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2headedboy - Blog Posts

2 months ago
Frightened Eyes, Looking Back At Me
Frightened Eyes, Looking Back At Me

Frightened eyes, looking back at me

Change your mind, don't care about leave without me


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2 months ago
2headedb0y - I Hate You, Don't Leave Me

He looks back when you look back,

Not just once,

Not just twice


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2 months ago

(decoupling this from the pinned post because I don't want people to have to scroll through all this noise every time they visit my profile to see the actual content)

Donation/Store Page Info:

Donor List (to appear in game credits):

abrokecupoftea

Lex

Dotchi

NanaWaltz

candyaddicts

Total donations to date: $115

Donor tiers (listed in USD). All tiers will be offered the tiers below it as well! For example, tier 3 will also be offered the items from tiers 1 and 2.

If you make multiple donations adding up to a certain tier you will unlock that reward (does not have to be all at once; for example if you repeatedly donate $5 and hit $15 I will then offer you the Tier 2 item)

Tier 1 threshold - $5 - name in credits

Tier 2 threshold - $15 - Special in-game item (cosmetic only; does not give any player advantage on gameplay) +Tier 1

Tier 3 threshold - $30 - Small 3x3" Yandere "Fragile" Magnet + Tiers 1 and 2

Tier 4 threshold - $60 - 11oz Yandere "Fragile" Coffee Mug + Tiers 1, 2, and 3 (I don't really expect donations this high, it just happened once and I made a mug for it so I have to include it here lol)

Visit 2-Headed Boy's Ko-fi Shop!
Ko-fi
I've opened a Ko-fi shop. Come take a look!

To make a Tier 1 ($5 donation) for name in credits see below!

Support 2-Headed Boy on Ko-fi! ❤️
Ko-fi
Become a supporter of 2-Headed Boy today! ❤️ Ko-fi lets you support the creators you love.

Take me back to 2-Headed Boy's main page


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2 months ago

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2 months ago
Small Redraw Of Kage Sprite In Sad Mode

Small redraw of Kage sprite in sad mode


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2 months ago

Yesterday I added the actual mechanics into the game for leveling up the cats at the café, and added a feather toy. Each cat activity makes 1 hour of in-game time pass per round (but in reality takes less than a minute). No worries though, when you're not doing specific activities, time passes normally in the game (1 minute in game is 1 real life minute etc.). So no need to rush.

You may or may not be thinking, sheesh just move on from the cats already and get back to work on the main point of this game; dating and yandere harassment! To which I say:

I'm sorry

I will be working on more of the hand drawn sprites of the guys for White Day events next

Kage meltdown is coming soon

Please look forward to it


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2 months ago

Good news, I fixed the resolution on my game. In all its glory the base engine has a really weird resolution that wants you to play in a small windowed mode, and trying to fullscreen stretches everything out and makes it looked real jacked up.

So that's fixed now, and I've fixed the screenshots on my Steam page that had a weird stretch on them to reflect the change.

Edit tho: I had to readjust the dialogue windows because as you can see in this example, they were still stretching out strangely in the resolution correction. So that will be fixed/look normal for stuff I post from here out!

Don't forget, if this game looks like something you might enjoy, you can wishlist it on Steam. Just a cute free to play about trying to navigate the dating scene with a yandere stalker guy ever-looming. It's a love story, albeit a toxic one. And some trauma exploration thrown in there for flavor.


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2 months ago

So I got all the sprites in for the adoptable cats at the cat cafe. I had to edit each sprite with each accessory in each of its available colors for each cat and then put them into the sequence for customization.

Including the bonus options you get if you donate a total of $15 to the game budget, that came out to about 360 cat sprites I think. 10 base game cats and 10 bonus cats plus their accessory options.

Phew. Oh, that was the other thing; my Ko-Fi shop now has the option of buying extra cat options for adoption. The extras are fun things like ghost cats, robot cats, and unique colors. It's a set of 10 for $15 and you also get an extra cat slot - meaning you can adopt 2 cats instead of 1 (1 normal cat and one bonus cat).

You can use it as many times as you want (if you made a 2nd save file for example).

I might be able to work it around so that you can just have 2 bonus cats with the purchase instead of having to adopt a normal one first. It depends on whether enough people buy that and want that as an option I suppose.

The cat cafe pack will also play a special cutscene with Kage (it won't cause any stat changes like a normal cutscene though, because it's a cosmetic pack, and does not impact gameplay or change the story at all).

You can check out the pack at my Ko-Fi store!

