Let Me Talk Mythpunk

Let me talk Mythpunk

Let Me Talk Mythpunk

I know, I know, I did not do a lot of Punk'o Clock over the last few weeks, but I am trying to get back into it. So, let me talk about Mythpunk.

Mythpunk can be something very specific or very vague, depending on who you ask. Though I would argue that a lot of the stuff I originally have written with my novels and such could be considered Mythpunk.

The basical concept of Mythpunk is to take aspects from mythology and folklore and mixes them with modern storytelling techniques. But, let's be honest. Most of Mythpunk is just a splinter genre from Urban Fantasy. Yes, there is non-Urban Fantasy Mythpunk, but really, most of the genre is within the Urban Fantasy genre. It should be added that there are also stories that are considered Mythpunk that are more about the aesthethic of mythology, without going into real mythology.

While the term was originally coined by the author Catherynne M. Valente, I personally would argue that the best known stuff from the Genre is a lot of the things Neil Gaiman has written. American Gods in my view is very much Mythpunk. As is Good Omens.

But if you have followed this little series for a while, there is obviously the next question: Is it really punk?

Because... Well, I would argue that a lot of the stuff I have written (including my one published book) very much is Mythpunk - but looking at the genre in general I would argue that... a lot of Mythpunk does not really feature any punk themes.

To remind you, punk is in general about fighting a system that is bad for people. Be it for your own freedom - or the freedom and prosperity of the masses. I would argue that a story about finding community and working as a community also can qualify as punk.

Now, you can absolutely tell punk stories within a mythpunk framework. For example, take the gods as a metaphor for people who oppress people. Or take gods and myths and frame things like colonialism through that lense. It is absolutely possible. But I would argue that a lot of mythpunk does not really do that.

Which is kind of a pity. I think if you really go into mythology there is a lot of interesting stories you can tell.

One just has to try.

Let Me Talk Mythpunk

More Posts from Worldwatcher-d and Others

1 month ago

Learn the Differences Between Novelettes, Novellas, and Novels

Since I am currently in the process of writing a story, but I'm not sure what I want it to be... I'd figure I'd go ahead and share the differences!

So let's get to it!

Writing the first draft of a novel can be a daunting, arduous task. That’s why the novelette format can be so appealing. In many ways, a novelette is like a short novel. It allows writers to hone their craft by learning how to tell stories under a strict word count restriction.

What Is a Novelette?

The definition of “novelette” is any short, fictional work of prose narrative. Novelettes have a lower number of words than a novel or novella, but a higher word count than other forms of prose fiction like short stories or microfiction. Despite lacking the page count of a full-length novel, novelettes generally tell a complete story. Some people refer to novelettes as “long short stories” or “short novellas.”

How Long Is a Novelette?

Any work of fiction with a word count between 7,500 and 19,000 is generally considered a novelette. A novelette is longer than a short story, which usually has a word range of between 1,000 and 7,500 words, and flash fiction, which is usually under 1,000 words. Any piece of creative writing that is longer than a novelette but shorter than a novel is considered a novella.

Three Differences Between Novelettes and Novellas

A novella is a standalone piece of fiction that is shorter than a full-length novel but longer than a short story or novelette. Novellas incorporate many narrative and structural elements of novel-length stories—but like novelettes, they often focus on single points of view, focusing on a single central conflict, and rely on fast pacing. Here are the differences between novelettes and novellas:

Word count: The primary difference between a novelette and a novella, then, is word count (novelettes are shorter than novellas).

Subject matter: Traditionally, novelettes tended to focus on whimsical, sentimental themes. The modern-day novelette, though, is more like the novella in that it can encompass different genres like sci-fi, drama, or historical short fiction.

Complexity: In terms of storytelling ambition, novelettes tend to split the difference between novellas and shorter forms like short stories. Novelettes tend to have a greater focus on character development, worldbuilding, and plotting than short stories. However, the stories are generally more concise and focused than a novella-length work, as the word count is often too restrictive to tell a long story.

Three Differences Between Novellas and Novels

The most obvious difference between novels and novellas is page length and number of words. However, beyond this superficial difference, many structural and thematic hallmarks of novellas make them their own standalone genre of writing. Some of these include:

 A single central conflict: Most novellas explore a single, compelling central conflict. Because of their shorter length, novellas have less time to explore subplots and tend to focus on the main plot. Novellas generally have one main character and a handful of secondary characters. Because of length constraints, most of the character development will be focused on the protagonist.

