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Drakabloð Sögur: DRAK-ah-BLODTH SOH-gur
Valhöll: VAL-holl
Alfheimr: ALV-hey-MUR
Ljósalfar: LYOS-al-VAR
Dökkalfar: DOCK-al-VAR
Svartalfheimr: SVART-alv-hey-MUR
Svartalfar: SVART-al-VAR
Íssalfar: EES-al-VAR
Jötúnheimr: YOET-oon-hey-MUR
Hýrralfar: HYEER-al-VAR
Múspellheimr: MOOS-pell-hey-MUR
Skögralfar: SKO-gur-al-VAR
Grœnnfell: GROEN-vell
Vanír: VAN-eer
Vanaheimr: VAN-a-hey-MUR
Þokalfar: THOK-al-VAR
Nídavellír: NEE-da-VELL-eer
Nærnin: NAYR-nin
Seiðberendr: SAYDTH-ba-REN-dur
Seiðragaldr: SAYDTH-ra-GAL-dur
Fafnir: FOV-neer
Vaeryn Téhlladen: VAY-rin TAY-la-DEN
Zephysus: ZEH-fi-SUS
Höddgardr: HOD-gar-DUR
Kuningaz Xekaara: KOO-ning-GAHZ za-KAR-ah
Raameshaz: rah-MEH-shaz
Hemaara: HEY-mar-AH
Zou’maal: zoo-MAHL
Ne’daag: NAY-dahg
Tal’mar: tal-MAR
Friðrs: fridth-THURS
Iilr: EEL-urs
Bilfjord Beast: bil-FYORD beest
Skjelkii: SKYEL-key
Fjorlagforað: fyor-LAG-vor-ADTHS
Nornadäg: NORN-uh-DAHG
Súnadäg: SOON-uh-DAHG
Múnadäg: MOON-uh-DAHG
Týrsadäg: TEERS-uh-DAHG
Wodensdäg: WO-dens-DAHG
Thorsadäg: THORS-uh-DAHG
Friggsadäg: FREEGS-uh-DAHG
Niflheimr: NIFL-hey-MUR
Hvergelmír: HVER-gel-MEER
Elivagar: EL-iv-AH-gar
Svöll: SVOL
Gúnnthra: GOON-thra
Fjörm: FYORM
Fimbulthúl: fim-BUL-thool
Slíd: SLEED
Hríd: HREED
Sylg: SILG
Ylg: ILG
Vid: VEED
Leipt: LAYPT
Gjöll: GYOLL
Ginnúngagap: GI-noon-GA-gahp
Ymir: EE-meer
Aurgelmír: ARE-gel-MEER
Audhumla: ODD-hum-LAH
Buri: BUR-ee
Börr: BOR
Bergelmir: BER-gel-MEER
Ask: OSK
Embla: em-BLAH
Sol: SOL
Mani: MAHN-ee
Bil: BEEL
Hjuki: HYOO-kee
Hati: HAH-tee
Sköll: SKOLL
Yggdrasíl: IGG-dra-SEEL
Hraesvelg: HRAYS-velg
Nídhöggr: NEED-hog-UR
Ratatösk: RAT-at-OSK
Modsognir: MOD-sog-NIR
Durin: DUR-in
Æsír: AY-seer
Frey: FRAY
Valfreyja: VAL-frey-YAH
Heimdallr: HEYM-dall-UR
Bïfröst: BIE-frost
Baldr: BAL-dur
Nänna: NAHN-nah
Ragnarök: RAG-nah-ROHK
Fimbulvetr: FIM-bul-VEYTR
Fenrisúlfr: FEN-ris-OOL-fur
Jörmúngandr: YORE-moon-GAHN-dar
Naglfar: NAHGL-var
Vígrid: VEE-grid
Gjállarhorn: GYAE-lar-HORN
Einherjar/Einherjerii: AIN-her-YAR/AIN-her-YAER-ee
Valhalla: VAL-hall-AH
Surtr: SUR-tur
Líf: LEEF
Lífthrasir: LEEF-thray-SEER
Gimlé: gim-LAY
Brimir: BREE-meer
Okolnír: oh-KOL-neer
Sindri: SIN-dree
Nidafjöll: NEED-ah-FYOL
Nastrond: nas-TROND
Drekivörðr: DREK-ee-VOR-dthur
Vandr: VAHN-dur
Rígurd: REE-gurd
Dögúl: DOH-gool
Bïfröstblaða: BIE-frost-BLADTH-ah
Sígarsholm: SEE-gars-HOLM
Galdyrbrynja: GAL-dur-BRIN-ya
Gleipnír: GLEYP-neer
Ellída: el-LEE-da
Vaettrhaerr: VAY-tur-HAYR
Izana: AYE-zan-AH
Fjörr: FYOR
Byardölf: BYARD-olv
Jarnir: YAR-neer
Alfhildr: ALV-hil-DUR
Rúnhildr: ROON-hil-DUR
Hildegardr: HIL-de-GAR-dur
Jarl: YARL
Skídbladnír: SKEED-blahd-NEER
Hneflagi: HNE-flah-GEE
Myennr: MYEH-nur
Keifdel Drekínalen: CAVE-dell drek-EE-nah-LEN
Vedthrelta: VED-thur-EL-tah
Lydia: lid-AYE-ah
Feldûrröst: fel-DOO-rost
Fjoðrbrandr: FYO-dthur-BRAN-dur
Asbjorn: AZ-bjorn
Zazyr: ZAZ-ur
Hráfnfär: HRAE-vin-VAR
Valdyrbjalla: VAL-dyur-BYAL-ah
Dàlr: DAH-lur
Múfnir: MOOV-neer
Ylette: YIL-ett
Reiyr: RAI-ur
Denris: DEN-ris
Laefden: LAYF-den
Alyr: AH-lyur
W’ei: wuh-AY
Aallviinaax: ALL-vee-NAX