I also fixed it so that the cat does not disappear immediately upon picking out a type of cat. Now you can at least see what your accessory you first picked out looks like on your new cat before it gets delivered to your apt. Also added the option to the wardrobe to just remove all accessories if you decide you want your cat unaccessorized.

And finally, as you can see in the video, I've reworked the color scheme in the cat cafe. It now starts as a wooden look by default and can be repainted to a few other options (once you have unlocked that feature in the game by hitting a certain level with Yurei).


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2 months ago
Thank You Everyone Who Got Me To 100 Reblogs!

Thank you everyone who got me to 100 reblogs!

2-Headed Boy is also on YouTube and TikTok! If anyone wants to help me out with getting a little visibility on those (especially YouTube, that one seems extra challenging) give me a follow/a like or 2 on those to help spread the good word!

2-Headed Boy
YouTube
Share your videos with friends, family, and the world

And here is the TikTok :)


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2 months ago

2-Headed Boy is also on YouTube and TikTok! If anyone wants to help me out with getting a little visibility on those (especially YouTube, that one seems extra challenging) give me a follow/a like or 2 on those to help spread the good word!

2-Headed Boy
YouTube
Share your videos with friends, family, and the world

And here is the TikTok :)


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2 months ago

2-Headed Boy also has a Reddit page, if anyone is also on there and want to show it a little love with an occasional upvote or anything ^^;


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2 months ago

To the anon who asked if the cats at the cafe are adoptable, here's a small demo of how that will work. You can adopt only once/one cat per save file.

But what you can do an infinite amount of times is change your cat's accessory, so if you gave it a collar and later want to have it wear a bow or flower, or change the color of the bow/flower/collar, you can do that any time from your apartment wardrobe.

Before you can adopt a cat you have to get it to a friendly status with you at the cafe, by playing with it (use the laser pointer, I'll probably add a feather toy or something too).

Cat cafe is a key element of boyfriend option Yurei's route; playing with the cats and adopting one will get you points with him. More on that later!

I'm also working on a little special something for people who donate to the game, that will be related to cat cafe.

Unrelated note here, I don't know how many people have been paying attention to the in-game clock in the videos, but some may have noticed that before it was moving like...crazy fast, a second for a minute. I realize that would make crazy pacing in the game and probably be stressful. Right now I have it set to pass in real time, so a minute in the game takes a minute in real life.

BUT you can fast forward time with various in game activities so you're not time-gated (you can skip 8 hours by sleeping, or 2 hours with a nap, as a couple of examples).

Edit: Also, time passage is not tied to your computer's clock or anything like that. Time doesn't pass in the game unless you are actually running the game (it's not like Animal Crossing for example, where time passes in the game whether you are playing or not).


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2 months ago
Visit 2-Headed Boy's Ko-fi Shop!
Ko-fi
I've opened a Ko-fi shop. Come take a look!

So I was feeling like a couple of those donations were like...freakishly generous and I wanted to give something back to the donors. I've sent them both a way to redeem items on my shop I just opened a few minutes ago on Ko-Fi, and I have a little tier system now for donations (see the pinned post, it's been updated).

So if anyone is feeling outrageously generous, feel free to check the store page. Tier 2 of my 4 tiers is still a WIP/not available in the store yet as it's a cosmetic in-game item, and it's related to what I'm currently working on in the game, so I'll probably be able to code it in tonight and get the item listed on my shop tomorrow.

Tier 1 is still just the normal donate option/not a shop item, to send $5 and have your name in the credits.

Thanks again for checking out my free to play game, which you can now wish list on Steam!


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2 months ago
Thanks To All Of Your Encouragement And Support, Steam Store Page Is Now Up For 2-Headed Boy!

Thanks to all of your encouragement and support, Steam store page is now up for 2-Headed Boy!

Release date is still TBA though!!

Again this project only started in January so please look forward to it ;w;

Wishlist a 2-headed boy of your own today!

Again, the game will be free-to-play. All it costs is your precious, precious time. And your love. And attention.


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2 months ago

White Day is next month!

If you gave your crush a Valentine on Valentine's Day, he'll give you something in return on White Day. The exact item will depend on the crush and other in-game choices you made prior to this moment.

But whatever it is, it'll be white 🤍


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2 months ago

I don't know if this has been asked before, but why did you decide to name it 2 headed boy?

Oh cool question :)

It's in reference to the poster boy of the game (the "yandere"), Kage, for a few reasons. To describe the duality of his nature (he has sort of "Jekyl/Hyde" mood shifts) and how he tends to "split" on the player throughout interactions.

He often sees the player in extremes of all good or all bad, and feels things very intensely (though the "all bad" moments are more temporary unless you're really relentless with building his toxicity and anxiety stats).