 Fast pacing: Novellas usually move at a quick pace. Whereas novels can spend time diverging from the central conflict to delve into backstory and explore multiple points of view, novellas generally offer a quick compelling story with a singular point of view.

Unity of time and place: When writing novellas, writers should root the action in continuous time within a limited space, ideally one location.

Benefits of Writing a Novelette

For short story writers or people who generally write shorter works, novelettes can be an opportunity to tell a longer-form, standalone story. For writers who are used to writing, say, full-length science fiction or fantasy novels, the word count restriction of a novelette offers a chance to tell a good story with a simple cast of characters and few subplots.

Seven Examples of Novelettes

Novelette writers know how to tell a complete story in a relatively short amount of time. Here are some famous examples of novelettes, many of which were originally published in literary magazines:

The Fall of the House of Usher by Edgar Allan Poe (1839)

The Strange Case of Dr. Jekyll and Mr. Hyde by Robert Louis Stevenson (1886)

The Metamorphosis by Franz Kafka (1915)

The Call Of Cthulhu by H. P. Lovecraft (1928)

The Little Prince by Antoine de Saint-Exupéry (1943)

Bloodchild by Octavia E. Butler (1995)

Hell Is the Absence of God by Ted Chiang (2001)

I hope this helps! Thank you for still being my followers and patiently waiting for a post!


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1 month ago

How Do I Make My Fictional Gypsies Not Racist?

(Or, "You can't, sorry, but…")

You want to include some Gypsies in your fantasy setting. Or, you need someone for your main characters to meet, who is an outsider in the eyes of the locals, but who already lives here. Or you need a culture in conflict with your settled people, or who have just arrived out of nowhere. Or, you just like the idea of campfires in the forest and voices raised in song. And you’re about to step straight into a muckpile of cliches and, accidentally, write something racist.

(In this, I am mostly using Gypsy as an endonym of Romany people, who are a subset of the Romani people, alongside Roma, Sinti, Gitano, Romanisael, Kale, etc, but also in the theory of "Gypsying" as proposed by Lex and Percy H, where Romani people are treated with a particular mix of orientalism, criminalisation, racialisation, and othering, that creates "The Gypsy" out of both nomadic peoples as a whole and people with Romani heritage and racialised physical features, languages, and cultural markers)

Enough of my friends play TTRPGs or write fantasy stories that this question comes up a lot - They mention Dungeons and Dragons’ Curse Of Strahd, World Of Darkness’s Gypsies, World Of Darkness’s Ravnos, World of Darkness’s Silent Striders… And they roll their eyes and say “These are all terrible! But how can I do it, you know, without it being racist?”

And their eyes are big and sad and ever so hopeful that I will tell them the secret of how to take the Roma of the real world and place them in a fictional one, whilst both appealing to gorjer stereotypes of Gypsies and not adding to the weight of stereotyping that already crushes us. So, disappointingly, there is no secret.

Gypsies, like every other real-world culture, exist as we do today because of interactions with cultures and geography around us: The living waggon, probably the archetypal thing which gorjer writers want to include in their portrayals of nomads, is a relatively modern invention - Most likely French, and adopted from French Showmen by Romanies, who brought it to Britain. So already, that’s a tradition that only spans a small amount of the time that Gypsies have existed, and only a small number of the full breadth of Romani ways of living. But the reasons that the waggon is what it is are based on the real world - The wheels are tall and iron-rimmed, because although you expect to travel on cobbled, tarmac, or packed-earth roads and for comparatively short distances, it wasn’t rare to have to ford a river in Britain in the late nineteenth century, on country roads. They were drawn by a single horse, and the shape of that horse was determined by a mixture of local breeds - Welsh cobs, fell ponies, various draft breeds - as well as by the aesthetic tastes of the breeders. The stove inside is on the left, so that as you move down a British road, the chimney sticks up into the part where there will be the least overhanging branches, to reduce the chance of hitting it.

So taking a fictional setting that looks like (for example) thirteenth century China (with dragons), and placing a nineteenth century Romanichal family in it will inevitably result in some racist assumptions being made, as the answer to “Why does this culture do this?” becomes “They just do it because I want them to” rather than having a consistent internal logic.

Some stereotypes will always follow nomads - They appear in different forms in different cultures, but they always arise from the settled people's same fears: That the nomads don't share their values, and are fundamentally strangers. Common ones are that we have a secret language to fool outsiders with, that we steal children and disguise them as our own, that our sexual morals are shocking (This one has flipped in the last half century - From the Gypsy Lore Society's talk of the lascivious Romni seductress who will lie with a strange man for a night after a 'gypsy wedding', to today's frenzied talk of 'grabbing' and sexually-conservative early marriages to ensure virginity), that we are supernatural in some way, and that we are more like animals than humans. These are tropes where if you want to address them, you will have to address them as libels - there is no way to casually write a baby-stealing, magical succubus nomad without it backfiring onto real life Roma. (The kind of person who has the skills to write these tropes well, is not the kind of person who is reading this guide.)

