting when they have clear goals and motivations. What does your character want? It could be something tangible like a job or a romantic relationship, or it could be an abstract desire like happiness or freedom.
3. Determine Their Strengths and Weaknesses:
No one is perfect, and characters should reflect this. Identify your character's strengths and weaknesses. This can include physical abilities, intellectual skills, and personality traits. Flaws can make characters relatable and three-dimensional.
4. Consider Their Personality Traits:
Think about your character's personality traits. Are they introverted or extroverted? Shy or outgoing? Kind or selfish? Create a list of traits that describe their character. You can use personality frameworks like the Myers-Briggs Type Indicator or the Big Five Personality Traits as a starting point.
5. Give Them Quirks and Habits:
Quirks and habits can make a character memorable. Do they have a specific way of speaking, a unique fashion style, or an unusual hobby? These details can help bring your character to life.
6. Explore Their Relationships:
Characters don't exist in isolation. Consider how your character interacts with others. What are their relationships like with family, friends, and enemies? These relationships can reveal a lot about their personality.
7. Show, Don't Tell:
Instead of explicitly telling the audience about your character's personality, show it through their actions, dialogue, and decisions. Let the reader or viewer infer their traits based on their behavior.
8. Create Internal Conflict:
Characters with internal conflicts are often more engaging. What inner struggles does your character face? These can be related to their goals, values, or past experiences.
9. Use Character Arcs:
Consider how your character will change or grow throughout the story. Character development is often about how a character evolves in response to the events and challenges they face.
10. Seek Inspiration:
Draw inspiration from real people, other fictional characters, or even historical figures. Study how people with similar traits and backgrounds behave to inform your character's actions and reactions.
11. Write Dialogue and Inner Monologues:
Writing dialogue and inner monologues from your character's perspective can help you get inside their head and understand their thought processes and emotions.
12. Consider the Setting:
The setting of your story can influence your character's personality. For example, a character who grows up in a war-torn environment may have a different personality than one raised in a peaceful, affluent society.
13. Revise and Refine:
Don't be afraid to revise and refine your character as you write and develop your story. Characters can evolve and change as the narrative unfolds.
Remember that well-developed characters are dynamic and multi-faceted. They should feel like real people with strengths, weaknesses, and complexities. As you write and develop your character, put yourself in their shoes and think about how they would react to various situations. This will help you create a compelling and believable personality for your character.
Okay you guys! I mentioned this in a past post, but when it comes to family, some of ya'll are just... not creative. And don't get me wrong, having deceased parents is deep, dark, and hard, but at this point, a lot of readers simply overlook that because it's just that common. Not to mention, a lot of you guys aren't doing nearly enough with that information! So, for this post, I'll give some new examples relating to "family struggles!"
>> Neglect: Neglectful parents often don't give their child enough attention, time, or care. They don't always hate their kid; quite the opposite, really, they can still love their offspring and are simply unaware that they are being neglectful. This happens for a multitude of reasons: all their attention is focused on a different child, they're busy, or they're just uninterested in their kid's activities.
>> Abuse: Abuse is rather straightforward; it can be physical, mental, or even both. Even if it's only physical abuse, it can heavily damage the child's mental health and make them question their self-worth.
>> Fighting: I think that a lot of us have endured our parents fighting, and I'm fully confident that none of us enjoyed it. It's incredibly difficult for a kid to listen to their parents fight without knowing how to stop it, being stuck in the middle, and even worse, being the center of the argument. As it escalates, the child may even feel neglected, because their parents are only focused on each other.
>> Absence: Like neglect, these parents don't devote nearly enough attention and time to their child. However, this is because they are hardly present in the household to begin with. Normally, it's their career that keeps them away, leaving their kid to raise themselves.
>> Controlling: Oftentimes, controlling parents are found in, believe it or not, more successful households. Kids who have parents that own a successful business or are powerful in general are sometimes raised to follow those footsteps regardless if they want to or not. If they don't want to, as a result, they are kept on a tight leash. Controlling parents can also be found in stricter households.
>> Toxicity: Toxicity, a form of emotional abuse, can come in many forms, gaslighting, demeaning words, constant criticism, comparison, etc. Frequently, the child is unaware that their parents are being toxic until a third party points it out to them. This is because they've only known their parents acting in toxic manners; thus, it becomes their norm. However, it's also entirely possible for the parent to be oblivious to the fact that they're being toxic.
>> Distant: Being distant doesn't always have to be because of some crazy reason; they might've been a very happy and close family once, but as time passes on, they just simply start drifting in their separate ways. It's not the same as neglect or an absence; the child is usually able to adjust to it easier, and it might've even been their choice to be distanced from their parents.
>> Child Responsibility: This is a scenario where the kid acts more like a parental figure--they have to take care of both themselves and their family. In some situations, they also have to work in order to supply their family with enough money to be able to pay for life necessities. This normally happens when a/the parent(s) are out of commission and struggle to provide for their family. If the household is poor, the child might be working alongside their parents in an attempt to make their lives easier.
Did I miss anything? Let me know what you guys think about these substitutes!
Happy writing~
3hks :D
hey writers! OneLook Thesaurus lets you find that word you can’t think of but can describe! go check it out!