He's "of two minds," when it comes to how he thinks the player feels about him, which is a consistent source of his anxiety that can be mitigated with varying degrees of success by the player (or made worse).

And then finally, it's also the name of 2 songs by Neutral Milk Hotel, 2 Headed Boy parts 1 and 2, and I think the lyrics of both songs also really fit his overall vibe. Especially part 2


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2 months ago

Hiya! I'm excited for the game! It all looks amazing. The art, characters, story! I love Kage! Especially his yandere~

I like the saying:

I can fix him I can make him worse.

I was wondering what inspired you to make the game? Or the inspiration of the characters?

Again, good job on the game! I'm rooting for you!!! Sending you all my support!

Blargh you've hit me right in the feels here, I'm so glad you like Kage and the game ;w;

The neat thing about this game is that "I can fix him (or make him worse)" is kind of a core concept/overall theme of it, though in kind of an unusual way that I don't want to reveal online since it would spoil it a bit. But I think you will enjoy the game (I hope)!

The game inspiration is a little weird. It was just over a month ago that I started this, not too long after finishing the game Omori, which is also an indie game made in the same engine that I am using for my game (Omori is actually how I learned about this game engine's existence).

If you're unfamiliar with Omori, mental health and trauma are major themes in the game, and I loved how they combined that with sweet and sentimental themes too. It was just a really touching game that hit close to home to me. My game is definitely very different, but does deal with mental health/trauma and uses the same engine.

The other inspiration is going to sound terrible, but I was literally searching online for yandere games to play, and of course the first one that popped up in searches was Yandere Simulator, and since I literally live in a cave I didn't know about it. I went to the game's website and wasn't really impressed with it, didn't care for the art or design or any of it, the only thing I liked was the idea of playing as a yandere and stalking your crush, but it sounds like the game is stuck forever in demo/testing mode and won't ever be finished anyway.

Also the lack of male yanderes was disappointing, but whatever, not every game is made for me. :) But I thought, wouldn't it be cute to go the other way with it, and make a game where YOU are being stalked by a yandere who is obsessed with you...? I did find a TON of visual novels online that have that as a theme, but I personally prefer RPG style games where there is some gameplay and you can move your character around, so I decided to go for that instead, from what I can see there are way less of those available with a male yandere stalker. In fact, I haven't found ANY so far, but I probably just didn't look hard enough.

Kage is kind of an externalized (and somewhat exaggerated) expression of all my own weird traumas, insecurities, and issues, which isn't something I'm super proud of but also something I've had to work really to overcome, which I AM proud of. He's like my "shadow" self if you're familiar with Jungian psychology, which is why I named him "Kage," it's just Japanese for "shadow" lol.

Sorry, that was a really long-winded response so...thanks for the question and coming to my TedTalk...and for your support <3


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2 months ago

I know I said haunted house was next, but I decided to start the cat cafe first. Working on the haunted house today though. (Also cat cafe isn't done, obviously there has to be more cats etc.)

Since Steam wants a minimum of 5 screenshots, I'm trying to get a little more map variety for that so it doesn't look like the whole game takes place on a handful of maps. After I get something presentable for the haunted house I think that will give me enough to submit my upcoming game page to them for review!


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2 months ago

Working on weather effects for 2-Headed Boy, added some fog to the city map (or maybe it's just pollution, let's be real)


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2 months ago
So Excited To Say That I Took The Leap Yesterday And Paid The $100 Fee To Publish A Steam Page For 2-Headed

So excited to say that I took the leap yesterday and paid the $100 fee to publish a Steam page for 2-Headed Boy! Started the application process but I am waiting for them to verify my identity and tax info before I can even start making the page.

No release date set for this yet since I'm only a month into this project, but the entire internet and Steam itself seems to think it's never too early to get your page up.

I hope it's worth it and people like the game ;w; while I'm doing this for the love of creation and not money, I wouldn't hate it if anyone wanted to pitch in on the Steam fee either (I've actually sunk a few hundred into this already between software programs, plug-ins, assets, art supplies, a basic light box etc.)

Anyway if anyone feels so inclined to contribute please follow the link below 🩶

Support 2-Headed Boy on Ko-fi! ❤️
Ko-fi
Become a supporter of 2-Headed Boy today! ❤️ Ko-fi lets you support the creators you love.

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3 months ago
2headedb0y - I Hate You, Don't Leave Me
2headedb0y - I Hate You, Don't Leave Me
2headedb0y - I Hate You, Don't Leave Me
2headedb0y - I Hate You, Don't Leave Me
2headedb0y - I Hate You, Don't Leave Me
2headedb0y - I Hate You, Don't Leave Me

How's your new boy?