It’s too easy to say a list of prescriptive “Do nots”, which might stop you from making the most common pitfalls, but which can end up with your nomads being slightly flat as you dance around the topics that you’re trying to avoid, rather than being a rich culture that feels real in your world.

So, here are some questions to ask, to create your nomadic people, so that they will have a distinctive culture of their own that may (or may not) look anything like real-world Romani people: These aren't the only questions, but they're good starting points to think about before you make anything concrete, and they will hopefully inspire you to ask MORE questions.

First - Why are they nomadic? Nobody moves just to feel the wind in their hair and see a new horizon every morning, no matter what the inspirational poster says. Are they transhumant herders who pay a small rent to graze their flock on the local lord’s land? Are they following migratory herds across common land, being moved on by the cycle of the seasons and the movement of their animals? Are they seasonal workers who follow man-made cycles of labour: Harvests, fairs, religious festivals? Are they refugees fleeing a recent conflict, who will pass through this area and never return? Are they on a regular pilgrimage? Do they travel within the same area predictably, or is their movement governed by something that is hard to predict? How do they see their own movements - Do they think of themselves as being pushed along by some external force, or as choosing to travel? Will they work for and with outsiders, either as employees or as partners, or do they aim to be fully self-sufficient? What other jobs do they do - Their whole society won’t all be involved in one industry, what do their children, elderly, disabled people do with their time, and is it “work”?

If they are totally isolationist - How do they produce the things which need a complex supply chain or large facilities to make? How do they view artefacts from outsiders which come into their possession - Things which have been made with technology that they can’t produce for themselves? (This doesn’t need to be anything about quality of goods, only about complexity - A violin can be made by one artisan working with hand tools, wood, gut and shellac, but an accordion needs presses to make reeds, metal lathes to make screws, complex organic chemistry to make celluloid lacquer, vulcanised rubber, and a thousand other components)

How do they feel about outsiders? How do they buy and sell to outsiders? If it’s seen as taboo, do they do it anyway? Do they speak the same language as the nearby settled people (With what kind of fluency, or bilingualism, or dialect)? Do they intermarry, and how is that viewed when it happens? What stories does this culture tell about why they are a separate people to the nearby settled people? Are those stories true? Do they have a notional “homeland” and do they intend to go there? If so, is it a real place?

What gorjers think of as classic "Gipsy music" is a product of our real-world situation. Guitar from Spain, accordions from the Soviet Union (Which needed modern machining and factories to produce and make accessible to people who weren't rich- and which were in turn encouraged by Soviet authorities preferring the standardised and modern accordion to the folk traditions of the indigenous peoples within the bloc), brass from Western classical traditions, via Balkan folk music, influences from klezmer and jazz and bhangra and polka and our own music traditions (And we influence them too). What are your people's musical influences? Do they make their own instruments or buy them from settled people? How many musical traditions do they have, and what are they all for (Weddings, funerals, storytelling, campfire songs, entertainment...)? Do they have professional musicians, and if so, how do those musicians earn money? Are instrument makers professionals, or do they use improvised and easy-to-make instruments like willow whistles, spoons, washtubs, etc? (Of course the answer can be "A bit of both")

If you're thinking about jobs - How do they work? Are they employed by settled people (How do they feel about them?) Are they self employed but providing services/goods to the settled people? Are they mostly avoidant of settled people other than to buy things that they can't produce themselves? Are they totally isolationist? Is their work mostly subsistence, or do they create a surplus to sell to outsiders? How do they interact with other workers nearby? Who works, and how- Are there 'family businesses', apprentices, children with part time work? Is it considered 'a job' or just part of their way of life? How do they educate their children, and is that considered 'work'? How old are children when they are considered adult, and what markers confer adulthood? What is considered a rite of passage?

When they travel, how do they do it? Do they share ownership of beasts of burden, or each individually have "their horse"? Do families stick together or try to spread out? How does a child begin to live apart from their family, or start their own family? Are their dwellings something that they take with them, or do they find places to stay or build temporary shelter with disposable material? Who shares a dwelling and why? What do they do for privacy, and what do they think privacy is for?