Norðrljós: NOR-dthur-LYOS
Bleiðarak: BLIE-tha-RAK
Ornúsüm: OR-noo-ZOOM
Iirvaedín: ur-VAY-deen
Araelys: uh-RAY-lis
Ómakligr: OO-mok-LEE-gur
Eljúðnir: ael-YOODTH-neer
The world had ended once in Ragnarok, and was reborn into a beautiful paradise. But peace did not last long, and Vandr, Lord of All Evil, rose with his army of undead and set out to annihilate the lands. Were it not for the nine renowned heroes, the Drakahalr, Naernin would have fallen to darkness and chaos. The heroes lost their lives, and Vandr was prophesied to one day return…
But none of that is Valdyrbjalla’s problem.
At 16, she’s finally reached adulthood alongside her brother and sister, Jarl and Alfhildr, and the triplets long for glory; except, they only recently escaped from a hard life of thralldom and are now pirates, living in the dingy Black Markets of the searing deserts. Their entire life consists of only their small ship, cramped living quarters, and monotonous jobs. But Jarl wants to become an einherjar, and defend his country from orcish invaders. Alfhildr wishes to be a traveling bard, sharing her beautiful tunes in the halls of nobles. And Bjalla, however foolish it may sound, longs to become a dragonrider more than anything in the world.
And finally, their chance has come. The ancient light elf Keifdel Drakonsson and his dragon Vedthrelta, the leaders of the most elite force of warriors in the Æsír’s arsenal, the Drekivorðr, have just announced that they’re hosting a gladiatorial competition, the very first which allows the inclusion of criminals like herself– and the reward is fully-paid acceptance into the prestigious Hyveldirin Academy, plus a full pardon and a grand sum of coin. Elated but terrified to leave the relative safety of the Black Markets, she follows her siblings on an epic quest for freedom– which is where her problems start.
She’s constantly fearful of being taken by einherjerii, plagued with nightmares and reminders of the duke who was her owner. She’s small. She’s clumsy. She’s weak. She can barely lift her sword, let alone swing it. Walking for too long leaves her winded and dazed. And yet, she promised her mother that they wouldn’t compete unless they did it together. Now she’s going to be the end of her familys’ freedom if she doesn’t shape up.
But that’s not all. Her new teammates– Asbjorn and Mufnir (siblings), Reiyr and Ylette (twin elves), Zazyr (Keifdel’s own niece), and especially the rogue daemish dragonrider Hráfnfär make her nervous. Will they betray them? Will they leave them for dead in the arena fights? And gods, does the daemond have to be so interesting? Overcoming her trust issues is her second biggest problem.
The first is that there is required six month training before they can even start the arenas– and despite being stubborn enough to keep going until she drops, a little voice in her head (that sounds suspiciously like the duke’s) keeps insisting that no matter what she does, she will never be strong enough.
If anyone would like to be added, please let me know!