Does he know about me?

Snippets from Valentine's Day in 2-Headed Boy. Give a seasonal gift to your love interest. If they've become attached enough to you by the time V-Day rolls around you can unlock them as a boyfriend (if you're not already dating!).

Just expect your yandere to have some things to say about it.


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3 months ago

Working on the Social Media menu for the love interests. As you learn more about each of them, their "Likes" and "Dislikes" sections will fill. Keep track of their stats here as well. (Shown stats are for display purposes only, not the real stats, still working on those).

Relationship status will change of course depending on whether or not you progress far along enough on that love interest's route. Otherwise they will all read "Single," except for your yandere, who will read "It's Complicated," because of course it is...


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3 months ago
Fixed The Sprites For Love Interest Shinkiro, I Accidentally Made His Skin Peach-colored Before. Now
Fixed The Sprites For Love Interest Shinkiro, I Accidentally Made His Skin Peach-colored Before. Now

Fixed the sprites for love interest Shinkiro, I accidentally made his skin peach-colored before. Now he's grey, just as God intended. Or y'know, whoever.


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3 months ago

A small carnival area for Midnight City. I still need to blend out the gradient on the ambient light for the night time Ferris wheel. And make the interior map for the haunted house.

Also considering putting a clock on the Ferris wheel, but I'm not sure if that would cause lag or not...still thinking about that one.


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3 months ago
Finally Put The Final Love Interest Into The Game. The Blonde Is Yugen, Birthdate May 21. He's The Slowest
Finally Put The Final Love Interest Into The Game. The Blonde Is Yugen, Birthdate May 21. He's The Slowest
Finally Put The Final Love Interest Into The Game. The Blonde Is Yugen, Birthdate May 21. He's The Slowest
Finally Put The Final Love Interest Into The Game. The Blonde Is Yugen, Birthdate May 21. He's The Slowest
Finally Put The Final Love Interest Into The Game. The Blonde Is Yugen, Birthdate May 21. He's The Slowest
Finally Put The Final Love Interest Into The Game. The Blonde Is Yugen, Birthdate May 21. He's The Slowest

Finally put the final love interest into the game. The blonde is Yugen, birthdate May 21. He's the slowest burn of all routes, and also the one your yandere hates the most, because he's the most difficult route to sabotage. Once Yugen is invested in the player, he tends to not let go... This one's gonna be a tug of war for your yandere.

Next is to make a sprite set for him!


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3 months ago

Expanded the arcade area a little, and if you read the text box there you'll see which new map I'll be working on next! After adding the final love interest, anyway.

Also added 3 new shops to the mall, the electronics store, noodle shop and a shoe boutique, for more gift options for your love interest.

Also added the grocery store. There's not much to buy there yet, but I plan on adding in the ingredients for the cooking system to that shop, so you can make little treats for the love interests. ...Don't let your yandere find out you're doing that though.

Other than that just kind of worked on optimizing map transfers to make them less janky. Oh, and not shown here but I started working on the holiday event things too!


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3 months ago
Samples For 1st LI's Sprite Animation, Yurei! Now I Can Start Working On A Design For The Final Love
Samples For 1st LI's Sprite Animation, Yurei! Now I Can Start Working On A Design For The Final Love

Samples for 1st LI's sprite animation, Yurei! Now I can start working on a design for the final love interest option...


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3 months ago
Sprite Sheet For New LI Shinkiro Is Finished, Here's A Sample Of Him Running! Yurei Is Next, Then I'll

Sprite sheet for new LI Shinkiro is finished, here's a sample of him running! Yurei is next, then I'll do the design for the 3rd love interest option. Still gotta finish the mall too.


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3 months ago

I started adding shops and items beyond just the food court to the Midnight City Mall, plus a few aimlessly wandering NPCs.

There's the book/plushie store and clothing store made so far, planning an electronic store and a shoe store next, along with a little noodle shop. Unfortunately all the items besides food are only gifts for your love interests for now (you can't equip clothing and have your character change outfits). Maybe after I release the game I'll patch that in, but for now I'm trying to mainly focus on features that directly impact gameplay/the storylines (gifts being a mechanic for boosting stats with love interests).

I also have a crafting/cooking system, and those gifts give better stat boosts with the love interests than shopping, but I haven't implemented the recipes/ingredients for those yet.

Also I finally actually put the banking system into the ATMs. Player gets a fixed amount of money every Friday deposited to their account, so you will need to budget somewhat in-game. Will add small ways to make extra money too at some point!


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