If you're thinking about food - Do they hunt? Herd? Forage? Buy or trade from settled people? Do they travel between places where they've sown crops or managed wildstock in previous years, so that when they arrive there is food already seeded in the landscape? How do they feel about buying food from settled people, and is that common? If it's frowned upon - How much do people do it anyway? How do they preserve food for winter? How much food do they carry with them, compared to how much they plan to buy or forage at their destinations? How is food shared- Communal stores, personal ownership?

Why are they a "separate people" to the settled people? What is their creation myth? Why do they believe that they are nomadic and the other people are settled, and is it correct? Do they look different? Are there legal restrictions on them settling? Are there legal restrictions on them intermixing? Are there cultural reasons why they are a separate people? Where did those reasons come from? How long have they been travelling? How long do they think they've been travelling? Where did they come from? Do they travel mostly within one area and return to the same sites predictably, or are they going to move on again soon and never come back?

And then within that - What about the members of their society who are "unusual" in some way: How does their society treat disabled people? (are they considered disabled, do they have that distinction and how is it applied?) How does their society treat LGBT+ people? What happens to someone who doesn't get married and has no children? What happens to someone who 'leaves'? What happens to young widows and widowers? What happens if someone just 'can't fit in'? What happens to someone who is adopted or married in? What happens to people who are mixed race, and in a fantasy setting to people who are mixed species? What is taboo to them and what will they find shocking if they leave? What is society's attitude to 'difference' of various kinds?

Basically, if you build your nomads from the ground-up, rather than starting from the idea of "I want Gypsies/Buryats/Berbers/Minceiri but with the numbers filed off and not offensive" you can end up with a rich, unique nomadic culture who make sense in your world and don't end up making a rod for the back of real-world cultures.


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1 month ago

Difficulty with plotting and staying consistent.

I don't know if anyone else has this problem, but I've struggled with it since starting to plot out my stories.

It doesn't matter if i have a prompt, or an idea, i always go off track. I have a hard time sticking to that prompt, plot point, or idea, and it drives me absolutely bonkers.

Recently, though. I have found a cool little trick that has helped me stay on track, and meet my word goals;

Whether you're writing a short story, a blurb, or a whole novel. Try to split it up into three parts; Beginning, Middle, and End.

Difficulty With Plotting And Staying Consistent.

Instead of the convoluted, and sometimes overstimulating plot line;

Difficulty With Plotting And Staying Consistent.

Splitting your plot into its three most important parts; Exposition, Climax, and Resolution. Is supposed to help you plan out your story easier, or in my case, lazier.

Beginning = Exposition | Middle = Climax | End = Resolution

Point of View

Next, think about what point of view you're going to write your story in. If you've already decided on what your pov, conflict, and genre are going to be, you can skip down to Plot Points, where i pick back up as splitting your plot.

1st person = from a characters perspective.

In first person, you're going to be using a lot of sensory words from the characters perspective; "I feel" - "I see" - "I hear" - "I taste" - "I smell" This point of view also means restricting a lot of information to your character.

For instance, if you're writing from the pov of a child. This child wouldn't know the cookie jar is on top of the fridge, because they're not tall enough to see what's up there. So, they would have to get this information in a different way. You could make them accidentally see the cookie jar, but then you have to consider; Do they know it's a cookie jar? Does it stand out enough for it to grab their attention? If no, you could introduce a secondary character, like a parent, who gets a cookie for the child. Now the child knows it's a cookie jar.

2nd person = Telling a story to the reader, and directly involving them in it.

In the second person, you're writing from the narrator's perspective, but you're also addressing the reader, or talking directly to them. In this pov, you're telling the reader how they should be experiencing the story, by using sensory words like; "You feel" - "You see" - "You hear" - "You taste" - "You smell"

Pov's from the second person perspective goes great with unreliable narrators. You get to choose what information you tell the reader, and what information the reader has to find for themselves.

3rd person = Telling a story about someone or thing.

In the 3rd person, you have a lot more creative control. You get to pick which character's you're observing, and sort of play with them like dolls in a doll house. I think this is the most popular point of view and is incredibly versatile, using sensory language like; "She feels" - "He saw" - "They hear" - "It tasted" - "She's smelling"

Genre and Subgenre

Now. Deciding your pov is as simple as deciding what you're going to be writing, and for this, i like to decide what my conflict and genre are going to be. Sometimes it's as simple as picking horror, then deciding you like the slasher trope, because you want to write about a killer on the loose. Now you already have your conflict; There's a killer on the loose, and so and so need to escape.

I like to do this by drawing inspiration from other creators; From that book i read yesterday, or that movie i saw, or i just really like this genre.

