Captain Blood Chronicles
Do you have any tips for drawing round ladies? :D
Hiya anon!
Well, I’m still learning myself, but here’s a few tips I usually keep in mind!
Fat distributes everywhere, but not necessarily equally! Like at any weight, every body is different and has an unique shape! Some keep a hourglass shape, some become more pear-like, some are shaped like teardrops or apples… but the basic thing is, fat doesn’t just choose one place where it WON’T gather. It may not be as visible in some area compared to another, but in real life, it’s reeeeaaaaalllllyyyy rare to just find a person whose fat only stores in their bum, thighs and tits, leaving their waist, arms, neck and etc slim. Keep the body pleasant and thick all around, not just in the places where the weight-gain is the most imminent!
Keep the round shapes in mind!
What are they? Not something to be afraid of, that’s for sure!
Basically, don’t hesitate to give your characters fat rolls. Skin folds, stretches and moves along with the body, and so does the fat under it! However, a lot of people who draw rolls tend to give the character many super small ones — this is not how rolls work! Usually, the thicker the person, the thicker the rolls — they increase in size, not necessarily in number.
Rolls are the most preminent in places where the body moves the most, AKA the joints. Fat folds over itself and creates creases and ‘rolls’.
(No references here, sorry!!!)
When we age, our skin loses its elasticity and it can’t keep the rolls and folds thick and perky. In our youth, our weight can be held up way better than in our elderly days due to the stength and adaptivity of our skin which disappears as we age. Thus, fat tends to droop lower with older people, and the rolls appear thinner. This can also happen if someone who has had a LOT of weight packed up suddenly losing a big chunk of it — the skin can’t adapt and will begin to “droop“ down and lower. Make sure to keep such factors in mind when drawing and planning how the weight of your characters should be carried!
And then, a lil tip that;
If you yourself pack some weight or have access to internet, libraries or just life on the street, you will see how bodies at different weights and shapes work and move. Use references, see for yourself — try to find how fat distributes and especially, HOW IT FOLDS! Folds and rolls seem to be one of the biggest problems many have while drawing thicker characters, and that’s ok — we’re taught as a society that fatrolls are inherently bad and disgusting, therefore there are not many situations where we’d find ourselves just… staring and studying how the fat in our bodies works and moves. You’ll learn quickly, though!
I’m still learning myself, but especially since every body is different and the weight we pack acts in unique ways, it can be really challenging to find the ‘absolute’ right way to draw thicker characters. Don’t give up! You’ll get the hang of it eventually!!
Except for sewing a teeny bit where you attach the ribbon, this is a no sew DIY. For a huge archive of excellent DIY sweatshirt restyles go here.
Cat Language 11" x 17" Print cat pictures art
anyway here’s some river story stuff
Basics of Memo Suit
Is there any chance you could give some tips on how to get better at accuracy? I feel like no matter how much I practice, I can't get poeple to look right. Even if I trace, it doesn't look right (which is funny to me considering how often people accuse you of tracing--seriously have they ever tried it?). You make it look so easy, and I feel like it's the hardest part of drawing.
Okay three things first:
It is the hardest part of drawing.
Tracing will actually set you back unless you do it the right way.
You don’t have to be accurate to make good art.
I grabbed a random screencap to show you how I do it (keep in mind that I’ve made thousands of drawings at this point in my life, so a lot of this is stuff I don’t even stop to think about anymore, so I apologize if any of my advice sounds muddy or confusing):
The first thing I do is note the positive and negative spaces and distances between them (marked in pink and blue below):
I reversed the colors so you only see the spaces for what they are. Look at the black space in particular because that’s the barrier between the two major halves of the entire space.
I also note the angles of things:
And then I start to sketch.
First I break up the space and mark out the major axis of the figure (a good rule of thumb with figures is to draw where their spine would be, and perhaps where their shoulders are as well—you don’t have to do it this way of course but if you’re having trouble seeing an axis, it can be helpful):
Then I start to mark out the major shapes, using each previous set of marks to help me refine things. Some people use circles or scribbles or even whole chunks of light and dark. There are an infinite ways to block out a drawing, but I’ve found that angles and lines work best for me:
You’ll see above that I made a cross for his face the same way I made a cross for his body to marke the center line and where his eyes would be. If you want to practice these angles, something like a fashion magazine works great. Get some paper and just flip through each face and try to copy the angles you see.
Anyway, so then I slowly refine details using the lines and angles to help me see how things are shaped. I can build the shapes of fabric and muscle over the angles as if they were a wire skeleton:
And that’s basically it!
Now, to address tracing…
There are two ways you can use tracing to help you. The first is to pinpoint landmarks, like the corner of a shoulder or the eyes. You can do this by making a dot—and only make as many dots as you absolutely need. Too many, and tracing becomes a crutch, and you want to help yourself learn, not skip over learning. I don’t recommend tracing any lines.
You can also use tracing to repair what you’ve done.
Here’s my sketch overlaid onto the screencap:
It’s pretty good! I don’t have to fix it if I don’t want to, but if I want, I can use tracing to mark the places where things are a little off:
And then I can go back and adjust.
This trick is really useful for helping you see the mistakes you keep making so that you can work at correcting them. For example, I tend to make eyes too big and shoulders too wide. I don’t always need to fix that, but this method helps.
The idea isn’t to make drawing easier but to make learning easier, you know? That’s why you want to be careful with tools like tracing (or even gridwork) because you’ll find that you’re not giving yourself enough of a chance to learn. That’s also why tracing can’t replace skill.
Anyway, like I said, you don’t have be accurate or mechanically perfect to make good art. These are just some tips to help you see in observational art and to be more confident. But remember that sometimes the best and most beautiful art is a mechanical mess.
Here’s Van Gogh’s room as proof:
Good luck! <3