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2 years ago
Rough Sketch Developed For My Personal Fell!Sans Design >:3c

Rough sketch developed for my personal Fell!Sans design >:3c

Notes on his personality:

[For determining how I want him to act, I first wrote out a description of what I think the original Sans’s motivations, values, and mindsets are, with some added miscellany. Afterwards, I modified it based on how my concept of a Fell AU might push him in one direction or another.]

Humorous; enjoys jokes and banter. F!Sans is even more careful about playing to his audience than in UT – raucous bars vs. dinner party intelligentsia. Pranks aren’t taken with much grace in Fell, so he’s not whipping out the whoopee cushions. And he’s only intentionally annoying with people he’s really comfortable with, when he knows it will be received with affectionate exasperation, or in situations where it would be advantageous to charm and amuse someone at someone else’s expense.

He’s not above using mean-spirited humor to slight someone, either for social clout or to put someone in their place, but he’ll always do something to smooth it over later. Best to stay on people’s good sides as much as possible.

Observant, especially of expressions/body language

Scientific / intelligent / curious

Social, likes making friends – socializes enough to be widely known and to make a good impression. This is his survival strategy of choice. Allows him to keep abreast of any potential threats through a wide information network. He genuinely wants to connect with people, but understands that actual trust can be dangerous – there’s no guarantee of loyalty or good will from anyone.

Cheats and lies to get the upper hand (cunning & innovative). Can manipulate time and space / break the game mechanics to do this. Fucks around with this even more in Fell

Resigned; there’s no future so all he can do is enjoy the present with the people he cares about (esp. Papyrus) He works harder at making sure F!Papyrus knows he is reliable

Might not do much more work at the sentry stations than in UT, since sentry work is boring to him, but certainly keeps up the appearance of doing more work, enough to be on Undyne’s good side and to be respectable.

Maybe less of a salesman grifter and more into bets, gambling, and what seem like games of chance? Absolutely uses his timespace fuckery to his advantage, but intentionally loses just often enough to avoid suspicion.

He’s probably been depressed for most of his life, so sleeping in his free time to escape isn’t new. However, he has to put a lot of time into keeping up a presence with others, so he has fewer opportunities for sleep. Has maintained better physical condition out of necessity, but still prefers to shortcut than walk if he doesn’t need to stop and socialize along the way. Also still eats like garbage.

Strong feelings about promises (some kind of trauma?)

Just as, if not more, internally conflicted than in UT about whether “tend and befriend” or “the best defense is a strong offense” is the better survival strategy – and about which one he wants more based on his own feelings/principles

Still will not violently confront you no matter how many people you kill, until his back’s against the wall because the world might end entirely)

Kinda judgmental (I mean, obviously lkasdf;lj) and varies in passive aggression/implied accusations vs. bluntness - Definitely nastier about this than in UT, though his standards are probably a little different given the world. [How much does he actually care about non-violence? Does it hinge on whether he thinks a person deserves it or it’s “necessary”?]

Can be confrontational and meddlesome, but how much of his following the player around and being helpful is him adhering to the promise and how much is his natural desire to help? Is he wanting to help the player or is he keeping an eye out on behalf of his fellow monsters? It’s probably a mix of all of these things. Although he typically has a confident, easygoing swagger and doesn’t pick fights, he is more aggressive in responding to people who intentionally provoke him. It doesn’t pay to be timid in Fell. And everyone knows that he can and will meddle in their affairs if he has some incentive to do so.

DOES seem to be genuinely invested in being helpful, especially towards Papyrus, but also with Alphys. Is very generous – often out of true goodwill and concern for others, but also because it “buys” him goodwill from others… at least enough for a tip-off or occasional favor.

Enjoys the limelight, but does not seek leadership Deeply caring and sentimental; sometimes the affectionate things he does seem to be in secret

Doesn’t talk much about himself. Distrusting and unwilling to be vulnerable, given how precarious social connections are. With the people he does trust, he wants to seem strong, competent, and reliable, and so avoids vulnerability even with them. All of this is incredibly lonely for him.

Miscellany: Enjoys food and is an adventurous eater (OR is just making shit up about human food to entertain his neighbors in Snowdin lasdfj;sfja)??? But always orders the worst burger off the menu?

Is an entertainer at the MTT resort

Cares more about appearances than UT Sans; how he presents himself is intentional and based on how he wants people to think about and respond to him

Probably does not scratch his ass in public

This version of Fell Sans and Papyrus have more genuine, transparent affection for each other than in many depictions of Fell. Heightened danger has made them close allies.


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