Once you have your genre, look into its subgenre's. In horror, you have; Slasher, Supernatural, Monster, or Zombie. The conflicts in those are pretty easy to discern, Slasher = Killer on the loose - Supernatural = There's a spooky ghost in here - Monster = There's a spooky monster trying to kill me - Zombie = It's an apocalypse and i need to survive.

Draw Inspiration from other Creators

But it's always okay to draw inspiration from other creators; Junji Ito, for example, has a book called Gyo. Its a horror story about fish growing legs and crawling on land. You can take that concept and create your own horror story about fish growing legs.

Once you have your conflict; There's fish growing legs, coming on land, and eating people. Try to ask yourself; What do i want to tell the reader? What do i want to say in my story?

For example, if i wanted to write a short horror story about fish growing legs, and coming on land, and i decided i wanted to make the reader be more conscious about throwing away plastic. I would probably have a better time writing in the 2nd perspective, because my short story is meant to address the reader, and make them uncomfortable about throwing plastic in the ocean.

Plot Points

Finally, after we've figured out our genre, conflict, and pov. It's time to go back to our plot columns.

I know that when it comes time for me to decide plot points, I'm always at my wits end. I HATE figuring out what i want my plot points to be. I'm awful at figuring out the big changes in my plot, and sadly, i don't really have a solution for that yet. But, all this stuff I'm telling you has made it a lot easier for me to work on this.

First, how do you want to start your story? No, not what scene you want to start on, HOW are you going to start your story? Are you going to start with a monologue? Are you going to start with a description? How about some dialogue? Or a flashback? A departure? A character description?

This can be one of the first things you can write in your beginning section.

For example;

Difficulty With Plotting And Staying Consistent.

Then, think about what you want to happen next. Write as many plot points in each section as you want, use prompts, or random scenes you've discarded in the past. Fill it up with as many prompts as you're happy with;

Difficulty With Plotting And Staying Consistent.

When you start writing, start from your first plot point, make a word goal for that specific scene, and write it. When you're finished with that scene, move onto the next plot point, until you've written all of them.

Once you're done writing your major scenes, go back and edit everything so they puzzle together. If you want to add more stuff in between scenes, now you have guidelines on where and how your new scenes should start and end, so you're technically just filling in the blanks.


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1 month ago

Hi I was wondering if you knew any fics about where Luffy successfully rescues ace from Impel Down.

Of course! I did my best to find fics where it was Luffy who saved Ace, but I've also included some where someone else helped!

Ace Rescued From Impel Down Fic Recs

This list will include all ratings and tags, so read at your own discretion! :) Enjoy!

A Fair Trade by Rijus_Hope - Not Rated

Luffy and his crew hear about Ace's execution before it reaches the papers, before they're split up at Sabaody Archipelago. His crew is ready for Luffy to boldly declare that they were going to break his brother out of prison, but Luffy is as unpredictable as ever, and presents an entirely different plan: To offer himself, the son of the Revolutionary Dragon, as a prisoner in Ace's place.

It was cold without you by my side by Dezace - Rated T

Sabo just got back from a mission. He overhears news concerning the Second Division Commander of the Whitebeard pirates and the supernova Strawhat Luffy. Strawhat was reported to be in Impel Down, trying to break out Fire Fist Ace. What the World Government didn't know was that this caused a domino effect of epic proportions. Sabo would rather kill himself than not do anything. His brothers were counting on him.

The will to live is harder to keep than a will to die by Dezace - Rated T

Ace was chained down in Impel Down, waiting for his execution and death, knowing that nothing can change that. When Ace hears the news that Luffy was here and there for him, Ace couldn't sit still. Not anymore. Or: Ace decided that being the damsel in distress sucks and that if you wanted something done right, do it yourself.

Of Seas and Freedom by OCEANSHELLS - Rated T

Law and Luffy break Ace out of Impel Down during a date and make out in the elevator, not exactly in that order.

Fair Enough by WolfyTheWolfz - Rated T

Luffy finds out about Ace's execution, and instead of rushing straight towards Impel Down, he enlists the help of Boa Hancock, to help trade himself for his brother but to also get a message out to his crew.

see you again by yeonjunenby - Rated T

While awaiting his execution, Ace silently wishes that he could have seen his brothers Luffy and Sabo one more time. His wish comes true, except for some reason this Sabo and Luffy appear to be from three years in the future, and they seem hellbent on breaking him out of prison.

Of course I'd come for you by Lerya - Rated T

Making a beeline to the end of the hallway, Luffy didn't care about anything else but getting to his big brother.

