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Brute Force - Blog Posts

1 week ago

With the many characters that I made in my head, I tend to have them come together to fight, whether it’s each other or together, I gave them them distinct fighting styles depending on weapon, like with swords, bows polearms, shields, whatever they could find, or a hand-to-hand fist fight like a bar brawler, wrestler, or a feral animal.

Sometimes their skills are made with stuff I take from things I see like martial arts, militaristic styles, or things like Wuxia. And their personality make them to the book, unpredictable, or volatile.

Magic is definitely involved with how they use it showing the people they are like duplication to stay relentless, portals to keep distance or stay defensive, defensive magic to make riskier move connection, or poison/strength theft and wait the clock out.

You can learn the type of person that they are with just they way they fight(which is a running joke in that world)

…Which makes it funnier that one of my physically strongest character's fighting style boils down to…

With The Many Characters That I Made In My Head, I Tend To Have Them Come Together To Fight, Whether

His hand-to-hand is him flailing around his arms and legs, mostly hitting with the arms, every weapon he touches ends wrecked, he feels nothing, so never bothers to dodge, and his “strategy” boils down to “hit them-not dead?-hit them harder”, yet his strength means blocking is too risky, borderline suicidal.

All the work going into how every character fights and there’s just one guy living of crackhead/godly strength and nothing else.

And he doesn’t even win many fights because most of his opponents figure out that hitting him from afar despite the thrown trees and boulders is the best option.

Just shows that strength itself is useless if you don’t even have a strategy to use it properly.


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