Below is a list of 219 positive traits to describe your character.
Lees verder
These questions can be used as an Ask Game or just answering them all for fun character development!
(Tav edition here)
What circumstances led to your Dark Urge becoming their Class/Subclass?
Did your Dark Urge have any romantic and/or sexual relationships prior to their illithid adventure? If yes, who was it with and what was it like? If no, how did they feel about being single?
What would your Dark Urge consider to be their greatest skill? Is this accurate?
What would your Dark Urge consider to be their greatest flaw? Is this accurate?
What opinion does your Dark Urge have about the Gods?
How does your Dark Urge react to waking up with memory loss?
Did your Dark Urge recall any childhood memories? If yes, how do they feel about the revelations? If no, was it by choice or lack of options?
How does your Dark Urge feel about the wilderness?
How does your Dark Urge feel about the city?
What motivates your Dark Urge to either embrace or resist the tadpole?
What motivates your Dark Urge to either embrace or resist the Urge?
How does your Dark Urge feel about being a bhaalspawn?
How does your Dark Urge feel about killing?
How good of a liar is your Dark Urge? How do they feel about lying?
What is your Dark Urge’s greatest fear?
What is your Dark Urge’s greatest desire?
What is your Dark Urge’s greatest regret?
How does your Dark Urge feel about love?
Has your Dark Urge become particularly close to anyone romantically and/or platonically in their journey? If so, who, and what is the relationship like? If no, why not?
Is your Dark Urge open about their Urge or do they try to hide it? Why?
What are 2-3 songs that your Dark Urge would relate to?
What first impression does your Dark Urge give off to strangers?
How does your Dark Urge feel about what others think of them?
Does your Dark Urge have a treasured item with them? If yes, what is it and why is it special? If no, how do they feel about item sentimentality in general?
How does your Dark Urge feel about Sceleritas Fel?
How does your Dark Urge feel about Bhaal?
How does your Dark Urge feel about giving and receiving orders?
How well does your Dark Urge function under pressure?
What advice would you give to your Dark Urge?
What are your Dark Urge’s intentions/goals after the end of the game?
He looked at him. He looked at him in a different way. Blinked. He tilted his head. He looked at him sideways. Under his lashes. In a unique kind of tilt. In a violent sort of way. He stared at him in a kind of way you haven’t read about before. He sighed. He looked away. He looked at a different away. He stared. Considered. Pondered. He was silent but it was interesting, somehow. It was a questioning sort of silence. Puzzled. He was still. He went even more still. He was barely breathing. He was dead with anticipation. He tensed. He relaxed minutely. The seconds ticked by, silently. He waited. He narrowed his eyes. His eyes widened. He followed you with them. His eyes. He did something that was nothing but filled the required beat of a line. He
Pirate Terms and Phrases
-> Pirate Lingo
-> A Pirate's Glossary
Batten Down The Hatches - tie everything down and put stuff away for a coming storm.
Brig - a prison on a ship.
Bring a Spring Upon 'er - turn the ship in a different direction
Broadside - the most vulnerable angle of a ship that runs the length of the boat.
Cutlass - a thick, heavy and rather short sword blade.
Dance with Jack Ketch - to hang; death at the hands of the law (Jack Ketch was a famed English executioner).
Davy Jones's Locker - a mythical place at the bottom of the ocean where drowned sailors are said to go.
Dead Men Tell No Tales - the reason given for leaving no survivors.
Flogging - severe beating of a person.
Gangplank - removable ramp between the pier and ship.
Give No Quarter - show no mercy.
Jack - flag flown at the front of the ship to show nationality.
Jolly Roger - black pirate flag with a white skull and crossbones.
Keelhaul - a punishment where someone is dragged under the ship. They are cut by the planks and barnacles on the bottom of the ship.
Landlubber - an inexperienced or clumsy person who doesn't have any sailing skills.
Letters of Marque - government-issued letters allowing privateers the right to piracy of another ship during wartime.
Man-O-War - a pirate ship that is decked out and prepared for battle.
Maroon - to leave someone stranded on a. deserted island with no supplies, typically a punishment for any crew members who disrespected the captain.
Mutiny - a situation in which the crew chooses a new captain, sometimes by forcibly removing the old one.
No Prey, No Pay - a common pirate law that meant crew members were not paid, but rather received a share of whatever loot was taken.
Old Salt - experienced pirate or sailor.
Pillage - to steal/rob a place using violence.
Powder Monkeys - men that performed the most dangerous work on the ship. They were treated harshly, rarely paid, and were expendable.
Privateer - government-appointed pirates.
Run A Shot Across the Bow - fire a warning shot at another boat's Captain.
Scurvy - a disease caused by Vitamin C Deficiency.
Sea Legs - when a sailor adjusts his balance from riding on a boat for a long time.
Strike Colors - lower a ship's flag to indicate surrender.
Weigh Anchor and Hoist the Mizzen - an order to the crew to pull up the anchor and get the ship sailing.
If you like what I do and want to support me, please consider buying me a coffee! I also offer editing services and other writing advice on my Ko-fi! Become a member to receive exclusive content, early access, and prioritized writing prompt requests.