Garp taught Luffy how to be a marine and uses that knowledge to break into a government facility by Dezace - Rated T

Garp wanted Luffy and Ace to be Marines, so he taught them what a good marine should know and how to do it. While Ace and Luffy obviously didn't become marines, that knowledge was, literally, pounded into their heads. With Ace captured and set for execution, Luffy uses that knowledge to bust his brother out of prison. Or: Why Garp shouldn't have taught an upcoming rookie what Marine codes meant because all it led to was the chaos a pirate could use it for.

Not Once, But Twice In A Lifetime by BonneyJewelry - Rated G

On the way to Wano, Luffy is forced to rest by his frantic reindeer doctor. When he snaps his eyes open again, he is not where he expects to be. Is that Aces Vivre Card?

Never Let Go by Applepie - Rated G

Sabo never managed to escape from his father after he gave himself up for Ace and Luffy’s sake. But ten years pretending to be the Noble his father expects him to be is nothing when it lets him save his brother in the end. (In which Ace gets a visitor in Impel Down, and it’s the last person he expects.)

The Rescue Party by UntoldDepths - Rated M

In which the Straw Hat pirate crew finds out about Ace's execution earlier than canon and immediately launches a rescue mission.


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1 month ago

the WORLD needs your writing

have *you* ever seen writing "advice" that mistakes harshness for honesty and punches in the gut for powerful points, and then tells you if you are not constantly, every day, scorching the earth on which you walk with your fiery passion for words - then you are not a writer?

I have! And it really gets to me when I see someone tear other people down rather than build them up, extinguish their lights for being more candles in the dark than nuclear bombs dropped from the sky, who would risk there being more misery rather than cultivate the joy of creating and sharing emotions, ideas, worlds...

So I wrote a post on why YOUR (whoever is reading this right now) writing is needed by the world, as long as it is in that spirit of deep connection and creativity that stretches beyond time and space and can outlive you by several orders of magnitude

I actually strongly take issue with "No one needs your writing". It's not just extremely discouraging and depressing, and turning away a lot of people for not burning with passion at temperatures of the sun, but very likely also just wrong.

Someone out there is missing out on a smile in a torrent of misery, a feeling of connection in a sea of loneliness, a moment of peace in what feels like an eternity of hurt. They won't have that moment of bliss, maybe their day saved, or even entire life changed for the better.

People sometimes think this is reserved to some small group of particularly good writers, that everyone else is foolish to think that anyone can have a big influence on anyone. And it's impossible to predict.

It can be in the most unexpected ways: a random fanfic touching someone's heart because they happen to address a very particular grief or longing that is unlikely to ever be published with characters that feel like family, a small poem providing strength at the hardest moments because it used language that resonated with a reader on a niche subject, an autobiographical story inspiring someone to a new, ethical life... there are so many possibilities.

And I know this *because I am talking from experience*. So many fanfics have let me imagine other lives that could be my own, made me see from new perspectives, awakened hidden feelings or mollified pain, formed the basis of years of friendships and self-discovery, or just opened me up to so many new genres of writing. So many random stories of people, imagined or of this Earth, that bring a light to the darkness of apathy, aloneness, and angst that threaten to engulf so many in the world.

And vice versa, I have been told that my writing (not published, not even getting 10 likes on Tumblr or Ao3!) has inspired some people, been "exactly the right amount of humorous" or even that one line I wrote was the best one they had ever read.

PLEASE, WRITE YOUR THING! FOR everyone whose life might be saved by it, even if just a bit.


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1 month ago

5 Tips to Avoid Burnout as a Neurodivergent Writer

5 Tips To Avoid Burnout As A Neurodivergent Writer

When taking on a project as big as writing a novel, you may run into the risk of burnout. NaNo Participant Joana Hill gives some tips on avoiding burnout as a neurodivergent writer.

Burnout.  As writers, we all know it. For neurodivergent writers, burnout can be even more damaging than usual. We can be much more sensitive, both mentally and emotionally, than our neurotypical friends and family.

This means avoiding burnout, and taking care of it when it does happen, can be even more important for us.  I’m here today to provide some tips for my fellow neurodivergent writers to tackle just that.

1. Write What Interests You

Write what interests you rather than what you think you ‘should’ be writing.  Many of us get caught-up in pleasing others.  For neurodivergent people who’ve spent much of their life masking, or hiding their true personality and needs because of fear of rejection, it can be a hard habit to break.

If you want to write a 50k slow burn coffee shop AU of your favorite fandom, an epic space opera starring ants, or a main character with ADHD, autism, dyslexia, or any other disorder or condition you have, go for it.

