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Lanvin S/S 2011
Military Dress Sword
Dated: circa 1787-91
Culture: English
Medium and techniques: gilt brass, wood, fish skin, silver wire, gilt, blued steel/etched
Measurements: overall length 95cm; blade length 62cm
The sword has a gilt/brass hilt with an oval pommel cap. The oval wooden grip is covered in grey fishskin bound with herringbone of silver wire. The straight steel two-edged blade features etched gilt and blued panels decorated with Royal Arms and military trophy.
Source: Copyright © 2016 Royal Collection Trust/Her Majesty Queen Elizabeth II
*cough* I was wondering if you could make a tutorial or something on how you draw your arms. >=> or if you have any artists you got inspiration from... ;-; your Sourin makes me really happy btw :3
Arms huh…yeah I have to say, arms are a pain for me to draw sometimes. It’s hard to make them look natural and it’s part of what make drawing people so difficult, because if the arm don’t look right, the rest of the body looks stiff. The shoulder, arms, and hands are among the most expressive of body parts, so it’s important to keep that in mind. Everything I know about drawing arms is based off of real life observation lol. (seriously though, I’ll stare at people’s arms, and sometimes my own, when I’m at the gym. If you have especially nice arm muscle definition, I will stare a lot lmao. I also just stare at people’s arms in general too. I promise I’m not creepy.) This is a basic rundown of how I go about drawing arms:
I divide it into three parts, the shoulder part that connects it to the rest of the body, the upper arm, and the forearm. Three tube-like lumps lmao. You can vary the amount of muscle and muscle definition to change it up.
Lip tutorial for anon!
Additional info: I find lips a pretty important defining feature when trying to draw people so that they are recognizable, so I’ve learned to really pay attention to their unique mouth shapes! However, since lips are usually quite small on the scale of a full drawing, I don’t use too much detail or contrast on them or they start to distract from other parts of the painting. This is usually the level of detail I stop at (thanks to the scaling trick! :D) since it implies plenty of detail from a distance.
I think I explained my thoughts pretty well, but if you do want more detail (ex for a close up rendering or hyper-realism) check out these other resources below!
fantasy lip tutorial by JoJoesArt
female lips by Cataclysm-X
three whole walkthroughs by Packwood
I hope someone finds this useful!
a study on drawing heads at different angles :V