2. Get A Support Network

For neurodivergent people, we’ve often lived our lives with special interests no one wants to hear us talk about.  It often results in us not talking about them at all before someone can tell us they don’t want to hear about it.

Whether it’s offline with friends and family, or online here at NaNoWriMo or other sites, having people who are actively interested in listening to you and helping you plot and write can be a game-changer.

3. Celebrate As Many Victories As You Want

Many years, my personal goal is that I can get the new Pokemon game, which always comes out around the middle of November now, once I hit 50k.  But you don’t need just one grand goal.

Get a bag of your favorite candy and say you can have a piece every so many words.  Find something on Amazon you want (and can afford to get!) and say you’ll get it once you hit the halfway point.  Whatever motivates you to keep going, set it into motion.

4. Plan For Flexibility

That may sound like an oxymoron, but hear me out.  Neurodivergent people often love to have a plan.  I know I can get frustrated and upset when I’m expecting something to happen and something different does.  For a big goal like writing a novel in a month, a lot of things can end up going wrong.

Carry a notebook and pen or tablet with a keyboard case in case an errand takes longer than expected.  Back your writing up to several places in case your main writing device crashes.  Make sure at least one of those is a cloud service in case you end up writing on a device that isn’t yours.  The more contingency plans you have, the better prepared you are when life happens.

5. Be Kind To Yourself

Some days you may not get the minimum goal, or you might not write at all.  You may feel like you just can’t do it because you’re behind on your word count, or you decide you don’t like what you’ve written.

I get it.  But don’t beat yourself up about it.  Take a break.  Play your favorite game or read your favorite book.  Go for a walk.  And remember that you’re awesome.  No one can write this story like you can.

Joana Hill is a writer of young adult stories, as well as novellas inspired by Japanese light novels and anime. You can find her books, social media, and anything else you could imagine wanting to know about her on her LinkTree. Photo by Andrea Piacquadio


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1 month ago

Why Haven’t You Killed Your Character yet?

A couple of years ago, I wrote a post during NaNoWriMo titled “Make Your Deaths Mean Something.” It’s the most popular post I’ve ever written (on this blog or any of my other blogs) and I was looking at it the other day and decided it was time to look at the other side of the discussion. You need to get your act together and kill your character.

I’m probably the worst person to write about killing off characters since it’s not something I do often in my own writing, but I think my perspective can help you and maybe help my own writing as well. So let’s talk about the benefits of a good death in your narrative.

Killing a  character can start a story

This is a bit of a cheat, but I can’t resist using it. In the Princess Bride, we meet Inigo Montoya. (I know this isn’t a story about Inigo alone, but stick with me here.)

When he is a small child, Inigo’s father is killed by a mysterious man with six fingers on his right hand. Inigo swears vengeance and dedicates his life to learning the art of sword fighting. If the Princess Bride were just about Inigo, then this would be the start of the book/movie.

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A better example might be found in The Graveyard Book by Neil Gaiman. (Hope you don’t mind the reference @neil-gaiman.) In that story, a shadowy figure enters a house to kill everyone inside. His quest is successful, except for the youngest member of the family. This small child manages to crawl out of the house and finds his way to the cemetery where is adopted by the ghosts that live there. This is also the beginning of his quest for vengeance.

Killing your character can advance the story

Were you one of the people that were upset when Dumbledore died? I don’t get that. Dumbledore’s death made the story that much better. Until that moment in the series, Harry treated the head of Hogwarts like a crutch. Dumbledore had all the answers and explained every important plot point. (And stole Harry’s candy, but only that one time that we know of for sure.)

It was the death of Dumbledore that made Harry realize that he needed to strike out on his own and take an active approach to fighting Voldemort instead of just hiding out in “safe houses.” (Remember those Dementors? Feels quite safe doesn’t it?)

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Another good example is Luke Skywalker in A New Hope. If his aunt and uncle hadn’t been wiped out, in the search for R2D2 and C2PO, he might not have left his home planet with Obi Wan. Where would Star Wars be then?

Remind people that your story is similar to reality (even if it isn’t completely true)

Even in the most unusual of tales, we need to have a way to connect to the reality around us. Without some form of connection, your readers won’t be able to get into the story. 

Consider Alice in Wonderland and Through the Looking Glass by Lewis Carrol. (Keep in mind that they are very different stories and worlds.) Carrol manages to create bizarre worlds with a narrative flow that can be confusing to many readers. So why is this story embraced by so many readers, writers, directors, and producers?

It’s because there’s something in these books that people can connect to. We all know someone like the Red Queen, full of bluster and shouting. We’ve dealt with an overly educated egghead like Humpty Dumpty. Regardless of the bizarre natures of the characters, they are familiar to us.

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Oh yeah, death- so the point I’m trying to make is that death is a thing that happens and having a death in your story can bring your narrative back to reality, at least for a moment or two.

Change the character dynamics

Let’s say you have a group of characters you have been working with. There is a group dynamic that they share. What happens when one of those characters is gone from the group? That changes who the group is and how they relate to each other.

This happens frequently with television shows. Let’s consider Buffy the Vampire Slayer. How many romantic interests does Miss Summers have that die to create a change in the story. (and it’s not just Buffy that has this happen-not Tara!) When not overused, this can be an important way to address issues tht are often associated with dying. (brevity of life, mortality, unfairness, injustice, etc)

Give your story some extra meaning

Be careful with this one. You can’t just kill a character and then expect it to mean something. Death is a thing that happens and it is meaningful, but it doesn’t mean as much if you don’t know the person. Consider the difference between the following scenes.

Rebecca looked at her watch and then looked up the tunnel. She was going to be late. Where was her train? The familiar change in pressure signaled the arrival of another train. She heard a shout and turned towards the sound in time to see a tall lanky many dressed in an baggy suit step off the platform in fall in front of the train.

now this one

Kelly looked at her watch and looked up the tunnel. He was going to miss the train. She’d been waiting here for ten minutes now and her brother still hadn’t shown up. She heard a shout and turned to see what was happening. It was her brother running towards her. She ran to meet him, but the crowd was moving forward as the train approached. Brian was pushed forward by the crowd until he was at the edge of the platform. she watched as he lost his footing and fell in front of the train.

Now this was a bit of a cheat since we really don’t know much about either Kelly or Rebecca, but hopefully you get the point. The first death is a complete stranger to the character and so there is less meaning to it, but we can attach some meaning to the death of Kelly’s brother right away.

Add a sense of immediacy

Your character(s) have a goal to accomplish, or they had better have one. Even in the most dire of situations, you might get complacent and get distracted by non essential concerns. Sometimes the death of an important character in the story can motivate the remaining characters to get back on track.

Consider the graphic novel, Watchmen, (or the movie if you missed out on the GN) Almost all of the vigilantes have given up on their quest to fight crime after all the complications of the politics of vigilantism. It is the death of the Comedian that causes them to don their masks anew and search for the answers they have been ignoring. There is a sense of need that was missing from their lives before now.

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Show they mean business

So far we have only talked about deaths that impact the story line because they are a point against your main character, but what about your character trying to prove a point? We haven’t thought about that have we? There’s no reason your character has to be such a goody two shoes that they can’t use death to make a point of their own, right?

Let’s look to comic books again for this one. Consider some of comic’s most popular antiheroes (I’m thinking the likes of Wolverine, the Punisher, and Deadpool to name a few.) They take the initiative to make their point and intentions clear with the use of a death or two if they have to, and sometimes even if they don’t.

Wrap up

We could go on forever with this topic, but I think that’s enough for now. Hopefuly this will give you some motivation to go out there and kills some characters. As always, let us know if you have any other questions.


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1 month ago

4 Tips for Autistic Writers

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Autistic writers can face unique challenges when it comes to writing. NaNo Participant Auden Halligan has tips to handle some of those challenges!

So, you’ve just sat down at your desk, all ready to work on your next chapter, but you just can’t seem to start. Something is itching at your brain, and no matter how hard you think, you can’t figure it out. For autistic writers, that itch might be even harder to get around when compounded with autistic inertia, introspection issues, and sensory processing disorder — even if we were super excited to get started, sometimes the stumbling blocks are enough to keep us from going anywhere at all.

Here are four tips to identify your struggles and work around them rather than against them as an autistic writer!

Keep reading


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1 month ago

Some advice as a discovery writer is to outline.

I update my outline after every scene because I make everything up as I go and change everything, but I need to know where I'm going in order to know how to start a scene.

Only do the major plot beats if you really can't outline, but try it. Some benefits may include:

Strong pacing

Confidence in scenes

Knowing your subplots

Foreshadowing

Less editing

Less writer's block/easier to overcome

It can also take a bit of practice and finding what works best for you, writing doesn't have rules.


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1 month ago

Tired of waiting for new fanfics?

Write your own fanfics!

Now YOU can control how the plot controls and hey! You don’t have to wait for updates anymore!

(Side effects may include: shitty writing, unfinished works, spelling errors and writers block)


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